list: API endpoint for returning a list of items.

retrieve: API endpoint for returning a particular item.

GET /v2/items/vom_asps-kiss/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/items/vom_asps-kiss/?format=api",
    "key": "vom_asps-kiss",
    "name": "Asp's Kiss",
    "desc": "This haladie features two short, slightly curved blades attached to a single hilt with a short, blue-sheened spike on the hand guard. You gain a +2 bonus to attack and damage rolls made with this magic weapon. While attuned to this sword, you have immunity to poison damage, and, when you take the Dash action, the extra movement you gain is double your speed instead of equal to your speed. When you use the Attack action with this sword, you can make one attack with its hand guard spike (treat as a dagger) as a bonus action. You can use an action to cause indigo poison to coat the blades of this sword. The poison remains for 1 minute or until two attacks using the blade of this weapon hit one or more creatures. The target must succeed on a DC 17 Constitution saving throw or take 2d10 poison damage and its hit point maximum is reduced by an amount equal to the poison damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. The sword can't be used this way again until the next dawn. When you kill a creature with this weapon, it sheds a single, blue tear as it takes its last breath.",
    "category": {
        "name": "Weapon",
        "key": "weapon",
        "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
    },
    "rarity": {
        "name": "Legendary",
        "url": "https://api-beta.open5e.com/v2/itemrarities/legendary/?format=api",
        "key": "legendary",
        "rank": 5
    },
    "is_magic_item": true,
    "weapon": {
        "name": "Dagger",
        "key": "srd_dagger",
        "url": "https://api-beta.open5e.com/v2/weapons/srd_dagger/?format=api",
        "damage_type": {
            "name": "Piercing",
            "key": "piercing",
            "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
        },
        "damage_dice": "1d4",
        "properties": [
            {
                "property": {
                    "name": "Finesse",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_finesse-wp/?format=api",
                    "desc": "When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls."
                },
                "detail": null
            },
            {
                "property": {
                    "name": "Light",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_light-wp/?format=api",
                    "desc": "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
                },
                "detail": null
            },
            {
                "property": {
                    "name": "Thrown",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_thrown-wp/?format=api",
                    "desc": "If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property."
                },
                "detail": "range 20/60"
            }
        ],
        "is_simple": true,
        "is_martial": false,
        "is_improvised": false,
        "distance_unit": "feet"
    },
    "armor": null,
    "size": {
        "name": "Tiny",
        "key": "tiny",
        "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
    },
    "weight": "0.000",
    "weight_unit": "lb",
    "cost": "0.00",
    "requires_attunement": true,
    "attunement_detail": null,
    "document": {
        "name": "Vault of Magic",
        "key": "vom",
        "type": "SOURCE",
        "display_name": "Vault of Magic",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
    }
}