list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_irradiate/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_irradiate/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_irradiate",
    "casting_options": [],
    "school": {
        "name": "Evocation",
        "key": "evocation",
        "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
    },
    "classes": [
        {
            "name": "Sorcerer",
            "key": "srd_sorcerer",
            "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
        },
        {
            "name": "Warlock",
            "key": "srd_warlock",
            "url": "https://api-beta.open5e.com/v2/classes/srd_warlock/?format=api"
        },
        {
            "name": "Wizard",
            "key": "srd_wizard",
            "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
        }
    ],
    "range_unit": "ft",
    "shape_size_unit": "ft",
    "name": "Irradiate",
    "desc": "You create an eerie, pulsating blue light within a 30-foot radius sphere centered on a point you choose within range. The bright light spreads around corners, and lasts until the spell ends.\n\nWhen a creature moves into the spell’s area for the first time on a turn or starts its turn there, it must make a Constitution saving throw. Constructs automatically succeed on saving throws against this spell.\n\nOn a failure, the creature’s hit point maximum is reduced by 7d4, its speed is reduced by 5 feet, and it receives a -2 penalty to attack rolls, ability checks, saving throws, and save DCs. A creature suffers cumulative effects with each failed saving throw. If a creature fails its saving throw five times, it dies.\n\nAdditionally on a failure, the creature emits light in a 5-foot radius and can’t benefit from being invisible. Each subsequent failed save increases the radius by 5 feet.\n\nAll effects caused by this spell (except death) end when the spell ends.",
    "level": 4,
    "higher_level": "When you cast this spell using a spell slot of 5th level or higher, the hit point maximum reduction increases by 1d4 for each slot level above 4th.",
    "target_type": "point",
    "range_text": "90 ft",
    "range": 90.0,
    "ritual": false,
    "casting_time": "action",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": false,
    "material_specified": "",
    "material_cost": null,
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "constitution",
    "attack_roll": false,
    "damage_roll": "7d4",
    "damage_types": [],
    "duration": "10 minutes",
    "shape_type": "sphere",
    "shape_size": 30.0,
    "concentration": true
}