list: API endpoint for returning a list of spells. retrieve: API endpoint for returning a particular spell.

GET /v2/spells/ally-aegis/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/ally-aegis/?format=api",
    "key": "ally-aegis",
    "casting_options": [
        {
            "type": "default",
            "damage_roll": null,
            "target_count": null,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_7",
            "damage_roll": null,
            "target_count": 2,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_8",
            "damage_roll": null,
            "target_count": 3,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_9",
            "damage_roll": null,
            "target_count": 4,
            "duration": null,
            "range": null
        }
    ],
    "school": {
        "key": "abjuration",
        "name": "Abjuration",
        "desc": "**Abjuration** spells are protective in nature, though some of them have aggressive uses. They create magical barriers, negate harmful effects, harm trespassers, or banish creatures to other planes of existence.",
        "document": "srd"
    },
    "name": "Ally Aegis",
    "desc": "When you see an ally within range in imminent danger, you can use your reaction to protect that creature with a shield of magical force. Until the start of your next turn, your ally has a +5 bonus to AC and is immune to force damage. In addition, if your ally must make a saving throw against an enemy’s spell that deals damage, the ally takes half as much damage on a failed saving throw and no damage on a successful save. Ally aegis offers no protection, however, against psychic damage from any source.\n",
    "level": 6,
    "higher_level": "When you cast this spell using a spell slot of 7th level or higher, you can target one additional ally for each slot level above 6th.",
    "target_type": "creature",
    "range": "60 feet",
    "ritual": false,
    "casting_time": "action",
    "verbal": true,
    "somatic": true,
    "material": false,
    "material_specified": "",
    "material_cost": null,
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "",
    "attack_roll": false,
    "damage_roll": "",
    "damage_types": [],
    "duration": "1 round",
    "shape_type": null,
    "shape_magnitude": null,
    "concentration": false,
    "document": "https://api-beta.open5e.com/v2/documents/deep-magic/?format=api"
}