Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=traits&page=48
https://api-beta.open5e.com/v2/creatures/?format=api&ordering=traits&page=49", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=traits&page=47", "results": [ { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shadow/?format=api", "key": "bfrd_shadow", "name": "Shadow", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "climb": 20.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 17, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 12, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shadow Bond", "desc": "One creature the shadow can see within 5 feet of it must succeed on a DC 12 WIS save or the shadow bonds with the target's shadow for 1 minute. While bonded with the target's shadow, the shadow can use this bonus action to teleport to an unoccupied space within 5 feet of that creature, provided the creature is within 120 feet of the shadow.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Stealth", "desc": "The shadow takes the Hide action. It can use this bonus action only while in dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strength Drain", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6+2) necrotic damage, and the target's STR score is reduced by 1d4. The target dies if this reduces its STR to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a Humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.", "attacks": [ { "name": "Strength Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Spider Climb", "desc": "The shadow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saves." }, { "name": "Undead Nature", "desc": "The shadow doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The shadow is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shadow/?format=api", "key": "bfrd_shadow", "name": "Shadow", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "climb": 20.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 17, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 12, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shadow Bond", "desc": "One creature the shadow can see within 5 feet of it must succeed on a DC 12 WIS save or the shadow bonds with the target's shadow for 1 minute. While bonded with the target's shadow, the shadow can use this bonus action to teleport to an unoccupied space within 5 feet of that creature, provided the creature is within 120 feet of the shadow.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Stealth", "desc": "The shadow takes the Hide action. It can use this bonus action only while in dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strength Drain", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6+2) necrotic damage, and the target's STR score is reduced by 1d4. The target dies if this reduces its STR to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a Humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.", "attacks": [ { "name": "Strength Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Spider Climb", "desc": "The shadow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saves." }, { "name": "Undead Nature", "desc": "The shadow doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The shadow is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shadow/?format=api", "key": "bfrd_shadow", "name": "Shadow", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet", "climb": 20.0 }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 17, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 12, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shadow Bond", "desc": "One creature the shadow can see within 5 feet of it must succeed on a DC 12 WIS save or the shadow bonds with the target's shadow for 1 minute. While bonded with the target's shadow, the shadow can use this bonus action to teleport to an unoccupied space within 5 feet of that creature, provided the creature is within 120 feet of the shadow.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Stealth", "desc": "The shadow takes the Hide action. It can use this bonus action only while in dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strength Drain", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6+2) necrotic damage, and the target's STR score is reduced by 1d4. The target dies if this reduces its STR to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a Humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.", "attacks": [ { "name": "Strength Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Spider Climb", "desc": "The shadow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saves." }, { "name": "Undead Nature", "desc": "The shadow doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The shadow is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shambling-mound/?format=api", "key": "bfrd_shambling-mound", "name": "Shambling Mound", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "swim": 20.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 4, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "lightning,blinded,deafened", "damage_immunities": [ { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" } ], "damage_resistances_display": "cold,fire,Plant Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Engulf", "desc": "The shambling mound engulfs a Medium or smaller creature grappled by it. In addition to being grappled, the engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 CON save at the start of each of the mound's turns or take 4 (1d8) bludgeoning damage and 3 (1d6) poison damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shambling mound makes two Slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lightning Absorption", "desc": "Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains HP equal to the lightning damage dealt." }, { "name": "Plant Resilience", "desc": "The shambling mound is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." }, { "name": "Rotting Vegetation", "desc": "The shambling mound emits the smell of rotting vegetation. A creature that starts its turn within 10 feet of the shambling mound must succeed on a DC 14 CON save or be poisoned until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shambling-mound/?format=api", "key": "bfrd_shambling-mound", "name": "Shambling Mound", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "swim": 20.