Item Instance
list: API endpoint for returning a list of items.
retrieve: API endpoint for returning a particular item.
GET /v2/items/vom_screaming-skull/?format=api
https://api-beta.open5e.com/v2/items/vom_screaming-skull/?format=api", "key": "vom_screaming-skull", "is_magic_item": true, "weapon": null, "armor": null, "document": { "name": "Vault of Magic", "key": "vom", "display_name": "Vault of Magic", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/" }, "category": { "name": "Wondrous Item", "key": "wondrous-item", "url": "https://api-beta.open5e.com/v2/itemcategories/wondrous-item/?format=api" }, "rarity": { "name": "Common", "url": "https://api-beta.open5e.com/v2/itemrarities/common/?format=api", "key": "common", "rank": 1 }, "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" } ], "size": { "name": "Tiny", "key": "tiny", "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api" }, "weight_unit": "lb", "name": "Screaming Skull", "desc": "This skull looks like a normal animal or humanoid skull. You can use an action to place the skull on the ground, a table, or other surface and activate it with a command word. The skull's magic triggers when a creature comes within 5 feet of it without speaking that command word. The skull emits a green glow from its eye sockets, shedding dim light in a 15-foot radius, levitates up to 3 feet in the air, and emits a piercing scream for 1 minute that is audible up to 600 feet away. The skull can't be used this way again until the next dawn. The skull has AC 13 and 5 hit points. If destroyed while active, it releases a burst of necromantic energy. Each creature within 5 feet of the skull must succeed on a DC 11 Wisdom saving throw or be frightened until the end of its next turn.", "cost": "0.00", "weight": "0.000", "armor_class": 0, "armor_detail": "", "hit_points": 0, "hit_dice": null, "nonmagical_attack_resistance": false, "nonmagical_attack_immunity": false, "requires_attunement": false, "damage_vulnerabilities": [], "damage_resistances": [] }{ "url": "