list: API endpoint for returning a list of feats.
retrieve: API endpoint for returning a particular feat.

GET /v2/feats/?format=api&ordering=-desc
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 91,
    "next": "https://api-beta.open5e.com/v2/feats/?format=api&ordering=-desc&page=2",
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_resonant-bond/?format=api",
            "key": "a5e-ag_resonant-bond",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "If the resonant item requires attunement and you meet the prerequisites to do so, you become attuned to the item. If you don’t meet the prerequisites, both the attunement and resonance with the item fails. \r\n\r\nThis attunement doesn’t count toward the maximum number of items you can be attuned to. Unlike other attuned items, your attunement to this item doesn’t end from being more than 100 feet away from it for 24 hours."
                },
                {
                    "desc": "Once per rest, as a bonus action, you can summon a resonant item, which appears instantly in your hand so long as it is located on the same plane of existence. You must have a free hand to use this feature and be able to hold the item."
                },
                {
                    "desc": "If the resonant item is sentient, you have advantage on Charisma checks and saving throws made when resolving a conflict with the item."
                },
                {
                    "desc": "If the resonant item is an artifact, you can ignore the effects of one minor detrimental property."
                },
                {
                    "desc": "You lose resonance with an item if another creature attunes to it or gains resonance with it. You can also voluntarily end the resonance by focusing on the item during a short rest, or during a long rest if the item is not in your possession."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Resonant Bond",
            "desc": "You’re able to form a greater bond with magic items. During a short rest, you can focus on a non-consumable magic item and create a unique bond with it called resonance. You can have resonance with only one item at a time. Attempting to resonate with another item fails until you end the resonance with your current item. When you resonate with an item, you gain the following benefits.",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_deadeye/?format=api",
            "key": "a5e-ag_deadeye",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "You gain proficiency with the Farshot Stance and Ricochet maneuvers, and do not have to spend exertion to activate them."
                },
                {
                    "desc": "Before you make an attack with a ranged weapon you are proficient with, you can choose to take a penalty on the attack roll equal to your proficiency bonus. If the attack hits, you deal extra damage equal to double your proficiency bonus. This extra damage does not double on a critical hit."
                },
                {
                    "desc": "You ignore half cover and three-quarters cover when making a ranged weapon attack."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Deadeye",
            "desc": "Your natural talent or skill makes you lethal with a ranged weapon.",
            "prerequisite": "8th level or higher",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_inner-resilience/?format=api",
            "key": "toh_inner-resilience",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Wisdom score by 1, to a maximum of 20"
                },
                {
                    "desc": "* You have 3 ki points, which you can spend to fuel the Patient Defense or Step of the Wind features from the monk class. When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You must spend at least 30 minutes of the rest meditating to regain your ki points"
                },
                {
                    "desc": "* If you already have ki points, your ki point maximum increases by 3 instead."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Inner Resilience",
            "desc": "Your internal discipline gives you access to a small pool of ki points. You gain the following benefits:",
            "prerequisite": "*Wisdom 13 or higher*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_bull-rush/?format=api",
            "key": "a5e-ag_bull-rush",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "After dashing (with the Dash Action) at least ten feet towards a foe, you may perform a bonus action to select one of the following options.\r\n**Attack.** Make one melee weapon attack, dealing an extra 5 damage on a hit. \r\n**Shove.** Use the Shove maneuver, pushing the target 10 feet directly away on a success."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Bull Rush",
            "desc": "Your headlong rush devastates your foes. After dashing (with the Dash Action) at least ten feet towards a foe, you may perform a bonus action to select one of the following options.\r\n**Attack.** Make one melee weapon attack, dealing an extra 5 damage on a hit. \r\n**Shove.** Use the Shove maneuver, pushing the target 10 feet directly away on a success.",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_giant-foe/?format=api",
            "key": "toh_giant-foe",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Strength score by 1, to a maximum of 20."
                },
                {
                    "desc": "* If you normally have disadvantage on attack rolls made with weapons with the Heavy property due to your size, you don't have disadvantage on those attack rolls."
                },
                {
                    "desc": "* When a giant attacks you, any critical hit from it against you becomes a normal hit."