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 4, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "lightning,blinded,deafened", "damage_immunities": [ { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" } ], "damage_resistances_display": "cold,fire,Plant Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Engulf", "desc": "The shambling mound engulfs a Medium or smaller creature grappled by it. In addition to being grappled, the engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 CON save at the start of each of the mound's turns or take 4 (1d8) bludgeoning damage and 3 (1d6) poison damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shambling mound makes two Slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lightning Absorption", "desc": "Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains HP equal to the lightning damage dealt." }, { "name": "Plant Resilience", "desc": "The shambling mound is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." }, { "name": "Rotting Vegetation", "desc": "The shambling mound emits the smell of rotting vegetation. A creature that starts its turn within 10 feet of the shambling mound must succeed on a DC 14 CON save or be poisoned until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shambling-mound/?format=api", "key": "bfrd_shambling-mound", "name": "Shambling Mound", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet", "swim": 20.0 }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 110, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 4, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -3, "athletics": 4, "deception": -3, "history": -3, "insight": 0, "intimidation": -3, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -3, "persuasion": -3, "religion": -3, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "lightning,blinded,deafened", "damage_immunities": [ { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" } ], "damage_resistances_display": "cold,fire,Plant Resilience", "damage_resistances": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Engulf", "desc": "The shambling mound engulfs a Medium or smaller creature grappled by it. In addition to being grappled, the engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 CON save at the start of each of the mound's turns or take 4 (1d8) bludgeoning damage and 3 (1d6) poison damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shambling mound makes two Slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 7 (2d6) poison damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lightning Absorption", "desc": "Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains HP equal to the lightning damage dealt." }, { "name": "Plant Resilience", "desc": "The shambling mound is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." }, { "name": "Rotting Vegetation", "desc": "The shambling mound emits the smell of rotting vegetation. A creature that starts its turn within 10 feet of the shambling mound must succeed on a DC 14 CON save or be poisoned until the start of its next turn." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-giant/?format=api", "key": "bfrd_shark-giant", "name": "Shark, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 50.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -5, "athletics": 6, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-giant/?format=api", "key": "bfrd_shark-giant", "name": "Shark, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 50.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -5, "athletics": 6, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-giant/?format=api", "key": "bfrd_shark-giant", "name": "Shark, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 50.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -5, "athletics": 6, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-giant/?format=api", "key": "bfrd_shark-giant", "name": "Shark, Giant", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Huge", "key": "huge", "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 50.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 50.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -5, "athletics": 6, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 19 (3d8+6) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 120 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 15 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-hunter/?format=api", "key": "bfrd_shark-hunter", "name": "Shark, Hunter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 63, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 3, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 12 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-hunter/?format=api", "key": "bfrd_shark-hunter", "name": "Shark, Hunter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 63, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 3, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 12 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-hunter/?format=api", "key": "bfrd_shark-hunter", "name": "Shark, Hunter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 63, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 3, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 12 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-hunter/?format=api", "key": "bfrd_shark-hunter", "name": "Shark, Hunter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 63, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 14, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 3, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one creature. _Hit:_ 12 (2d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shark makes two Bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Swift Hunter", "desc": "The shark moves up to half its speed toward a hostile creature that it can see. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Frenzy", "desc": "The shark has advantage on melee attack rolls against any creature that doesn't have all its HP." }, { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 12 CON save or be incapacitated until the end of its next turn." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-reef/?format=api", "key": "bfrd_shark-reef", "name": "Shark, Reef", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 2, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stealthy Hunter", "desc": "The shark takes the Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn." }, { "name": "Pack Tactics", "desc": "The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-reef/?format=api", "key": "bfrd_shark-reef", "name": "Shark, Reef", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 2, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stealthy Hunter", "desc": "The shark takes the Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn." }, { "name": "Pack Tactics", "desc": "The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-reef/?format=api", "key": "bfrd_shark-reef", "name": "Shark, Reef", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 2, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stealthy Hunter", "desc": "The shark takes the Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn." }, { "name": "Pack Tactics", "desc": "The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shark-reef/?format=api", "key": "bfrd_shark-reef", "name": "Shark, Reef", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "swim": 40.0 }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 0.0, "swim": 40.