list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_blazing-blade/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_blazing-blade/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_blazing-blade",
    "casting_options": [],
    "school": {
        "name": "Transmutation",
        "key": "transmutation",
        "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
    },
    "classes": [
        {
            "name": "Cleric",
            "key": "srd_cleric",
            "url": "https://api-beta.open5e.com/v2/classes/srd_cleric/?format=api"
        },
        {
            "name": "Paladin",
            "key": "srd_paladin",
            "url": "https://api-beta.open5e.com/v2/classes/srd_paladin/?format=api"
        }
    ],
    "range_unit": "feet",
    "shape_size_unit": "feet",
    "name": "Blazing Blade",
    "desc": "You touch a weapon and enhance it with brilliant flame. For the duration, the weapon deals 1d6 extra fire and 1d6 extra radiant damage on a hit, and its base damage is changed to your choice of fire or radiant.\n\n_**Sunfire Swipe.**_ As a bonus action, the wielder can create an arc of burning light, ending the spell. Each creature within a 30-foot cone must make a Dexterity saving throw. Undead and fiends attempt this save with disadvantage. On a failure, a creature takes 3d6 fire and 3d6 radiant damage, and it is afflicted with holy fire for 1 minute. Any attack roll against an affected creature has advantage if the attacker can see it, and the affected creature can't benefit from being invisible. On a success, a creature takes half as much damage and is not affected. At the end of each of its turns, an affected creature can make a Wisdom saving throw, ending the effect on itself on a success.\n\nThe imbued weapon and any creature afflicted with holy fire emits bright light in a 30-foot radius and dim light for an additional 30 feet.",
    "level": 5,
    "higher_level": "",
    "target_type": "object",
    "range_text": "Touch",
    "range": 0.1,
    "ritual": false,
    "casting_time": "bonus",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": false,
    "material_specified": "",
    "material_cost": null,
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "dexterity",
    "attack_roll": false,
    "damage_roll": "3d4 + 3d6",
    "damage_types": [
        "fire",
        "psychic",
        "radiant"
    ],
    "duration": "10 minutes",
    "shape_type": null,
    "shape_size": null,
    "concentration": true
}