Creature Type Instance
list: API endpoint for returning a list of creatures types.
retrieve: API endpoint for returning a particular creature type.
GET /v2/creaturetypes/humanoid/?format=api
https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api", "key": "humanoid", "descriptions": [ { "desc": "Humanoids include a number of different intelligent, language-using bipeds of Small or Medium size. Humans and elves are humanoids, and so are orcs and goblins. Humanoids may employ magic but are not fundamentally magical—a characteristic that distinguishes them from bipedal, language-using fey, fiends, and other monsters. Humanoids have no inherent alignment, meaning that no humanoid ancestry is naturally good or evil, lawful or chaotic.", "document": "a5e-mm", "gamesystem": "a5e" }, { "desc": "Humanoids are the main peoples of a fantasy gaming world, both civilized and savage, including humans and a tremendous variety of other species. They have language and culture, few if any innate magical abilities (though most humanoids can learn spellcasting), and a bipedal form. The most common humanoid races are the ones most suitable as player characters: humans, dwarves, elves, and halflings. Almost as numerous but far more savage and brutal, and almost uniformly evil, are the races of goblinoids (goblins, hobgoblins, and bugbears), orcs, gnolls, lizardfolk, and kobolds.", "document": "srd-2014", "gamesystem": "5e-2014" }, { "desc": "Humanoids are people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species.", "document": "srd-2024", "gamesystem": "5e-2024" } ], "name": "Humanoid", "document": "https://api-beta.open5e.com/v2/documents/core/?format=api" }{ "url": "