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 27, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 12, "intelligence": 1, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 1, "intelligence": -5, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 0, "arcana": -5, "athletics": 2, "deception": -3, "history": -5, "insight": 0, "intimidation": -3, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -3, "persuasion": -3, "religion": -5, "sleight_of_hand": 1, "stealth": 1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stealthy Hunter", "desc": "The shark takes the Hide action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Sense", "desc": "The shark can pinpoint, by scent, the location of creatures that don't have all of their HP within 60 feet of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Electrical Sensitivity", "desc": "Whenever the shark takes lightning damage, it must succeed on a DC 11 CON save or be incapacitated until the end of its next turn." }, { "name": "Pack Tactics", "desc": "The shark has advantage on attack rolls against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Water Breathing", "desc": "The shark can breathe only underwater." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shield-guardian/?format=api", "key": "bfrd_shield-guardian", "name": "Shield Guardian", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "7.000", "challenge_rating_text": "7", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 139, "hit_dice": null, "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -4, "history": -2, "insight": 2, "intimidation": -4, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -4, "persuasion": -4, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "Construct Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage.", "attacks": [ { "name": "Rune Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage.", "attacks": [ { "name": "Runed Fist attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shield-guardian/?format=api", "key": "bfrd_shield-guardian", "name": "Shield Guardian", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "7.000", "challenge_rating_text": "7", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 139, "hit_dice": null, "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -4, "history": -2, "insight": 2, "intimidation": -4, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -4, "persuasion": -4, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "Construct Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage.", "attacks": [ { "name": "Rune Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage.", "attacks": [ { "name": "Runed Fist attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shield-guardian/?format=api", "key": "bfrd_shield-guardian", "name": "Shield Guardian", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "7.000", "challenge_rating_text": "7", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 139, "hit_dice": null, "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -4, "history": -2, "insight": 2, "intimidation": -4, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -4, "persuasion": -4, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "Construct Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage.", "attacks": [ { "name": "Rune Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage.", "attacks": [ { "name": "Runed Fist attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shield-guardian/?format=api", "key": "bfrd_shield-guardian", "name": "Shield Guardian", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "7.000", "challenge_rating_text": "7", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 139, "hit_dice": null, "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -4, "history": -2, "insight": 2, "intimidation": -4, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -4, "persuasion": -4, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "Construct Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage.", "attacks": [ { "name": "Rune Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage.", "attacks": [ { "name": "Runed Fist attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shield-guardian/?format=api", "key": "bfrd_shield-guardian", "name": "Shield Guardian", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "7.000", "challenge_rating_text": "7", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator and the languages of the wearer of its amulet but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 139, "hit_dice": null, "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 18, "intelligence": 6, "wisdom": 14, "charisma": 2 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 2, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 4, "deception": -4, "history": -2, "insight": 2, "intimidation": -4, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -4, "persuasion": -4, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "Construct Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The shield guardian makes two Runed Fist attacks, or it makes three Rune Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Step", "desc": "The guardian teleports up to 60 feet to an unoccupied space it can see within 5 feet of the amulet's wearer.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rune Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 16 (4d6+2) force damage.", "attacks": [ { "name": "Rune Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Runed Fist", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 14 (4d8) force damage.", "attacks": [ { "name": "Runed Fist attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force", "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature the guardian can see makes an attack against the amulet's wearer, the guardian grants a +2 bonus to the wearer's AC if the guardian is within 5 feet of the wearer.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bound", "desc": "The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the guardian knows the distance and direction to the amulet's wearer, and the amulet's wearer can telepathically call the guardian, teleporting the guardian to an unoccupied space within 5 feet of the wearer after 1 minute. In addition, if the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is taken by the guardian instead." }, { "name": "Construct Nature", "desc": "The shield guardian doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The shield guardian is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "Regeneration", "desc": "The shield guardian regains 10 HP at the start of its turn if it has at least 1 HP." }, { "name": "Spell Storing", "desc": "A spellcaster who wears the shield guardian's amulet can cause the guardian to store one spell of 4th level or lower. To do so, the wearer must cast the spell on the guardian. The spell has no effect but is stored within the guardian. When commanded to do so by the wearer or when a situation arises that was predefined by the spellcaster, the guardian casts the stored spell, using the appropriate action required by the spell, with any parameters set by the original caster, requiring no components. When the spell is cast or a new spell is stored, any previously stored spell is lost." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shrieker/?format=api", "key": "bfrd_shrieker", "name": "Shrieker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 10.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 10.0, "crawl": 5.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 5.0, "swim": 5.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 5, "armor_detail": "", "hit_points": 7, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 1, "dexterity": 1, "constitution": 10, "intelligence": 1, "wisdom": 2, "charisma": 1 }, "modifiers": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "initiative_bonus": -5, "saving_throws": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "saving_throws_all": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -5, "animal_handling": -4, "arcana": -5, "athletics": -5, "deception": -5, "history": -5, "insight": -4, "intimidation": -5, "investigation": -5, "medicine": -4, "nature": -5, "perception": -4, "performance": -5, "persuasion": -5, "religion": -5, "sleight_of_hand": -5, "stealth": -5, "survival": -4 }, "passive_perception": 6, "resistances_and_immunities": { "damage_immunities_display": "blinded,deafened,frightened", "damage_immunities": [], "damage_resistances_display": "thunder,Plant Resilience", "damage_resistances": [ { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shriek", "desc": "The shrieker emits a high-pitched shriek audible within 300 feet of it. Each creature within 30 feet of it that isn't a Plant and that can hear the shriek must succeed on a DC 10 WIS save or be frightened until the shriek ends. The shrieker must use a bonus action on its subsequent turns to continue shrieking. It can stop shrieking at any time. The shriek ends if the shrieker is incapacitated.<br>A frightened creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. A creature that successfully saves is immune to the frightened effect of this shrieker's Shriek for the next 24 hours.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Startled Shriek", "desc": "When bright light or a creature other than a Plant moves to within 30 feet of the shrieker, the shrieker can use Shriek, if it isn't already shrieking.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderous Burst", "desc": "The shrieker emits a concentrated burst of sound at one creature it can sense within 30 feet of it. The target must make a DC 10 DEX save, taking 2 (1d4) thunder damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the shrieker remains motionless, it is indistinguishable from an ordinary fungus." }, { "name": "Plant Resilience", "desc": "The shrieker is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_shrieker/?format=api", "key": "bfrd_shrieker", "name": "Shrieker", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.000", "challenge_rating_text": "0", "proficiency_bonus": null, "speed": { "walk": 10.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 10.0, "crawl": 5.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 5.0, "swim": 5.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 5, "armor_detail": "", "hit_points": 7, "hit_dice": null, "experience_points": 0, "ability_scores": { "strength": 1, "dexterity": 1, "constitution": 10, "intelligence": 1, "wisdom": 2, "charisma": 1 }, "modifiers": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "initiative_bonus": -5, "saving_throws": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "saving_throws_all": { "strength": -5, "dexterity": -5, "constitution": 0, "intelligence": -5, "wisdom": -4, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -5, "animal_handling": -4, "arcana": -5, "athletics": -5, "deception": -5, "history": -5, "insight": -4, "intimidation": -5, "investigation": -5, "medicine": -4, "nature": -5, "perception": -4, "performance": -5, "persuasion": -5, "religion": -5, "sleight_of_hand": -5, "stealth": -5, "survival": -4 }, "passive_perception": 6, "resistances_and_immunities": { "damage_immunities_display": "blinded,deafened,frightened", "damage_immunities": [], "damage_resistances_display": "thunder,Plant Resilience", "damage_resistances": [ { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shriek", "desc": "The shrieker emits a high-pitched shriek audible within 300 feet of it. Each creature within 30 feet of it that isn't a Plant and that can hear the shriek must succeed on a DC 10 WIS save or be frightened until the shriek ends. The shrieker must use a bonus action on its subsequent turns to continue shrieking. It can stop shrieking at any time. The shriek ends if the shrieker is incapacitated.<br>A frightened creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. A creature that successfully saves is immune to the frightened effect of this shrieker's Shriek for the next 24 hours.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Startled Shriek", "desc": "When bright light or a creature other than a Plant moves to within 30 feet of the shrieker, the shrieker can use Shriek, if it isn't already shrieking.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderous Burst", "desc": "The shrieker emits a concentrated burst of sound at one creature it can sense within 30 feet of it. The target must make a DC 10 DEX save, taking 2 (1d4) thunder damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the shrieker remains motionless, it is indistinguishable from an ordinary fungus." }, { "name": "Plant Resilience", "desc": "The shrieker is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_sila/?format=api", "key": "bfrd_sila", "name": "Sila", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "11.000", "challenge_rating_text": "11", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 60.0, "swim": 90.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 15.0, "swim": 90.