list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=-actions&page=43
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3539,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-actions&page=44",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=-actions&page=42",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_rock-roach/?format=api",
            "key": "tob2_rock-roach",
            "name": "Rock Roach",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spit",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) acid damage, and the target takes 3 (1d6) acid damage at the start of its next turn unless the target immediately uses its reaction to wipe off the spit.",
                    "attacks": [
                        {
                            "name": "Acid Spit attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rock roach makes two bite attacks. Alternatively, it can use Acid Spit twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dual Brain",
                    "desc": "The rock roach has two brains: one in its head and one in its abdomen. It can continue functioning normally, even if its head is removed or destroyed. While both its brains are intact, the rock roach uses its Constitution modifier instead of its Intelligence modifier when making Intelligence saving throws."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_rock-roach/?format=api",
            "key": "tob2_rock-roach",
            "name": "Rock Roach",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spit",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) acid damage, and the target takes 3 (1d6) acid damage at the start of its next turn unless the target immediately uses its reaction to wipe off the spit.",
                    "attacks": [
                        {
                            "name": "Acid Spit attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rock roach makes two bite attacks. Alternatively, it can use Acid Spit twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dual Brain",
                    "desc": "The rock roach has two brains: one in its head and one in its abdomen. It can continue functioning normally, even if its head is removed or destroyed. While both its brains are intact, the rock roach uses its Constitution modifier instead of its Intelligence modifier when making Intelligence saving throws."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_rock-roach/?format=api",
            "key": "tob2_rock-roach",
            "name": "Rock Roach",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 67,
            "hit_dice": "9d8+27",
            "experience_points": 450,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 17,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 1
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "initiative_bonus": 2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 2,
                "deception": -5,
                "history": -5,
                "insight": -2,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Acid Spit",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 5 (1d6 + 2) acid damage, and the target takes 3 (1d6) acid damage at the start of its next turn unless the target immediately uses its reaction to wipe off the spit.",
                    "attacks": [
                        {
                            "name": "Acid Spit attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": null,
                            "range": 20.0,
                            "long_range": 60.0,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The rock roach makes two bite attacks. Alternatively, it can use Acid Spit twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dual Brain",
                    "desc": "The rock roach has two brains: one in its head and one in its abdomen. It can continue functioning normally, even if its head is removed or destroyed. While both its brains are intact, the rock roach uses its Constitution modifier instead of its Intelligence modifier when making Intelligence saving throws."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_righteous-sentinel/?format=api",
            "key": "tob2_righteous-sentinel",
            "name": "Righteous Sentinel",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "Celestial, Common",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 3
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": -4,
                "history": -1,
                "insight": 0,
                "intimidation": -4,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 6,
                "performance": -4,
                "persuasion": -4,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The righteous sentinel makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reflective Retribution",
                    "desc": "The sentinel adds 3 to its AC against one melee attack that would hit it. To do so, the sentinel must see the attacker. If the attack misses, the attacker takes 11 (2d10) psychic damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 16 (2d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warp Reflection",
                    "desc": "The righteous sentinel points its shield at a creature within 30 feet of it. If the target can see the sentinel's shield, the target must make a DC 15 Wisdom saving throw. On a failure, the target takes 22 (4d10) psychic damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. An evil-aligned target has disadvantage on this saving throw. At the start of each of the frightened creature's turns, it takes 11 (2d10) psychic damage. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The sentinel is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The sentinel has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The sentinel’s weapon attacks are magical."
                },
                {
                    "name": "Reflective Aggression",
                    "desc": "The sentinel has disadvantage on attack rolls against creatures that haven’t hit it within the last minute. In addition, it has advantage on attack rolls against a creature if the creature dealt damage to it in the previous round."