                },
                {
                    "desc": "* Whenever you make an Intelligence (History) check related to the culture or origins of a giant, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Giant Foe",
            "desc": "Your experience fighting giants, such as ogres, trolls, and frost giants, has taught you how to avoid their deadliest blows and how to wield mighty weapons to better combat them. You gain the following benefits:",
            "prerequisite": "*A Small or smaller race*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_athletic/?format=api",
            "key": "a5e-ag_athletic",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "Your Strength or Dexterity score increases by 1, to a maximum of 20."
                },
                {
                    "desc": "When you are prone, standing up uses only 5 feet of your movement (instead of half)."
                },
                {
                    "desc": "Your speed is not halved from climbing."
                },
                {
                    "desc": "You can make a running long jump or a running high jump after moving 5 feet on foot (instead of 10 feet)."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Athletic",
            "desc": "Your enhanced physical training grants you the following benefits:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd_grappler/?format=api",
            "key": "srd_grappler",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "You have advantage on attack rolls against a creature you are grappling."
                },
                {
                    "desc": "You can use your action to try to pin a creature grappled by you. The creature makes a Strength or Dexterity saving throw against your maneuver DC. On a failure, you and the creature are both restrained until the grapple ends."
                }
            ],
            "document": {
                "name": "System Reference Document 5.1",
                "key": "srd-2014",
                "display_name": "5e 2014 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Grappler",
            "desc": "You've developed the skills necessary to hold your own in close-quarters grappling. You gain the following benefits:",
            "prerequisite": "Strength 13 or higher",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_battle-caster/?format=api",
            "key": "a5e-ag_battle-caster",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "You gain a 1d6 expertise die on concentration checks to maintain spells you have cast."
                },
                {
                    "desc": "While wielding weapons and shields, you may cast spells with a seen component."
                },
                {
                    "desc": "Instead of making an opportunity attack with a weapon, you may use your reaction to cast a spell with a casting time of 1 action. The spell must be one that only targets that creature."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Battle Caster",
            "desc": "You're comfortable casting, even in the chaos of battle.",
            "prerequisite": "Requires the ability to cast at least one spell of 1st-level or higher",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_combat-thievery/?format=api",
            "key": "a5e-ag_combat-thievery",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You gain proficiency with the Deceptive Stance and Painful Pickpocket maneuvers, and do not have to spend exertion to activate them."
                },
                {
                    "desc": "You gain an expertise die on Sleight of Hand checks."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Combat Thievery",
            "desc": "You know how to trade blows for more than inflicting harm.",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_floriographer/?format=api",
            "key": "toh_floriographer",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Intelligence or Wisdom score by 1, to a maximum of 20."
                },
                {
                    "desc": "* You learn Floriography, the language of flowers. Similar to Druidic and Thieves' Cant, Floriography is a secret language often used to communicate subtle ideas, symbolic meaning, and even basic messages. Floriography is conveyed through the combinations of colors, styles, and even types of flowers in bouquets, floral arrangements, and floral illustrations, often with a gift-giving component."
                },
                {
                    "desc": "* Your fluency with the subtle messages in floral displays gives you a keen eye for discerning subtle or hidden messages elsewhere. You have advantage on Intelligence (Investigation) and Wisdom (Insight) checks to notice and discern hidden messages of a visual nature, such as the runes of a magic trap or the subtle hand signals passing between two individuals."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Floriographer",
            "desc": "You have studied the secret language of Floriography. You gain the following benefits:",
            "prerequisite": "*Proficiency in one of the following skills: Arcana, History, or Nature*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_stunning-sniper/?format=api",
            "key": "toh_stunning-sniper",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* When you score a critical hit on a ranged attack roll, you can stun the target until the start of your next turn instead of doubling the damage."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Stunning Sniper",
            "desc": "You have mastered the use of ranged weapons to cripple your target from a distance.",
            "prerequisite": "*Proficiency with a ranged weapon*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_harrier/?format=api",
            "key": "toh_harrier",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Strength or Dexterity score by 1, to a maximum of 20."
                },
                {
                    "desc": "* When you use your Shadow Traveler trait or cast misty step, you have advantage on the next attack you make before the end of your turn."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Harrier",
            "desc": "You have learned to maximize the strategic impact of your misty step. You appear in a flash and, while your foe is disoriented, attack with deadly precision. You gain the following benefits:",
            "prerequisite": "*The Shadow Traveler shadow fey trait or the ability to cast the* misty step *spell*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_boundless-reserves/?format=api",
            "key": "toh_boundless-reserves",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Wisdom score by 1, to a maximum of 20."
