Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=truesight_range&page=70
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=truesight_range&page=71", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=truesight_range&page=69", "results": [ { "key": "srd-2024_kraken", "name": "Kraken", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 23.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 120 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 120 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Understands Abyssal, Celestial, Infernal, And Primordial but can't speak; telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." }, { "name": "Primordial", "key": "primordial", "desc": "Typical speakers are elementals." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 481, "hit_dice": "26d20 + 208", "experience_points": 50000, "ability_scores": { "strength": 30, "dexterity": 11, "constitution": 26, "intelligence": 22, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 10, "dexterity": 0, "constitution": 8, "intelligence": 6, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 14, "saving_throws": { "strength": 17, "dexterity": 7, "constitution": 15, "intelligence": 6, "wisdom": 11, "charisma": 5 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 15, "intelligence": 6, "wisdom": 11, "charisma": 5 }, "skill_bonuses": { "history": 13, "perception": 11 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 6, "athletics": 10, "deception": 5, "history": 13, "insight": 4, "intimidation": 5, "investigation": 6, "medicine": 4, "nature": 6, "perception": 11, "performance": 5, "persuasion": 5, "religion": 6, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "cold, lightning", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, grappled, paralyzed, restrained", "condition_immunities": [ { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Fling", "desc": "The kraken throws a Large or smaller creature Grappled by it to a space it can see within 60 feet of itself that isn't in the air. Dexterity Saving Throw: DC 25, the creature thrown and each creature in the destination space. Failure: 18 (4d8) Bludgeoning damage, and the target has the Prone condition. Success: Half damage only.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Strike", "desc": "Dexterity Saving Throw: DC 23, one creature the kraken can see within 120 feet. Failure: 33 (6d10) Lightning damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The kraken makes two Tentacle attacks and uses Fling, Lightning Strike, or Swallow.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Storm Bolt", "desc": "The kraken uses Lightning Strike.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Swallow", "desc": "Dexterity Saving Throw: DC 25, one creature Grappled by the kraken (it can have up to four creatures swallowed at a time). Failure: 23 (3d8 + 10) Piercing damage. If the target is Large or smaller, it is swallowed and no longer Grappled. A swallowed creature has the Restrained condition, has Cover|XPHB|Total Cover against attacks and other effects outside the kraken, and takes 24 (7d6) Acid damage at the start of each of its turns. If the kraken takes 50 damage or more on a single turn from a creature inside it, the kraken must succeed on a DC 25 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the kraken with the Prone condition. If the kraken dies, any swallowed creature no longer has the Restrained condition and can escape from the corpse using 15 feet of movement, exiting Prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tentacle", "desc": "Melee Attack Roll: +17, reach 30 ft. 24 (4d6 + 10) Bludgeoning damage. The target has the Grappled condition (escape DC 20) from one of ten tentacles, and it has the Restrained condition until the grapple ends.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 30, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Toxic Ink", "desc": "Constitution Saving Throw: DC 23, each creature in a 15-foot Emanation originating from the kraken while it is underwater. Failure: The target has the Blinded and Poisoned conditions until the end of the kraken's next turn. The kraken then moves up to its Speed. Failure or Success: The kraken can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amphibious", "desc": "The kraken can breathe air and water." }, { "name": "Legendary Resistance (4/Day, or 5/Day in Lair)", "desc": "If the kraken fails a saving throw, it can choose to succeed instead." }, { "name": "Siege Monster", "desc": "The kraken deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_lich", "name": "Lich", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "All", "data": [] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 315, "hit_dice": "42d8 + 126", "experience_points": 33000, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 16, "intelligence": 21, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 3, "intelligence": 5, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 17, "saving_throws": { "strength": 0, "dexterity": 10, "constitution": 10, "intelligence": 12, "wisdom": 9, "charisma": 3 }, "saving_throws_all": { "strength": 0, "dexterity": 10, "constitution": 10, "intelligence": 12, "wisdom": 9, "charisma": 3 }, "skill_bonuses": { "arcana": 19, "history": 12, "insight": 9, "perception": 9 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 19, "athletics": 0, "deception": 3, "history": 12, "insight": 9, "intimidation": 3, "investigation": 5, "medicine": 2, "nature": 5, "perception": 9, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Deathly Teleport", "desc": "The lich teleports up to 60 feet to an unoccupied space it can see, and each creature within 10 feet of the space it left takes 11 (2d10) Necrotic damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Disrupt Life", "desc": "Constitution Saving Throw: DC 20, each creature that isn't an Undead in a 20-foot Emanation originating from the lich. Failure: 31 (9d6) Necrotic damage. Success: Half damage. Failure or Success: The lich can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Burst", "desc": "Melee or Ranged Attack Roll: +12, reach 5 ft. or range 120 ft. 31 (4d12 + 5) Force damage.", "attacks": [ { "name": "Eldritch Burst attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frightening Gaze", "desc": "The lich casts Fear, using the same spellcasting ability as Spellcasting. The lich can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The lich makes three attacks, using Eldritch Burst or Paralyzing Touch in any combination.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Touch", "desc": "Melee Attack Roll: +12, reach 5 ft. 15 (3d6 + 5) Cold damage, and the target has the Paralyzed condition until the start of the lich's next turn.", "attacks": [ { "name": "Paralyzing Touch attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Magic, Detect Thoughts, Dispel Magic, Fireball, Invisibility, Lightning Bolt, Mage Hand, Prestidigitation\n- **2/Day Each:** Animate Dead, Dimension Door, Plane Shift\n- **1/Day Each:** Chain Lightning, Finger of Death, Power Word Kill, Scrying", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Protective Magic", "desc": "The lich casts Counterspell or Shield in response to the spell's trigger, using the same spellcasting ability as Spellcasting.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (4/Day, or 5/Day in Lair)", "desc": "If the lich fails a saving throw, it can choose to succeed instead." }, { "name": "Spirit Jar", "desc": "If destroyed, the lich reforms in 1d10 days if it has a spirit jar, reviving with all its Hit Points. The new body appears in an unoccupied space within the lich's lair." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_marilith", "name": "Marilith", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 40, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal; telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 220, "hit_dice": "21d10 + 105", "experience_points": 15000, "ability_scores": { "strength": 18, "dexterity": 20, "constitution": 20, "intelligence": 18, "wisdom": 16, "charisma": 20 }, "modifiers": { "strength": 4, "dexterity": 5, "constitution": 5, "intelligence": 4, "wisdom": 3, "charisma": 5 }, "initiative_bonus": 10, "saving_throws": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "saving_throws_all": { "strength": 9, "dexterity": 5, "constitution": 10, "intelligence": 4, "wisdom": 8, "charisma": 10 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 3, "arcana": 4, "athletics": 4, "deception": 5, "history": 4, "insight": 3, "intimidation": 5, "investigation": 4, "medicine": 3, "nature": 4, "perception": 8, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 3 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Constrict", "desc": "Strength Saving Throw: DC 17, one Medium or smaller creature the marilith can see within 5 feet. Failure: 15 (2d10 + 4) Bludgeoning damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The marilith makes six Pact Blade attacks and uses Constrict.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Pact Blade", "desc": "Melee Attack Roll: +10, reach 5 ft. 10 (1d10 + 5) Slashing damage plus 7 (2d6) Necrotic damage.", "attacks": [ { "name": "Pact Blade attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The marilith teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } }, { "name": "Parry", "desc": "_Trigger:_ The marilith is hit by a melee attack roll while holding a weapon. _Response:_ The marilith adds 5 to its AC against that attack, possibly causing it to miss.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Restoration", "desc": "If the marilith dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss." }, { "name": "Magic Resistance", "desc": "The marilith has Advantage on saving throws against spells and other magical effects." }, { "name": "Reactive", "desc": "The marilith can take one Reaction on every turn of combat." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal; telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d10 + 96", "experience_points": 10000, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 22, "intelligence": 19, "wisdom": 12, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 6, "intelligence": 4, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 5, "saving_throws": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 11, "intelligence": 9, "wisdom": 6, "charisma": 7 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": 4, "athletics": 5, "deception": 2, "history": 4, "insight": 1, "intimidation": 2, "investigation": 4, "medicine": 1, "nature": 4, "perception": 1, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, poisoned", "condition_immunities": [ { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Multiattack", "desc": "The nalfeshnee makes three Rend attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "Melee Attack Roll: +10, reach 10 ft. 16 (2d10 + 5) Slashing damage plus 11 (2d10) Force damage.", "attacks": [ { "name": "Rend attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Horror Nimbus", "desc": "Wisdom Saving Throw: DC 15, each creature in a 15-foot Emanation originating from the nalfeshnee. Failure: 28 (8d6) Psychic damage, and the target has the Frightened condition for 1 minute, until it takes damage, or until it ends its turn with the nalfeshnee out of line of sight. Success: The target is immune to this nalfeshnee's Horror Nimbus for 24 hours.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE", "param": 5 } }, { "name": "Pursuit", "desc": "_Trigger:_ Another creature the nalfeshnee can see ends its move within 120 feet of the nalfeshnee. _Response:_ The nalfeshnee uses Teleport, but its destination space must be within 10 feet of the triggering creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Demonic Restoration", "desc": "If the nalfeshnee dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss." }, { "name": "Magic Resistance", "desc": "The nalfeshnee has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_pit-fiend", "name": "Pit Fiend", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Infernal; telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 337, "hit_dice": "27d10 + 189", "experience_points": 25000, "ability_scores": { "strength": 26, "dexterity": 14, "constitution": 24, "intelligence": 22, "wisdom": 18, "charisma": 24 }, "modifiers": { "strength": 8, "dexterity": 2, "constitution": 7, "intelligence": 6, "wisdom": 4, "charisma": 7 }, "initiative_bonus": 14, "saving_throws": { "strength": 8, "dexterity": 8, "constitution": 7, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 8, "constitution": 7, "intelligence": 6, "wisdom": 10, "charisma": 7 }, "skill_bonuses": { "perception": 10, "persuasion": 19 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 6, "athletics": 8, "deception": 7, "history": 6, "insight": 4, "intimidation": 7, "investigation": 6, "medicine": 4, "nature": 6, "perception": 10, "performance": 7, "persuasion": 19, "religion": 6, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold", "damage_resistances": [ { "name": "Cold", "key": "cold" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Attack Roll: +14, reach 10 ft. 18 (3d6 + 8) Piercing damage. If the target is a creature, it must make the following saving throw. Constitution Saving Throw: DC 21. Failure: The target has the Poisoned condition. While Poisoned, the target can't regain Hit Points and takes 21 (6d6) Poison damage at the start of each of its turns, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Devilish Claw", "desc": "Melee Attack Roll: +14, reach 10 ft. 26 (4d8 + 8) Necrotic damage.", "attacks": [ { "name": "Devilish Claw attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Fiery Mace", "desc": "Melee Attack Roll: +14, reach 10 ft. 22 (4d6 + 8) Force damage plus 21 (6d6) Fire damage.", "attacks": [ { "name": "Fiery Mace attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hellfire Spellcasting", "desc": "The pit fiend casts Fireball (level 5 version) twice, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21). It can replace one Fireball with Hold Monster (level 7 version) or Wall of Fire.\n\n- **At Will:**", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Multiattack", "desc": "The pit fiend makes one Bite attack, two Devilish Claw attacks, and one Fiery Mace attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Diabolical Restoration", "desc": "If the pit fiend dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells." }, { "name": "Fear Aura", "desc": "The pit fiend emanates an aura in a 20-foot Emanation while it doesn't have the Incapacitated condition. Wisdom Saving Throw: DC 21, any enemy that starts its turn in the aura. Failure: The target has the Frightened condition until the start of its next turn. Success: The target is immune to this pit fiend's aura for 24 hours." }, { "name": "Legendary Resistance (4/Day)", "desc": "If the pit fiend fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The pit fiend has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_planetar", "name": "Planetar", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 120, "hover": true }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": true, "fly": 120, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "All; telepathy 120 ft.", "data": [] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 262, "hit_dice": "21d10 + 147", "experience_points": 15000, "ability_scores": { "strength": 24, "dexterity": 20, "constitution": 24, "intelligence": 19, "wisdom": 22, "charisma": 25 }, "modifiers": { "strength": 7, "dexterity": 5, "constitution": 7, "intelligence": 4, "wisdom": 6, "charisma": 7 }, "initiative_bonus": 10, "saving_throws": { "strength": 12, "dexterity": 5, "constitution": 12, "intelligence": 4, "wisdom": 11, "charisma": 12 }, "saving_throws_all": { "strength": 12, "dexterity": 5, "constitution": 12, "intelligence": 4, "wisdom": 11, "charisma": 12 }, "skill_bonuses": { "perception": 11 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 6, "arcana": 4, "athletics": 7, "deception": 7, "history": 4, "insight": 6, "intimidation": 7, "investigation": 4, "medicine": 6, "nature": 4, "perception": 11, "performance": 7, "persuasion": 7, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 6 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "radiant", "damage_resistances": [ { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Holy Burst", "desc": "Dexterity Saving Throw: DC 20, each enemy in a 20-foot-radius Sphere [Area of Effect]|XPHB|Sphere centered on a point the planetar can see within 120 feet. Failure: 24 (7d6) Radiant damage. Success: Half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The planetar makes three Radiant Sword attacks or uses Holy Burst twice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Radiant Sword", "desc": "Melee Attack Roll: +12, reach 10 ft. 14 (2d6 + 7) Slashing damage plus 18 (4d8) Radiant damage.", "attacks": [ { "name": "Radiant Sword attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The planetar casts one of the following spells, requiring no Material components and using Charisma as spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Raise Dead", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Aid", "desc": "The planetar casts Cure Wounds, Invisibility, Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 2 } } ], "traits": [ { "name": "Divine Awareness", "desc": "The planetar knows if it hears a lie." }, { "name": "Exalted Restoration", "desc": "If the planetar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia." }, { "name": "Magic Resistance", "desc": "The planetar has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_solar", "name": "Solar", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 150, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 150, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "All; telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 297, "hit_dice": "22d10 + 176", "experience_points": 33000, "ability_scores": { "strength": 26, "dexterity": 22, "constitution": 26, "intelligence": 25, "wisdom": 25, "charisma": 30 }, "modifiers": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 7, "wisdom": 7, "charisma": 10 }, "initiative_bonus": 20, "saving_throws": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 7, "wisdom": 7, "charisma": 10 }, "saving_throws_all": { "strength": 8, "dexterity": 6, "constitution": 8, "intelligence": 7, "wisdom": 7, "charisma": 10 }, "skill_bonuses": { "perception": 14 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 7, "arcana": 7, "athletics": 8, "deception": 10, "history": 7, "insight": 7, "intimidation": 10, "investigation": 7, "medicine": 7, "nature": 7, "perception": 14, "performance": 10, "persuasion": 10, "religion": 7, "sleight_of_hand": 6, "stealth": 6, "survival": 7 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "poison, radiant", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Blinding Gaze", "desc": "Constitution Saving Throw: DC 25, one creature the solar can see within 120 feet. Failure: The target has the Blinded condition for 1 minute. Failure or Success: The solar can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flying Sword", "desc": "Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. HitomThe sword magically returns to the solar's hand or hovers within 5 feet of the solar immediately after a ranged attack.", "attacks": [ { "name": "Flying Sword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 10, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Radiant Teleport", "desc": "The solar teleports up to 60 feet to an unoccupied space it can see. Dexterity Saving Throw: DC 25, each creature in a 10-foot Emanation originating from the solar at its destination space. Failure: 11 (2d10) Radiant damage. Success: Half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slaying Bow", "desc": "Dexterity Saving Throw: DC 21, one creature the solar can see within 600 feet. Failure: If the creature has 100 Hit Points or fewer, it dies. It otherwise takes 24 (4d8 + 6) Piercing damage plus 36 (8d8) Radiant damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The solar casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 25):\n\n- **At Will:** Detect Evil and Good\n- **1/Day Each:** Commune, Control Weather, Dispel Evil and Good, Resurrection", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Aid", "desc": "The solar casts Cure Wounds (level 2 version), Lesser Restoration, or Remove Curse, using the same spellcasting ability as Spellcasting.