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 216, "hit_dice": null, "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 22, "constitution": 22, "intelligence": 24, "wisdom": 14, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "initiative_bonus": 6, "saving_throws": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 7, "athletics": 5, "deception": 9, "history": 7, "insight": 2, "intimidation": 9, "investigation": 7, "medicine": 2, "nature": 7, "perception": 2, "performance": 9, "persuasion": 9, "religion": 7, "sleight_of_hand": 6, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "acid,cold", "damage_immunities": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Clouded Eyes", "desc": "The sila condenses the air or water around the head or eyes of up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 DEX save or be blinded until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold-Infused Jambiya", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage plus 5 (2d4) cold damage.", "attacks": [ { "name": "Cold-Infused Jambiya attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Create Water Elemental", "desc": "The sila magically creates one water-based Elemental of CR 5 or lower in an unoccupied space the sila can see within 30 feet of it. The elemental acts as an ally of the sila, obeying its spoken commands. The elemental remains for 1 hour, until the sila dies, or until the sila dismisses it as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Genie Shape", "desc": "The sila magically transforms into a Medium cloud of thick mist that leaves droplets of water on everything it touches or back into its bipedal form. Its statistics are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its bipedal form if it dies. The sila can't use this bonus action to transform into its bipedal form while inside a Medium or smaller container.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sila makes four Cold-Infused Jambiya or Water Burst attacks. If two Water Burst attacks hit one creature, the target must succeed on a DC 17 STR save or be pushed up to 15 feet away from the sila.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Travel the Planes", "desc": "The sila transports itself to a different plane of existence. This works like the plane shift spell, except it can affect only itself and can't use this action to banish an unwilling creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Water Burst", "desc": "_Ranged Spell Attack:_ +9 to hit, range 60 ft., one target. _Hit:_ 19 (4d6+5) bludgeoning damage.", "attacks": [ { "name": "Water Burst attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The sila can breathe air and water." }, { "name": "Fluid Body (Bipedal Form Only)", "desc": "The sila can move through the space of any creature, regardless of size, and a creature of any size can move through a sila's space. In addition, the sila can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Nebulous (Cloud Form Only)", "desc": "The sila's Stealth is 21, it can hover while flying, can't manipulate objects or attack, and it can pass through any space air or water can pass through without squeezing. In addition, it can enter and hide in any Tiny or larger container, such as a pouch, lamp, backpack, or barrel." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_sila/?format=api", "key": "bfrd_sila", "name": "Sila", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "11.000", "challenge_rating_text": "11", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 60.0, "swim": 90.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 15.0, "swim": 90.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 216, "hit_dice": null, "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 22, "constitution": 22, "intelligence": 24, "wisdom": 14, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "initiative_bonus": 6, "saving_throws": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 7, "athletics": 5, "deception": 9, "history": 7, "insight": 2, "intimidation": 9, "investigation": 7, "medicine": 2, "nature": 7, "perception": 2, "performance": 9, "persuasion": 9, "religion": 7, "sleight_of_hand": 6, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "acid,cold", "damage_immunities": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Clouded Eyes", "desc": "The sila condenses the air or water around the head or eyes of up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 DEX save or be blinded until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold-Infused Jambiya", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage plus 5 (2d4) cold damage.", "attacks": [ { "name": "Cold-Infused Jambiya attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Create Water Elemental", "desc": "The sila magically creates one water-based Elemental of CR 5 or lower in an unoccupied space the sila can see within 30 feet of it. The elemental acts as an ally of the sila, obeying its spoken commands. The elemental remains for 1 hour, until the sila dies, or until the sila dismisses it as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Genie Shape", "desc": "The sila magically transforms into a Medium cloud of thick mist that leaves droplets of water on everything it touches or back into its bipedal form. Its statistics are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its bipedal form if it dies. The sila can't use this bonus action to transform into its bipedal form while inside a Medium or smaller container.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sila makes four Cold-Infused Jambiya or Water Burst attacks. If two Water Burst attacks hit one creature, the target must succeed on a DC 17 STR save or be pushed up to 15 feet away from the sila.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Travel the Planes", "desc": "The sila transports itself to a different plane of existence. This works like the plane shift spell, except it can affect only itself and can't use this action to banish an unwilling creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Water Burst", "desc": "_Ranged Spell Attack:_ +9 to hit, range 60 ft., one target. _Hit:_ 19 (4d6+5) bludgeoning damage.", "attacks": [ { "name": "Water Burst attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The sila can breathe air and water." }, { "name": "Fluid Body (Bipedal Form Only)", "desc": "The sila can move through the space of any creature, regardless of size, and a creature of any size can move through a sila's space. In addition, the sila can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Nebulous (Cloud Form Only)", "desc": "The sila's Stealth is 21, it can hover while flying, can't manipulate objects or attack, and it can pass through any space air or water can pass through without squeezing. In addition, it can enter and hide in any Tiny or larger container, such as a pouch, lamp, backpack, or barrel." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_sila/?format=api", "key": "bfrd_sila", "name": "Sila", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "11.000", "challenge_rating_text": "11", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 60.0, "swim": 90.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 15.0, "swim": 90.