                },
                {
                    "desc": "* When you start your turn and have no ki points remaining, you can use a reaction to spend one Hit Die. Roll the die and add your Constitution modifier to it. You regain expended ki points equal to up to half the total (minimum of 1). You can never have more ki points than the maximum for your level. Hit Dice spent using this feat can't be used to regain hit points during a short rest. You regain spent Hit Dice as normal."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Boundless Reserves",
            "desc": "You have learned to harness your inner vitality to replenish your ki. You gain the following benefits:",
            "prerequisite": "*Wisdom 13 or higher and the Ki class feature*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_crafting-expert/?format=api",
            "key": "a5e-ag_crafting-expert",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "Choose one of the following types of crafted item: armor, engineered items, potions, rings and rods, staves and wands, weapons, wondrous items.\r\n\r\nThis feat can be selected multiple times, choosing a different type of crafted item each time."
                },
                {
                    "desc": "You gain advantage on checks made to craft, maintain, and repair that type of item."
                },
                {
                    "desc": "You gain an expertise die on checks made to craft, maintain, and repair items."
                },
                {
                    "desc": "You gain proficiency with two tools of your choice."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Crafting Expert",
            "desc": "You have devoted time to studying and practicing the art of crafting, gaining the following benefits:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_covert-training/?format=api",
            "key": "a5e-ag_covert-training",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You gain proficiency with thieves' tools, the poisoner's kit, or a rare weapon with the stealthy property."
                },
                {
                    "desc": "You gain two skill tricks of your choice from the rogue class."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Covert Training",
            "desc": "You have absorbed some of the lessons of the world of spies, criminals, and others who operate in the shadows. You gain the following benefits:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_alert/?format=api",
            "key": "srd-2024_alert",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "When you roll Initiative, you can add your Proficiency Bonus to the roll."
                },
                {
                    "desc": "Immediately after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You can't make this swap if you or the ally has the Incapacitated condition."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Alert",
            "desc": "You gain the following benefits.",
            "prerequisite": "",
            "type": "Origin"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_magic-initiate/?format=api",
            "key": "srd-2024_magic-initiate",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You learn two cantrips of your choice from the Cleric, Druid, or Wizard spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for this feat's spells (choose when you select this feat)."
                },
                {
                    "desc": "Choose a level 1 spell from the same list you selected for this feat's cantrips. You always have that spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast the spell using any spell slots you have."
                },
                {
                    "desc": "Whenever you gain a new level, you can replace one of the spells you chose for this feat with a different spell of the same level from the chosen spell list."
                },
                {
                    "desc": "You can take this feat more than once, but you must choose a different spell list each time."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Magic Initiate",
            "desc": "You gain the following benefits.",
            "prerequisite": "",
            "type": "Origin"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_grappler/?format=api",
            "key": "srd-2024_grappler",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase your Strength or Dexterity score by 1, to a maximum of 20."
                },
                {
                    "desc": "When you hit a creature with an Unarmed Strike as part of the Attack action on your turn, you can use both the Damage and the Grapple option. You can use this benefit only once per turn."
                },
                {
                    "desc": "You have Advantage on attack rolls against a creature Grappled by you."
                },
                {
                    "desc": "You don't have to spend extra movement to move a creature Grappled by you if the creature is your size or smaller."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Grappler",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 4+, Strength or Dexterity 13+",
            "type": "General"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-combat-prowess/?format=api",
            "key": "srd-2024_boon-of-combat-prowess",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "When you miss with an attack roll, you can hit instead. Once you use this benefit, you can't use it again until the start of your next turn."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of Combat Prowess",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-dimensional-travel/?format=api",
            "key": "srd-2024_boon-of-dimensional-travel",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "Immediately after you take the Attack action or the Magic action, you can teleport up to 30 feet to an unoccupied space you can see."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of Dimensional Travel",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-fate/?format=api",
            "key": "srd-2024_boon-of-fate",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "When you or another creature within 60 feet of you succeeds on or fails a D20 Test, you can roll 2d4 and apply the total rolled as a bonus or penalty to the d20 roll. Once you use this benefit, you can't use it again until you roll Initiative or finish a Short or Long Rest."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of Fate",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-irresistible-offense/?format=api",
            "key": "srd-2024_boon-of-irresistible-offense",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "The Bludgeoning, Piercing, and Slashing damage you deal always ignores Resistance."
