list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=weight&page=17
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=18",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=16",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_blue-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_blue-dragon-wyrmling",
            "name": "Blue Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "burrow": 15.0,
                "swim": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 10.0,
            "tremorsense_range": 30.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 19 (3d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Breath ",
                    "desc": "The dragon exhales a 30-foot-long  5-foot-wide line of lightning. Each creature in that area makes a DC 12 Dexterity saving throw  taking 22 (4d10) lightning damage on a failed save or half damage on a success.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_boar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_boar",
            "name": "Boar",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 1,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Tusk",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) slashing damage. If the boar moves at least 20 feet straight towards the target before the attack  the attack deals an extra 3 (1d6) slashing damage and the target makes a DC 11 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Tusk attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_boggard/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_boggard",
            "name": "Boggard",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 13,
            "hit_dice": "3d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 4,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Vaulting Leap",
                    "desc": "The boggard jumps up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks. If its within 5 feet of a creature at the end of this movement  it may make a melee spear attack against that creature with advantage."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_boggard-bravo/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_boggard-bravo",
            "name": "Boggard Bravo",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "6d8",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 12,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 4,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tongue",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 15 ft., one creature. Hit: The target must make a DC 11 Strength saving throw. On a failure, the boggard pulls the target up to 10 feet, or knocks the target prone, or forces the target to drop one item it is holding (boggards choice)."
                },
                {
                    "name": "Vaulting Leap",
                    "desc": "The boggard jumps up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks. If its within 5 feet of a creature at the end of this movement  it may make a melee spear attack against that creature with advantage."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_boggard-sovereign/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_boggard-sovereign",
            "name": "Boggard Sovereign",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 67,
            "hit_dice": "9d10+18",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "skill_bonuses": {
                "intimidation": 3,
                "perception": 3,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 3,
                "deception": 1,
                "history": 1,
                "insight": 2,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Earthshaking Croak ",
                    "desc": "Each non-frog and non-boggard creature within 30 feet makes a DC 12 Constitution saving throw  taking 14 (4d6) thunder damage and falling prone on a failure  or taking half damage on a success.",
                    "uses_per_day": 1
                },
                {
                    "name": "Incite Frenzy ",
                    "desc": "Each boggard and frog with a Bite attack within 60 feet may use its reaction to make a Bite attack.",
                    "uses_per_day": 1
                },
                {
                    "name": "Parting Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 7 (2d6) poison damage. On a hit  the boggard may jump up to its Speed horizontally and half its Speed vertically without provoking opportunity attacks.",
                    "attacks": [
                        {
                            "name": "Parting Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Summon Frog Guardians ",
                    "desc": "The boggard magically summons two Medium frog guardians  which wriggle from the ground in an empty space within 30 feet. They follow the boggards orders and disappear after 1 minute. They have the statistics of boggards except they have Intelligence 2  have no spear attack  and can make a bite attack as part of their Vaulting Leap.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bolt-thrower/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bolt-thrower",
            "name": "Bolt-Thrower",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 15.0,
                "unit": "feet",
                "climb": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 15.0,
                "crawl": 7.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 7.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 44,
            "hit_dice": "8d6+16",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "perception": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": -2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The bolt-thrower attacks once with each of its crossbows."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bone-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bone-devil",
            "name": "Bone Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 19,
            "hit_points": 142,
            "hit_dice": "15d10+60",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "athletics": 8,
                "deception": 7,
                "insight": 7,
                "perception": 7,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 8,
                "deception": 7,
                "history": 3,
                "insight": 7,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 7,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Barbed Spear",
                    "desc": "Melee or Ranged Weapon Attack: +8 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the attack is a melee attack against a creature  the target is grappled (escape DC 16). Until this grapple ends  the devil can't use its barbed spear on another target.",
                    "attacks": [
                        {
                            "name": "Barbed Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The devil magically turns invisible  along with any equipment it carries. This invisibility ends if the devil makes an attack  falls unconscious  or dismisses the effect."
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 14 (4d6) poison damage, and the target makes a DC 15 Constitution saving throw, becoming poisoned for 1 minute on a failure. The target can repeat this saving throw at the end of each of its turns, ending the effect on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_brass-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_brass-dragon-wyrmling",
            "name": "Brass Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "burrow": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 15.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 38,
            "hit_dice": "7d8+7",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 4,
                "history": 4,
                "nature": 4,
                "perception": 3,
                "religion": 4,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 4,
                "athletics": 2,
                "deception": 1,
                "history": 4,
                "insight": 1,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 1,
                "nature": 4,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons ",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Molten Breath",
                    "desc": "The dragon exhales molten glass in a 20-foot-long  5-foot-wide line. Each creature in the area makes a DC 11 saving throw  taking 10 (3d6) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Sleep Breath",
                    "desc": "The dragon exhales sleep gas in a 15-foot cone. Each creature in the area makes a DC 11 Constitution saving throw. On a failure  a creature falls unconscious for 10 minutes or until it takes damage or someone uses an action to wake it."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bronze-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bronze-dragon-wyrmling",
            "name": "Bronze Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 39,
            "hit_dice": "6d8+12",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons ",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Lightning Breath",
                    "desc": "The dragon exhales lightning in a 30-foot-long  5-foot-wide line. Each creature in the area makes a DC 12 Dexterity saving throw  taking 16 (3d10) lightning damage on a failed save or half damage on a success."