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } } ], "traits": [ { "name": "Divine Awareness", "desc": "The solar knows if it hears a lie." }, { "name": "Exalted Restoration", "desc": "If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia." }, { "name": "Legendary Resistance (4/Day)", "desc": "If the solar fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The solar has Advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_sphinx-of-lore", "name": "Sphinx of Lore", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Celestial, Common", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 170, "hit_dice": "20d10 + 60", "experience_points": 7200, "ability_scores": { "strength": 18, "dexterity": 15, "constitution": 16, "intelligence": 18, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 10, "saving_throws": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 3, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "skill_bonuses": { "arcana": 12, "history": 12, "perception": 8, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 12, "athletics": 4, "deception": 4, "history": 12, "insight": 4, "intimidation": 4, "investigation": 4, "medicine": 4, "nature": 4, "perception": 8, "performance": 4, "persuasion": 4, "religion": 12, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "necrotic, radiant", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Arcane Prowl", "desc": "The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Attack Roll: +8, reach 5 ft. 14 (3d6 + 4) Slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Mind-Rending Roar", "desc": "Wisdom Saving Throw: DC 16, each enemy in a 300-foot Emanation originating from the sphinx. Failure: 35 (10d6) Psychic damage, and the target has the Incapacitated condition until the start of the sphinx's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The sphinx makes three Claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The sphinx casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):\n\n- **At Will:** Detect Magic, Identify, Mage Hand, Minor Illusion, Prestidigitation\n- **1/Day Each:** Dispel Magic, Legend Lore, Locate Object, Plane Shift, Remove Curse, Tongues", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Weight of Years", "desc": "Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inscrutable", "desc": "No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage." }, { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the sphinx fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "srd-2024_sphinx-of-valor", "name": "Sphinx of Valor", "document": { "name": "System Reference Document 5.2", "key": "srd-2024", "type": "SOURCE", "display_name": "5e 2024 Rules", "publisher": { "name": "Wizards of the Coast", "key": "wizards-of-the-coast" }, "gamesystem": { "name": "5th Edition 2024", "key": "5e-2024" }, "permalink": "https://dnd.wizards.com/resources/systems-reference-document" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "Celestial, Common", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 199, "hit_dice": "19d10 + 95", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 20, "intelligence": 16, "wisdom": 23, "charisma": 18 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 5, "intelligence": 3, "wisdom": 6, "charisma": 4 }, "initiative_bonus": 12, "saving_throws": { "strength": 6, "dexterity": 6, "constitution": 11, "intelligence": 9, "wisdom": 12, "charisma": 4 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 11, "intelligence": 9, "wisdom": 12, "charisma": 4 }, "skill_bonuses": { "arcana": 9, "perception": 12, "religion": 15 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 6, "arcana": 9, "athletics": 6, "deception": 4, "history": 3, "insight": 6, "intimidation": 4, "investigation": 3, "medicine": 6, "nature": 3, "perception": 12, "performance": 4, "persuasion": 4, "religion": 15, "sleight_of_hand": 0, "stealth": 0, "survival": 6 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "psychic", "damage_immunities": [ { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "necrotic, radiant", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Radiant", "key": "radiant" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Arcane Prowl", "desc": "The sphinx can teleport up to 30 feet to an unoccupied space it can see, and it makes one Claw attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Attack Roll: +12, reach 5 ft. 20 (4d6 + 6) Slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx makes two Claw attacks and uses Roar.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Roar", "desc": "The sphinx emits a magical roar. Whenever it roars, the roar has a different effect, as detailed below (the sequence resets when it takes a Long Rest): - First Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Frightened condition for 1 minute. - Second Roar: Wisdom Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: The target has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. - Third Roar: Constitution Saving Throw: DC 20, each enemy in a 500-foot Emanation originating from the sphinx. Failure: 44 (8d10) Thunder damage, and the target has the Prone condition. Success: Half damage only.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Spellcasting", "desc": "The sphinx casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 20):\n\n- **At Will:** Detect Evil and Good, Thaumaturgy\n- **1/Day Each:** Detect Magic, Dispel Magic, Greater Restoration, Heroes' Feast, Zone of Truth", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Weight of Years", "desc": "Constitution Saving Throw: DC 16, one creature the sphinx can see within 120 feet. Failure: The target gains 1 Exhaustion level. While the target has any Exhaustion levels, it appears 3d10 years older. Failure or Success: The sphinx can't take this action again until the start of its next turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inscrutable", "desc": "No magic can observe the sphinx remotely or detect its thoughts without its permission. Wisdom (Insight) checks made to ascertain its intentions or sincerity are made with Disadvantage." }, { "name": "Legendary Resistance (3/Day, or 4/Day in Lair)", "desc": "If the sphinx fails a saving throw, it can choose to succeed instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_aklea", "name": "Aklea", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: Flame Strike, Hold Monster, Lightning Bolt\n- **1/Day:** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_balor", "name": "Balor", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 299, "hit_dice": "26d12+130", "experience_points": 22000, "ability_scores": { "strength": 26, "dexterity": 18, "constitution": 20, "intelligence": 20, "wisdom": 20, "charisma": 22 }, "modifiers": { "strength": 8, "dexterity": 4, "constitution": 5, "intelligence": 5, "wisdom": 5, "charisma": 6 }, "initiative_bonus": 4, "saving_throws": { "strength": 14, "dexterity": 10, "constitution": 11, "wisdom": 11, "charisma": 12 }, "saving_throws_all": { "strength": 14, "dexterity": 10, "constitution": 11, "intelligence": 5, "wisdom": 11, "charisma": 12 }, "skill_bonuses": { "intimidation": 12, "perception": 11 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 5, "athletics": 8, "deception": 6, "history": 5, "insight": 5, "intimidation": 12, "investigation": 5, "medicine": 5, "nature": 5, "perception": 11, "performance": 6, "persuasion": 6, "religion": 5, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Fire Whip", "desc": "Melee Weapon Attack: +14 to hit, reach 45 ft., one target. Hit: 18 (3d6 + 8) slashing damage plus 14 (4d6) fire damage and the target makes a DC 19 Strength saving throw. On a failure it is pulled up to 40 feet towards the balor.", "attacks": [ { "name": "Fire Whip attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 45, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Instinctive Teleport", "desc": "After the balor takes damage, it uses Teleport.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Sword", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 18 (4d8) lightning damage.", "attacks": [ { "name": "Lightning Sword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The balor attacks with its lightning sword and its fire whip.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The balor magically teleports to a space within 120 feet that it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whip Crack", "desc": "A 90-foot cone of thunderous flame emanates from the balor. Each creature in the area makes a DC 19 Constitution saving throw taking 28 (8d6) fire damage and 28 (8d6) thunder damage and falling prone on a failed save or taking half damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Chaotic Evil", "desc": "The balor radiates a Chaotic and Evil aura." }, { "name": "Death Throes", "desc": "When the balor dies, it explodes. Each creature within 30 feet makes a DC 19 Dexterity saving throw, taking 52 (15d6) fire damage on a failed save or half damage on a success." }, { "name": "Fire Aura", "desc": "At the start of the balors turn, each creature within 10 feet takes 10 (3d6) fire damage. A creature that touches the balor or hits it with a melee attack takes 10 (3d6) fire damage." }, { "name": "Magic Resistance", "desc": "The balor has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_balor-general", "name": "Balor General", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 24.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 80 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 80, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 379, "hit_dice": "33d12+165", "experience_points": 62000, "ability_scores": { "strength": 26, "dexterity": 18, "constitution": 20, "intelligence": 20, "wisdom": 20, "charisma": 22 }, "modifiers": { "strength": 8, "dexterity": 4, "constitution": 5, "intelligence": 5, "wisdom": 5, "charisma": 6 }, "initiative_bonus": 4, "saving_throws": { "strength": 14, "dexterity": 10, "constitution": 11, "wisdom": 11, "charisma": 12 }, "saving_throws_all": { "strength": 14, "dexterity": 10, "constitution": 11, "intelligence": 5, "wisdom": 11, "charisma": 12 }, "skill_bonuses": { "intimidation": 12, "perception": 11 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 5, "athletics": 8, "deception": 6, "history": 5, "insight": 5, "intimidation": 12, "investigation": 5, "medicine": 5, "nature": 5, "perception": 11, "performance": 6, "persuasion": 6, "religion": 5, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Avenging Bolt", "desc": "When damaged by a ranged weapon attack, spell, or magical effect, a 100-foot-long, 5-foot-wide lightning bolt springs from the balors extended sword. Each creature in the area makes a DC 19 Dexterity saving throw, taking 42 (12d6) lightning damage on a failed save or half damage on a success.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Avenging Sword", "desc": "When damaged by a melee weapon attack, the balor attacks with its lightning sword.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Whip", "desc": "Melee Weapon Attack: +14 to hit, reach 45 ft., one target. Hit: 18 (3d6 + 8) slashing damage plus 14 (4d6) fire damage and the target makes a DC 19 Strength saving throw. On a failure it is pulled up to 40 feet towards the balor.", "attacks": [ { "name": "Fire Whip attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 45, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hunters Whip", "desc": "When damaged by a ranged weapon attack, spell, area effect, or magical effect, the balor uses Teleport and then attacks with its fire whip.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Sword", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 18 (4d8) lightning damage.", "attacks": [ { "name": "Lightning Sword attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The balor attacks with its lightning sword and its fire whip.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The balor magically teleports to a space within 120 feet that it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whip Crack", "desc": "A 90-foot cone of thunderous flame emanates from the balor. Each creature in the area makes a DC 19 Constitution saving throw taking 28 (8d6) fire damage and 28 (8d6) thunder damage and falling prone on a failed save or taking half damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Chaotic Evil", "desc": "The balor radiates a Chaotic and Evil aura." }, { "name": "Death Throes", "desc": "When the balor dies, it explodes. Each creature within 30 feet makes a DC 19 Dexterity saving throw, taking 52 (15d6) fire damage on a failed save or half damage on a success." }, { "name": "Fast Reflexes", "desc": "The balor general may take two reactions per round, but not more than one per turn." }, { "name": "Fire Aura", "desc": "At the start of the balors turn, each creature within 10 feet takes 10 (3d6) fire damage. A creature that touches the balor or hits it with a melee attack takes 10 (3d6) fire damage." }, { "name": "Legendary Resistance (2/Day)", "desc": "If the balor general fails a saving throw, it can choose to succeed instead. When it does so, it wards itself with its sword. The lightning that wreathes the sword winks out. The lightning reappears at the beginning of the balors next turn. Until then, the balors lightning sword deals no lightning damage, and the balor can't use Avenging Bolt." }, { "name": "Magic Resistance", "desc": "The balor has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_couatl", "name": "Couatl", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 85, "hit_dice": "10d8+40", "experience_points": 1100, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 18, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "constitution": 6, "wisdom": 7, "charisma": 6 }, "saving_throws_all": { "strength": 4, "dexterity": 4, "constitution": 6, "intelligence": 4, "wisdom": 7, "charisma": 6 }, "skill_bonuses": { "perception": 7, "persuasion": 6, "religion": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 4, "deception": 4, "history": 4, "insight": 5, "intimidation": 4, "investigation": 4, "medicine": 5, "nature": 4, "perception": 7, "performance": 4, "persuasion": 6, "religion": 7, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "psychic, radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours. The target is unconscious until the poisoned condition ends or a creature uses an action to shake the target awake.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Constrict", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 14 (3d6 + 4) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends the target is restrained the couatl can't constrict other targets and the couatl has advantage on attacks against the target.", "attacks": [ { "name": "Constrict attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heal", "desc": "The couatl touches a creature magically healing 20 hit points of damage and ending the poisoned condition on that creature.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Shapeshift", "desc": "The couatl magically changes its form to resemble that of a humanoid or beast or back into its true form. It reverts to its true form if it dies. If its form is humanoid it is equipped with clothing and a weapon. While shapeshifted its statistics are the same except that it can't use Constrict and Shielding Wing and it may gain a swim speed of 60 or lose its fly speed if appropriate to its new form. If its a beast it can use its bite attack. If its a humanoid it may make a weapon attack which functions identically to its bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shielding Wing", "desc": "When the couatl or a creature within 5 feet is attacked, the couatl can interpose a wing and impose disadvantage on the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The couatls spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic,\n- **3/Day Each:** Create Food and Water, Detect Thoughts, Lesser Restoration\n- **1/Day Each:** Dream, Greater Restoration, Scrying" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_elder-vampire", "name": "Elder Vampire", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 285, "hit_dice": "30d8+150", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 16, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 5, "intelligence": 3, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "perception": 7, "persuasion": 8, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 3, "athletics": 5, "deception": 4, "history": 3, "insight": 3, "intimidation": 4, "investigation": 3, "medicine": 3, "nature": 3, "perception": 7, "performance": 4, "persuasion": 8, "religion": 3, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Blood Charm", "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "The vampire targets a creature within 30 feet forcing it to make a DC 16 Wisdom saving throw. On a failure the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to this vampires Charm for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grab", "desc": "The vampire makes a grab attack.", "attacks": [ { "name": "Grab (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hissing Scuttle", "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Mist Form", "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Shapechange", "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The vampire can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Warding Charm", "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Blood Frenzy", "desc": "While bloodied, the vampire can take 3 legendary actions instead of 1." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the vampire fails a saving throw, it can choose to succeed instead. When it does so, it visibly grows older. Its original appearance is restored when it finishes a long rest." }, { "name": "Misty Recovery", "desc": "When the vampire drops to 0 hit points, instead of falling unconscious, it turns into mist as if it had used the Mist Form legendary action. It can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to vampire form and is paralyzed for 1 hour, at which time it regains 1 hit point. While paralyzed in this way, it can be destroyed by fire damage, radiant damage, damage from a magical weapon, or a wooden stake driven through the heart, but it is otherwise immune to damage." }, { "name": "Regeneration", "desc": "The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and hasnt taken radiant damage since its last turn." }, { "name": "Resting Place", "desc": "Every vampires lair contains a resting place, usually a coffin or sarcophagus, where the vampire must rest for at least an hour each day to recuperate its powers. This resting place is sprinkled with soil from its mortal homeland. If this soil is scattered or is subjected to a Bless, Hallow, or similar spell, the vampire is destroyed when reduced to 0 hit points." }, { "name": "Spider Climb", "desc": "The vampire can climb even on difficult surfaces and upside down on ceilings." }, { "name": "Vampire Weaknesses", "desc": "Vampires most common weaknesses are sunlight and running water. When the vampire ends its turn in contact with one of its weaknesses (such as being bathed in sunlight or running water), it takes 20 radiant damage. While in contact with its weakness, it can't use its Regeneration trait or its Mist Form or Shapechange actions." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_empyrean", "name": "Empyrean", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 328, "hit_dice": "16d20+160", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_erinyes", "name": "Erinyes", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 161, "hit_dice": "19d8+76", "experience_points": 8400, "ability_scores": { "strength": 18, "dexterity": 18, "constitution": 18, "intelligence": 14, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 4, "constitution": 4, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "constitution": 8, "wisdom": 7, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 8, "constitution": 8, "intelligence": 2, "wisdom": 7, "charisma": 8 }, "skill_bonuses": { "athletics": 8, "insight": 7, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 8, "deception": 4, "history": 2, "insight": 7, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Lasso", "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: The target is entangled by the lasso. While entangled it can't move more than 15 feet away from the erinyes. The entanglement ends if the erinyes releases the lasso or becomes incapacitated or if the lasso is destroyed. The lasso is an object with AC 12 and 20 HP and is immune to piercing poison psychic and thunder damage. The entanglement also ends if the target or a creature within 5 feet of it uses an action to succeed on a DC 16 Athletics or Acrobatics check to remove the lasso. The erinyes can't make a lasso attack while a creature is entangled.", "attacks": [ { "name": "Lasso attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": null, "damage_die_type": null, "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Thunder", "key": "thunder" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) poison damage and the target makes a DC 14 Constitution saving throw. On a failure it is poisoned for 24 hours or until the poison is removed by lesser restoration or similar magic.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 14 (4d6) poison damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The erinyes makes three attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "If the erinyes is wielding a longsword and can see its attacker, it adds 4 to its AC against one melee attack that would hit it.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Lawful Evil", "desc": "The erinyes radiates a Lawful and Evil aura." }, { "name": "Magic Resistance", "desc": "The erinyes has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_fallen-solar", "name": "Fallen Solar", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 150 }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 150, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "", "hit_points": 319, "hit_dice": "22d10+198", "experience_points": 33000, "ability_scores": { "strength": 28, "dexterity": 22, "constitution": 28, "intelligence": 22, "wisdom": 30, "charisma": 30 }, "modifiers": { "strength": 9, "dexterity": 6, "constitution": 9, "intelligence": 6, "wisdom": 10, "charisma": 10 }, "initiative_bonus": 6, "saving_throws": { "wisdom": 0, "charisma": 17 }, "saving_throws_all": { "strength": 9, "dexterity": 6, "constitution": 9, "intelligence": 6, "wisdom": 0, "charisma": 17 }, "skill_bonuses": { "athletics": 16, "history": 16, "insight": 17, "perception": 17, "religion": 17 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 10, "arcana": 6, "athletics": 16, "deception": 10, "history": 16, "insight": 17, "intimidation": 10, "investigation": 6, "medicine": 10, "nature": 6, "perception": 17, "performance": 10, "persuasion": 10, "religion": 17, "sleight_of_hand": 6, "stealth": 6, "survival": 10 }, "passive_perception": 27, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Abase yourself! The creature falls prone", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Approach! The creature must use its reaction", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 5, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Column of Flame", "desc": "Flame erupts in a 10-foot-radius 30-foot-tall cylinder centered on a point the solar can see within 60 feet of it. Each creature in the area makes a DC 21 Dexterity saving throw taking 21 (6d6) fire damage and 21 (6d6) radiant damage of a failure or half as much damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Consume Life Energy", "desc": "The angel feasts on the departing life energy of a humanoid within 5 feet. The target must have been slain within the last hour. The angel magically gains temporary hit points equal to half the dead creatures maximum hit points. These hit points last until depleted. Only a spell cast with a 9th-level slot can raise the corpse from the dead.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Deafening Command", "desc": "The solar speaks an echoing command. Each creature of the solars choice within 30 feet that can hear the solar and understands a language makes a DC 24 Charisma saving throw. Each creature that succeeds on the saving throw takes 21 (6d6) thunder damage. Each creature that fails its saving throw immediately takes a certain action, depending on the solars command. This is a magical charm effect.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Flee! The creature must use its reaction", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 6, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Forceful Parry", "desc": "When a creature misses the solar with a melee attack, the solars parrying sword sparks with energy. The attacker takes 21 (6d6) lightning damage and makes a DC 24 Constitution saving throw. On a failure, it is pushed 10 feet away and falls prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heal", "desc": "The solar touches a creature other than itself, magically healing 60 hit points of damage and ending any blindness, curse, deafness, disease, or poison on the target.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Holy Sword", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 9) slashing damage plus 21 (6d6) radiant damage.", "attacks": [ { "name": "Holy Sword attack", "attack_type": "WEAPON", "to_hit_mod": 16, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar attacks twice with its holy sword.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Surrender! The creature drops anything it is holding", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 7, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports up to 120 feet to an empty space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The solar can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. The solar regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Champion of Truth", "desc": "The solar automatically detects lies. Additionally, it cannot lie." }, { "name": "Innate Spellcasting", "desc": "The solars spellcasting ability is Charisma (spell save DC 25). The solar can innately cast the following spells, requiring no material components:\n\n- **1/Day Each:** Commune, Control Weather, Resurrection" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_forgotten-god", "name": "Forgotten God", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "All", "data": [] }, "armor_class": 17, "armor_detail": "", "hit_points": 161, "hit_dice": "17d8+85", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 18, "constitution": 20, "intelligence": 10, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 5, "intelligence": 0, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "constitution": 9, "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 9, "intelligence": 0, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "arcana": 4, "history": 4, "intimidation": 9, "perception": 9, "persuasion": 9, "religion": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 5, "deception": 5, "history": 4, "insight": 5, "intimidation": 9, "investigation": 0, "medicine": 5, "nature": 0, "perception": 9, "performance": 5, "persuasion": 9, "religion": 9, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "poison, radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue, frightened, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Divine Weapon", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) damage (damage type based on the form of the weapon or implement) plus 3 (1d6) radiant damage.", "attacks": [ { "name": "Divine Weapon attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Wrath", "desc": "Each creature of the gods choice within 60 feet makes a DC 17 Constitution saving throw taking 28 (8d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A 10-foot-radius 40-foot-high column of divine flame appears centered on a point the god can see within 60 feet. Each creature in the area makes a DC 17 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spirit Guardians", "desc": "(3rd-Level; V, S, Concentration) Spirits of former divine servants surround the god in a 10-foot radius for 10 minutes. The god can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain and when a creature enters the area for the first time on a turn or starts its turn there it makes a DC DC 17 Wisdom saving throw taking 10 (3d6) radiant damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Stunning Gaze (Gaze)", "desc": "The god targets a creature within 60 feet. The target makes a DC 17 Charisma saving throw. On a failure the target takes 10 (3d6) radiant damage and is stunned until the end of its next turn. On a success the target is immune to Stunning Gaze for 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aligned", "desc": "The forgotten god radiates a weak alignment aura, most often Lawful and Good, Chaotic and Good, Lawful and Evil, or Chaotic and Evil. Its behavior may not match its alignment." }, { "name": "Divine Nature", "desc": "A forgotten god doesnt require air, sustenance, or sleep." }, { "name": "Flawed Spellcasting", "desc": "The gods innate spellcasting ability is Wisdom (save DC 17).The god can try to cast Flame Strikeor Spirit Guardians at will with no material component. When the god tries to cast the spell, roll 1d6. On a 1, 2, or 3 on the die, the spell visibly fails and has no effect. The gods action for the turn is not wasted, but it can't be used to cast a spell." }, { "name": "Legendary Resistance (3/Day)", "desc": "When the god fails a saving throw, it can choose to succeed instead. When it does so, it seems to flicker and shrink, as if it is using up its essence." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_glabrezu", "name": "Glabrezu", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 17, "armor_detail": "", "hit_points": 157, "hit_dice": "15d10+75", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 16, "constitution": 20, "intelligence": 18, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 5, "intelligence": 4, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 3, "saving_throws": { "strength": 9, "constitution": 9, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 9, "dexterity": 3, "constitution": 9, "intelligence": 4, "wisdom": 8, "charisma": 8 }, "skill_bonuses": { "deception": 8, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 4, "athletics": 5, "deception": 8, "history": 4, "insight": 4, "intimidation": 4, "investigation": 4, "medicine": 4, "nature": 4, "perception": 4, "performance": 4, "persuasion": 4, "religion": 4, "sleight_of_hand": 3, "stealth": 7, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Confusion", "desc": "The glabrezu targets up to three creatures within 90 feet. Each target makes a DC 16 Wisdom saving throw, becoming confused for 1 minute on a failure. A target repeats this saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Darkness", "desc": "Magical darkness spreads from a point within 30 feet, filling a 15-foot-radius sphere and spreading around corners. It remains for 1 minute, until the glabrezu dismisses it, or until the glabrezu uses this ability again. A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fists", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The glabrezu makes two pincer attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Pincer", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a Medium or smaller creature it is grappled (escape DC 17). The glabrezu has two pincers each of which can grapple one target. While grappling a target a pincer can't attack a different target. If the same creature is grappled by both of the glabrezus pincers it must escape from each of them separately.", "attacks": [ { "name": "Pincer attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rend", "desc": "If grappling the same target with both pincers, the glabrezu rips at the target, ending both grapples and dealing 27 (4d10 + 5) slashing damage. If this damage reduces a creature to 0 hit points, it dies and is torn in half.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Wish", "desc": "Once per 30 days the glabrezu can cast wish for a mortal using no material components. Before doing so it will demand that the mortal commit a terribly evil act or make a painful sacrifice.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chaotic Evil", "desc": "The glabrezu radiates a Chaotic and Evil aura." }, { "name": "Magic Resistance", "desc": "The glabrezu has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_greater-sphinx", "name": "Greater Sphinx", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 220, "hit_dice": "21d12+84", "experience_points": 18000, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "history": 8, "perception": 10, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 8, "athletics": 6, "deception": 5, "history": 8, "insight": 6, "intimidation": 5, "investigation": 4, "medicine": 6, "nature": 4, "perception": 10, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Demiplane", "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Different Location or Plane of Existence", "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature object or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "First Roar: A creature that fails the saving throw is frightened for 1 minute", "desc": "It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx attacks twice with its claw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Jaunt", "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Roar", "desc": "The sphinx unleashes a magical roar. Each time it roars before taking a long rest its roar becomes more powerful. Each creature within 300 feet of the sphinx that can hear it makes a DC 18 Constitution saving throw with the following consequences:", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Second Roar: A creature that fails the saving throw takes 22 (4d10) thunder damage and is frightened for 1 minute", "desc": "On a success the creature takes half damage. While frightened by this roar the creature is paralyzed. It can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Speed Time", "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Third Roar: A creature that fails the saving throw takes 44 (8d10) thunder damage and is knocked prone", "desc": "On a success the creature takes half damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Time", "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The sphinxs spellcasting ability is Wisdom (spell save DC 18). It can cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic, Minor Illusion, Spare the Dying\n- **3/Day Each:** Dispel Magic, Identify, Lesser Restoration, Remove Curse, Scrying Tongues, Zone of Truth,\n- **1/Day Each:** contact other plane, flame strike, Freedom of Movement, Greater Restoration, Legend Lore, Heroes Feast" }, { "name": "Inscrutable", "desc": "The sphinx is immune to divination and to any effect that would sense its emotions or read its thoughts. Insight checks made to determine the sphinxs intentions are made with disadvantage." }, { "name": "Legendary Resistance (1/Day)", "desc": "Each greater sphinx wears a piece of jewelry, such as a crown, headdress, or armlet. When the greater sphinx fails a saving throw, it can choose to succeed instead. When it does so, its jewelry shatters. The sphinx can create a new piece of jewelry when it finishes a long rest." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_king-fomor", "name": "King Fomor", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 22.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, six more", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "", "hit_points": 656, "hit_dice": "32d20+320", "experience_points": 41000, "ability_scores": { "strength": 30, "dexterity": 24, "constitution": 30, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 10, "dexterity": 7, "constitution": 10, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 7, "saving_throws": { "strength": 17, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "saving_throws_all": { "strength": 17, "dexterity": 7, "constitution": 17, "intelligence": 13, "wisdom": 14, "charisma": 15 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 6, "athletics": 10, "deception": 8, "history": 6, "insight": 7, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 7, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "radiant; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Attack", "desc": "The empyrean makes a weapon attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Burning Gaze", "desc": "A line of fire 5 feet wide and 60 feet long blasts from King Fomors eye. Each creature in the area makes a DC 23 Constitution saving throw, taking 35 (10d6) fire damage and 35 (10d6) radiant damage on a failure or half damage on a success. When King Fomor is bloodied, his Burning Gazes shape is a 60-foot cone instead of a line.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The empyrean casts a spell. The empyrean can't use this option if it has cast a spell since the start of its last turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Elite Recovery", "desc": "King Fomor ends one negative effect currently affecting him. He can do so as long as he has at least 1 hit point, even while unconscious or incapacitated.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 23 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fly", "desc": "The empyrean flies up to half its fly speed.