                },
                {
                    "desc": "When you roll a 20 on the d20 for an attack roll, you can deal extra damage to the target equal to the ability score increased by this feat. The extra damage's type is the same as the attack's type."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of Irresistible Offense",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-spell-recall/?format=api",
            "key": "srd-2024_boon-of-spell-recall",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "Whenever you cast a spell with a level 1–4 spell slot, roll 1d4. If the number you roll is the same as the slot's level, the slot isn't expended."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of Spell Recall",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+, Spellcasting Feature",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-the-night-spirit/?format=api",
            "key": "srd-2024_boon-of-the-night-spirit",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "While within Dim Light or Darkness, you can give yourself the Invisible condition as a Bonus Action. The condition ends on you immediately after you take an action, a Bonus Action, or a Reaction."
                },
                {
                    "desc": "While within Dim Light or Darkness, you have Resistance to all damage except Psychic and Radiant."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of the Night Spirit",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_boon-of-truesight/?format=api",
            "key": "srd-2024_boon-of-truesight",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 1, to a maximum of 30."
                },
                {
                    "desc": "You have Truesight with a range of 60 feet."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Boon of the Truesight",
            "desc": "You gain the following benefits.",
            "prerequisite": "Level 19+",
            "type": "Epic Boon"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_shield-focus/?format=api",
            "key": "a5e-ag_shield-focus",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "When you take the Attack action on your turn, as a bonus action you can make a Shove maneuver against a creature within 5 feet of you."
                },
                {
                    "desc": "When you make a Dexterity saving throw against a spell or harmful effect that only targets you, if you aren’t incapacitated you gain a bonus equal to your shield’s Armor Class bonus."
                },
                {
                    "desc": "When you succeed on a Dexterity saving throw against an effect that deals half damage on a success, you can use your reaction to take no damage by protecting yourself with your shield."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Shield Focus",
            "desc": "You gain the following benefits while wielding a shield:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_rimecaster/?format=api",
            "key": "toh_rimecaster",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* When you cast a spell that deals damage, you can use a reaction to change the type of damage the spell deals to cold damage."
                },
                {
                    "desc": "* When you cast a spell that deals cold damage, you gain resistance to cold damage until the start of your next turn. If you already have resistance to cold damage, you are immune to cold damage until the start of your next turn instead."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Rimecaster",
            "desc": "You are from an area with a cold climate and have learned to adapt your magic to reflect your heritage. You gain the following benefits:",
            "prerequisite": "*A race or background from a cold climate and the ability to cast at least one spell*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_forest-denizen/?format=api",
            "key": "toh_forest-denizen",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Wisdom score by 1, to a maximum of 20."
                },
                {
                    "desc": "* You can discern if a plant or fungal growth is safe to eat."
                },
                {
                    "desc": "* You learn to speak, read, and write Sylvan."
                },
                {
                    "desc": "* You have advantage on Strength (Athletics) and Dexterity (Acrobatics) checks you make to escape from being grappled or restrained as long as you are being grappled or restrained by nonmagical vegetation or a beast's action such as a giant frog's bite or a spider's web."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Forest Denizen",
            "desc": "You are familiar with the ways of the forest. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_diehard/?format=api",
            "key": "toh_diehard",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase your Constitution score by 1, up to a maximum of 20."
                },
                {
                    "desc": "* You have advantage on saving throws against effects that cause you to suffer a level of exhaustion."
                },
                {
                    "desc": "* You have advantage on death saving throws."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Diehard",
            "desc": "You are difficult to wear down and kill. You gain the following benefits:",
            "prerequisite": "*Constitution 13 or higher*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_stalker/?format=api",
            "key": "toh_stalker",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "* You gain proficiency in the Stealth and Survival skills."