                },
                {
                    "name": "Ocean Surge",
                    "desc": "The dragon exhales a torrent of seawater in a 30-foot cone. Each creature in the area must succeed on a DC 12 Strength saving throw or be pushed 15 feet away from the dragon."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_brown-bear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_brown-bear",
            "name": "Brown Bear",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 34,
            "hit_dice": "4d10+12",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 14). Until this grapple ends  the bear can't attack a different target with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bugbear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bugbear",
            "name": "Bugbear",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api"
            ],
            "armor_class": 12,
            "hit_points": 30,
            "hit_dice": "5d8+8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 14,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 4,
                "perception": 3,
                "stealth": 4,
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage  or 12 (3d6 + 2) piercing damage if the target is a creature that is surprised or that can't see the bugbear.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Stealthy Sneak",
                    "desc": "The bugbear moves up to half its Speed without provoking opportunity attacks. It can then attempt to hide."
                },
                {
                    "name": "Strangle",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one Medium or smaller creature that is surprised  grappled by the bugbear  or that can't see the bugbear. Hit: 9 (2d6 + 2) bludgeoning damage  and the target is pulled 5 feet towards the bugbear and grappled (escape DC 12). Until this grapple ends  the bugbear automatically hits with the Strangle attack and the target can't breathe.",
                    "attacks": [
                        {
                            "name": "Strangle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bugbear-chief/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bugbear-chief",
            "name": "Bugbear Chief",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 71,
            "hit_dice": "11d8+22",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 6,
                "perception": 3,
                "stealth": 4,
                "survival": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 6,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage  or 14 (3d6 + 4) piercing damage if the target is a creature that is surprised or that can't see the bugbear.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Maul",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage  or 18 (4d6 + 4) bludgeoning damage if the target is a creature that is surprised or that can't see the bugbear.",
                    "attacks": [
                        {
                            "name": "Maul attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Move Out ",
                    "desc": "The bugbear and creatures of its choice within 30 feet move up to half their Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The bugbear chief makes two attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bulette/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bulette",
            "name": "Bulette",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "burrow": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 40.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 95,
            "hit_dice": "10d10+40",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {
                "intelligence": -1
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 4,
                "deception": -1,
                "history": -4,
                "insight": 0,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 3,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Burrow",
                    "desc": "The bulette burrows under the ground without provoking opportunity attacks  moves up to its burrow speed  and then resurfaces in an unoccupied space. If it is within 5 feet of a creature  it then makes a bite attack."
                },
                {
                    "name": "Hard Carapace",
                    "desc": "After taking damage from an attack, the bulette lies down and closes its eyes, protecting all vulnerable spots. Until the beginning of its next turn, its AC becomes 21 and it has advantage on saving throws.",
                    "uses_per_day": 1
                },
                {
                    "name": "Jaw Clamp",
                    "desc": "When an attacker within 5 feet of the bulette misses it with a melee attack, the bulette makes a bite attack against the attacker. On a hit, the attacker is grappled (escape DC 15). Until this grapple ends, the grappled creature is restrained, and the only attack the bulette can make is a bite against the grappled creature.",
                    "uses_per_day": 1
                },
                {
                    "name": "Leap ",
                    "desc": "The bulette leaps up to half its Speed horizontally and half its Speed vertically without provoking opportunity attacks  and can land in a space containing one or more creatures. Each creature in its space when it lands makes a DC 15 Dexterity saving throw  taking 18 (4d6 + 4) bludgeoning damage and being knocked prone on a failure. On a success  the creature takes half damage and is pushed 5 feet to a space of its choice. If that space is occupied  the creature is knocked prone.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_bunyip/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_bunyip",
            "name": "Bunyip",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 150,
            "hit_dice": "12d12+72",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 23,
                "dexterity": 15,
                "constitution": 22,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 4,
                "stealth": 5,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 9,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 4,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 4
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12+6) piercing damage  and the target is grappled (escape DC 17). Until this grapple ends  the target is restrained  and the bunyip can't bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The bunyip makes a bite attack and two slam attacks."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (2d10+6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Terrifying Howl",
                    "desc": "The bunyip unleashes a terrifying howl. Each creature of its choice within 120 feet that can see and hear it makes a DC 17 Wisdom saving throw, becoming frightened for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creatures saving throw is successful or the effect ends for it, the creature is immune to the bunyips Terrifying Howl for the next 24 hours."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cambion/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cambion",
            "name": "Cambion",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 93,
            "hit_dice": "11d8+44",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 7,
                "intelligence": 6,
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 6,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "deception": 7,
                "intimidation": 7,
                "perception": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 7,
                "history": 3,
                "insight": 2,
                "intimidation": 7,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Black Iron Blade",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) slashing damage  and the target takes a wound that deals 5 (1d10) ongoing slashing damage. A creature can end the ongoing damage by staunching the wound as an action or by giving the target magical healing.",
                    "attacks": [
                        {
                            "name": "Black Iron Blade attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Command",
                    "desc": "The cambion gives an order to an ally within 60 feet that can hear it. If the ally has a reaction available, it can use it to follow the cambions order, either taking an action or moving up to its Speed."
                },
                {
                    "name": "Fell Charm",
                    "desc": "The cambion targets one creature within 30 feet. The target makes a DC 15 Wisdom saving throw. On a failure, it is magically charmed by the cambion for 1 day. The effect ends if the cambion or a cambions ally harms the target, or if the cambion commands it to take a suicidal action. While charmed, the target regards the cambion as a trusted friend and is an ally of the cambion. If the target makes a successful saving throw or the effect ends, the target is immune to this cambions Fell Charm for 24 hours."