                },
                {
                    "name": "Spell-Deflecting Mirror",
                    "desc": "Any time the sentinel is targeted by a ranged spell attack roll, roll a d6. On a 5, the sentinel is unaffected. On a 6, the sentinel is unaffected and the spell is reflected back at the caster as though it originated from the sentinel, turning the caster into the target."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_righteous-sentinel/?format=api",
            "key": "tob2_righteous-sentinel",
            "name": "Righteous Sentinel",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
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            "alignment": "lawful good",
            "languages": {
                "as_string": "Celestial, Common",
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                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "experience_points": 5000,
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            "modifiers": {
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                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
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            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
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            "skill_bonuses_all": {
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                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": -4,
                "history": -1,
                "insight": 0,
                "intimidation": -4,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 6,
                "performance": -4,
                "persuasion": -4,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
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            "passive_perception": 16,
            "resistances_and_immunities": {
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                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The righteous sentinel makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reflective Retribution",
                    "desc": "The sentinel adds 3 to its AC against one melee attack that would hit it. To do so, the sentinel must see the attacker. If the attack misses, the attacker takes 11 (2d10) psychic damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 16 (2d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warp Reflection",
                    "desc": "The righteous sentinel points its shield at a creature within 30 feet of it. If the target can see the sentinel's shield, the target must make a DC 15 Wisdom saving throw. On a failure, the target takes 22 (4d10) psychic damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. An evil-aligned target has disadvantage on this saving throw. At the start of each of the frightened creature's turns, it takes 11 (2d10) psychic damage. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The sentinel is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The sentinel has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The sentinel’s weapon attacks are magical."
                },
                {
                    "name": "Reflective Aggression",
                    "desc": "The sentinel has disadvantage on attack rolls against creatures that haven’t hit it within the last minute. In addition, it has advantage on attack rolls against a creature if the creature dealt damage to it in the previous round."
                },
                {
                    "name": "Spell-Deflecting Mirror",
                    "desc": "Any time the sentinel is targeted by a ranged spell attack roll, roll a d6. On a 5, the sentinel is unaffected. On a 6, the sentinel is unaffected and the spell is reflected back at the caster as though it originated from the sentinel, turning the caster into the target."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_righteous-sentinel/?format=api",
            "key": "tob2_righteous-sentinel",
            "name": "Righteous Sentinel",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "Celestial, Common",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "experience_points": 5000,
            "ability_scores": {
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                "dexterity": 10,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 11,
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            },
            "modifiers": {
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                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": -4,
                "history": -1,
                "insight": 0,
                "intimidation": -4,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 6,
                "performance": -4,
                "persuasion": -4,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The righteous sentinel makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reflective Retribution",
                    "desc": "The sentinel adds 3 to its AC against one melee attack that would hit it. To do so, the sentinel must see the attacker. If the attack misses, the attacker takes 11 (2d10) psychic damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 16 (2d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warp Reflection",
                    "desc": "The righteous sentinel points its shield at a creature within 30 feet of it. If the target can see the sentinel's shield, the target must make a DC 15 Wisdom saving throw. On a failure, the target takes 22 (4d10) psychic damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. An evil-aligned target has disadvantage on this saving throw. At the start of each of the frightened creature's turns, it takes 11 (2d10) psychic damage. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The sentinel is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The sentinel has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The sentinel’s weapon attacks are magical."
                },
                {
                    "name": "Reflective Aggression",
                    "desc": "The sentinel has disadvantage on attack rolls against creatures that haven’t hit it within the last minute. In addition, it has advantage on attack rolls against a creature if the creature dealt damage to it in the previous round."
