list: API endpoint for returning a list of races. retrieve: API endpoint for returning a particular race.

GET /v2/races/mutated/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/races/mutated/?format=api",
    "key": "mutated",
    "is_subrace": true,
    "subraces": [],
    "traits": [
        {
            "name": "Ability Score Increase",
            "desc": "Your Strength score increases by 1."
        },
        {
            "name": "Athletic Training",
            "desc": "You have proficiency in the Athletics skill, and you are proficient with two martial weapons of your choice."
        },
        {
            "name": "Otherworldly Influence",
            "desc": "Your close connection to the strange powers that your people worship has mutated your form. Choose one of the following:\r\n\r\n**Alien Appendage.** You have a tentacle-like growth on your body. This tentacle is a natural melee weapon, which you can use to make unarmed strikes. When you hit with it, your tentacle deals bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. This tentacle has a reach of 5 feet and can lift a number of pounds equal to double your Strength score. The tentacle can't wield weapons or shields or perform tasks that require manual precision, such as performing the somatic components of a spell, but it can perform simple tasks, such as opening an unlocked door or container, stowing or retrieving an object, or pouring the contents out of a vial.\r\n**Tainted Blood.** Your blood is tainted by your connection with otherworldly entities. When you take piercing or slashing damage, you can use your reaction to force your blood to spray out of the wound. You and each creature within 5 feet of you take necrotic damage equal to your level. Once you use this trait, you can't use it again until you finish a short or long rest.\r\n**Tenebrous Flesh.** Your skin is rubbery and tenebrous, granting you a +1 bonus to your Armor Class."
        }
    ],
    "name": "Mutated",
    "desc": "Most derro go through the process of indoctrination into their society and come out of it with visions and delusion, paranoia and mania. You, on the other hand, were not affected as much mentally as you were physically. The connection to the dark deities of your people made you stronger and gave you a physical manifestation of their gift that other derro look upon with envy and awe.",
    "document": "https://api-beta.open5e.com/v2/documents/toh/?format=api",
    "subrace_of": "https://api-beta.open5e.com/v2/races/derro/?format=api"
}