list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_dazzle/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_dazzle/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_dazzle",
    "casting_options": [],
    "school": {
        "name": "Illusion",
        "key": "illusion",
        "url": "https://api-beta.open5e.com/v2/spellschools/illusion/?format=api"
    },
    "classes": [
        {
            "name": "Sorcerer",
            "key": "srd_sorcerer",
            "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
        },
        {
            "name": "Wizard",
            "key": "srd_wizard",
            "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
        }
    ],
    "range_unit": "feet",
    "shape_size_unit": "ft",
    "name": "Dazzle",
    "desc": "You throw open your hand and release a disorienting spray of glittering color motes. Each creature in a 20-foot cone perceives your space as heavily obscured and must make a Constitution saving throw. On a failure, it is blinded and its speed is halved. The spell ends at the end of your next turn.",
    "level": 1,
    "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the cone’s size increases by 5 feet for each slot level above 1st.",
    "target_type": "area",
    "range_text": "Self",
    "range": 0.0,
    "ritual": false,
    "casting_time": "action",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": true,
    "material_specified": "a small glass prism",
    "material_cost": "0.00",
    "material_consumed": false,
    "target_count": null,
    "saving_throw_ability": "constitution",
    "attack_roll": false,
    "damage_roll": "d",
    "damage_types": [],
    "duration": "1 round",
    "shape_type": "cone",
    "shape_size": 20.0,
    "concentration": false
}