                },
                {
                    "name": "Fiery Escape ",
                    "desc": "The cambion magically creates a fiery portal to the realm of its fiendish parent. The portal appears in an empty space within 5 feet. The portal lasts until the end of the cambions next turn or until it passes through the portal. No one but the cambion can pass through the portal; anyone else that enters its space takes 14 (4d6) fire damage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Fire Blast",
                    "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 13 (3d8) fire damage.",
                    "attacks": [
                        {
                            "name": "Fire Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The cambion makes two melee attacks or two ranged attacks."
                },
                {
                    "name": "Shapeshift",
                    "desc": "The cambion magically changes its form to that of any humanoid creature it has seen before, or back into its true form. While shapeshifted, its statistics are unchanged except that it has no armor or equipment, can't use its black iron blade, and can fly only if it is in a form with wings. It reverts to its true form if it dies."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_camel/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_camel",
            "name": "Camel",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 15,
            "hit_dice": "2d10+4",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cat",
            "name": "Cat",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 2,
            "hit_dice": "1d4",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -4,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cave-bear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cave-bear",
            "name": "Cave Bear",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 42,
            "hit_dice": "5d10+15",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 5,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8+5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d4+5) slashing damage. If the target is a Medium or smaller creature  it is grappled (escape DC 15). Until this grapple ends  the bear can't attack a different target with its claws.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The bear makes two melee attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cave-ogre/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cave-ogre",
            "name": "Cave Ogre",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 12,
            "hit_points": 119,
            "hit_dice": "14d10+42",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 19,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 4,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sweeping Strike",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft.  all creatures within 5 feet. Hit: 8 (1d8 + 4) bludgeoning damage  and if the target is a Medium or smaller creature  it makes a DC 14 Strength saving throw. On a failure  it is pushed 10 feet away from the ogre.",
                    "attacks": [
                        {
                            "name": "Sweeping Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cave-troll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cave-troll",
            "name": "Cave Troll",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 84,
            "hit_dice": "8d10+40",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The troll attacks with its bite and twice with its claw. When the troll uses Multiattack  it can make a rock attack in place of one claw attack."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_centaur/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_centaur",
            "name": "Centaur",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 45,
            "hit_dice": "6d10+12",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {
                "nature": 5,
                "perception": 5,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 3,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 3,
                "nature": 5,
                "perception": 5,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Deadeye Shot ",
                    "desc": "The centaur makes a shortbow attack with advantage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage. If this attack deals damage  the centaurs movement doesnt provoke opportunity attacks from the target for the rest of the centaurs turn.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The centaur attacks with its pike and its hooves."
                },
                {
                    "name": "Pike",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Pike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 10 (2d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_chain-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_chain-devil",
            "name": "Chain Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 127,
            "hit_dice": "15d8+60",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 8,
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 4,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Animate Chain",
                    "desc": "One inanimate, unattended chain within 60 feet sprouts blades and magically animates under the devils control for 1 hour. It has AC 20 and 20 hit points, a Speed of 0, and immunity to psychic, piercing, poison, and thunder damage. When the devil uses Multiattack, the devil may command the chain to make one Chain attack against a target within 15 feet of it. If the chain is reduced to 0 hit points, it can't be reanimated."
                },
                {
                    "name": "Chain",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 15 ft., one target. Hit: 14 (2d8 + 5) slashing damage. If the target is a creature  it is grappled (escape DC 16) and restrained. Until the grapple ends  this chain can only attack the grappled target.",
                    "attacks": [
                        {
                            "name": "Chain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The chain devil makes two chain attacks and commands up to two animated chains under its control to make chain attacks."
                },
                {
                    "name": "Unnerving Mask",
                    "desc": "When damaged by a creature within 30 feet that can see the devil, the devil momentarily assumes the magical illusory form of one of the attackers enemies or loved ones, alive or dead. The illusory figure may speak words that only the attacker can hear. The attacker makes a DC 15 Wisdom saving throw. On a failure, it takes 9 (2d8) psychic damage and is frightened until the end of its next turn.The attacker is then immune to this effect for the next 24 hours."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_champion-warrior/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_champion-warrior",
            "name": "Champion Warrior",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 90,
            "hit_dice": "12d8+36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 7,
                "dexterity": 7,
                "constitution": 6,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 7,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "athletics": 7,
                "intimidation": 5,
                "perception": 4,
                "stealth": 7,
                "survival": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 7,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage. If the warrior has moved this turn, this attack is made with advantage.",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The warrior attacks twice."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_chimera/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_chimera",
            "name": "Chimera",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 114,
            "hit_dice": "12d10+48",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws": {
                "constitution": 7,
                "intelligence": -1,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 7,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -4,
                "athletics": 4,
                "deception": 0,
                "history": -4,
                "insight": 3,
                "intimidation": 0,
                "investigation": -4,
                "medicine": 3,
                "nature": -4,
                "perception": 6,
                "performance": 0,
                "persuasion": 0,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 21,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "The chimera uses its Bite attack.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapon ",
                    "desc": "The dragon head breathes fire in a 15-foot cone. Creatures in the area make a DC 15 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Claw",
                    "desc": "The chimera uses its Claw attack.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Headbutt",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. The target must succeed on a DC 15 Strength saving throw or fall prone.",
                    "attacks": [
                        {
                            "name": "Headbutt attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tail Swipe",
                    "desc": "If a creature within 5 feet hits the chimera with a melee attack, the attacker is battered by the chimeras tail. The attacker makes a DC 15 Strength saving throw. On a failure, it takes 9 (2d4 + 4) bludgeoning damage and is pushed 10 feet from the chimera and knocked prone.",
                    "uses_per_day": 1
                },
                {
                    "name": "The chimera can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Winged Charge",
                    "desc": "If a creature the chimera can see hits it with a ranged attack, the chimera leaps off the ground and moves up to its fly speed towards the attacker. If within range, the chimera then makes a headbutt attack against the attacker.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_chuul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_chuul",
            "name": "Chuul",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 93,
            "hit_dice": "11d10+33",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -3,
                "athletics": 4,
                "deception": 0,
                "history": -3,
                "insight": 3,
                "intimidation": 0,
                "investigation": -3,
                "medicine": 3,
                "nature": -3,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "If the chuul is grappling a creature  it uses its tentacle on that creature. It then makes two pincer attacks."
