list: API endpoint for returning a list of spells. retrieve: API endpoint for returning a particular spell.

GET /v2/spells/animate-greater-undead/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/animate-greater-undead/?format=api",
    "key": "animate-greater-undead",
    "casting_options": [
        {
            "type": "default",
            "damage_roll": null,
            "target_count": null,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_7",
            "damage_roll": null,
            "target_count": null,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_8",
            "damage_roll": null,
            "target_count": null,
            "duration": null,
            "range": null
        },
        {
            "type": "slot_level_9",
            "damage_roll": null,
            "target_count": null,
            "duration": null,
            "range": null
        }
    ],
    "school": {
        "key": "necromancy",
        "name": "Necromancy",
        "desc": "**Necromancy** spells manipulate the energies of life and death. Such spells can grant an extra reserve of life force, drain the life energy from another creature, create the undead, or even bring the dead back to life.\r\nCreating the undead through the use of necromancy spells such as animate dead is not a good act, and only evil casters use such spells frequently.",
        "document": "srd"
    },
    "name": "Animate Greater Undead",
    "desc": "**Animate greater undead** creates an undead servant from a pile of bones or from the corpse of a Large or Huge humanoid within range. The spell imbues the target with a foul mimicry of life, raising it as an undead skeleton or zombie. A skeleton uses the stat block of a minotaur skeleton, or a zombie uses the stat block of an ogre zombie, unless a more appropriate stat block is available.\n\nThe creature is under your control for 24 hours, after which it stops obeying your commands. To maintain control of the creature for another 24 hours, you must cast this spell on it again while you have it controlled. Casting the spell for this purpose reasserts your control over up to four creatures you have previously animated rather than animating a new one.\n",
    "level": 6,
    "higher_level": "When you cast this spell using a spell slot of 7th level or higher, you can reanimate one additional creature for each slot level above 6th.",
    "target_type": "creature",
    "range": "15 feet",
    "ritual": false,
    "casting_time": "action",
    "verbal": true,
    "somatic": true,
    "material": true,
    "material_specified": "a pint of blood, a pound of flesh, and an ounce of bone dust, all of which the spell consumes",
    "material_cost": null,
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "",
    "attack_roll": false,
    "damage_roll": "",
    "damage_types": [],
    "duration": "instantaneous",
    "shape_type": null,
    "shape_magnitude": null,
    "concentration": false,
    "document": "https://api-beta.open5e.com/v2/documents/deep-magic/?format=api"
}