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Aquan,Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 216, "hit_dice": null, "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 22, "constitution": 22, "intelligence": 24, "wisdom": 14, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "initiative_bonus": 6, "saving_throws": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 6, "intelligence": 7, "wisdom": 2, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 2, "arcana": 7, "athletics": 5, "deception": 9, "history": 7, "insight": 2, "intimidation": 9, "investigation": 7, "medicine": 2, "nature": 7, "perception": 2, "performance": 9, "persuasion": 9, "religion": 7, "sleight_of_hand": 6, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "acid,cold", "damage_immunities": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Clouded Eyes", "desc": "The sila condenses the air or water around the head or eyes of up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 DEX save or be blinded until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold-Infused Jambiya", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 14 (2d8+5) slashing damage plus 5 (2d4) cold damage.", "attacks": [ { "name": "Cold-Infused Jambiya attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Create Water Elemental", "desc": "The sila magically creates one water-based Elemental of CR 5 or lower in an unoccupied space the sila can see within 30 feet of it. The elemental acts as an ally of the sila, obeying its spoken commands. The elemental remains for 1 hour, until the sila dies, or until the sila dismisses it as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Genie Shape", "desc": "The sila magically transforms into a Medium cloud of thick mist that leaves droplets of water on everything it touches or back into its bipedal form. Its statistics are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its bipedal form if it dies. The sila can't use this bonus action to transform into its bipedal form while inside a Medium or smaller container.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sila makes four Cold-Infused Jambiya or Water Burst attacks. If two Water Burst attacks hit one creature, the target must succeed on a DC 17 STR save or be pushed up to 15 feet away from the sila.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Travel the Planes", "desc": "The sila transports itself to a different plane of existence. This works like the plane shift spell, except it can affect only itself and can't use this action to banish an unwilling creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Water Burst", "desc": "_Ranged Spell Attack:_ +9 to hit, range 60 ft., one target. _Hit:_ 19 (4d6+5) bludgeoning damage.", "attacks": [ { "name": "Water Burst attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The sila can breathe air and water." }, { "name": "Fluid Body (Bipedal Form Only)", "desc": "The sila can move through the space of any creature, regardless of size, and a creature of any size can move through a sila's space. In addition, the sila can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Nebulous (Cloud Form Only)", "desc": "The sila's Stealth is 21, it can hover while flying, can't manipulate objects or attack, and it can pass through any space air or water can pass through without squeezing. In addition, it can enter and hide in any Tiny or larger container, such as a pouch, lamp, backpack, or barrel." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_silver-dragon-wyrmling/?format=api", "key": "bfrd_silver-dragon-wyrmling", "name": "Silver Dragon Wyrmling", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Dragon", "key": "dragon", "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 60.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Draconic", "data": [ { "name": "Draconic", "key": "draconic", "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 51, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 14, "constitution": 20, "intelligence": 12, "wisdom": 14, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 1, "athletics": 4, "deception": 4, "history": 1, "insight": 2, "intimidation": 4, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "cold", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 9 (1d10+4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 7 (1d6+4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cold Breath", "desc": "The dragon exhales an icy blast in a 15-foot cone. Each creature in that area must make a DC 13 CON save, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The dragon makes one Bite attack and one Claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Breath", "desc": "The dragon exhales paralyzing gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 CON save or be paralyzed for 1 minute. A creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Pounce", "desc": "If the dragon moves at least 15 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the dragon can make one Claw attack against it as a bonus action." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skeleton/?format=api", "key": "bfrd_skeleton", "name": "Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "armor scraps", "hit_points": 14, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shortbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skeleton/?format=api", "key": "bfrd_skeleton", "name": "Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "armor scraps", "hit_points": 14, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shortbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skeleton/?format=api", "key": "bfrd_skeleton", "name": "Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "armor scraps", "hit_points": 14, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shortbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 80.0, "long_range": 320.0, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skullbloom/?format=api", "key": "bfrd_skullbloom", "name": "Skullbloom", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 11, "armor_detail": "natural armor", "hit_points": 23, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 12, "dexterity": 10, "constitution": 14, "intelligence": 2, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -4, "athletics": 1, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Plant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) piercing damage plus 2 (1d4) poison damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Instinct to Pursue", "desc": "The skullboom takes the Dash action toward an uninfected Humanoid it can see or sense.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The skullbloom makes one Bite attack and one Slam attack. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 12 CON save or be infected with apocalyptic fungus (see sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing", "desc": "The skullbloom's Perception is 16 while perceiving by hearing." }, { "name": "Plant Resilience", "desc": "The skullbloom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_skullbloom/?format=api", "key": "bfrd_skullbloom", "name": "Skullbloom", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.500", "challenge_rating_text": "1/2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 11, "armor_detail": "natural armor", "hit_points": 23, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 12, "dexterity": 10, "constitution": 14, "intelligence": 2, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 1, "dexterity": 0, "constitution": 2, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -4, "athletics": 1, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Plant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) piercing damage plus 2 (1d4) poison damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Instinct to Pursue", "desc": "The skullboom takes the Dash action toward an uninfected Humanoid it can see or sense.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The skullbloom makes one Bite attack and one Slam attack. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 12 CON save or be infected with apocalyptic fungus (see sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one target. _Hit:_ 3 (1d4+1) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing", "desc": "The skullbloom's Perception is 16 while perceiving by hearing." }, { "name": "Plant Resilience", "desc": "The skullbloom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_snake-flying/?format=api", "key": "bfrd_snake-flying", "name": "Snake, Flying", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "challenge_rating_decimal": "0.125", "challenge_rating_text": "1/8", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "fly": 60.0, "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 60.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 10, "hit_dice": null, "experience_points": 25, "ability_scores": { "strength": 4, "dexterity": 12, "constitution": 10, "intelligence": 2, "wisdom": 12, "charisma": 4 }, "modifiers": { "strength": -3, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": -3, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "saving_throws_all": { "strength": -3, "dexterity": 1, "constitution": 0, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": -3, "deception": -3, "history": -4, "insight": 1, "intimidation": -3, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +3 to hit, reach 5 ft., one creature. _Hit:_ 3 (1d4+1) piercing damage, and the target must succeed on a DC 11 CON save or take 5 (2d4) poison damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reflexive Escape", "desc": "When a creature the snake can see attacks it, the snake can move up to 5 feet. If this movement puts the snake out of reach of the attack, the attack misses.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flyby", "desc": "The snake doesn't provoke opportunity attacks when it flies out of an enemy's reach." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_snake-swarm-of-poisonous-snakes/?format=api", "key": "bfrd_snake-swarm-of-poisonous-snakes", "name": "Snake, Swarm of Poisonous Snakes", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 48, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "initiative_bonus": 4, "saving_throws": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -5, "athletics": -1, "deception": -4, "history": -5, "insight": 0, "intimidation": -4, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -4, "persuasion": -4, "religion": -5, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "poison,poisoned,Swarm Resilience", "damage_resistances": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer. The target must make a DC 14 CON save, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Poisonous Swarm", "desc": "The hissing, spitting, and constant nipping of snakes in the swarm leaves the swarm's space dripping with poison. A creature that starts its turn in the swarm's space must succeed on a DC 14 CON save or be poisoned until the start of its next turn." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_snake-swarm-of-poisonous-snakes/?format=api", "key": "bfrd_snake-swarm-of-poisonous-snakes", "name": "Snake, Swarm of Poisonous Snakes", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 48, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "initiative_bonus": 4, "saving_throws": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -5, "athletics": -1, "deception": -4, "history": -5, "insight": 0, "intimidation": -4, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -4, "persuasion": -4, "religion": -5, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "poison,poisoned,Swarm Resilience", "damage_resistances": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer. The target must make a DC 14 CON save, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Poisonous Swarm", "desc": "The hissing, spitting, and constant nipping of snakes in the swarm leaves the swarm's space dripping with poison. A creature that starts its turn in the swarm's space must succeed on a DC 14 CON save or be poisoned until the start of its next turn." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_snake-swarm-of-poisonous-snakes/?format=api", "key": "bfrd_snake-swarm-of-poisonous-snakes", "name": "Snake, Swarm of Poisonous Snakes", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Beast", "key": "beast", "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet", "swim": 30.0 }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 48, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 10, "intelligence": 1, "wisdom": 10, "charisma": 2 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "initiative_bonus": 4, "saving_throws": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 0, "intelligence": -5, "wisdom": 0, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -5, "athletics": -1, "deception": -4, "history": -5, "insight": 0, "intimidation": -4, "investigation": -5, "medicine": 0, "nature": -5, "perception": 0, "performance": -4, "persuasion": -4, "religion": -5, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Swarm Resilience", "damage_immunities": [], "damage_resistances_display": "poison,poisoned,Swarm Resilience", "damage_resistances": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bites", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 0 ft., one creature in the swarm's space. _Hit:_ 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its HP or fewer. The target must make a DC 14 CON save, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Bites attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 0.