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one Large or smaller target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature  it is grappled (escape DC 15). When carrying a grappled creature  the chuul can move at full speed. A pincer that is being used to grapple a creature can be used only to attack that creature.",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacle",
                    "desc": "A grappled creature makes a DC 14 Constitution saving throw. On a failure  it is paralyzed for 1 minute. The creature repeats the saving throw at the end of each of its turns  ending the paralysis on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_clay-guardian/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_clay-guardian",
            "name": "Clay Guardian",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 133,
            "hit_dice": "14d10+56",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 5,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The guardian attacks twice with its slam."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature  it makes a DC 15 Constitution saving throw. On a failure  its hit point maximum is reduced by an amount equal to the damage dealt. The target dies if its hit point maximum is reduced to 0. A greater restoration spell or similar magic removes the reduction.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cloaker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cloaker",
            "name": "Cloaker",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/deep-speech/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 97,
            "hit_dice": "13d10+26",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 4,
                "deception": 1,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Angry Moan",
                    "desc": "When the cloaker takes damage, it uses Moan."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage  and the target is grappled (escape DC 15). If the cloaker has advantage against the target  the cloaker attaches to the targets head  and the target is blinded and suffocating. Until this grapple ends  the cloaker automatically hits the grappled creature with this attack. When the cloaker is dealt damage while grappling  it takes half the damage (rounded down) and the other half is dealt to the grappled target. The cloaker can have only one creature grappled at once.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Moan",
                    "desc": "Each non-aberration creature within 60 feet that can hear its moan makes a DC 13 Wisdom saving throw. On a failure  it is frightened until the end of the cloakers next turn. When a creature succeeds on this saving throw  it becomes immune to the cloakers moan for 24 hours."
                },
                {
                    "name": "Phantasms ",
                    "desc": "The cloaker magically creates flickering illusions of itself in its space. Attacks on it have disadvantage. This effect ends after 1 minute  when the cloaker enters an area of bright light  or when it successfully grapples a creature.",
                    "uses_per_day": 1
                },
                {
                    "name": "Reactive Tail",
                    "desc": "When hit or missed with a melee attack, the cloaker makes a tail attack against the attacker."
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 7 (1d6 + 4) slashing damage plus 3 (1d6) poison damage  and the creature makes a DC 13 Constitution saving throw. On a failure  it is poisoned until the end of the cloakers next turn.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_clockwork-sentinel/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_clockwork-sentinel",
            "name": "Clockwork Sentinel",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 35.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 35.0,
                "crawl": 17.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 17.5,
                "swim": 17.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 60,
            "hit_dice": "8d8+24",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 0,
                "survival": 0
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 5,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Calculated Sweep",
                    "desc": "The sentinel makes a melee attack against each creature of its choice within 10 feet. On a critical hit  the target makes a DC 13 Strength saving throw  falling prone on a failure."
                },
                {
                    "name": "Halberd",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Halberd attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sentinel attacks three times."
                },
                {
                    "name": "Overclock",
                    "desc": "The sentinel takes the Dash action.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Parry",
                    "desc": "The sentinel adds 2 to its AC against one melee attack that would hit it."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cloud-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cloud-giant",
            "name": "Cloud Giant",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fog Cloud ",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour."
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant."
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cloud-giant-noble/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cloud-giant-noble",
            "name": "Cloud Giant Noble",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 187,
            "hit_dice": "15d12+90",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 27,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 8,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "strength": 12,
                "constitution": 10,
                "wisdom": 7,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 12,
                "dexterity": 0,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 7
            },
            "skill_bonuses": {
                "insight": 7,
                "perception": 7,
                "persuasion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 8,
                "deception": 3,
                "history": 1,
                "insight": 7,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 7,
                "performance": 3,
                "persuasion": 7,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arc Lightning ",
                    "desc": "Up to three creatures within 60 feet that the giant can see make DC 15 Dexterity saving throws  taking 42 (12d6) lightning damage on a failure or half damage on a success.",
                    "uses_per_day": 1
                },
                {
                    "name": "Blinking Blades ",
                    "desc": "The giant magically teleports multiple times within a few seconds. The giant may make one glaive attack against each creature of its choice within 30 feet  up to a maximum of 6 attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Fog Cloud ",
                    "desc": "(1st-Level; V, S, Concentration) The giant creates a 20-foot-radius  heavily obscured sphere of fog centered on a point it can see within 120 feet. The fog spreads around corners and can be dispersed by a moderate wind (at least 10 miles per hour). It lasts for 1 hour."
                },
                {
                    "name": "Glaive",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 24 (3d10 + 8) slashing damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw. On a failure  it is pushed up to 10 feet away from the giant and knocked prone.",
                    "attacks": [
                        {
                            "name": "Glaive attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Gust",
                    "desc": "One creature within 10 feet makes a DC 15 Strength saving throw. On a failure, it is pushed up to 30 feet away from the giant."