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) One creature the empyrean can see within 60 feet makes a DC 23 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Immortal Form", "desc": "The empyrean magically changes its size between Gargantuan and Medium. While Medium, the empyrean has disadvantage on Strength checks. Its statistics are otherwise unchanged.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning Bolt", "desc": "(3rd-Level; V, S) A bolt of lightning 5 feet wide and 100 feet long arcs from the empyrean. Each creature in the area makes a DC 23 Dexterity saving throw taking 28 (8d6) lightning damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Maul", "desc": "Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 38 (8d6 + 10) bludgeoning damage plus 14 (4d6) radiant damage and the target makes a DC 25 Strength saving throw. On a failure the target is pushed up to 30 feet away and knocked prone.", "attacks": [ { "name": "Maul attack", "attack_type": "WEAPON", "to_hit_mod": 17, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 8, "damage_die_type": "D6", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shout", "desc": "Each creature within 120 feet that can hear the empyrean makes a DC 25 Constitution saving throw. On a failure, a creature takes 24 (7d6) thunder damage and is stunned until the end of the empyreans next turn. On a success, a creature takes half damage.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The empyrean can take 1 legendary action", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Grace", "desc": "If the empyrean makes a saving throw against an effect that deals half damage on a success, it takes no damage on a success and half damage on a failure. Furthermore, while wearing medium armor, the empyrean adds its full Dexterity bonus to its Armor Class (already included)." }, { "name": "Innate Spellcasting", "desc": "The empyreans innate spellcasting ability is Charisma (spell save DC 23). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Charm Person, Command, Telekinesis\n- **3/Day**: flame strike, Hold Monster, Lightning Bolt\n- **1/Day** Commune, Greater Restoration, Heroes Feast, Plane Shift (self only, can't travel to or from the Material Plane)" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_kraken", "name": "Kraken", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 25.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Primordial but can't speak, telepathy 120 ft.", "data": [] }, "armor_class": 20, "armor_detail": "", "hit_points": 444, "hit_dice": "24d20+192", "experience_points": 75000, "ability_scores": { "strength": 30, "dexterity": 10, "constitution": 26, "intelligence": 22, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 10, "dexterity": 0, "constitution": 8, "intelligence": 6, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 14, "wisdom": 12 }, "saving_throws_all": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 14, "wisdom": 12, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 6, "athletics": 10, "deception": 4, "history": 6, "insight": 4, "intimidation": 4, "investigation": 6, "medicine": 4, "nature": 6, "perception": 4, "performance": 4, "persuasion": 4, "religion": 6, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "lightning; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, fire, thunder", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Huge or smaller creature grappled by the kraken the target is swallowed. A swallowed creature is blinded and restrained its Speed is 0 it has total cover from attacks from outside the kraken and it takes 42 (12d6) acid damage at the start of each of the krakens turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 18, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fling", "desc": "The kraken uses Fling.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 50 or more damage to the kraken in a single turn, or if the kraken dies, the kraken vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ink Cloud", "desc": "While underwater the kraken exudes a cloud of ink in a 90-foot-radius sphere. The ink extends around corners and the area is heavily obscured until the end of the krakens next turn or until a strong current dissipates the cloud. Each non-kraken creature in the area when the cloud appears makes a DC 24 Constitution saving throw. On a failure it takes 27 (5d10) poison damage and is poisoned for 1 minute. On a success it takes half damage. A poisoned creature can repeat the saving throw at the end of each of its turns. ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning", "desc": "If the kraken is outside and the weather is stormy three lightning bolts crack down from the sky each of which strikes a different target within 120 feet of the kraken. A target makes a DC 24 Dexterity saving throw taking 28 (8d6) lightning damage or half damage on a save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Squeeze", "desc": "The kraken ends any magical effect that is restraining it or reducing its movement and then swims up to half its swim speed without provoking opportunity attacks. During this movement, it can fit through gaps as narrow as 10 feet wide without squeezing.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Summon Storm", "desc": "Over the next 10 minutes storm clouds magically gather. At the end of 10 minutes a storm rages for 1 hour in a 5-mile radius.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Tentacle", "desc": "The kraken makes one tentacle attack.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 18, "reach": 30, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The kraken can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Immortal Nature", "desc": "The kraken doesnt require air, sustenance, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the kraken fails a saving throw, it can choose to succeed instead. When it does so, it can use its reaction, if available, to attack with its tentacle." }, { "name": "Magic Resistance", "desc": "The kraken has advantage on saving throws against spells and magical effects." }, { "name": "Siege Monster", "desc": "The kraken deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_lich", "name": "Lich", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any six", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 170, "hit_dice": "20d8+80", "experience_points": 33000, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 18, "intelligence": 20, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 4, "intelligence": 5, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "constitution": 11, "intelligence": 12, "wisdom": 10 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 11, "intelligence": 12, "wisdom": 10, "charisma": 3 }, "skill_bonuses": { "arcana": 12, "history": 12, "insight": 10, "perception": 10, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 12, "athletics": 1, "deception": 3, "history": 12, "insight": 10, "intimidation": 3, "investigation": 5, "medicine": 3, "nature": 5, "perception": 10, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Arc Lightning", "desc": "The lich uses Arc Lightning.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Blur", "desc": "(2nd-Level; V, Concentration) The lichs form is blurred. Attack rolls against it are made with disadvantage unless the attacker has senses that allow them to perceive without sight or to see through illusions (like blindsight or truesight).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast Spell", "desc": "The lich casts cantrip or a 1st-level spell. The lich can use 2 legendary actions to cast a 2nd-level spell or 3 legendary actions to cast a 3rd-level spell.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Confusion", "desc": "(4th-Level; S, M, Concentration) Each creature within 10 feet of a point the lich can see within 120 feet makes a DC 20 Wisdom saving throw becoming rattled until the end of its next turn on a success. On a failure a creature is confused for 1 minute and can repeat the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 6, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death Aura", "desc": "The aura casts purple light. Each living creature that ends its turn inside the aura takes 17 (5d6) necrotic damage, and the lich regains the same number of hit points.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disintegrate", "desc": "(6th-Level; S, M) The lich disintegrates a target within 60 feet. A Large or smaller nonmagical object or creation of magical force or a 10-foot-cube section thereof is automatically destroyed. A creature makes a DC 20 Dexterity saving throw taking 75 (10d6 + 40) force damage on a failed save. If reduced to 0 hit points the creature and its nonmagical gear are disintegrated and the creature can be restored to life only with true resurrection or wish.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 7, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Aura", "desc": "The lich surrounds itself with a magical, rune-covered, glowing, translucent aura in a 10-foot radius. The aura moves with the lich and casts dim light inside its area. The aura disappears at the beginning of the lichs next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Finger of Death", "desc": "(7th-Level; S) A creature within 60 feet makes a DC 20 Constitution saving throw taking 61 (7d8 + 30) necrotic damage on a failed saving throw or half damage on a success. A humanoid killed by this spell turns into a zombie under the lichs control at the start of the lichs next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 8, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Bolt", "desc": "(Cantrip; S) Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.", "attacks": [ { "name": "Fire Bolt (Cantrip; S) attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D10) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; S, M) Fire streaks from the lich to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 20 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Touch", "desc": "The lich uses Paralyzing Touch.", "attacks": [ { "name": "Paralyzing Touch attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Power Word Stun", "desc": "(8th-Level; V) The lich targets a creature within 60 feet. If the target has more than 150 hit points it is rattled until the end of its next turn. Otherwise it is stunned. It can make a DC 20 Constitution saving throw at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 9, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sabotage Spell", "desc": "When a creature within 60 feet casts a spell that targets the lich, the lich attempts to interrupt it. The lich makes an Intelligence check against a DC of 10 + the spells level. On a success, the spell fails, and the caster takes 10 (3d6) necrotic damage.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "(1st-Level; V) When the lich is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield Aura", "desc": "The aura casts orange light. It has 35 hit points. Whenever the lich would take damage, the aura takes the damage instead, and the aura visibly weakens. If the damage reduces the aura to 0 hit points, the aura disappears, and the lich takes any excess damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spell Shield Aura", "desc": "The aura casts blue light. Any spell cast with a 5th-level or lower spell slot from outside the aura can't affect anything inside the aura. Using a spell to target something inside the aura or include the auras space in an area has no effect on anything inside.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The lich can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Thunderwave", "desc": "(1st-Level; S) Thunder rolls from the lich in a 15-foot cube. Each creature in the area makes a DC 20 Constitution saving throw. On a failure a creature takes 9 (2d8) thunder damage and is pushed 10 feet from the lich. On a success a creature takes half damage and is not pushed.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "The lichs body or vestments are warded with three protective runes. When the lich fails a saving throw, it can choose to succeed instead. When it does so, one of its protective runes disappears." }, { "name": "Rejuvenation", "desc": "If it has a soul vessel, a destroyed lich gains a new body in 1d10 days, regaining all its hit points. The new body forms within 10 feet of the soul vessel." }, { "name": "Spellcasting", "desc": "The lich is a 16th level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20 +12 to hit with spell attacks). The lich has the following wizard spells prepared:\n\n- **Cantrips** (at will): Fire Bolt, Mage Hand, Prestidigitation\n- **1st-Level** (4 slots): Detect Magic, Shield, Silent Image, Thunderwave\n- **2nd-Level** (3 slots): Blur, Detect Thoughts, Locate Object\n- **3rd-Level** (3 slots): Animate Dead, Dispel Magic, Fireball\n- **4th-Level** (3 slots): Confusion, Dimension Door\n- **5th-Level** (2 slots): Geas, Scrying\n- **6th-Level** (1 slot): Create Undead, Disintegrate\n- **7th-Level** (1 slot): Finger of Death, Teleport, 8th-level (1 slot): Power Word Stun" }, { "name": "Tongueless Utterance", "desc": "Unless a spell has only a vocal component, the lich can cast the spell without providing a vocal component." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saving throws against any effect that turns undead." }, { "name": "Undead Nature", "desc": "A lich doesnt require air, sustenance, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_marilith", "name": "Marilith", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 220, "hit_dice": "21d10+105", "experience_points": 15000, "ability_scores": { "strength": 20, "dexterity": 22, "constitution": 20, "intelligence": 20, "wisdom": 18, "charisma": 20 }, "modifiers": { "strength": 5, "dexterity": 6, "constitution": 5, "intelligence": 5, "wisdom": 4, "charisma": 5 }, "initiative_bonus": 6, "saving_throws": { "strength": 10, "dexterity": 11, "constitution": 10, "wisdom": 9, "charisma": 10 }, "saving_throws_all": { "strength": 10, "dexterity": 11, "constitution": 10, "intelligence": 5, "wisdom": 9, "charisma": 10 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 4, "arcana": 5, "athletics": 5, "deception": 5, "history": 5, "insight": 4, "intimidation": 5, "investigation": 5, "medicine": 4, "nature": 5, "perception": 4, "performance": 5, "persuasion": 5, "religion": 5, "sleight_of_hand": 6, "stealth": 6, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Longsword", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The marilith makes six attacks with its longswords.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Reactive Teleport", "desc": "When the marilith is hit or missed by a ranged attack, it uses Teleport. If it teleports within 5 feet of a creature, it can attack with its tail.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 10 (2d4 + 5) bludgeoning damage, and the target is grappled (escape DC 19).", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The marilith magically teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chaotic Evil", "desc": "The marilith radiates a Chaotic and Evil aura." }, { "name": "Magic Resistance", "desc": "The marilith has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_nalfeshnee", "name": "Nalfeshnee", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 30, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "", "hit_points": 184, "hit_dice": "16d10+96", "experience_points": 10000, "ability_scores": { "strength": 20, "dexterity": 16, "constitution": 22, "intelligence": 20, "wisdom": 16, "charisma": 16 }, "modifiers": { "strength": 5, "dexterity": 3, "constitution": 6, "intelligence": 5, "wisdom": 3, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "strength": 10, "constitution": 11, "intelligence": 10, "wisdom": 8, "charisma": 8 }, "saving_throws_all": { "strength": 10, "dexterity": 3, "constitution": 11, "intelligence": 10, "wisdom": 8, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 5, "athletics": 5, "deception": 3, "history": 5, "insight": 3, "intimidation": 3, "investigation": 5, "medicine": 3, "nature": 5, "perception": 3, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 3, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) piercing damage. If it uses its bite on a dead non-demon creature it regains 27 (5d10) hit points and recharges its Horror Nimbus. It may gain this benefit only once per creature.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Chaos Blast", "desc": "Beams of multicolored light arc through a 15-foot-radius sphere centered on a point within 90 feet. Each creature in the area that does not have a Chaotic alignment makes a DC 16 Wisdom saving throw taking 52 (8d12) force damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 31 (4d12 + 5) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Horror Nimbus", "desc": "The nalfeshnee glows with an unholy, multicolored radiance. Each creature within 15 feet of the nalfeshnee that can see it makes a DC 16 Wisdom saving throw. On a failure, a creature is frightened for 1minute. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The nalfeshnee makes a bite attack and a claws attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The nalfeshnee magically teleports up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Chaotic Evil", "desc": "The nalfeshnee radiates a Chaotic and Evil aura." }, { "name": "Magic Resistance", "desc": "The nalfeshnee has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_pit-fiend", "name": "Pit Fiend", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 300, "hit_dice": "24d10+168", "experience_points": 25000, "ability_scores": { "strength": 26, "dexterity": 16, "constitution": 24, "intelligence": 22, "wisdom": 18, "charisma": 24 }, "modifiers": { "strength": 8, "dexterity": 3, "constitution": 7, "intelligence": 6, "wisdom": 4, "charisma": 7 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 13, "intelligence": 12, "wisdom": 10, "charisma": 13 }, "saving_throws_all": { "strength": 8, "dexterity": 9, "constitution": 13, "intelligence": 12, "wisdom": 10, "charisma": 13 }, "skill_bonuses": { "athletics": 14, "insight": 10, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 6, "athletics": 14, "deception": 7, "history": 6, "insight": 10, "intimidation": 7, "investigation": 6, "medicine": 4, "nature": 6, "perception": 10, "performance": 7, "persuasion": 7, "religion": 6, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. If the target is a creature it makes a DC 20 Constitution saving throw. On a failure it is poisoned for 1 minute. While poisoned in this way the target can't regain hit points and takes 21 (6d6) ongoing poison damage at the start of each of its turns. The target can repeat this saving throw at the end of each of its turns ending the effect on a success.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Circle of Fire", "desc": "A 15-foot-tall 1-foot-thick 20-foot-diameter ring of fire appears around the pit fiend with the pit fiend at the center. The fire is opaque to every creature except the pit fiend. When the ring of fire appears each creature it intersects makes a DC 18 Dexterity saving throw taking 22 (5d8) fire damage on a failed save or half damage on a successful one. A creature takes 22 (5d8) damage the first time each turn it enters the area or when it ends its turn there. The fire lasts 1 minute or until the pit fiend dismisses it becomes incapacitated or leaves its area.