list: API endpoint for returning a list of items.

retrieve: API endpoint for returning a particular item.

GET /v2/items/vom_serpent-staff/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/items/vom_serpent-staff/?format=api",
    "key": "vom_serpent-staff",
    "is_magic_item": true,
    "weapon": {
        "name": "Quarterstaff",
        "key": "srd_quarterstaff",
        "url": "https://api-beta.open5e.com/v2/weapons/srd_quarterstaff/?format=api",
        "damage_type": {
            "name": "Bludgeoning",
            "key": "bludgeoning",
            "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
        },
        "damage_dice": "1d6",
        "properties": [
            {
                "property": {
                    "name": "Versatile",
                    "type": null,
                    "url": "https://api-beta.open5e.com/v2/weaponproperties/srd-2014_versatile-wp/?format=api"
                },
                "detail": "1d8"
            }
        ],
        "is_simple": true,
        "is_martial": false,
        "is_improvised": false,
        "distance_unit": "feet"
    },
    "armor": null,
    "document": {
        "name": "Vault of Magic",
        "key": "vom",
        "display_name": "Vault of Magic",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/vault-of-magic-for-5th-edition/"
    },
    "category": {
        "name": "Staff",
        "key": "staff",
        "url": "https://api-beta.open5e.com/v2/itemcategories/staff/?format=api"
    },
    "rarity": {
        "name": "Rare",
        "url": "https://api-beta.open5e.com/v2/itemrarities/rare/?format=api",
        "key": "rare",
        "rank": 3
    },
    "damage_immunities": [
        {
            "name": "Poison",
            "key": "poison",
            "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
        },
        {
            "name": "Psychic",
            "key": "psychic",
            "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
        }
    ],
    "size": {
        "name": "Tiny",
        "key": "tiny",
        "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
    },
    "weight_unit": "lb",
    "name": "Serpent Staff",
    "desc": "Fashioned from twisted ash wood, this staff 's head is carved in the likeness of a serpent preparing to strike. You have resistance to poison damage while you hold this staff. The staff has 10 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the carved snake head twists and magically consumes the rest of the staff, destroying it. Spells. While holding the staff, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cloudkill (5 charges), detect poison and disease (1 charge), poisoned volley* (2 charges), or protection from poison (2 charges). You can also use an action to cast the poison spray spell from the staff without using any charges. Spells marked with an asterisk (*) can be found in Deep Magic for 5th Edition. Serpent Form. While holding the staff, you can use an action cast polymorph on yourself, transforming into a serpent or snake that has a challenge rating of 2 or lower. While you are in the form of a serpent, you retain your Intelligence, Wisdom, and Charisma scores. You can remain in serpent form for up to 1 minute, and you can revert to your normal form as an action. Once used, this property can’t be used again until the next dawn.",
    "cost": "0.00",
    "weight": "0.000",
    "armor_class": 0,
    "armor_detail": "",
    "hit_points": 0,
    "hit_dice": null,
    "nonmagical_attack_resistance": false,
    "nonmagical_attack_immunity": false,
    "requires_attunement": false,
    "damage_vulnerabilities": [],
    "damage_resistances": []
}