                },
                {
                    "name": "Misty Step",
                    "desc": "(2nd-Level; V) The giant teleports to an unoccupied space it can see within 30 feet. The giant can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its glaive."
                },
                {
                    "name": "Reverse Gravity ",
                    "desc": "Each creature of the giants choice within 30 feet is magically hurled 60 feet in the air. If a creature hits an obstacle  it takes 21 (6d6) bludgeoning damage. The creatures then fall  taking falling damage as normal.",
                    "uses_per_day": 1
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 39 (9d6 + 8) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 20 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Silver Tongue ",
                    "desc": "One creature that can hear the giant within 30 feet makes a DC 15 Wisdom saving throw. On a failure  it is magically charmed by the giant for 1 hour. This effect ends if the giant or its allies harm the creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cockatrice/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cockatrice",
            "name": "Cockatrice",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "6d6+6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage  and the target makes a DC 11 Constitution saving throw against being petrified. On a failure  the target is restrained as it begins to turn to stone. A lesser restoration spell ends this effect. If still restrained  the creature must repeat the saving throw at the end of its next turn. On a success  the effect ends. On a failure  the creature is petrified for 24 hours.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frenzy",
                    "desc": "When attacked by a creature it can see within 20 feet, the cockatrice moves up to half its Speed and makes a bite attack against that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_commoner/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_commoner",
            "name": "Commoner",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 4,
            "hit_dice": "1d8",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 10,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Stone",
                    "desc": "Ranged Weapon Attack: +2 to hit, range 10/30 ft., one target. Hit: 2 (1d4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Stone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "range_ft": 10,
                            "long_range_ft": 30,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_commoner-mob/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_commoner-mob",
            "name": "Commoner Mob",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 45,
            "hit_dice": "10d8",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 10,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Clubs",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., up to two targets. Hit: 10 (4d4) bludgeoning damage  or half damage if the mob is bloodied.",
                    "attacks": [
                        {
                            "name": "Clubs attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Stones",
                    "desc": "Ranged Weapon Attack: +2 to hit, range 10/30 ft., up to two targets. Hit: 10 (4d4) bludgeoning damage or half damage if the mob is bloodied.",
                    "attacks": [
                        {
                            "name": "Stones attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "range_ft": 10,
                            "long_range_ft": 30,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_constrictor-snake/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_constrictor-snake",
            "name": "Constrictor Snake",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0,
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 13,
            "hit_dice": "2d10+2",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 3
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -4,
                "history": -4,
                "insight": 0,
                "intimidation": -4,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage and the target is grappled (escape DC 14). Until this grapple ends  the target is restrained and the snake can't constrict a different target.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_copper-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_copper-dragon-wyrmling",
            "name": "Copper Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 60.0,
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 44,
            "hit_dice": "8d8+8",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 2,
                "deception": 1,
                "history": 2,
                "insight": 0,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 17,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Breath",
                    "desc": "The dragon exhales acid in a 20-foot-long  5-foot wide-line. Each creature in the area makes a DC 11 Dexterity saving throw  taking 13 (3d8) acid damage on a failed save or half damage on a success."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons ",
                    "desc": "The dragon uses one of the following breath weapons:",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Slowing Breath",
                    "desc": "The dragon exhales toxic gas in a 15-foot cone. Each creature in the area makes a DC 11 Constitution saving throw  becoming slowed for 1 minute on a failure. A creature repeats the saving throw at the end of each of its turns  ending the effect on itself on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_coralfish/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_coralfish",
            "name": "Coralfish",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "6d6+6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage  and the target makes a DC 11 Constitution saving throw against being petrified. On a failure  the target is restrained as it begins to turn to a brightly colored statue. A lesser restoration spell ends this effect. If still restrained  the creature must repeat the saving throw at the end of its next turn. On a success  the effect ends. On a failure  the creature is petrified for 24 hours.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frenzy",
                    "desc": "When attacked by a creature it can see within 20 feet, the cockatrice moves up to half its Speed and makes a bite attack against that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_corrupted-unicorn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_corrupted-unicorn",
            "name": "Corrupted Unicorn",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 80.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 85,
            "hit_dice": "9d10+36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 3,
                "athletics": 5,
                "deception": 5,
                "history": 3,
                "insight": 5,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 5,
                "nature": 3,
                "perception": 5,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Darkness Aura ",
                    "desc": "A 15-foot radius area of magical darkness emanates from the unicorn  spreading around corners and moving with it. Darkvision and natural light can't penetrate it. If the darkness overlaps with an area of light created by a 2nd-level spell or lower  the spell creating the light is dispelled. The darkness aura lasts for 10 minutes or until the unicorn takes damage. The aura doesnt hinder the unicorns sight.",
                    "uses_per_day": 1
                },
                {
                    "name": "Grant Boon ",
                    "desc": "The unicorn touches a willing creature including itself  with its horn and grants one of the following boons:",
                    "uses_per_day": 3
                },
                {
                    "name": "Healing",
                    "desc": "The creature magically regains 21 (6d6) hit points. It is cured of all diseases and poisons affecting it are neutralized."
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Horn",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack  the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Horn attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result",
                    "desc": ""
                },
                {
                    "name": "Multiattack",
                    "desc": "The unicorn attacks once with its hooves and once with its horn."
                },
                {
                    "name": "Protection: A glowing mote of light orbits the creatures head",
                    "desc": "The mote lasts 24 hours. When the creature fails a saving throw  it can use its reaction to expend the mote and succeed on the saving throw."