                },
                {
                    "name": "Spell-Deflecting Mirror",
                    "desc": "Any time the sentinel is targeted by a ranged spell attack roll, roll a d6. On a 5, the sentinel is unaffected. On a 6, the sentinel is unaffected and the spell is reflected back at the caster as though it originated from the sentinel, turning the caster into the target."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_righteous-sentinel/?format=api",
            "key": "tob2_righteous-sentinel",
            "name": "Righteous Sentinel",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Large",
                "key": "large",
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful good",
            "languages": {
                "as_string": "Celestial, Common",
                "data": [
                    {
                        "name": "Celestial",
                        "key": "celestial",
                        "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                        "desc": "Typical speakers are celestials"
                    },
                    {
                        "name": "Common",
                        "key": "common",
                        "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                        "desc": "Typical speakers are Humans."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 3
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 5,
                "deception": -4,
                "history": -1,
                "insight": 0,
                "intimidation": -4,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 6,
                "performance": -4,
                "persuasion": -4,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 16,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_immunities": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "thunder",
                "damage_vulnerabilities": [
                    {
                        "name": "Thunder",
                        "key": "thunder",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
                    }
                ],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The righteous sentinel makes two slam attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Reflective Retribution",
                    "desc": "The sentinel adds 3 to its AC against one melee attack that would hit it. To do so, the sentinel must see the attacker. If the attack misses, the attacker takes 11 (2d10) psychic damage.",
                    "attacks": [],
                    "action_type": "REACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft, one target. Hit: 16 (2d10 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Warp Reflection",
                    "desc": "The righteous sentinel points its shield at a creature within 30 feet of it. If the target can see the sentinel's shield, the target must make a DC 15 Wisdom saving throw. On a failure, the target takes 22 (4d10) psychic damage and is frightened for 1 minute. On a success, the target takes half the damage and isn't frightened. An evil-aligned target has disadvantage on this saving throw. At the start of each of the frightened creature's turns, it takes 11 (2d10) psychic damage. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The sentinel is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The sentinel has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The sentinel’s weapon attacks are magical."
                },
                {
                    "name": "Reflective Aggression",
                    "desc": "The sentinel has disadvantage on attack rolls against creatures that haven’t hit it within the last minute. In addition, it has advantage on attack rolls against a creature if the creature dealt damage to it in the previous round."
                },
                {
                    "name": "Spell-Deflecting Mirror",
                    "desc": "Any time the sentinel is targeted by a ranged spell attack roll, roll a d6. On a 5, the sentinel is unaffected. On a 6, the sentinel is unaffected and the spell is reflected back at the caster as though it originated from the sentinel, turning the caster into the target."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_resinous-frog/?format=api",
            "key": "tob2_resinous-frog",
            "name": "Resinous Frog",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
            "hit_points": 19,
            "hit_dice": "3d6+9",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 9,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -2,
                "history": -4,
                "insight": 0,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tongue",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage. If the creature is Medium or smaller, it is grappled (escape DC 12), and the frog can't make tongue attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Adhesive Skin",
                    "desc": "The resinous frog adheres to anything that touches it. A Medium or smaller creature adhered to the frog is also grappled by it (escape DC 12). When the frog moves, any Small or smaller creature it is grappling moves with it.\n\nIn addition, when a creature hits the frog with a weapon, it must succeed on a DC 12 Strength saving throw or the weapon sticks to the frog. A stuck weapon can’t be used. A creature can take its action to remove one creature or object from the frog by succeeding on a DC 12 Strength check.\n\nAs a bonus action, the frog can release one creature or weapon stuck to it. The frog can’t be affected by another resinous frog’s Adhesive Skin."
                },
                {
                    "name": "Detach Tongue",
                    "desc": "As a bonus action, the resinous frog can detach its tongue and move up to half its speed without provoking opportunity attacks. If it was grappling a creature with its tongue, the creature is freed. Its tongue regrows by the time it finishes a short or long rest."
