GET /v2/rules/srd_magic-items_wearing-and-wielding/?format=api
HTTP 200 OK
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{
    "url": "https://api-beta.open5e.com/v2/rules/srd_magic-items_wearing-and-wielding/?format=api",
    "name": "Wearing and Wielding Items",
    "desc": "Using a magic item’s properties might mean wearing or wielding it. A magic item meant to be worn must be donned in the intended fashion: boots go on the feet, gloves on the hands, hats and helmets on the head, and rings on the finger. Magic armor must be donned, a shield strapped to the arm, a cloak fastened about the shoulders. A weapon must be held.\n\nIn most cases, a magic item that’s meant to be worn can fit a creature regardless of size or build. Many magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Rare exceptions exist. If the story suggests a good reason for an item to fit only creatures of a certain size or shape, you can rule that it doesn’t adjust. For example, drow-made armor might fit elves only. Dwarves might make items usable only by dwarf-sized and dwarf-shaped folk.\n\nWhen a nonhumanoid tries to wear an item, use your discretion as to whether the item functions as intended. A ring placed on a tentacle might work, but a yuan-ti with a snakelike tail instead of legs can’t wear boots.",
    "index": 2,
    "initialHeaderLevel": 2,
    "document": "https://api-beta.open5e.com/v2/documents/srd-2014/?format=api",
    "ruleset": "https://api-beta.open5e.com/v2/rulesets/srd_magic-items/?format=api"
}