                },
                {
                    "name": "Resolution",
                    "desc": "The creature is immune to being charmed or frightened for 24 hours."
                },
                {
                    "name": "Trample",
                    "desc": "The unicorn attacks a prone creature with its hooves."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cosmopolitan-alchemist/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cosmopolitan-alchemist",
            "name": "Cosmopolitan Alchemist",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 91,
            "hit_dice": "14d8+28",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 11,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 19,
                "wisdom": 14,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 5,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 7,
                "insight": 5,
                "investigation": 7,
                "nature": 7,
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 7,
                "athletics": 0,
                "deception": 1,
                "history": 4,
                "insight": 5,
                "intimidation": 1,
                "investigation": 7,
                "medicine": 2,
                "nature": 7,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alter Bomb",
                    "desc": "The alchemist quickly swaps reagents to change the damage dealt by their next bomb to acid, cold, lightning, poison, or thunder."
                },
                {
                    "name": "Bomb ",
                    "desc": "The alchemist lobs a bomb at a point they can see within 80 feet. Upon impact the bomb explodes in a 10-foot radius. Creatures in the area make a DC 15 Dexterity saving throw taking 24 (7d6) fire damage on a failure or half damage on a success.",
                    "uses_per_day": 3
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Desperate Drink",
                    "desc": "When the alchemist is dealt damage, they drink a potion.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The alchemist attacks twice with their dagger."
                },
                {
                    "name": "Potion",
                    "desc": "The alchemist drinks or administers a potion."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_couatl/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_couatl",
            "name": "Couatl",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 90.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 90.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/deep-speech/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/gnomish/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api",
                "https://api-beta.open5e.com/v2/languages/halfling/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "https://api-beta.open5e.com/v2/languages/orc/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "https://api-beta.open5e.com/v2/languages/thieves-cant/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 85,
            "hit_dice": "10d8+40",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 20,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 7,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 6,
                "intelligence": 4,
                "wisdom": 7,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 6,
                "religion": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 4,
                "athletics": 4,
                "deception": 4,
                "history": 4,
                "insight": 5,
                "intimidation": 4,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 7,
                "performance": 4,
                "persuasion": 6,
                "religion": 7,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage  and the target makes a DC 14 Constitution saving throw. On a failure  it is poisoned for 24 hours. The target is unconscious until the poisoned condition ends or a creature uses an action to shake the target awake.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Constrict",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. Hit: 14 (3d6 + 4) bludgeoning damage  and the target is grappled (escape DC 14). Until this grapple ends  the target is restrained  the couatl can't constrict other targets  and the couatl has advantage on attacks against the target.",
                    "attacks": [
                        {
                            "name": "Constrict attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Heal ",
                    "desc": "The couatl touches a creature  magically healing 20 hit points of damage and ending the poisoned condition on that creature.",
                    "uses_per_day": 1
                },
                {
                    "name": "Shapeshift",
                    "desc": "The couatl magically changes its form to resemble that of a humanoid or beast  or back into its true form. It reverts to its true form if it dies. If its form is humanoid  it is equipped with clothing and a weapon. While shapeshifted  its statistics are the same except that it can't use Constrict and Shielding Wing and it may gain a swim speed of 60 or lose its fly speed if appropriate to its new form. If its a beast  it can use its bite attack. If its a humanoid  it may make a weapon attack  which functions identically to its bite attack."
                },
                {
                    "name": "Shielding Wing",
                    "desc": "When the couatl or a creature within 5 feet is attacked, the couatl can interpose a wing and impose disadvantage on the attack."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_coven-green-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_coven-green-hag",
            "name": "Coven Green Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 97,
            "hit_dice": "15d8+30",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 4,
                "deception": 5,
                "insight": 4,
                "perception": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": 3,
                "deception": 5,
                "history": 2,
                "insight": 4,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "1",
                    "desc": "Charm Hex. The target is charmed by the hag."
                },
                {
                    "name": "2",
                    "desc": "Fear Hex. The target is frightened of the hag."
                },
                {
                    "name": "3",
                    "desc": "Ill Fortune Hex. The hag magically divines the targets activities. Whenever the target attempts a long-duration task such as a craft or downtime activity  the hag can cause the activity to fail."
                },
                {
                    "name": "4",
                    "desc": "Sleep Hex. The target falls unconscious. The curse ends early if the target takes damage or if a creature uses an action to shake it awake."
                },
                {
                    "name": "Beast Form",
                    "desc": "The hag magically transforms into a Large or smaller beast or back into its true form. While in beast form  it retains its game statistics can't cast spells can't use Hex  and can't speak. The hags Speed increases by 10 feet  and when appropriate to its beast form it gains a climb  fly  or swim speed of 40 feet. Any equipment the hag is wearing or wielding merges into its new form."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hex (Gaze)",
                    "desc": "A creature within 60 feet that is not already under a hags hex makes a DC 13 Wisdom saving throw. A creature under an obligation to the hag automatically fails this saving throw. On a failed saving throw  the target is cursed with a magical hex that lasts 30 days. The curse ends early if the target suffers harm from the hag or if the hag ends it as an action. Roll 1d4:"
                },
                {
                    "name": "Invisibility ",
                    "desc": "(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks  uses Hex  or casts a spell."