                },
                {
                    "desc": "* You have advantage on Wisdom (Survival) checks made to track a creature you have seen in the past 24 hours."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Stalker",
            "desc": "You are an expert at hunting prey. You are never more at home than when on a hunt, and your quarry rarely escapes you. You gain the following benefits:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_ace-driver/?format=api",
            "key": "a5e-ag_ace-driver",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "You gain an expertise die on ability checks made to drive or pilot a vehicle."
                },
                {
                    "desc": "While piloting a vehicle, you can use your reaction to take the Brake or Maneuver vehicle actions."
                },
                {
                    "desc": "A vehicle you load can carry 25% more cargo than normal."
                },
                {
                    "desc": "Vehicles you are piloting only suffer a malfunction when reduced to 25% of their hit points, not 50%. In addition, when the vehicle does suffer a malfunction, you roll twice on the maneuver table and choose which die to use for the result."
                },
                {
                    "desc": "Vehicles you are piloting gain a bonus to their Armor Class equal to half your proficiency bonus."
                },
                {
                    "desc": "When you Brake, you can choose to immediately stop the vehicle without traveling half of its movement speed directly forward."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Ace Driver",
            "desc": "You are a virtuoso of driving and piloting vehicles, able to push them beyond their normal limits and maneuver them with fluid grace through hazardous situations. You gain the following benefits:",
            "prerequisite": "Proficiency with a type of vehicle",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_part-of-the-pack/?format=api",
            "key": "toh_part-of-the-pack",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Through growls, barks, and gestures, you can communicate simple ideas with canines. For the purposes of this feat, a \"canine\" is any beast with dog or wolf-like features. You can understand them in return, though this is often limited to knowing the creature's current or most recent state, such as \"hungry\", \"content\", or \"in danger.\""
                },
                {
                    "desc": "* As an action, you can howl to summon a wolf to assist you. The wolf appears in 1d4 rounds and remains within 50 feet of you until 1 hour elapses or until it dies, whichever occurs first. You can't control the wolf, but it doesn't attack you or your companions. It acts on its own initiative, and it attacks creatures attacking you or your companions. If you are 5th level or higher, your howl summons a number of wolves equal to your proficiency bonus. When your howl summons multiple wolves, you have a 50 percent chance that one of the wolves is a dire wolf instead. Your summoned pack can have no more than one dire wolf. While at least one wolf is with you, you have advantage on Wisdom (Survival) checks to hunt for food or to find shelter. At the GM's discretion, you may not be able to summon a wolf or multiple wolves if you are indoors or in a region where wolves aren't native, such as the middle of the sea. Once you have howled to summon a wolf or wolves with this feat, you must finish a long rest before you can do so again."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Part of the Pack",
            "desc": "Wolves are never seen to be far from your side and consider you to be a packmate. You gain the following benefits:",
            "prerequisite": "*Proficiency in the Animal Handling skill*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_sorcerous-vigor/?format=api",
            "key": "toh_sorcerous-vigor",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* Increase your Charisma score by 1, to a maximum of 20."
                },
                {
                    "desc": "* When you start your turn and have no sorcery points remaining, you can use a reaction to spend one Hit Die. Roll the die and add your Constitution modifier to it. You regain expended sorcery points equal to up to half the total (minimum of 1). You can never have more sorcery points than the maximum for your level. Hit Dice spent using this feat can't be used to regain hit points during a short rest. You regain spent Hit Dice as normal."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Sorcerous Vigor",
            "desc": "When your magical reserves are low, you can call on your lifeforce to fuel your magic.",
            "prerequisite": "*Charisma 13 or higher and the Sorcery Points class feature*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_deflector/?format=api",
            "key": "a5e-ag_deflector",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "When you are wielding a finesse weapon with which you are proficient and would be hit by a melee attack, you can use your reaction to add your proficiency bonus to your Armor Class against that attack."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Deflector",
            "desc": "When you are wielding a finesse weapon with which you are proficient and would be hit by a melee attack, you can use your reaction to add your proficiency bonus to your Armor Class against that attack.",
            "prerequisite": "Dexterity 13 or higher",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_primordial-caster/?format=api",
            "key": "a5e-ag_primordial-caster",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "When you cast a spell that deals damage, your spell’s damage ignores damage resistance to the chosen type."
                },
                {
                    "desc": "When you cast a spell that deals damage of the chosen type, you deal 1 additional damage for every damage die with a result of 1."