                },
                {
                    "name": "Easy Prey",
                    "desc": "The resinous frog has advantage on bite attack rolls against any creature grappled by it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_resinous-frog/?format=api",
            "key": "tob2_resinous-frog",
            "name": "Resinous Frog",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
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            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 12,
            "armor_detail": "natural armor",
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            "hit_dice": "3d6+9",
            "experience_points": 50,
            "ability_scores": {
                "strength": 14,
                "dexterity": 9,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 6
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "initiative_bonus": -1,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -1,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 2,
                "deception": -2,
                "history": -4,
                "insight": 0,
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                "investigation": -4,
                "medicine": 0,
                "nature": -4,
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                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D6",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Tongue",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage. If the creature is Medium or smaller, it is grappled (escape DC 12), and the frog can't make tongue attacks against other targets.",
                    "attacks": [
                        {
                            "name": "Tongue attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D4",
                            "damage_bonus": 2,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Adhesive Skin",
                    "desc": "The resinous frog adheres to anything that touches it. A Medium or smaller creature adhered to the frog is also grappled by it (escape DC 12). When the frog moves, any Small or smaller creature it is grappling moves with it.\n\nIn addition, when a creature hits the frog with a weapon, it must succeed on a DC 12 Strength saving throw or the weapon sticks to the frog. A stuck weapon can’t be used. A creature can take its action to remove one creature or object from the frog by succeeding on a DC 12 Strength check.\n\nAs a bonus action, the frog can release one creature or weapon stuck to it. The frog can’t be affected by another resinous frog’s Adhesive Skin."
                },
                {
                    "name": "Detach Tongue",
                    "desc": "As a bonus action, the resinous frog can detach its tongue and move up to half its speed without provoking opportunity attacks. If it was grappling a creature with its tongue, the creature is freed. Its tongue regrows by the time it finishes a short or long rest."
                },
                {
                    "name": "Easy Prey",
                    "desc": "The resinous frog has advantage on bite attack rolls against any creature grappled by it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_repository/?format=api",
            "key": "tob2_repository",
            "name": "Repository",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
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                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
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            "alignment": "unaligned",
            "languages": {
                "as_string": "all",
                "data": []
            },
            "armor_class": 15,
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            "hit_dice": "13d8+52",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 4,
                "deception": -2,
                "history": 3,
                "insight": 1,
                "intimidation": -2,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Language Lash",
                    "desc": "The repository utters words of power, unleashing psychic energy in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is incapacitated for 1 minute. On a success, a creature takes half the damage and isn't stunned. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The repository makes two slash attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slash",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The repository is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The repository has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The repository’s weapon attacks are magical."
                },
                {
                    "name": "Self-Destruct",
                    "desc": "If a repository is reduced to 0 hp, it explodes, leaving behind its small, pyramidal chest cavity. Each creature within 20 feet of the repository when it explodes must make a DC 15 Dexterity saving throw, taking 14 (4d6) bludgeoning damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_repository/?format=api",
            "key": "tob2_repository",
            "name": "Repository",
            "document": {
                "name": "Tome of Beasts 2",
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                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
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                "climb": 15.0,
                "swim": 15.0
            },
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            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "all",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
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            "hit_dice": "13d8+52",
            "experience_points": 2900,
            "ability_scores": {
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                "constitution": 18,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 4,
                "deception": -2,
                "history": 3,
                "insight": 1,
                "intimidation": -2,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Language Lash",
                    "desc": "The repository utters words of power, unleashing psychic energy in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is incapacitated for 1 minute. On a success, a creature takes half the damage and isn't stunned. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
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                    }
                },
                {
                    "name": "Multiattack",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slash",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The repository is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The repository has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The repository’s weapon attacks are magical."
                },
                {
                    "name": "Self-Destruct",
                    "desc": "If a repository is reduced to 0 hp, it explodes, leaving behind its small, pyramidal chest cavity. Each creature within 20 feet of the repository when it explodes must make a DC 15 Dexterity saving throw, taking 14 (4d6) bludgeoning damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_repository/?format=api",
            "key": "tob2_repository",
            "name": "Repository",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Construct",
                "key": "construct",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "all",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 110,
            "hit_dice": "13d8+52",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 3,
                "athletics": 4,
                "deception": -2,
                "history": 3,
                "insight": 1,
                "intimidation": -2,
                "investigation": 3,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison, psychic",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weapons",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, petrified, poisoned",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Language Lash",
                    "desc": "The repository utters words of power, unleashing psychic energy in a 30-foot cone. Each creature in that area must make a DC 15 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is incapacitated for 1 minute. On a success, a creature takes half the damage and isn't stunned. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 5
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The repository makes two slash attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slash",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slash attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Immutable Form",
                    "desc": "The repository is immune to any spell or effect that would alter its form."