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks twice with its claws and then uses Hex if not in beast form."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_coven-night-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_coven-night-hag",
            "name": "Coven Night Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 120,
            "hit_dice": "16d8+48",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 6,
                "deception": 6,
                "insight": 5,
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 5,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 5,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) slashing damage  and the target is subject to the hags Curse trait.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fragmentary Dream",
                    "desc": "The hag creates a terrifying illusion visible only to one creature that it can see within 120 feet. The creature makes a DC 14 Wisdom saving throw. It takes 22 (4d10) psychic damage and becomes frightened until the end of its turn on a failure, or takes half damage on a success."
                },
                {
                    "name": "Nightmare Haunting ",
                    "desc": "While on the Ethereal Plane  the hag magically touches a sleeping creature that is under the night hags Curse and is not protected by a magic circle or protection from evil and good spell or similar magic. As long as the touch persists  the target has terrible nightmares. If the nightmares last for 1 hour  the target gains no benefit from the rest  and its hit point maximum is reduced by 5 (1d10) until the curse ends. If this effect reduces the targets hit points maximum to 0  the target dies and the hag captures its soul. The reduction to the targets hit point maximum lasts until removed by greater restoration or similar magic.",
                    "uses_per_day": 1
                },
                {
                    "name": "Planar Travel ",
                    "desc": "The hag magically enters the Ethereal Plane from the Material Plane  or vice versa. Alternatively  the hag is magically transported to the Material Plane  Hell  or the Abyss  arriving within 10 miles of its desired destination.",
                    "uses_per_day": 3
                },
                {
                    "name": "Shapeshift",
                    "desc": "The hag magically polymorphs into a Small or Medium humanoid. Equipment it is carrying isnt transformed. It retains its claws in any form. It has no true form and remains in its current form when it dies."
                },
                {
                    "name": "Sleep Touch",
                    "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target falls asleep for 4 hours or until it takes damage or is shaken awake. Once the hag successfully hits a target  it can't make this attack again until it finishes a long rest.",
                    "attacks": [
                        {
                            "name": "Sleep Touch attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false
                        }
                    ]
                },
                {
                    "name": "Steal Magic",
                    "desc": "When a creature the hag can see within 60 feet casts a spell using a 3rd-level or lower spell slot, the hag attempts to steal its power. The caster makes a DC 14 saving throw using its spellcasting ability. On a failure, the spell fails, and the hag gains 5 (1d10) temporary hit points per level of the spell slot used.",
                    "uses_per_day": 3
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_coven-sea-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_coven-sea-hag",
            "name": "Coven Sea Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 75,
            "hit_dice": "10d8+30",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "constitution": 5,
                "wisdom": 3
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {
                "arcana": 3,
                "deception": 5,
                "insight": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 3,
                "deception": 5,
                "history": 1,
                "insight": 3,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Death Glare (Gaze)",
                    "desc": "One frightened creature within 30 feet makes a DC 11 Wisdom saving throw. On a failed saving throw  the creature drops to 0 hit points. On a success  the creature takes 7 (2d6) psychic damage."
                },
                {
                    "name": "Horrific Transformation",
                    "desc": "The hag briefly takes on a terrifying form or reveals its true form. Each creature within 30 feet that can see the hag makes a DC 11 Wisdom saving throw. A creature under the hags curse automatically fails this saving throw. On a failure, the creature is frightened until the end of its next turn. If a creatures saving throw is successful, it is immune to the hags Horrific Transformation for 24 hours."
                },
                {
                    "name": "Lightning Blast ",
                    "desc": "An 80-foot-long  5-foot-wide lightning bolt springs from the hags extended claw. Each creature in the area makes a DC 13 Dexterity saving throw  taking 21 (6d6) lightning damage on a failed save or half damage on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks twice with its claws."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_coven-winter-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_coven-winter-hag",
            "name": "Coven Winter Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 135,
            "hit_dice": "18d8+54",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {
                "arcana": 6,
                "deception": 7,
                "insight": 6,
                "perception": 6,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 3,
                "arcana": 6,
                "athletics": 4,
                "deception": 7,
                "history": 3,
                "insight": 6,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 6,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 3
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Cone of Cold ",
                    "desc": "(5th-Level; V, S) Frost blasts from the hag in a 60-foot cone. Each creature in the area makes a DC 15 Constitution saving throw  taking 36 (8d8) cold damage on a failure or half damage on a success."
                },
                {
                    "name": "Ice Bolt",
                    "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one creature. Hit: 15 (2d10 + 4) cold damage  and the target makes a DC 15 Constitution saving throw. A creature under the hags curse automatically fails this saving throw. On a failure  the creature is restrained as it begins to turn to ice. At the end of the creatures next turn  the creature repeats the saving throw. On a success  the effect ends. On a failure  the creature is petrified into ice. This petrification can be removed with greater restoration or similar magic.",
                    "attacks": [
                        {
                            "name": "Ice Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Ice Shield",
                    "desc": "The hag adds 3 to its AC against one melee attack that would hit it made by a creature it can see. If the attack misses, the attacker takes 14 (4d6) cold damage."
                },
                {
                    "name": "If the wall enters a creatures space when it appears, the creature is pushed to one side of the wall (hags choice)",
                    "desc": "The creature then makes a Dexterity saving throw  taking 35 (10d6) cold damage on a failed save or half damage on a success."
                },
                {
                    "name": "Invisibility ",
                    "desc": "(2nd-Level; V, S, Concentration) The hag is invisible for 1 hour. The spell ends if the hag attacks or casts a spell."
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag attacks with its claws and uses Ice Bolt."
                },
                {
                    "name": "Shapeshift",
                    "desc": "The hag magically polymorphs into a Small or Medium humanoid or back into its true form. Its statistics are the same in each form. Equipment it is carrying isnt transformed. It retains a streak of white hair in any form. It returns to its true form if it dies."