                },
                {
                    "desc": "This feat can be selected multiple times, choosing a different damage type each time."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Primordial Caster",
            "desc": "Upon gaining this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder.",
            "prerequisite": "The ability to cast at least one spell",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/tdcs_rapid-drinker/?format=api",
            "key": "tdcs_rapid-drinker",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* You can drink a potion as a Bonus action, instead of as an action."
                },
                {
                    "desc": "* You have advantage on any saving throws triggered by ingesting an alcoholic or dangerous substance."
                }
            ],
            "document": {
                "name": "Tal'dorei Campaign Setting",
                "key": "tdcs",
                "display_name": "Tal'dorei Campaign Setting",
                "publisher": {
                    "name": "Green Ronin Publishing",
                    "key": "green-ronin",
                    "url": "https://api-beta.open5e.com/v2/publishers/green-ronin/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://en.wikipedia.org/wiki/Critical_Role%3A_Tal'Dorei_Campaign_Setting"
            },
            "name": "Rapid Drinker",
            "desc": "Through a lifestyle of hard, competitive drinking, you’ve learned how to quaff drinks at an incredibly accelerated pace. You gain the following benefits:",
            "prerequisite": "*N/A*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_mystical-talent/?format=api",
            "key": "a5e-ag_mystical-talent",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You learn two cantrips of your choice from the class’s spell list."
                },
                {
                    "desc": "Choose a 1st-level spell to learn from that spell list. Once between long rests, you can cast this spell without expending a spell slot. You can also cast this spell using a spell slot of the appropriate level (or the appropriate number of spell points if you have warlock levels).\r\n\r\nYour spellcasting ability for these spells is Intelligence for wizard, Wisdom for cleric or druid, Charisma for bard, herald, or sorcerer, or your choice of Intelligence, Wisdom, or Charisma for warlock."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Mystical Talent",
            "desc": "Choose a class: bard, cleric, druid, herald, sorcerer, warlock, or wizard.",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_attentive/?format=api",
            "key": "a5e-ag_attentive",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "When rolling initiative you gain a +5 bonus."
                },
                {
                    "desc": "You can only be surprised if you are unconscious. A creature attacking you does not gain advantage from being hidden from you or unseen by you."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Attentive",
            "desc": "Always aware of your surroundings, you gain the following benefits:",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/toh_friend-of-the-forest/?format=api",
            "key": "toh_friend-of-the-forest",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "* You learn the *treeheal* (see the Magic and Spells chapter) cantrip and two other druid cantrips of your choice."
                },
                {
                    "desc": "* You also learn the *speak with animals* spell and can cast it once without expending a spell slot. Once you cast it, you must finish a short or long rest before you can cast it in this way again. Your spellcasting ability for these spells is Wisdom."
                }
            ],
            "document": {
                "name": "Tome of Heroes",
                "key": "toh",
                "display_name": "Tome of Heroes",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/kpstore/product/tome-of-heroes-for-5th-edition/"
            },
            "name": "Friend of the Forest",
            "desc": "After spending some time in forests, you have attuned yourself to the ways of the woods and the creatures in it.  ",
            "prerequisite": "*N/A*",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_brutal-attack/?format=api",
            "key": "a5e-ag_brutal-attack",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "After making a melee attack, you may reroll any weapon damage and choose the better result. This feat can be used no more than once per turn."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Brutal Attack",
            "desc": "After making a melee attack, you may reroll any weapon damage and choose the better result. This feat can be used no more than once per turn.",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_savage-attacker/?format=api",
            "key": "srd-2024_savage-attacker",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You've trained to deal particularly damaging strikes. Once per turn when you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Savage Attacker",
            "desc": "",
            "prerequisite": "",
            "type": "Origin"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_skilled/?format=api",
            "key": "srd-2024_skilled",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "You gain proficiency in any combination of three skills or tools of your choice."
                },
                {
                    "desc": "You can take this feat more than once."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Skilled",
            "desc": "",
            "prerequisite": "",
            "type": "Origin"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_ability-score-improvement/?format=api",
            "key": "srd-2024_ability-score-improvement",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "Increase one ability score of your choice by 2, or increase two ability scores of your choice by 1. This feat can't increase an ability score above 20."