                },
                {
                    "name": "Magic Resistance",
                    "desc": "The repository has advantage on saving throws against spells and other magical effects."
                },
                {
                    "name": "Magic Weapons",
                    "desc": "The repository’s weapon attacks are magical."
                },
                {
                    "name": "Self-Destruct",
                    "desc": "If a repository is reduced to 0 hp, it explodes, leaving behind its small, pyramidal chest cavity. Each creature within 20 feet of the repository when it explodes must make a DC 15 Dexterity saving throw, taking 14 (4d6) bludgeoning damage on a failed save, or half as much damage on a successful one."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_radiant-spark-swarm/?format=api",
            "key": "tob2_radiant-spark-swarm",
            "name": "Radiant Spark Swarm",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Elemental",
                "key": "elemental",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "proficiency_bonus": null,
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 60.0,
                "hover": true
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": true,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 38,
            "hit_dice": "7d8+7",
            "experience_points": 700,
            "ability_scores": {
                "strength": 8,
                "dexterity": 17,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 13,
                "charisma": 15
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -1,
                "deception": 2,
                "history": -4,
                "insight": 1,
                "intimidation": 2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": 2,
                "persuasion": 2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 1
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            "passive_perception": 11,
            "resistances_and_immunities": {
                "damage_immunities_display": "fire, poison, radiant",
                "damage_immunities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    {
                        "name": "Radiant",
                        "key": "radiant",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Grappled",
                        "key": "grappled",
                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
                    },
                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    },
                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Radiant Sparks",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one target in the swarm's space. Hit: 9 (2d8) radiant damage plus 9 (2d8) fire damage, or 4 (1d8) radiant damage plus 4 (1d8) fire damage if the swarm has half of its hp or fewer.",
                    "attacks": [
                        {
                            "name": "Radiant Sparks attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach": 0.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8) ra",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D8",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Fire",
                                "key": "fire",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Burning Radiance",
                    "desc": "A creature that touches the radiant spark swarm, starts its turn in the swarm’s space, or hits the swarm with a melee attack while within 5 feet of it takes 2 (1d4) radiant damage and 2 (1d4) fire damage."
                },
                {
                    "name": "Drawn to Magic",
                    "desc": "The radiant spark swarm can pinpoint the location of magical items within 60 feet of it. If the swarm starts its turn within 60 feet of a magic item, it moves to that magic item and hovers around it. If the item is being worn or carried by a creature, the swarm attacks that creature. If multiple magic items are within 60 feet of the swarm, it moves to the item that is most rare. If more than one item is most rare, choose randomly among them."
                },
                {
                    "name": "Illumination",
                    "desc": "The radiant spark swarm sheds bright light in a 10-foot radius and dim light for an additional 10 feet."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny elemental. The swarm can’t regain hp or gain temporary hp."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quoreq/?format=api",
            "key": "tob2_quoreq",
            "name": "Quoreq",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common but can't speak, telepathy 60 ft.",
                "data": []
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 93,
            "hit_dice": "11d8+44",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 17,
                "dexterity": 13,
                "constitution": 18,
                "intelligence": 11,
                "wisdom": 14,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "constitution": 7
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 7,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, frightened, poisoned, stunned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
                    }
                ]
            },
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            "blindsight_range": 60.0,
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                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the quoreq scores a critical hit, it rolls damage dice three times, instead of twice.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
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                            "target_creature_only": false,
                            "damage_die_count": 2,
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                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
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                        {
                            "name": "Claw attack",
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                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Regeneration",
                    "desc": "The quoreq regains 10 hp at the start of its turn. If the quoreq takes acid or fire damage, this trait doesn’t function at the start of the quoreq’s next turn. The quoreq dies only if it starts its turn with 0 hp and doesn’t regenerate."
