list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_prismatic-bolt/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_prismatic-bolt/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_prismatic-bolt",
    "casting_options": [],
    "school": {
        "name": "Evocation",
        "key": "evocation",
        "url": "https://api-beta.open5e.com/v2/spellschools/evocation/?format=api"
    },
    "classes": [
        {
            "name": "Sorcerer",
            "key": "srd_sorcerer",
            "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
        }
    ],
    "range_unit": "ft",
    "shape_size_unit": "feet",
    "name": "Prismatic Bolt",
    "desc": "You send a blast of chaotically shifting energy at one creature within range. Make a ranged spell attack. On a hit, the bolt deals 1d8 damage. The number rolled on the die determines the damage type, additional damage, and additional effects. If you roll more than 1d8 (for instance, on a critical hit or casting at a higher level), you may select which d8 determines the table result.\n\n| 1 | Acid | The target takes 2d4 acid damage immediately, and 3d4 acid damage at the end of its next turn. |\n| 2 | Cold | The target takes 2d8 cold damage and has its speed halved until the end of its next turn. |\n| 3 | Fire | The target takes 3d6 fire damage. |\n| 4 | Force | The target takes 3d4 force damage and is knocked prone if it is Large or smaller. |\n| 5 | Lightning | The target takes 1d12 lightning damage and can't take reactions until the start of its next turn. |\n| 6 | Poison | The target takes 1d12 poison damage and is poisoned until the end of its next turn. |\n| 7 | Psychic | The target takes 2d8 psychic damage and is charmed by you until the end of its next turn. |\n| 8 | Thunder | The target takes 2d8 thunder damage and is deafened until the end of its next turn. |",
    "level": 1,
    "higher_level": "When you cast this spell using a spell slot of 2nd level or higher, the initial damage roll increases by 1d8 for each slot level above 1st.",
    "target_type": "creature",
    "range_text": "120 ft",
    "range": 120.0,
    "ritual": false,
    "casting_time": "action",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": false,
    "material_specified": "",
    "material_cost": null,
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "",
    "attack_roll": true,
    "damage_roll": "1d8",
    "damage_types": [
        "acid",
        "cold",
        "fire",
        "force",
        "lightning",
        "poison",
        "psychic",
        "thunder"
    ],
    "duration": "instantaneous",
    "shape_type": null,
    "shape_size": null,
    "concentration": false
}