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (2d10 + 8) slashing damage, and the target is grappled (escape DC 22). While the target is grappled, the pit fiend can't use its claw against a different creature.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; V, S) Fire streaks from the pit fiend to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 18 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) A creature within 60 feet that the pit fiend can see makes a DC 18 Wisdom saving throw. On a failure it is paralyzed for 1 minute. The creature repeats the save at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mace", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage plus 21 (6d6) fire damage. If the target is a Medium or smaller creature it makes a DC 22 Strength saving throw. On a failure it is pushed 15 feet away from the pit fiend and knocked prone.", "attacks": [ { "name": "Mace attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pit fiend attacks with its bite and mace.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fear Aura", "desc": "A creature hostile to the pit fiend that starts its turn within 20 feet of it makes a DC 18 Wisdom saving throw. On a failure, it is frightened until the start of its next turn. On a success, it is immune to this pit fiends Fear Aura for 24 hours." }, { "name": "Innate Spellcasting", "desc": "The pit fiends spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fireball\n- **3/Day Each:** Hold Monster, Sending" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_pit-fiend-general", "name": "Pit Fiend General", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal, telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 19, "armor_detail": "", "hit_points": 600, "hit_dice": "48d10+336", "experience_points": 25000, "ability_scores": { "strength": 26, "dexterity": 16, "constitution": 24, "intelligence": 22, "wisdom": 18, "charisma": 24 }, "modifiers": { "strength": 8, "dexterity": 3, "constitution": 7, "intelligence": 6, "wisdom": 4, "charisma": 7 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 9, "constitution": 13, "intelligence": 12, "wisdom": 10, "charisma": 13 }, "saving_throws_all": { "strength": 8, "dexterity": 9, "constitution": 13, "intelligence": 12, "wisdom": 10, "charisma": 13 }, "skill_bonuses": { "athletics": 14, "insight": 10, "perception": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 6, "athletics": 14, "deception": 7, "history": 6, "insight": 10, "intimidation": 7, "investigation": 6, "medicine": 4, "nature": 6, "perception": 10, "performance": 7, "persuasion": 7, "religion": 6, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 21, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold; damage from nonmagical, non-silvered weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. If the target is a creature it makes a DC 20 Constitution saving throw. On a failure it is poisoned for 1 minute. While poisoned in this way the target can't regain hit points and takes 21 (6d6) ongoing poison damage at the start of each of its turns. The target can repeat this saving throw at the end of each of its turns ending the effect on a success.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Circle of Fire", "desc": "A 15-foot-tall 1-foot-thick 20-foot-diameter ring of fire appears around the pit fiend with the pit fiend at the center. The fire is opaque to every creature except the pit fiend. When the ring of fire appears each creature it intersects makes a DC 18 Dexterity saving throw taking 22 (5d8) fire damage on a failed save or half damage on a successful one. A creature takes 22 (5d8) damage the first time each turn it enters the area or when it ends its turn there. The fire lasts 1 minute or until the pit fiend dismisses it becomes incapacitated or leaves its area.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Claw", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one creature. Hit: 19 (2d10 + 8) slashing damage, and the target is grappled (escape DC 22). While the target is grappled, the pit fiend can't use its claw against a different creature.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fireball", "desc": "(3rd-Level; V, S) Fire streaks from the pit fiend to a point within 120 feet and explodes in a 20-foot radius spreading around corners. Each creature in the area makes a DC 18 Dexterity saving throw taking 21 (6d6) fire damage on a failed save or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hold Monster", "desc": "(5th-Level; V, S, Concentration) A creature within 60 feet that the pit fiend can see makes a DC 18 Wisdom saving throw. On a failure it is paralyzed for 1 minute. The creature repeats the save at the end of each of its turns ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mace", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage plus 21 (6d6) fire damage. If the target is a Medium or smaller creature it makes a DC 22 Strength saving throw. On a failure it is pushed 15 feet away from the pit fiend and knocked prone.", "attacks": [ { "name": "Mace attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pit fiend attacks with its bite and mace.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 24 (3d10 + 8) bludgeoning damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fear Aura", "desc": "A creature hostile to the pit fiend that starts its turn within 20 feet of it makes a DC 18 Wisdom saving throw. On a failure, it is frightened until the start of its next turn. On a success, it is immune to this pit fiends Fear Aura for 24 hours." }, { "name": "Innate Spellcasting", "desc": "The pit fiends spellcasting ability is Wisdom (spell save DC 18). It can innately cast the following spells, requiring no material components:\n\n- **At Will:** Detect Magic, Fireball\n- **3/Day Each:** Hold Monster, Sending" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_solar", "name": "Solar", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 150 }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 150, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 21, "armor_detail": "", "hit_points": 319, "hit_dice": "22d10+198", "experience_points": 33000, "ability_scores": { "strength": 28, "dexterity": 22, "constitution": 28, "intelligence": 22, "wisdom": 30, "charisma": 30 }, "modifiers": { "strength": 9, "dexterity": 6, "constitution": 9, "intelligence": 6, "wisdom": 10, "charisma": 10 }, "initiative_bonus": 6, "saving_throws": { "wisdom": 0, "charisma": 17 }, "saving_throws_all": { "strength": 9, "dexterity": 6, "constitution": 9, "intelligence": 6, "wisdom": 0, "charisma": 17 }, "skill_bonuses": { "athletics": 16, "history": 16, "insight": 17, "perception": 17, "religion": 17 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 10, "arcana": 6, "athletics": 16, "deception": 10, "history": 16, "insight": 17, "intimidation": 10, "investigation": 6, "medicine": 10, "nature": 6, "perception": 17, "performance": 10, "persuasion": 10, "religion": 17, "sleight_of_hand": 6, "stealth": 6, "survival": 10 }, "passive_perception": 27, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "radiant; damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Abase yourself! The creature falls prone", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 4, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Approach! The creature must use its reaction", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 5, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Column of Flame", "desc": "Flame erupts in a 10-foot-radius 30-foot-tall cylinder centered on a point the solar can see within 60 feet of it. Each creature in the area makes a DC 21 Dexterity saving throw taking 21 (6d6) fire damage and 21 (6d6) radiant damage of a failure or half as much damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Deafening Command", "desc": "The solar speaks an echoing command. Each creature of the solars choice within 30 feet that can hear the solar and understands a language makes a DC 24 Charisma saving throw. Each creature that succeeds on the saving throw takes 21 (6d6) thunder damage. Each creature that fails its saving throw immediately takes a certain action, depending on the solars command. This is a magical charm effect.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Flee! The creature must use its reaction", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 6, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Forceful Parry", "desc": "When a creature misses the solar with a melee attack, the solars parrying sword sparks with energy. The attacker takes 21 (6d6) lightning damage and makes a DC 24 Constitution saving throw. On a failure, it is pushed 10 feet away and falls prone.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Heal", "desc": "The solar touches a creature other than itself, magically healing 60 hit points of damage and ending any blindness, curse, deafness, disease, or poison on the target.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } }, { "name": "Holy Sword", "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 23 (4d6 + 9) slashing damage plus 21 (6d6) radiant damage.", "attacks": [ { "name": "Holy Sword attack", "attack_type": "WEAPON", "to_hit_mod": 16, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The solar attacks twice with its holy sword.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Surrender! The creature drops anything it is holding", "desc": "", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 7, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The solar magically teleports up to 120 feet to an empty space it can see.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The solar can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. The solar regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Champion of Truth", "desc": "The solar automatically detects lies. Additionally, it cannot lie." }, { "name": "Innate Spellcasting", "desc": "The solars spellcasting ability is Charisma (spell save DC 25). The solar can innately cast the following spells, requiring no material components:\n- **1/Day Each:** Commune, Control Weather, Resurrection" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_sphinx", "name": "Sphinx", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Celestial, Common, telepathy 120 ft.", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "", "hit_points": 142, "hit_dice": "15d10+60", "experience_points": 7200, "ability_scores": { "strength": 22, "dexterity": 14, "constitution": 18, "intelligence": 18, "wisdom": 22, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 4, "wisdom": 6, "charisma": 5 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 8, "wisdom": 10, "charisma": 5 }, "skill_bonuses": { "arcana": 8, "history": 8, "perception": 10, "religion": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 6, "arcana": 8, "athletics": 6, "deception": 5, "history": 8, "insight": 6, "intimidation": 5, "investigation": 4, "medicine": 6, "nature": 4, "perception": 10, "performance": 5, "persuasion": 5, "religion": 8, "sleight_of_hand": 2, "stealth": 2, "survival": 6 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "psychic; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Demiplane", "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Different Location or Plane of Existence", "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dispel Magic", "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature object or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Flame Strike", "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius 40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The sphinx attacks twice with its claw.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Planar Jaunt", "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Speed Time", "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Time", "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The sphinxs spellcasting ability is Wisdom (spell save DC 18). It can cast the following spells, requiring no material components:\n\n- **At Will:** Detect Evil and Good, Detect Magic, Minor Illusion, Spare the Dying\n- **3/Day Each:** Dispel Magic, Identify, Lesser Restoration, Remove Curse, Scrying, Tongues, Zone of Truth\n- **1/Day Each:** contact other plane, Flame Strike, Freedom of Movement, Greater Restoration, Legend Lore, Heroes Feast" }, { "name": "Inscrutable", "desc": "The sphinx is immune to divination and to any effect that would sense its emotions or read its thoughts. Insight checks made to determine the sphinxs intentions are made with disadvantage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_titanic-kraken", "name": "Titanic Kraken", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Titanic", "key": "titanic" }, "challenge_rating": 25.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Primordial but can't speak, telepathy 120 ft.", "data": [] }, "armor_class": 20, "armor_detail": "", "hit_points": 888, "hit_dice": "48d20+384", "experience_points": 75000, "ability_scores": { "strength": 30, "dexterity": 10, "constitution": 26, "intelligence": 22, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 10, "dexterity": 0, "constitution": 8, "intelligence": 6, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 14, "wisdom": 12 }, "saving_throws_all": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 14, "wisdom": 12, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": 6, "athletics": 10, "deception": 4, "history": 6, "insight": 4, "intimidation": 4, "investigation": 6, "medicine": 4, "nature": 6, "perception": 4, "performance": 4, "persuasion": 4, "religion": 6, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "lightning; damage from nonmagical weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, fire, thunder", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Huge or smaller creature grappled by the kraken the target is swallowed. A swallowed creature is blinded and restrained its Speed is 0 it has total cover from attacks from outside the kraken and it takes 42 (12d6) acid damage at the start of each of the krakens turns.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 18, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D12", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fling", "desc": "The kraken uses Fling.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "If a swallowed creature deals 50 or more damage to the kraken in a single turn, or if the kraken dies, the kraken vomits up the creature", "desc": "", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ink Cloud", "desc": "While underwater the kraken exudes a cloud of ink in a 90-foot-radius sphere. The ink extends around corners and the area is heavily obscured until the end of the krakens next turn or until a strong current dissipates the cloud. Each non-kraken creature in the area when the cloud appears makes a DC 24 Constitution saving throw. On a failure it takes 27 (5d10) poison damage and is poisoned for 1 minute. On a success it takes half damage. A poisoned creature can repeat the saving throw at the end of each of its turns. ending the effect on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lightning", "desc": "If the kraken is outside and the weather is stormy three lightning bolts crack down from the sky each of which strikes a different target within 120 feet of the kraken. A target makes a DC 24 Dexterity saving throw taking 28 (8d6) lightning damage or half damage on a save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Squeeze", "desc": "The kraken ends any magical effect that is restraining it or reducing its movement and then swims up to half its swim speed without provoking opportunity attacks. During this movement, it can fit through gaps as narrow as 10 feet wide without squeezing.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Summon Storm", "desc": "Over the next 10 minutes storm clouds magically gather. At the end of 10 minutes a storm rages for 1 hour in a 5-mile radius.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Tentacle", "desc": "The kraken makes one tentacle attack.", "attacks": [ { "name": "Tentacle attack", "attack_type": "WEAPON", "to_hit_mod": 18, "reach": 30, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 10, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "The kraken can take 3 legendary actions", "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bloodied Ichor", "desc": "While the Kraken is bloodied and in the water, black ichor leaks from it in a 60-foot radius, spreading around corners but not leaving the water. The area is lightly obscured to all creatures except the Kraken. A creature that starts its turn in the area takes 10 (3d6) acid damage." }, { "name": "Immortal Nature", "desc": "The kraken doesnt require air, sustenance, or sleep." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the kraken fails a saving throw, it can choose to succeed instead. When it does so, it can use its reaction, if available, to attack with its tentacle." }, { "name": "Magic Resistance", "desc": "The kraken has advantage on saving throws against spells and magical effects." }, { "name": "Siege Monster", "desc": "The kraken deals double damage to objects and structures." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "a5e-mm_wraith-lord", "name": "Wraith Lord", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "type": "SOURCE", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 60, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 171, "hit_dice": "18d8+90", "experience_points": 10000, "ability_scores": { "strength": 14, "dexterity": 20, "constitution": 20, "intelligence": 16, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 2, "dexterity": 5, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 5, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 5, "constitution": 5, "intelligence": 3, "wisdom": 4, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 4, "arcana": 3, "athletics": 2, "deception": 4, "history": 3, "insight": 4, "intimidation": 4, "investigation": 3, "medicine": 4, "nature": 3, "perception": 4, "performance": 4, "persuasion": 4, "religion": 3, "sleight_of_hand": 5, "stealth": 5, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, lightning, psychic, thunder; damage from nonmagical weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Corporeal Form", "desc": "The wraith lord takes on a material form. In material form it loses its incorporeal trait its fly speed and its immunity to the grappled prone and restrained conditions. The wraith instantly reverts to its incorporeal form if it is bloodied and it can do so voluntarily at any time as an action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Create Wraith", "desc": "The wraith lord touches a humanoid corpse it killed up to 1 day ago. The creatures spirit rises as a wraith under the wraith lords control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 17 (5d6) poison damage and the target makes a DC 18 Constitution saving throw. On a failure the target is poisoned for 24 hours. While poisoned in this way the target can't regain hit points. If a creature dies while poisoned in this way its spirit rises as a wraith under the wraith lords control 1 minute after its death.", "attacks": [ { "name": "Greatsword (Corporeal Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Corporeal Form Only", "usage_limits": null }, { "name": "Life Drain", "desc": "The wraith targets a creature within 5 feet forcing it to make a DC 18 Constitution saving throw. On a failure the creature takes 17 (5d6) necrotic damage or 24 (7d6) necrotic damage if it is frightened or surprised and its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. It dies if its hit point maximum is reduced to 0.