                },
                {
                    "name": "Wall of Ice ",
                    "desc": "(6th-level; V, S, Concentration) The hag magically creates a wall of ice on a solid surface it can see within 120 feet. The wall is flat  1 foot thick  and can be up to 50 feet long and 20 feet high. The wall lasts for 10 minutes. Each 10-foot section has AC 12  30 hit points  vulnerability to fire damage  and immunity to cold  poison  and psychic damage. Destroying a 10-foot section of wall leaves behind a sheet of frigid air in the space the section occupied. A creature moving through the sheet of frigid air for the first time on a turn makes a Constitution saving throw  taking 17 (5d6) cold damage on a failed save or half damage on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_crab/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_crab",
            "name": "Crab",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 2,
            "hit_dice": "1d4",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -5,
                "athletics": -4,
                "deception": -3,
                "history": -5,
                "insight": -1,
                "intimidation": -3,
                "investigation": -5,
                "medicine": -1,
                "nature": -5,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -5,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If this damage would reduce a Small or larger target to 0 hit points  the target takes no damage from this attack.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_crime-boss/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_crime-boss",
            "name": "Crime Boss",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 127,
            "hit_dice": "15d8+60",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 6,
                "insight": 6,
                "intimidation": 6,
                "perception": 6,
                "persuasion": 6,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 6,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 6,
                "performance": 3,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 3
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Command Bodyguard",
                    "desc": "When the boss would be hit by an attack, they command an ally within 5 feet to use its reaction to switch places with the boss. The ally is hit by the attack instead of the boss."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Mark for Death",
                    "desc": "The boss targets a creature within 30 feet that can see or hear them. For 1 minute or until the boss threatens a different target  the target takes an extra 7 (2d6) damage whenever the boss hits it with a weapon attack."
                },
                {
                    "name": "Multiattack",
                    "desc": "The boss attacks three times with their shortsword."
                },
                {
                    "name": "Offhand Dagger",
                    "desc": "When missed by an attack, the boss makes a dagger attack."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_crocodile/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_crocodile",
            "name": "Crocodile",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 19,
            "hit_dice": "3d10+3",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage and the target is grappled (escape DC 12). Until this grapple ends  the target is restrained and the crocodile can't bite a different target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_crusher/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_crusher",
            "name": "Crusher",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 20,
            "hit_points": 115,
            "hit_dice": "11d10+55",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 5,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": 2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": -2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "The crusher moves up to its Speed in a straight line. While doing so  it can attempt to enter Large or smaller creatures spaces. Whenever the crusher attempts to enter a creatures space  the creature makes a DC 17 Dexterity or Strength saving throw (the creatures choice). If the creature succeeds at a Strength saving throw  the crushers movement ends for the turn. If the creature succeeds at a Dexterity saving throw  the creature may use its reaction  if available  to move up to half its Speed without provoking opportunity attacks. The first time on the crushers turn that it enters a creatures space  the creature is knocked prone and takes 50 (10d8 + 5) bludgeoning damage. A creature is prone while in the crushers space."
                },
                {
                    "name": "Overclock",
                    "desc": "The crusher takes the Dash action.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 5) bludgeoning damage. If the crusher moves at least 20 feet straight towards the target before the attack  the attack deals an extra 18 (4d8) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cult-fanatic/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cult-fanatic",
            "name": "Cult Fanatic",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 39,
            "hit_dice": "6d8+12",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "persuasion": 4,
                "religion": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 4,
                "history": 0,
                "insight": 2,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 2,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blindness/Deafness ",
                    "desc": "(2nd-Level; V) One creature the cult fanatic can see within 30 feet makes a DC 12 Constitution saving throw. On a failure  the creature is blinded or deafened (cult fanatics choice) for 1 minute. The creature repeats the saving throw at the end of each of its turns  ending the effect on a success."
                },
                {
                    "name": "Command ",
                    "desc": "(1st-Level; V) One non-undead creature the cult fanatic can see within 60 feet that can hear and understand them makes a DC 12 Wisdom saving throw. On a failure  the target uses its next turn to grovel (falling prone and then ending its turn)."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hold Person ",
                    "desc": "(2nd-Level; V, S, M, Concentration) One humanoid the cult fanatic can see within 60 feet makes a DC 12 Wisdom saving throw. On a failure  the target is paralyzed for 1 minute. The target repeats the saving throw at the end of each of its turns  ending the effect on a success."
                },
                {
                    "name": "Inflict Wounds ",
                    "desc": "(1st-Level; V, S) Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 16 (3d10) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Inflict Wounds (1st-Level; V, S) attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Sacred Flame ",
                    "desc": "(Cantrip; V, S) One creature the cult fanatic can see within 60 feet makes a DC 12 Dexterity saving throw  taking 4 (1d8) radiant damage on a failure. This spell ignores cover."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cultist/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cultist",
            "name": "Cultist",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 9,
            "hit_dice": "2d8",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "deception": 2,
                "religion": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cultists worship forbidden gods, devils, demons, and other sinister beings",
                    "desc": "Many cultists work to summon the object of their devotion to the world so it might grant them power and destroy their enemies."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_cutthroat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_cutthroat",
            "name": "Cutthroat",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "6d8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 4,
                "investigation": 3,
                "perception": 4,
                "persuasion": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 4,
                "history": 1,
                "insight": 4,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 2,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The cutthroat takes the Dash, Disengage, Hide, or Use an Object action."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Rapid Attack",
                    "desc": "The cutthroat attacks with their shortsword."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}