                },
                {
                    "desc": "You can take this feat more than once."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Ability Score Improvement",
            "desc": "",
            "prerequisite": "Level 4+",
            "type": "General"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_archery/?format=api",
            "key": "srd-2024_archery",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "You gain a +2 bonus to attack rolls you make with Ranged weapons."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Archery",
            "desc": "",
            "prerequisite": "Fighting Style Feature",
            "type": "Fighting Style"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_defense/?format=api",
            "key": "srd-2024_defense",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "While you're wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Defense",
            "desc": "",
            "prerequisite": "Fighting Style Feature",
            "type": "Fighting Style"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_great-weapon-fighting/?format=api",
            "key": "srd-2024_great-weapon-fighting",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "When you roll damage for an attack you make with a Melee weapon that you are holding with two hands, you can treat any 1 or 2 on a damage die as a 3. The weapon must have the Two-Handed or Versatile property to gain this benefit."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Great Weapon Fighting",
            "desc": "",
            "prerequisite": "Fighting Style Feature",
            "type": "Fighting Style"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/srd-2024_two-weapon-fighting/?format=api",
            "key": "srd-2024_two-weapon-fighting",
            "has_prerequisite": true,
            "benefits": [
                {
                    "desc": "When you make an extra attack as a result of using a weapon that has the Light property, you can add your ability modifier to the damage of that attack if you aren't already adding it to the damage."
                }
            ],
            "document": {
                "name": "System Reference Document 5.2",
                "key": "srd-2024",
                "display_name": "5e 2024 Rules",
                "publisher": {
                    "name": "Wizards of the Coast",
                    "key": "wizards-of-the-coast",
                    "url": "https://api-beta.open5e.com/v2/publishers/wizards-of-the-coast/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2024",
                    "key": "5e-2024",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2024/?format=api"
                },
                "permalink": "https://dnd.wizards.com/resources/systems-reference-document"
            },
            "name": "Two-Weapon Fighting",
            "desc": "",
            "prerequisite": "Fighting Style Feature",
            "type": "Fighting Style"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_crossbow-expertise/?format=api",
            "key": "a5e-ag_crossbow-expertise",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "If proficient with a crossbow, you ignore its loading property."
                },
                {
                    "desc": "You do not have disadvantage on ranged attack rolls from being within 5 feet of a hostile creature."
                },
                {
                    "desc": "When you attack with a one-handed weapon using the Attack action, you can use a bonus action to attack with a hand crossbow wielded in your off-hand."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Crossbow Expertise",
            "desc": "",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_destinys-call/?format=api",
            "key": "a5e-ag_destinys-call",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "An ability score of your choice increases by 1."
                },
                {
                    "desc": "When you gain inspiration through your destiny’s source of inspiration, you can choose one party member within 30 feet of you. That party member gains inspiration if they don’t have it already. Once you inspire a party member in this way, you can’t use this feature again on that party member until you finish a long rest."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Destiny’s Call",
            "desc": "",
            "prerequisite": "",
            "type": "GENERAL"
        },
        {
            "url": "https://api-beta.open5e.com/v2/feats/a5e-ag_dual-wielding-expert/?format=api",
            "key": "a5e-ag_dual-wielding-expert",
            "has_prerequisite": false,
            "benefits": [
                {
                    "desc": "While wielding a separate melee weapon in each hand, you gain a +1 bonus to Armor Class."
                },
                {
                    "desc": "You can use two-weapon fighting with any two one-handed melee weapons so long as neither has the heavy property."
                },
                {
                    "desc": "When you would normally draw or sheathe a one-handed weapon, you can instead draw or sheathe two one-handed weapons."
                }
            ],
            "document": {
                "name": "Adventurer's Guide",
                "key": "a5e-ag",
                "display_name": "Adventurer's Guide",
                "publisher": {
                    "name": "EN Publishing",
                    "key": "en-publishing",
                    "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
                },
                "gamesystem": {
                    "name": "Advanced 5th Edition",
                    "key": "a5e",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
                },
                "permalink": "https://a5esrd.com/a5esrd"
            },
            "name": "Dual-Wielding Expert",
            "desc": "",
            "prerequisite": "",
            "type": "GENERAL"
        }
    ]
}