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wraith lord can use Paralyzing Terror. It then uses Life Drain twice. If in corporeal form it then makes a greatsword attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Paralyzing Terror", "desc": "The wraith lord targets a frightened creature within 60 feet forcing it to make a DC 18 Wisdom saving throw. On a failure the target is paralyzed for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Fear", "desc": "A creature that starts its turn within 30 feet of a wraith lord makes a DC 17 Wisdom saving throw. On a failure, it is frightened until the start of its next turn. If a creatures saving throw is successful or the effect ends for it, it is immune to any wraith or wraith lords Aura of Fear for 24 hours." }, { "name": "Evil", "desc": "The wraith lord radiates an Evil aura." }, { "name": "Incorporeal", "desc": "The wraith lord can move through creatures and objects. It takes 5 (1d10) force damage if it ends its turn inside an object. If it takes radiant damage, it loses this trait until the end of its next turn." }, { "name": "Light Sensitivity", "desc": "While in sunlight or bright light cast by a fire, the wraith lord has disadvantage on attack rolls, as well as on Perception checks that rely on sight." }, { "name": "Undead Nature", "desc": "A wraith doesnt require air, food, drink, or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_angel-of-judgment", "name": "Angel of Judgment", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 18.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 120 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 120, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 229, "hit_dice": "17d12+119", "experience_points": 20000, "ability_scores": { "strength": 23, "dexterity": 18, "constitution": 25, "intelligence": 22, "wisdom": 24, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 7, "intelligence": 6, "wisdom": 7, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "intelligence": 12, "wisdom": 13, "charisma": 11 }, "saving_throws_all": { "strength": 6, "dexterity": 4, "constitution": 7, "intelligence": 12, "wisdom": 13, "charisma": 11 }, "skill_bonuses": { "history": 12, "investigation": 12, "perception": 13, "religion": 12 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 7, "arcana": 6, "athletics": 6, "deception": 5, "history": 12, "insight": 7, "intimidation": 5, "investigation": 12, "medicine": 7, "nature": 6, "perception": 13, "performance": 5, "persuasion": 5, "religion": 12, "sleight_of_hand": 4, "stealth": 4, "survival": 7 }, "passive_perception": 23, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic, poison, radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Greataxe", "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage plus 27 (6d8) force damage.", "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 12, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The angel of judgment makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Change Face", "desc": "As a bonus action, the angel of judgment can change its face and demeanor to exhibit aspects of chaos or law, as needed by its assignment. It can have only one face active at a time and can end the effect on its turn as a bonus action. \n* Face of Chaos. The angel of judgment becomes a harbinger of chaos. It is treated as a fiend by spells and other magical effects that affect fiends and has advantage on attack rolls against celestials and devils. \n* Face of Law. The angel becomes a harbinger of law and has advantage on attack rolls against demons, fey, and undead." }, { "name": "Divine Awareness", "desc": "The angel of judgment knows if it hears a lie." }, { "name": "Innate Spellcasting", "desc": "The angel of judgment’s spellcasting ability is Charisma (spell save DC 19). The angel can cast the following spells, requiring no material components:\nAt will: detect evil and good, detect magic, detect thoughts, invisibility (self only)\n3/day each: calm emotions, dispel evil and good, speak with dead\n1/day each: divine word, holy aura, raise dead" }, { "name": "Magic Resistance", "desc": "The angel of judgment has advantage on saving throws against spells and other magical effects." }, { "name": "Penance Gaze", "desc": "When a creature that can see the angel of judgment’s eyes starts its turn within 30 feet of the angel, the angel can force it to make a DC 18 Wisdom saving throw if the angel isn’t incapacitated and can see the creature. On a failure, the creature is stunned until the start of its next turn. On a success, the creature is restrained. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see the angel until the start of its next turn, when it can avert its eyes again. If the creature looks at the angel in the meantime, it must immediately make the save." }, { "name": "Weapons of Balance", "desc": "The angel of judgment’s weapon attacks are magical. When the angel of judgment hits with any weapon, the weapon deals an extra 6d8 force damage (included in the attack)." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_angelic-enforcer", "name": "Angelic Enforcer", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "experience_points": 8400, "ability_scores": { "strength": 22, "dexterity": 18, "constitution": 18, "intelligence": 18, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 9, "charisma": 9 }, "saving_throws_all": { "strength": 6, "dexterity": 4, "constitution": 4, "intelligence": 4, "wisdom": 9, "charisma": 9 }, "skill_bonuses": { "insight": 9, "intimidation": 9, "perception": 9, "survival": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 4, "athletics": 6, "deception": 5, "history": 4, "insight": 9, "intimidation": 9, "investigation": 4, "medicine": 5, "nature": 4, "perception": 9, "performance": 5, "persuasion": 5, "religion": 4, "sleight_of_hand": 4, "stealth": 4, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "radiant", "damage_immunities": [ { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or be cursed for 1 minute. While cursed, the target can't regain hit points or benefit from an angel's Healing Touch action. The curse can be lifted early by a remove curse spell or similar magic.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The angelic enforcer magically polymorphs into a humanoid or a lion that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the enforcer's choice). In a new form, the enforcer retains its own game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and capabilities (except class features, legendary actions, and lair actions) that the new form has.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage plus 18 (4d8) fire damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The angelic enforcer makes two melee attacks, but can use its bite only once.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blazing Weapons", "desc": "The angelic enforcer’s weapon attacks are magical. When the enforcer hits with any weapon other than its bite, the weapon deals an extra 4d8 fire damage (included in the attack)." }, { "name": "Divine Awareness", "desc": "The angelic enforcer knows if it hears a lie." }, { "name": "Innate Spellcasting", "desc": "The angelic enforcer’s spellcasting ability is Charisma (spell save DC 17). The enforcer can innately cast the following spells, requiring only verbal components:\nAt will: detect evil and good\n3/day each: counterspell, dispel evil and good, dispel magic, protection from evil and good" }, { "name": "Magic Resistance", "desc": "The enforcer has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_butatsch", "name": "Butatsch", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 14.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "swim": 50 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 50 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "Common, Deep Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Deep Speech", "key": "deep-speech", "desc": "Typical speakers include aboleths and cloakers. It is only spoken." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 248, "hit_dice": "16d20+80", "experience_points": 11500, "ability_scores": { "strength": 23, "dexterity": 14, "constitution": 21, "intelligence": 16, "wisdom": 17, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 5, "intelligence": 3, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "constitution": 11, "wisdom": 8 }, "saving_throws_all": { "strength": 6, "dexterity": 2, "constitution": 11, "intelligence": 3, "wisdom": 8, "charisma": 2 }, "skill_bonuses": { "perception": 13 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 3, "athletics": 6, "deception": 2, "history": 3, "insight": 3, "intimidation": 2, "investigation": 3, "medicine": 3, "nature": 3, "perception": 13, "performance": 2, "persuasion": 2, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 23, "resistances_and_immunities": { "damage_immunities_display": "acid, fire", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Fire", "key": "fire" } ], "damage_resistances_display": "bludgeoning", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "grappled, paralyzed, prone, restrained", "condition_immunities": [ { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Immolating Gaze", "desc": "The butatsch chooses up to three creatures it can see within 60 feet of it. Each target must make a DC 18 Dexterity saving throw. On a failure, a creature takes 10 (3d6) fire damage and is immolated. On a success, a creature takes half the damage and isn't immolated. Until a creature takes an action to smother the fire, the immolated target takes 7 (2d6) fire damage at the start of each of its turns. Water doesn't douse fires set by the butatsch's Immolating Gaze.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ingest", "desc": "The butatsch ingests a Large or smaller creature grappled by it, ending the grapple. While ingested, the target is blinded and restrained, it has total cover against attacks and other effects outside the butatsch, and it takes 17 (5d6) acid damage at the start of each of the butatsch's turns. A butatsch can have up to four Medium or smaller targets or up to two Large targets ingested at a time. If the butatsch takes 30 damage or more on a single turn from an ingested creature, the butatsch must succeed on a DC 21 Constitution saving throw at the end of that turn or regurgitate all ingested creatures, which fall prone in a space within 10 feet of the butatsch. If the butatsch dies, an ingested creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The butatsch can use its Immolating Gaze. It then makes two slam attacks. If both attacks hit a Large or smaller target, the target is grappled (escape DC 17), and the butatsch uses its Ingest on the target.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 11, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Thousands of Eyes", "desc": "The butatsch has advantage on Wisdom (Perception) checks that rely on sight and on saving throws against being blinded. In addition, if the butatsch isn’t blinded, creatures attacking it can’t benefit from traits and features that rely on a creature’s allies distracting or surrounding the butatsch, such as the Pack Tactics or Sneak Attack traits." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_harbinger-of-wrath", "name": "Harbinger of Wrath", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 20.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 297, "hit_dice": "18d20+108", "experience_points": 25000, "ability_scores": { "strength": 28, "dexterity": 8, "constitution": 22, "intelligence": 5, "wisdom": 11, "charisma": 3 }, "modifiers": { "strength": 9, "dexterity": -1, "constitution": 6, "intelligence": -3, "wisdom": 0, "charisma": -4 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 9, "dexterity": -1, "constitution": 6, "intelligence": -3, "wisdom": 0, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -3, "athletics": 9, "deception": -4, "history": -3, "insight": 0, "intimidation": -4, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -4, "persuasion": -4, "religion": -3, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold, fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "acid, lightning, necrotic", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Drain Life", "desc": "The harbinger drains the life force of one creature impaled on its spikes. The target must succeed on a DC 20 Constitution saving throw or take 55 (10d10) necrotic damage. If a creature dies from this attack, its soul is absorbed into the harbinger and can be restored to life only by means of a wish spell. The harbinger then regains hp equal to the necrotic damage dealt.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Impale", "desc": "The harbinger makes one slam attack against a creature it is grappling. If the attack hits, the target is impaled on the harbinger's spikes. While impaled, the creature is restrained and takes 21 (6d6) piercing damage at the start of each of the harbinger's turns. A creature, including the impaled target, can take its action to free the impaled target by succeeding on a DC 20 Strength check. A freed creature falls prone in a space within 10 feet of the harbinger. If the harbinger dies, a creature is no longer restrained and can escape from the harbinger's spikes by using 10 feet of movement.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The harbinger of wrath makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 36 (6d8 + 9) bludgeoning damage. The target is grappled (escape DC 20) if it is a Large or smaller creature and the harbinger doesn't have two other creatures grappled.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 15, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 9, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spike Volley", "desc": "The harbinger launches a volley of adamantine spikes. Each creature within 60 feet of the harbinger must make a DC 20 Dexterity saving throw, taking 42 (12d6) piercing damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Adamantine Weapons", "desc": "The harbinger’s weapon attacks are adamantine and magical." }, { "name": "Immutable Form", "desc": "The harbinger is immune to any spell or effect that would alter its form." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the harbinger fails a saving throw, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The harbinger has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_incarnate-gloom", "name": "Incarnate Gloom", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Gargantuan", "key": "gargantuan" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, telepathy 120 ft.", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 184, "hit_dice": "16d20+16", "experience_points": 10000, "ability_scores": { "strength": 4, "dexterity": 19, "constitution": 13, "intelligence": 12, "wisdom": 15, "charisma": 20 }, "modifiers": { "strength": -3, "dexterity": 4, "constitution": 1, "intelligence": 1, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 7 }, "saving_throws_all": { "strength": -3, "dexterity": 4, "constitution": 1, "intelligence": 1, "wisdom": 7, "charisma": 5 }, "skill_bonuses": { "intimidation": 10, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": -3, "deception": 5, "history": 1, "insight": 2, "intimidation": 10, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 4, "stealth": 9, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Despairing Touch", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 19 (4d6 + 5) psychic damage.", "attacks": [ { "name": "Despairing Touch attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Engulf in Shadow", "desc": "The incarnate gloom moves up to its speed. While doing so, it can enter Huge or smaller creatures' spaces. Whenever the gloom enters a creature's space, the creature must make a DC 18 Dexterity saving throw.\n\nOn a successful save, the creature can choose to sidestep to just outside the gloom's space. A creature that chooses not to sidestep suffers the consequences of a failed saving throw.\n\nOn a failed save, the gloom enters the creature's space, the creature takes 18 (4d8) necrotic damage, suffers one level of exhaustion, and is engulfed in shadow. The engulfed creature is blinded and restrained, it has total cover against attacks and other effects outside the gloom, and it takes 18 (4d8) necrotic damage at the start of each of the gloom's turns. When the gloom moves, the engulfed creature doesn't move with it.\n\nAn engulfed creature can try to escape by taking an action to make a DC 18 Wisdom check. On a success, the creature escapes the gloom and enters a space of its choice within 5 feet of the gloom.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The incarnate gloom makes three attacks with its despairing touch.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Calm Vulnerability", "desc": "The incarnate gloom can be targeted by the calm emotions spell. If it fails the saving throw, it takes 11 (2d10) psychic damage at the start of each of its turns, as long as the spellcaster maintains concentration on the spell. If it succeeds on the saving throw, it takes 11 (2d10) psychic damage but isn’t further affected by that casting of the spell." }, { "name": "Deepening Gloom", "desc": "A 30-foot radius of magical darkness extends out from the incarnate gloom at all times, moving with it and spreading around corners. Darkvision can’t penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 3rd level or lower, the spell creating the light is dispelled. A successful dispel magic (DC 16) cast on the gloom suppresses this aura for 1 minute or until the incarnate gloom reduces a creature to 0 hp." }, { "name": "Incorporeal Movement", "desc": "The incarnate gloom can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_shadow-of-death", "name": "Shadow of Death", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 18, "armor_detail": "", "hit_points": 250, "hit_dice": "20d10+140", "experience_points": 33000, "ability_scores": { "strength": 7, "dexterity": 26, "constitution": 24, "intelligence": 25, "wisdom": 25, "charisma": 30 }, "modifiers": { "strength": -2, "dexterity": 8, "constitution": 7, "intelligence": 7, "wisdom": 7, "charisma": 10 }, "initiative_bonus": 8, "saving_throws": { "intelligence": 14, "wisdom": 14, "charisma": 17 }, "saving_throws_all": { "strength": -2, "dexterity": 8, "constitution": 7, "intelligence": 14, "wisdom": 14, "charisma": 17 }, "skill_bonuses": { "perception": 14 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 7, "arcana": 7, "athletics": -2, "deception": 10, "history": 7, "insight": 7, "intimidation": 10, "investigation": 7, "medicine": 7, "nature": 7, "perception": 14, "performance": 10, "persuasion": 10, "religion": 7, "sleight_of_hand": 8, "stealth": 8, "survival": 7 }, "passive_perception": 24, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Multiattack", "desc": "The shadow of death can use Vision of Ending. It then makes three shortsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 10 (3d6) necrotic damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 15, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 8, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "The shadow of death magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vision of Ending", "desc": "Each creature that is not undead within 60 feet of the shadow of death that can see it must succeed on a DC 22 Wisdom saving throw or become frightened for 1 minute. While frightened in this way, the creature is also paralyzed as it sees visions of its death. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this shadow of death's Vision of Ending for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Throes", "desc": "When the shadow of death dies, it explodes, and each creature within 30 feet of it must make a DC 22 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much on a successful one." }, { "name": "Deathly Shroud", "desc": "At the start of each of the shadow of death’s turns, each creature within 15 feet of it must succeed on a DC 22 Constitution saving throw or take 10 (3d6) necrotic damage.\n\nIn addition, light within 30 feet of the shadow of death is less effective. Bright light in the area becomes dim light, and dim light in the area becomes darkness." }, { "name": "Destroyer of Life", "desc": "If the shadow of death reduces a creature to 0 hp, the creature can be restored to life only by means of a wish spell." }, { "name": "Magic Resistance", "desc": "The shadow of death has advantage on saving throws against spells and other magical effects." }, { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the shadow of death can take the Hide action as a bonus action." }, { "name": "Weapons of Death", "desc": "The shadow of death’s weapon attacks are magical. When the shadow of death hits with any weapon, the weapon deals an extra 10 (3d6) necrotic damage (included in the attack).\n\nA creature that takes necrotic damage from the shadow death’s weapon must succeed on a DC 22 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_barong", "name": "Barong", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 17.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 225, "hit_dice": "18d10+126", "experience_points": 18000, "ability_scores": { "strength": 25, "dexterity": 20, "constitution": 25, "intelligence": 18, "wisdom": 23, "charisma": 22 }, "modifiers": { "strength": 7, "dexterity": 5, "constitution": 7, "intelligence": 4, "wisdom": 6, "charisma": 6 }, "initiative_bonus": 5, "saving_throws": { "constitution": 13, "wisdom": 12, "charisma": 12 }, "saving_throws_all": { "strength": 7, "dexterity": 5, "constitution": 13, "intelligence": 4, "wisdom": 12, "charisma": 12 }, "skill_bonuses": { "insight": 12, "perception": 12, "persuasion": 12 }, "skill_bonuses_all": { "acrobatics": 5, "animal_handling": 6, "arcana": 4, "athletics": 7, "deception": 6, "history": 4, "insight": 12, "intimidation": 6, "investigation": 4, "medicine": 6, "nature": 4, "perception": 12, "performance": 6, "persuasion": 12, "religion": 4, "sleight_of_hand": 5, "stealth": 5, "survival": 6 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "radiant", "damage_immunities": [ { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) piercing damage plus 18 (4d8) radiant damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Barong makes one claw attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 7) slashing damage plus 18 (4d8) radiant damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Command", "desc": "Barong roars a command at one allied undead or celestial within 30 feet of him. It can move up to its speed and make one attack as a reaction. The creature doesn't provoke an opportunity attack from this movement. Bats Bats exist in hundreds of species, from the harmless messenger bats of the ghoul empire to the ravening blood-devouring vampire bats found in various castles and deep jungles. The giant albino bat and the giant vampire bat are two monsters that vex adventurers more often than most, and they are often allies of darakhul, werebats, dhampirs, and vampires.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Command (Costs 2 Actions)", "desc": "Barong roars a command at one allied undead or celestial within 30 feet of him. It can move up to its speed and make one attack as a reaction. The creature doesn't provoke an opportunity attack from this movement. Bats Bats exist in hundreds of species, from the harmless messenger bats of the ghoul empire to the ravening blood-devouring vampire bats found in various castles and deep jungles. The giant albino bat and the giant vampire bat are two monsters that vex adventurers more often than most, and they are often allies of darakhul, werebats, dhampirs, and vampires.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Protection", "desc": "When a creature makes an attack against Barong or one of his allies within 30 feet, Barong grants the target of the attack a +5 bonus to its AC until the start of his next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Enlightening Roar", "desc": "Each creature he chooses within 30 feet of him can immediately repeat a saving throw to end one condition currently affecting it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "Barong makes two attacks: one with his bite and one with his claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Summon Spirit", "desc": "Barong can summon any combination of 2d4 good-aligned ghosts, uraeuses or couatls; 1d4 temple dogs, unicorns, or good-aligned wraiths; or one buraq or deva. The spirits and celestials appear in unoccupied spaces within 60 feet of Barong and act as his allies. They remain for 1 minute or until Barong dismisses them as an action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Aura of Protection", "desc": "All allies within 30 feet of Barong gain a +6 bonus to saving throws as long as Barong is conscious." }, { "name": "Divine Weapons", "desc": "Barong's weapon attacks are magical. When he hits with any weapon, the weapon deals an extra 18 (4d8) radiant damage (already included below)." }, { "name": "Magic Resistance", "desc": "Barong has advantage on saving throws against spells and other magical effects." }, { "name": "Pack Tactics", "desc": "Barong has advantage on attack rolls against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ecstatic-bloom", "name": "Ecstatic Bloom", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "neutral good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 171, "hit_dice": "18d12+54", "experience_points": 7200, "ability_scores": { "strength": 10, "dexterity": 9, "constitution": 16, "intelligence": 20, "wisdom": 19, "charisma": 14 }, "modifiers": { "strength": 0, "dexterity": -1, "constitution": 3, "intelligence": 5, "wisdom": 4, "charisma": 2 }, "initiative_bonus": -1, "saving_throws": { "intelligence": 9, "wisdom": 9 }, "saving_throws_all": { "strength": 0, "dexterity": -1, "constitution": 3, "intelligence": 9, "wisdom": 9, "charisma": 2 }, "skill_bonuses": { "insight": 9, "perception": 9 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 4, "arcana": 5, "athletics": 0, "deception": 2, "history": 5, "insight": 9, "intimidation": 2, "investigation": 5, "medicine": 4, "nature": 5, "perception": 9, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": -1, "stealth": -1, "survival": 4 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "radiant", "damage_immunities": [ { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "charmed, frightened", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Castigate", "desc": "The bloom summons a chorus of booming celestial voices that descend into the minds of nearby creatures. Each creature within 30 feet of the bloom must succeed on a DC 17 Wisdom saving throw or be stunned until the end of its next turn. Castigate only affects non-good-aligned creatures with an Intelligence of 5 or higher.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gilded Beam", "desc": "Ranged Spell Attack: +9 to hit, range 150 ft., one target. Hit: 27 (6d8) radiant damage.", "attacks": [ { "name": "Gilded Beam attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8) ra", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ecstatic bloom makes three gilded beam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Life", "desc": "When an undead creature starts its turn within 30 feet of the bloom, it must succeed on a DC 17 Wisdom saving throw or be turned until the end of its next turn." }, { "name": "Blessed Regrowth", "desc": "At the start of each of the ecstatic bloom's turns, the bloom and each good-aligned creature, including the bloom, within 10 feet of it regains 4 (1d8) hp. If the bloom takes fire damage, this trait doesn't function at the start of the bloom's next turn. The ecstatic bloom dies only if it starts its turn with 0 hp and doesn't regain hp from this trait." }, { "name": "Foster the Trees", "desc": "Alabaster trees within 60 feet of the ecstatic bloom have advantage on all saving throws." }, { "name": "Like Calls to Like", "desc": "The ecstatic bloom knows if a creature within 120 feet of it is good-aligned or not." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_eye-of-the-gods", "name": "Eye of the Gods", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 50, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment (as its creator deity)", "languages": { "as_string": "all, telepathy 60 ft.", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 36, "hit_dice": "8d6+8", "experience_points": 200, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 12, "intelligence": 13, "wisdom": 20, "charisma": 16 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 1, "intelligence": 1, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 1, "intelligence": 1, "wisdom": 5, "charisma": 3 }, "skill_bonuses": { "perception": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 5, "arcana": 1, "athletics": -1, "deception": 3, "history": 1, "insight": 5, "intimidation": 3, "investigation": 1, "medicine": 5, "nature": 1, "perception": 9, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "fire, radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Divine Inspiration", "desc": "The eye of the gods inspires all allies within 10 feet. For 1 minute, all inspired creatures have advantage on saving throws against being frightened.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) radiant (good or neutral eyes) or necrotic (evil eyes) damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blazing Nimbus", "desc": "A hostile creature that touches the eye of the gods or hits it with a melee attack while within 5 feet of it takes 3 (1d6) radiant (good or neutral eyes) or necrotic (evil eyes) damage." }, { "name": "Corona of Truth", "desc": "Allies within 10 feet of the eye of the gods have truesight of 20 feet." }, { "name": "Divine Conduit", "desc": "The deity that created the eye of the gods can see everything the eye sees and can instantly recall the eye to its side at any time." }, { "name": "Ethereal Jaunt", "desc": "As a bonus action, the eye of the gods can magically shift from the Material Plane to the Ethereal Plane, or vice versa." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_fulad-zereh", "name": "Fulad-Zereh", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 40, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 115, "hit_dice": "10d12+50", "experience_points": 5000, "ability_scores": { "strength": 19, "dexterity": 11, "constitution": 20, "intelligence": 17, "wisdom": 15, "charisma": 17 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 5, "intelligence": 3, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 0, "saving_throws": { "strength": 8, "constitution": 9, "wisdom": 6, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 0, "constitution": 9, "intelligence": 3, "wisdom": 6, "charisma": 7 }, "skill_bonuses": { "insight": 6, "intimidation": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 3, "athletics": 4, "deception": 3, "history": 3, "insight": 6, "intimidation": 7, "investigation": 3, "medicine": 2, "nature": 3, "perception": 2, "performance": 3, "persuasion": 3, "religion": 3, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Barbed Whip", "desc": "Melee Weapon Attack: +8 to hit, reach 30 ft., one target. Hit: 14 (3d6 + 4) slashing damage, and, if the target is Large or smaller, it is pulled up to 25 feet toward the demon. If the target is a creature other than an undead or a construct, it must succeed on a DC 16 Constitution saving throw or take 5 (1d10) necrotic damage at the start of each of its turns as a barb of pure Abyssal energy lodges itself in the wound. Each time the demon hits the barbed target with this attack, the damage dealt by the wound each round increases by 5 (1d10). Any creature can take an action to remove the barb with a successful DC 14 Wisdom (Medicine) check. The barb crumbles to dust if the target receives magical healing.", "attacks": [ { "name": "Barbed Whip attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 30, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Battleaxe", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) slashing damage.", "attacks": [ { "name": "Battleaxe attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The demon makes two attacks: one with its barbed whip and one with its battleaxe.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Petrifying Gaze", "desc": "When a creature that can see the fulad-zereh's eyes starts its turn within 30 feet of the demon, the fulad-zereh can force it to make a DC 16 Constitution saving throw if the demon isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the saving throw begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or similar magic.\n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the demon until the start of its next turn, when it can avert is eyes again. If the creature looks at the demon, it must immediately make the save." }, { "name": "Weeping Acid", "desc": "A creature that touches the fulad-zereh or hits it with a melee attack while within 5 feet of it must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) acid damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_living-star", "name": "Living Star", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "Celestial, Common", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 207, "hit_dice": "18d12+90", "experience_points": 22000, "ability_scores": { "strength": 24, "dexterity": 22, "constitution": 21, "intelligence": 21, "wisdom": 19, "charisma": 22 }, "modifiers": { "strength": 7, "dexterity": 6, "constitution": 5, "intelligence": 5, "wisdom": 4, "charisma": 6 }, "initiative_bonus": 6, "saving_throws": { "dexterity": 12, "constitution": 11, "wisdom": 10 }, "saving_throws_all": { "strength": 7, "dexterity": 12, "constitution": 11, "intelligence": 5, "wisdom": 10, "charisma": 6 }, "skill_bonuses": { "acrobatics": 12, "insight": 10, "perception": 10, "persuasion": 12 }, "skill_bonuses_all": { "acrobatics": 12, "animal_handling": 4, "arcana": 5, "athletics": 7, "deception": 6, "history": 5, "insight": 10, "intimidation": 6, "investigation": 5, "medicine": 4, "nature": 5, "perception": 10, "performance": 6, "persuasion": 12, "religion": 5, "sleight_of_hand": 6, "stealth": 6, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, radiant", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Multiattack", "desc": "The living star makes three starflare attacks. It can use its Silvered Ray in place of one starflare attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Silvered Ray", "desc": "Ranged Spell Attack: +12 to hit, range 150 ft., one target. Hit: 28 (4d10 + 6) radiant damage, and the target must succeed on a DC 19 Charisma saving throw or be stunned until the end of its next turn.", "attacks": [ { "name": "Silvered Ray attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Starflare", "desc": "Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage plus 14 (4d6) radiant damage.", "attacks": [ { "name": "Starflare attack", "attack_type": "WEAPON", "to_hit_mod": 13, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Magic Resistance", "desc": "The living star has advantage on saving throws against spells and other magical effects." }, { "name": "Resize", "desc": "As a bonus action, the living star can change its size. This trait works like the enlarge/reduce spell, except it deals 2d4 extra damage when enlarged and 2d4 less damage when reduced." }, { "name": "Starshine", "desc": "A creature that starts its turn within 30 feet of the living star must make a DC 19 Intelligence saving throw. On a failed save, the creature is blinded for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the living star's Starshine for the next 24 hours." }, { "name": "Supernova", "desc": "When a living star dies, it erupts, and each creature within 30 feet of it must make a DC 19 Dexterity saving throw, taking 56 (16d6) radiant damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 hp by this damage dies." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_manastorm-golem", "name": "Manastorm Golem", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Construct", "key": "construct" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d10+24", "experience_points": 3900, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 14, "intelligence": 16, "wisdom": 8, "charisma": 1 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 2, "intelligence": 3, "wisdom": -1, "charisma": -5 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 2, "intelligence": 3, "wisdom": -1, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": 3, "athletics": -2, "deception": -5, "history": 3, "insight": -1, "intimidation": -5, "investigation": 3, "medicine": -1, "nature": 3, "perception": -1, "performance": -5, "persuasion": -5, "religion": 3, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "acid, cold, fire, lightning, necrotic, poison, psychic, radiant, thunder", "damage_immunities": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" }, { "name": "Radiant", "key": "radiant" }, { "name": "Thunder", "key": "thunder" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from magical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Force Bolt", "desc": "Ranged Spell Attack: +6 to hit, range 120/480 ft., one target. Hit: 25 (4d10 + 3) force damage.", "attacks": [ { "name": "Force Bolt attack", "attack_type": "SPELL", "to_hit_mod": 6, "reach": null, "range": 120, "long_range": 480, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The golem makes two slam attacks. If both attacks hit a single living creature, the creature is stunned until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) force damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The manastorm golem can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Limited Mutability", "desc": "Any spell or effect that would alter the golem's form only alters it for 1 round. Afterwards, the manastorm golem returns to its humanoid-shaped cloud form." }, { "name": "Magic Resistance", "desc": "The golem has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The golem's weapon attacks are magical." }, { "name": "Mystic Messages", "desc": "The manastorm golem can communicate with its maker via magical whispers at a distance up to 120 feet. Only its master hears these messages and can reply. Its messages go through solid objects but rm are halted by stone, magical silence, a sheet of lead, and similar obstacles. Its voice can travel through keyholes and around corners." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_monkey-king", "name": "Monkey King", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 60, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Celestial, Common, Simian", "data": [ { "name": "Celestial", "key": "celestial", "desc": "Typical speakers are celestials" }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 21, "armor_detail": "natural armor", "hit_points": 262, "hit_dice": "25d8+150", "experience_points": 33000, "ability_scores": { "strength": 19, "dexterity": 24, "constitution": 22, "intelligence": 16, "wisdom": 21, "charisma": 17 }, "modifiers": { "strength": 4, "dexterity": 7, "constitution": 6, "intelligence": 3, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 7, "saving_throws": { "dexterity": 14, "constitution": 13, "wisdom": 12 }, "saving_throws_all": { "strength": 4, "dexterity": 14, "constitution": 13, "intelligence": 3, "wisdom": 12, "charisma": 3 }, "skill_bonuses": { "acrobatics": 14, "deception": 10, "insight": 12, "perception": 12, "stealth": 14 }, "skill_bonuses_all": { "acrobatics": 14, "animal_handling": 5, "arcana": 3, "athletics": 4, "deception": 10, "history": 3, "insight": 12, "intimidation": 3, "investigation": 3, "medicine": 5, "nature": 3, "perception": 12, "performance": 3, "persuasion": 3, "religion": 3, "sleight_of_hand": 7, "stealth": 14, "survival": 5 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, radiant", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Drunken Dodge", "desc": "When the Monkey King is hit by a weapon attack, he gains resistance to bludgeoning, piercing, and slashing damage until the end of that turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Enlightened Ray", "desc": "Ranged Spell Attack: +12 to hit, range 100 ft., one target. Hit: 18 (4d8) radiant damage. The target must succeed on a DC 18 Charisma saving throw or be stunned until the end of its next turn.", "attacks": [ { "name": "Enlightened Ray attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": null, "range": 100, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8) ra", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Golden Burst", "desc": "Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Golden Burst (Costs 3 Actions)", "desc": "Each creature of the Monkey King's choice within 10 feet of him must make a DC 18 Charisma saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Golden Staff", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) bludgeoning damage plus 7 (2d6) radiant damage.", "attacks": [ { "name": "Golden Staff attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Great Leap", "desc": "The Monkey King moves up to his speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The Monkey King makes three golden staff attacks or two golden staff attacks and one tail attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Quick Staff", "desc": "The Monkey King makes a golden staff attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Dexterity saving throw or be knocked prone.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 14, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 7, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the Monkey King fails a saving throw, he can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The Monkey King has advantage on saving throws against spells and other magical effects." }, { "name": "Simian Affinity", "desc": "The Monkey King can communicate with primates as if they shared a language. In addition, he can control primates with an Intelligence of 8 or lower that are within 120 feet of him." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ophanim", "name": "Ophanim", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 16.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet", "fly": 120, "hover": true }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": true, "fly": 120, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "lawful good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 19, "armor_detail": "natural armor", "hit_points": 200, "hit_dice": "16d10+112", "experience_points": 15000, "ability_scores": { "strength": 24, "dexterity": 22, "constitution": 25, "intelligence": 22, "wisdom": 24, "charisma": 26 }, "modifiers": { "strength": 7, "dexterity": 6, "constitution": 7, "intelligence": 6, "wisdom": 7, "charisma": 8 }, "initiative_bonus": 6, "saving_throws": { "intelligence": 11, "wisdom": 12, "charisma": 13 }, "saving_throws_all": { "strength": 7, "dexterity": 6, "constitution": 7, "intelligence": 11, "wisdom": 12, "charisma": 13 }, "skill_bonuses": { "insight": 12, "perception": 12 }, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 7, "arcana": 6, "athletics": 7, "deception": 8, "history": 6, "insight": 12, "intimidation": 8, "investigation": 6, "medicine": 7, "nature": 6, "perception": 12, "performance": 8, "persuasion": 8, "religion": 6, "sleight_of_hand": 6, "stealth": 6, "survival": 7 }, "passive_perception": 22, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "radiant; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Radiant", "key": "radiant" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Holy Fire", "desc": "The ophanim emits a burst of holy fire. Each creature within 30 feet of the ophanim must make a DC 19 Dexterity saving throw, taking 63 (18d6) radiant damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, leaving only a pile of fine ash.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Light of Judgment", "desc": "Ranged Spell Attack: +13 to hit, range 80/320 ft., one target. Hit: 18 (4d8) radiant damage.", "attacks": [ { "name": "Light of Judgment attack", "attack_type": "SPELL", "to_hit_mod": 13, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8) ra", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ophanim makes four Light of Judgment attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Divine Awareness", "desc": "The ophanim knows if it hears a lie." }, { "name": "Innate Spellcasting", "desc": "The ophanim's innate spellcasting ability is Charisma (spell save DC 21). It can innately cast the following spells, requiring no material components:\nAt will: bless, detect evil and good, invisibility (self only), scrying, thaumaturgy\n3/day each: dispel evil and good, earthquake, holy aura\n1/day each: commune, forbiddance, true resurrection" }, { "name": "Magic Resistance", "desc": "The ophanim has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_pact-lich", "name": "Pact Lich", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any evil alignment", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "26d8+78", "experience_points": 13000, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 16, "intelligence": 16, "wisdom": 14, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 3, "intelligence": 3, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 8, "intelligence": 8 }, "saving_throws_all": { "strength": 0, "dexterity": 8, "constitution": 3, "intelligence": 8, "wisdom": 2, "charisma": 5 }, "skill_bonuses": { "deception": 10, "persuasion": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 3, "athletics": 0, "deception": 10, "history": 3, "insight": 2, "intimidation": 5, "investigation": 3, "medicine": 2, "nature": 3, "perception": 2, "performance": 5, "persuasion": 10, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, fire, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "At Will Spell", "desc": "The lich casts a spell it can cast at will.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Master", "desc": "The lich entreats its patron for aid, regaining all expended spells.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Enhanced Eldritch Blast", "desc": "Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.", "attacks": [ { "name": "Enhanced Eldritch Blast attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 300, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiendish Resilience", "desc": "The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Through Hell", "desc": "The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Maddening Touch", "desc": "The pact lich uses its Maddening Touch.", "attacks": [ { "name": "Maddening Touch attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Maddening Touch (Costs 2 Actions)", "desc": "The pact lich uses its Maddening Touch.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pact lich makes four enhanced eldritch blast attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the pact lich fails a saving throw, it can choose to succeed instead." }, { "name": "One With Shadows", "desc": "As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction." }, { "name": "Pact Rejuvenation", "desc": "If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron." }, { "name": "Patron's Blessing", "desc": "When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_simhamukha", "name": "Simhamukha", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Celestial", "key": "celestial" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 50, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic good", "languages": { "as_string": "all, telepathy 120 ft.", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 115, "hit_dice": "11d12+44", "experience_points": 3900, "ability_scores": { "strength": 21, "dexterity": 15, "constitution": 19, "intelligence": 12, "wisdom": 17, "charisma": 19 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": 8, "charisma": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 7 }, "skill_bonuses": { "perception": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 5, "deception": 4, "history": 1, "insight": 3, "intimidation": 4, "investigation": 1, "medicine": 3, "nature": 1, "perception": 6, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, radiant", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Radiant", "key": "radiant" } ], "damage_resistances_display": "cold, fire, lightning, psychic; bludgeoning, piericing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Psychic", "key": "psychic" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If this damage reduces ha the target to 0 hit points, the simhamukha kills the target by decapitating it.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Kartika", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) slashing damage.", "attacks": [ { "name": "Kartika attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The simhamukha makes two attacks with its kartika, or one with its kartika and one with its bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Staff Sweep", "desc": "Each creature within 15 feet of the simhamukha must succeed on a DC 16 Strength saving throw. On a failure, a creature takes 13 (3d8) bludgeoning damage and is knocked prone. On a success, it takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Weird", "desc": "The simhamukha draws upon the deepest fears and regrets of the creatures around it, creating illusions visible only to them. Each creature within 40 feet of the simhamukha, must succeed on a DC 15 Charisma saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, taking 11 (2d10) psychic damage on a failure or ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The simhamukha's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:\nAt will: aid, guidance, spiritual weapon\n2/day each: confusion, searing smite, thunderous smite" }, { "name": "Magic Resistance", "desc": "The simhamukha has advantage on saving throws against spells and other magical effects." }, { "name": "Magic Weapons", "desc": "The simhamukha's weapon attacks are magical." }, { "name": "Smite (3/Day)", "desc": "When the simhamukha hits a creature with a melee attack, it can choose to deal an additional 9 (2d8) radiant damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_thorned-sulfurlord", "name": "Thorned Sulfurlord", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fiend", "key": "fiend" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal, Infernal, telepathy 120 ft.", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 171, "hit_dice": "18d12+54", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 9, "charisma": 12 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": -1, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": { "strength": 9 }, "saving_throws_all": { "strength": 9, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": -1, "charisma": 1 }, "skill_bonuses": { "athletics": 9, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": 0, "athletics": 9, "deception": 1, "history": 0, "insight": -1, "intimidation": 1, "investigation": 0, "medicine": -1, "nature": 0, "perception": 7, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "cold", "damage_vulnerabilities": [ { "name": "Cold", "key": "cold" } ], "condition_immunities_display": "charmed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Fiery Spike", "desc": "Ranged Weapon Attack: +6 to hit, range 60/240 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 9 (2d8) fire damage.", "attacks": [ { "name": "Fiery Spike attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": null, "range": 60, "long_range": 240, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The thorned sulfurlord makes two sulfur slam attacks or two fiery spike attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sulfur Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage plus 9 (2d8) fire damage. The target must succeed on a DC 17 Constitution saving throw or be blinded until the end of its next turn.", "attacks": [ { "name": "Sulfur Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "The World Shall Know Fire", "desc": "The thorned sulfurlord targets a creature that has taken fire damage from it within the last minute and causes a burst of fire to expand out from that creature in a 30-foot-radius. Each creature in the area, including the target, must make a DC 17 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one. The fire ignites flammable objects in the area that aren't being worn or carried.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Burning Tangle", "desc": "The ground within 10 feet of the thorned sulfurlord is difficult terrain." }, { "name": "Hell Core", "desc": "At the start of each of the thorned sulfurlord's turns, each creature within 10 feet of the sulfurlord takes 7 (2d6) fire damage. If the thorned sulfurlord takes cold damage, this trait doesn't function at the start of its next turn." }, { "name": "Like Calls to Like", "desc": "The thorned sulfurlord knows if a creature within 100 feet of it is evil-aligned or not." }, { "name": "Root (3/Day)", "desc": "As a bonus action, the thorned sulfurlord sends its roots deep into the ground. For 1 minute, the sulfurlord's speed is halved, it is immune to effects that would move it, and it can't be knocked prone." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_two-headed-eagle", "name": "Two-Headed Eagle", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Monstrosity", "key": "monstrosity" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "fly": 100 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 100, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 142, "hit_dice": "15d12+45", "experience_points": 2900, "ability_scores": { "strength": 20, "dexterity": 21, "constitution": 16, "intelligence": 6, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 5, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 5, "constitution": 3, "intelligence": -2, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "acrobatics": 8, "athletics": 8, "perception": 4 }, "skill_bonuses_all": { "acrobatics": 8, "animal_handling": 1, "arcana": -2, "athletics": 8, "deception": 2, "history": -2, "insight": 1, "intimidation": 2, "investigation": -2, "medicine": 1, "nature": -2, "perception": 4, "performance": 2, "persuasion": 2, "religion": -2, "sleight_of_hand": 5, "stealth": 5, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The two-headed eagle makes two bite attacks and one talons attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Talons", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.", "attacks": [ { "name": "Talons attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flyby", "desc": "The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach." }, { "name": "Two-Headed", "desc": "The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious." }, { "name": "Wakeful", "desc": "While the two-headed eagle sleeps, at least one of its heads is awake." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_whisperer-in-darkness", "name": "Whisperer in Darkness", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Aberration", "key": "aberration" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "all, telepathy 60 ft.", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 13000, "ability_scores": { "strength": 15, "dexterity": 19, "constitution": 21, "intelligence": 25, "wisdom": 18, "charisma": 16 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 5, "intelligence": 7, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "constitution": 10, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 2, "dexterity": 4, "constitution": 10, "intelligence": 7, "wisdom": 9, "charisma": 8 }, "skill_bonuses": { "arcana": 17, "deception": 13, "medicine": 9, "perception": 9, "stealth": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 4, "arcana": 17, "athletics": 2, "deception": 13, "history": 7, "insight": 4, "intimidation": 3, "investigation": 7, "medicine": 9, "nature": 7, "perception": 9, "performance": 3, "persuasion": 3, "religion": 7, "sleight_of_hand": 4, "stealth": 9, "survival": 4 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "psychic, poison", "damage_immunities": [ { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks not made with silver", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, charmed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Grasp of the Void", "desc": "Melee Spell Attack: +12 to hit, reach 5 ft., one target. Hit: 21 (6d6) force damage, and the target must succeed on a DC 18 Constitution saving throw or be stunned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Grasp of the Void attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6) force", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The whisperer in the darkness makes two Grasp of the Void attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Disquieting Technology", "desc": "The whisperer is a highly advanced being that often carries pieces of powerful wands of fireballs shaped like staves with peculiar triggers, eyes of the eagle shaped as a pair of cylinders, or a helm of telepathy in the form of a glowing metal disc adhered to the side of the creature's head." }, { "name": "Innate Spellcasting", "desc": "The whisperer's innate spellcasting ability is Intelligence (spell save DC 20). The whisperer can innately cast the following spells, requiring no material components:\nAt will: alter self, detect magic, detect thoughts, disguise self, fear, identify, invisibility (self only), misty step, sleep, suggestion\n3/day each: confusion, dimension door, disintegrate, dream, modify memory, plane shift, teleport\n1/day each: feeblemind, meteor swarm, mind blank, weird" }, { "name": "Magic Resistance", "desc": "The whisperer has advantage on saving throws against spells and other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null } ] }