GET /v2/rules/srd_movement_difficult-terrain/?format=api
HTTP 200 OK
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Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/rules/srd_movement_difficult-terrain/?format=api",
    "name": "Difficult Terrain",
    "desc": "The travel speeds given in the Travel Pace table assume relativelysimple terrain: roads, open plains, or clear dungeon corridors. But adventurers often face dense forests, deep swamps, rubble-filled ruins, steep mountains, and ice-covered ground---all considered difficult terrain.\n\nYou move at half speed in difficult terrain---moving 1 foot in difficult terrain costs 2 feet of speed---so you can cover only half the normal distance in a minute, an hour, or a day.",
    "index": 3,
    "initialHeaderLevel": 3,
    "document": "https://api-beta.open5e.com/v2/documents/srd-2014/?format=api",
    "ruleset": "https://api-beta.open5e.com/v2/rulesets/srd_movement/?format=api"
}