                },
                {
                    "name": "Unsettling Appearance",
                    "desc": "A creature that starts its turn within 30 feet of the quoreq and can see it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the quoreq’s Unsettling Appearance for the next 24 hours."
                },
                {
                    "name": "Whorling Jaws",
                    "desc": "Whenever the quoreq suffers 10 or more piercing or slashing damage in a single round, its flesh opens up to reveal a set of gnashing teeth. For 1 minute, the quoreq can make a bite attack as a bonus action on each of its turns. Alternatively, the quoreq can use a bonus action to lose 5 hp and activate this trait."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quoreq/?format=api",
            "key": "tob2_quoreq",
            "name": "Quoreq",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
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            "type": {
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                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
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            "speed": {
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                "unit": "feet"
            },
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                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "chaotic evil",
            "languages": {
                "as_string": "understands Common but can't speak, telepathy 60 ft.",
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            "hit_dice": "11d8+44",
            "experience_points": 1800,
            "ability_scores": {
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                "dexterity": 13,
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                "intelligence": 11,
                "wisdom": 14,
                "charisma": 8
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                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
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            "saving_throws": {
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            },
            "saving_throws_all": {
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                "constitution": 7,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
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                "animal_handling": 2,
                "arcana": 0,
                "athletics": 3,
                "deception": -1,
                "history": 0,
                "insight": 2,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
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            "passive_perception": 15,
            "resistances_and_immunities": {
                "damage_immunities_display": "poison",
                "damage_immunities": [
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, frightened, poisoned, stunned",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the quoreq scores a critical hit, it rolls damage dice three times, instead of twice.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 3,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The quoreq makes three claw attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Regeneration",
                    "desc": "The quoreq regains 10 hp at the start of its turn. If the quoreq takes acid or fire damage, this trait doesn’t function at the start of the quoreq’s next turn. The quoreq dies only if it starts its turn with 0 hp and doesn’t regenerate."
                },
                {
                    "name": "Unsettling Appearance",
                    "desc": "A creature that starts its turn within 30 feet of the quoreq and can see it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the quoreq’s Unsettling Appearance for the next 24 hours."
                },
                {
                    "name": "Whorling Jaws",
                    "desc": "Whenever the quoreq suffers 10 or more piercing or slashing damage in a single round, its flesh opens up to reveal a set of gnashing teeth. For 1 minute, the quoreq can make a bite attack as a bonus action on each of its turns. Alternatively, the quoreq can use a bonus action to lose 5 hp and activate this trait."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quoreq/?format=api",
            "key": "tob2_quoreq",
            "name": "Quoreq",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
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            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
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                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
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                "climb": 20.0,
                "swim": 20.0
            },
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            "languages": {
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                "charisma": 8
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                "constitution": 4,
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                "wisdom": 2,
                "charisma": -1
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            "saving_throws": {
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                "strength": 3,
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                "constitution": 7,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {
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            },
            "skill_bonuses_all": {
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                "animal_handling": 2,
                "arcana": 0,
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                "deception": -1,
                "history": 0,
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                "intimidation": -1,
                "investigation": 0,
                "medicine": 2,
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                "performance": -1,
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                "religion": 0,
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                "stealth": 1,
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            "passive_perception": 15,
            "resistances_and_immunities": {
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                "damage_immunities": [
                    {
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                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
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                ],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
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                "condition_immunities": [
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                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
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                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
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                    "attacks": [
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                            "name": "Bite attack",
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                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
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                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Claw",
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                            "name": "Claw attack",
                            "attack_type": "WEAPON",
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                            "target_creature_only": false,
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                            "damage_die_type": "D6",
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                            "extra_damage_die_type": null,
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                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
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                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Regeneration",
                    "desc": "The quoreq regains 10 hp at the start of its turn. If the quoreq takes acid or fire damage, this trait doesn’t function at the start of the quoreq’s next turn. The quoreq dies only if it starts its turn with 0 hp and doesn’t regenerate."
