list: API endpoint for returning a list of items.

retrieve: API endpoint for returning a particular item.

GET /v2/items/vom_pistol-of-the-umbral-court/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/items/vom_pistol-of-the-umbral-court/?format=api",
    "key": "vom_pistol-of-the-umbral-court",
    "name": "Pistol of the Umbral Court",
    "desc": "This hand crossbow is made from coal-colored wood. Its limb is made from cold steel and boasts engravings of sharp teeth. The barrel is magically oiled and smells faintly of ash. The grip is made from rough leather. You gain a +2 bonus on attack and damage rolls made with this magic weapon. When you hit with an attack with this weapon, you can force the target of your attack to succeed on a DC 15 Strength saving throw or be pushed 5 feet away from you. The target takes damage, as normal, whether it was pushed away or not. As a bonus action, you can increase the distance creatures are pushed to 20 feet for 1 minute. If the creature strikes a solid object before the movement is complete, it takes 1d6 bludgeoning damage for every 10 feet traveled. Once used, this property of the crossbow can't be used again until the next dawn.",
    "category": {
        "name": "Weapon",
        "key": "weapon",
        "url": "https://api-beta.open5e.com/v2/itemcategories/weapon/?format=api"
    },
    "rarity": {
        "name": "Very Rare",
        "url": "https://api-beta.open5e.com/v2/itemrarities/very-rare/?format=api",
        "key": "very-rare",
        "rank": 4
    },
    "is_magic_item": true,
    "weapon": {
        "name": "Crossbow, hand",
        "key": "srd_crossbow-hand",
        "url": "https://api-beta.open5e.com/v2/weapons/srd_crossbow-hand/?format=api",
        "damage_type": {
            "name": "Piercing",
            "key": "piercing",
            "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
        },
        "damage_dice": "1d6",
        "properties": [
            {
                "property": {
                    "name": "Ammunition",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_ammunition-wp/?format=api",
                    "desc": "You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-­‐‑handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield.\n\nIf you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon (see “Improvised Weapons” later in the section). A sling must be loaded to deal any damage when used in this way."
                },
                "detail": "range 30/120"
            },
            {
                "property": {
                    "name": "Light",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_light-wp/?format=api",
                    "desc": "A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons."
                },
                "detail": null
            },
            {
                "property": {
                    "name": "Loading",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_loading-wp/?format=api",
                    "desc": "Because of the time required to load this weapon, you can fire only one piece of ammunition from it when you use an action, bonus action, or reaction to fire it, regardless of the number of attacks you can normally make."
                },
                "detail": null
            }
        ],
        "is_simple": false,
        "is_martial": true,
        "is_improvised": false,
        "distance_unit": "feet"
    },
    "armor": null,
    "size": {
        "name": "Tiny",
        "key": "tiny",
        "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
    },
    "weight": "0.000",
    "weight_unit": "lb",
    "cost": "0.00",
    "requires_attunement": true,
    "attunement_detail": null,
    "document": {
        "name": "Vault of Magic",
        "key": "vom",
        "type": "SOURCE",
        "display_name": "Vault of Magic",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
    }
}