list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_sparking-shot/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_sparking-shot/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_sparking-shot",
    "casting_options": [],
    "school": {
        "name": "Transmutation",
        "key": "transmutation",
        "url": "https://api-beta.open5e.com/v2/spellschools/transmutation/?format=api"
    },
    "classes": [
        {
            "name": "Ranger",
            "key": "srd_ranger",
            "url": "https://api-beta.open5e.com/v2/classes/srd_ranger/?format=api"
        }
    ],
    "range_unit": "feet",
    "shape_size_unit": "feet",
    "name": "Sparking Shot",
    "desc": "You imbue a piece of ammunition or weapon with crackling electricity. When you make an attack with the piece of ammunition or weapon, it creates arcs of lightning from the attack’s target. The target and two creatures of your choice within 15 feet must make a Dexterity saving throw, taking 3d12 lightning damage on a failure or half as much on a success. If the attack hits, the target automatically fails this saving throw.\n\nThe piece of ammunition or weapon then reverts to normal.",
    "level": 3,
    "higher_level": "When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.",
    "target_type": "object",
    "range_text": "Touch",
    "range": 0.1,
    "ritual": false,
    "casting_time": "bonus",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": true,
    "material_specified": "a piece of ammunition or weapon worth at least 1 cp",
    "material_cost": "0.00",
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "dexterity",
    "attack_roll": false,
    "damage_roll": "3d12",
    "damage_types": [
        "lightning"
    ],
    "duration": "1 round",
    "shape_type": null,
    "shape_size": null,
    "concentration": false
}