                },
                {
                    "name": "Unsettling Appearance",
                    "desc": "A creature that starts its turn within 30 feet of the quoreq and can see it must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the quoreq’s Unsettling Appearance for the next 24 hours."
                },
                {
                    "name": "Whorling Jaws",
                    "desc": "Whenever the quoreq suffers 10 or more piercing or slashing damage in a single round, its flesh opens up to reveal a set of gnashing teeth. For 1 minute, the quoreq can make a bite attack as a bonus action on each of its turns. Alternatively, the quoreq can use a bonus action to lose 5 hp and activate this trait."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quickserpent/?format=api",
            "key": "tob2_quickserpent",
            "name": "Quickserpent",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
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                        {
                            "name": "Bite attack",
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                            "target_creature_only": false,
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                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
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                                "key": "bludgeoning",
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                {
                    "name": "Swamp Camouflage",
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        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quickserpent/?format=api",
            "key": "tob2_quickserpent",
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                "name": "Tome of Beasts 2",
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            },
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                "name": "Large",
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                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
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                        {
                            "name": "Bite attack",
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                            "damage_die_count": 1,
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                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                            "distance_unit": "feet"
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                    ],
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                {
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                    "action_type": "ACTION",
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            ],
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                {
                    "name": "Swamp Camouflage",
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                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_quickserpent/?format=api",
            "key": "tob2_quickserpent",
            "name": "Quickserpent",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
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                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
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            },
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                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
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                "name": "Large",
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                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
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                        {
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                    ],
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            ],
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                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_qiqirn/?format=api",
            "key": "tob2_qiqirn",
            "name": "Qiqirn",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
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                    "name": "Kobold Press",
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                },
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                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Monstrosity",
                "key": "monstrosity",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
            "size": {
                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
            },
            "challenge_rating_decimal": "2.000",
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                "damage_resistances": [
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                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
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                {
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                    "desc": "The qiqirn releases a spirt-infused yip at one creature it can see within 30 feet of it. If the target can hear the qiqirn, it must make a DC 12 Wisdom saving throw, taking 9 (2d8) necrotic damage on a failed save, or half as much damage on a successful one.",
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                    "name": "Keen Smell",
                    "desc": "The qiqirn has advantage on Wisdom (Perception) checks that rely on smell."
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                    "name": "Self-loathing",
                    "desc": "A creature the qiqirn can hear can use its action to say “qiqirn” and make a Charisma (Intimidation) check. If it does so, the qiqirn must succeed on a Wisdom saving throw with a DC equal to the creature’s Charisma (Intimidation) check or be frightened of that creature until the end of its next turn. If the qiqirn succeeds on the saving throw, it can’t be frightened by that creature for the next 24 hours."