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D4) piercing", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Poisonous Swarm", "desc": "The hissing, spitting, and constant nipping of snakes in the swarm leaves the swarm's space dripping with poison. A creature that starts its turn in the swarm's space must succeed on a DC 14 CON save or be poisoned until the start of its next turn." }, { "name": "Swarm", "desc": "The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain HP or gain temporary HP." }, { "name": "Swarm Resilience", "desc": "The swarm is resistant to bludgeoning, piercing, and slashing damage, and it is immune to the charmed, frightened, grappled, paralyzed, petrified, prone, restrained, and stunned conditions." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_solar/?format=api", "key": "bfrd_solar", "name": "Solar", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Celestial", "key": "celestial", "url": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "21.000", "challenge_rating_text": "21", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 150.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 150.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 306, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 38, "wisdom": 38, "charisma": 44 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "initiative_bonus": 6, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 14, "arcana": 14, "athletics": 8, "deception": 17, "history": 14, "insight": 14, "intimidation": 17, "investigation": 14, "medicine": 14, "nature": 14, "perception": 14, "performance": 17, "persuasion": 17, "religion": 14, "sleight_of_hand": 6, "stealth": 6, "survival": 14 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "necrotic,poison,poisoned,Angelic Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "Angelic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120.0, "actions": [ { "name": "Celestial Tactics", "desc": "The solar uses one of the following tactics:\n- **Empower Strikes.** The solar sends divine power into the weapons of up to two friendly creatures it can see within 30 feet of it. Each target has advantage on the next weapon attack roll it makes before the start of the solar's next turn. If that attack hits, the weapon deals an extra 7 (2d6) radiant damage.\n- **Inspire Resolve.** One friendly creature the solar can see within 30 feet of it gains 14 (4d6) temporary HP and becomes immune to the charmed and frightened conditions until the start of the solar's next turn, ending any effect currently causing the target to be charmed or frightened.\n- **Manipulate Battlefield.** The solar commands up to three friendly creatures it can see to reposition themselves on the battlefield. Each target can use a reaction to move up to half its speed in a direction of the solar's choice. This movement is unaffected by difficult terrain and doesn't provoke opportunity attacks.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +15 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+8) slashing damage plus 27 (6d8) radiant damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Healing Touch", "desc": "The solar touches another creature. The target magically regains 40 (8d8+4) HP and is freed from any curse, disease, poison, blindness, or deafness.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 4 } }, { "name": "Holy Fire Bolt", "desc": "_Ranged Spell Attack:_ +14 to hit, range 60 ft., one target. _Hit:_ 34 (6d8+7) radiant damage plus 14 (4d6) fire damage.", "attacks": [ { "name": "Holy Fire Bolt attack", "attack_type": "SPELL", "to_hit_mod": 14, "reach": null, "range": 60.0, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Intimidating Glare (Costs 3 Actions)", "desc": "The solar glares at up to three creatures it can see within 30 feet of it. Each target must succeed on a DC 22 CHA save or be cowed until the end of its next turn. While cowed, a creature's speed is halved, and it can't look at the solar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes three Greatsword or Holy Fire Bolt attacks. It can replace one attack with a use of Spellcasting. If two Greatsword or Holy Fire Bolt attacks hit one creature, the target must succeed on a DC 22 CON save or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Searing Burst (Costs 2 Actions)", "desc": "The solar emits divine energy. Each creature of its choice within 10 feet of it must make a DC 22 Dexterity saving throw, taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no material components and using WIS as the spellcasting ability (spell save DC 22).<br>At will: _command_, _invisibility_ (self only)<br>3/day each: _greater restoration_, _resurrection_ (as an action)<br>1/day: _holy aura_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Angelic Resilience", "desc": "The solar is resistant to radiant damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to exhaustion and the charmed and frightened conditions." }, { "name": "Angelic Senses", "desc": "The solar can pinpoint the location of Aberrations, Celestials, Fiends, and Undead within 30 feet of it and knows if a place or object it can sense is consecrated or desecrated." }, { "name": "Angelic Weapons", "desc": "The solar's weapon attacks are magical. When the solar hits with any weapon, the weapon deals an extra 6d8 radiant damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Divine Protection", "desc": "Aberrations, Celestials, Fiends, and Undead have disadvantage on attack rolls against the solar." }, { "name": "Immortal Nature", "desc": "The solar doesn't require food, drink, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the solar fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_specter/?format=api", "key": "bfrd_specter", "name": "Specter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Shriek", "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The specter doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_specter/?format=api", "key": "bfrd_specter", "name": "Specter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Shriek", "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The specter doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_specter/?format=api", "key": "bfrd_specter", "name": "Specter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Shriek", "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The specter doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] }, { "url": "https://api-beta.open5e.com/v2/creatures/bfrd_specter/?format=api", "key": "bfrd_specter", "name": "Specter", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 0.0, "unit": "feet", "fly": 50.0, "hover": true }, "speed_all": { "unit": "feet", "walk": 0.0, "crawl": 0.0, "hover": true, "fly": 50.0, "burrow": 0.0, "climb": 0.0, "swim": 0.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Shriek", "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The specter doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [] } ] }{ "count": 3539, "next": "