list: API endpoint for returning a list of spells.
retrieve: API endpoint for returning a particular spell.

GET /v2/spells/spells-that-dont-suck_water-wall/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/spells/spells-that-dont-suck_water-wall/?format=api",
    "document": {
        "name": "Spells That Don't Suck",
        "key": "spells-that-dont-suck",
        "display_name": "Spells That Don't Suck",
        "publisher": {
            "name": "Somanyrobots",
            "key": "somanyrobots",
            "url": "https://api-beta.open5e.com/v2/publishers/somanyrobots/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://www.somanyrobots.com/s/Spells-That-Dont-Suck-compressed.pdf"
    },
    "key": "spells-that-dont-suck_water-wall",
    "casting_options": [],
    "school": {
        "name": "Conjuration",
        "key": "conjuration",
        "url": "https://api-beta.open5e.com/v2/spellschools/conjuration/?format=api"
    },
    "classes": [
        {
            "name": "Druid",
            "key": "srd_druid",
            "url": "https://api-beta.open5e.com/v2/classes/srd_druid/?format=api"
        },
        {
            "name": "Sorcerer",
            "key": "srd_sorcerer",
            "url": "https://api-beta.open5e.com/v2/classes/srd_sorcerer/?format=api"
        },
        {
            "name": "Wizard",
            "key": "srd_wizard",
            "url": "https://api-beta.open5e.com/v2/classes/srd_wizard/?format=api"
        }
    ],
    "range_unit": "ft",
    "shape_size_unit": "feet",
    "name": "Water Wall",
    "desc": "You summon a wall of swirling water at a point you can see on the ground within range. The wall can be up to 30 feet long, 10 feet high, and 5 feet thick, or shaped as a ring up to 15 feet in diameter, 20 feet high, and 5 feet thick. Each foot moved through the wall costs 3 feet of movement. The wall’s water disappears when the spell ends.\n\nA creature that starts its turn in the wall or enters it on its turn must make a Strength saving throw, suffering 2d6 bludgeoning damage on a failure or half as much on a success. Ranged attacks passing through the wall have disadvantage and deal half damage. Fire effects passing through are instantly extinguished. Cold effects passing through apply to any creature within 5 feet of the point they touch the wall. Lightning effects apply half their damage to any creature in contact with the wall when they pass through.",
    "level": 3,
    "higher_level": "",
    "target_type": "point",
    "range_text": "60 ft",
    "range": 60.0,
    "ritual": false,
    "casting_time": "action",
    "reaction_condition": null,
    "verbal": true,
    "somatic": true,
    "material": true,
    "material_specified": "a vial of pure water",
    "material_cost": "0.00",
    "material_consumed": false,
    "target_count": 1,
    "saving_throw_ability": "strength",
    "attack_roll": false,
    "damage_roll": "2d6",
    "damage_types": [
        "bludgeoning"
    ],
    "duration": "10 minutes",
    "shape_type": null,
    "shape_size": null,
    "concentration": true
}