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        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_qiqirn/?format=api",
            "key": "tob2_qiqirn",
            "name": "Qiqirn",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
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                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
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                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
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                "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
            },
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                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
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                "damage_resistances_display": "necrotic",
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                    "attacks": [],
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                {
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            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_qiqirn/?format=api",
            "key": "tob2_qiqirn",
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                "key": "tob2",
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                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
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                "history": -3,
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            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "necrotic",
                "damage_resistances": [
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                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
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                    "name": "Keen Smell",
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                    "name": "Self-loathing",
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            "creaturesets": [],
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        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_putrescent-slime/?format=api",
            "key": "tob2_putrescent-slime",
            "name": "Putrescent Slime",
            "document": {
                "name": "Tome of Beasts 2",
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                "url": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api"
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                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
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            "resistances_and_immunities": {
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                "damage_immunities": [
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                    {
                        "name": "Poison",
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                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
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                "damage_resistances": [],
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                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
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                ]
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                            "extra_damage_type": {
                                "name": "Poison",
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                                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
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            ],
            "traits": [
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                    "name": "Amorphous",
                    "desc": "The putrescent slime can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Stench",
                    "desc": "Any creature that starts its turn within 5 feet of the putrescent slime must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the putrescent slime’s Stench for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pustulent-shambler/?format=api",
            "key": "tob2_pustulent-shambler",
            "name": "Pustulent Shambler",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
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                "key": "ooze",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
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            "experience_points": 10000,
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                "history": -4,
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                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
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                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": 0
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            "resistances_and_immunities": {
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                "damage_immunities": [
                    {
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                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
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                ]
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            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Absorb Flesh",
                    "desc": "The pustulent shambler feeds on a corpse within 5 feet of it. It regains 1d8 hp per size category of the creature it consumes. For example, the shambler regains 1d8 hp when consuming a Tiny creature's corpse or 4d8 hp when consuming a Large creature's corpse. The shambler can't use Absorb Flesh on a corpse if it or another pustulent shambler has already used Absorb Flesh on the corpse. If the corpse has intact bones, the shambler loses its Amorphous trait for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The pustulent shambler makes three pseudopod attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage plus 11 (2d10) acid damage, and the target must succeed on a DC 18 Constitution saving throw or contract the bonerot disease (see the Bonerot trait).",
                    "attacks": [
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                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D10",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The pustulent shambler can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Bonerot",
                    "desc": "A creature that fails its saving throw against the pustulent shambler’s pseudopod attack becomes infected with the bonerot disease. An infected creature develops the first symptoms of general weakness and lethargy within 1 hour as its bones start to rot from the inside. At the end of each long rest, the diseased creature must succeed on a DC 18 Constitution saving throw or its Strength and Dexterity scores are each reduced by 1d4 and its walking speed is reduced by 5 feet. The reductions last until the target finishes a long rest after the disease is cured. If the disease reduces the creature’s Strength or Dexterity to 0, the creature dies. A creature that succeeds on two saving throws against the disease recovers from it. Alternatively, the disease can be removed by the lesser restoration spell or similar magic."
                },
                {
                    "name": "Bonerot Sense",
                    "desc": "The pustulent shambler can pinpoint the location of creatures infected with bonerot within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Corrosive to Bone",
                    "desc": "A creature with exposed bones (such as a skeleton) that touches the shambler or hits it with a melee attack while within 5 feet of it takes 5 (1d10) acid damage. Any nonmagical weapon made of bone that hits the shambler corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of bone that hits the shambler is destroyed after dealing damage."
                },
                {
                    "name": "Stench",
                    "desc": "Any creature that starts its turn within 10 feet of the pustulent shambler must succeed on a DC 18 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the shambler’s Stench for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pustulent-shambler/?format=api",
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            },
            "type": {
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                "key": "ooze",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
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                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
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                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
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                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
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                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
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            "actions": [
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                    "name": "Absorb Flesh",
                    "desc": "The pustulent shambler feeds on a corpse within 5 feet of it. It regains 1d8 hp per size category of the creature it consumes. For example, the shambler regains 1d8 hp when consuming a Tiny creature's corpse or 4d8 hp when consuming a Large creature's corpse. The shambler can't use Absorb Flesh on a corpse if it or another pustulent shambler has already used Absorb Flesh on the corpse. If the corpse has intact bones, the shambler loses its Amorphous trait for 1 minute.",
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                },
                {
                    "name": "Multiattack",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
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                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage plus 11 (2d10) acid damage, and the target must succeed on a DC 18 Constitution saving throw or contract the bonerot disease (see the Bonerot trait).",
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                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
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                    "action_type": "ACTION",
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            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The pustulent shambler can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Bonerot",
                    "desc": "A creature that fails its saving throw against the pustulent shambler’s pseudopod attack becomes infected with the bonerot disease. An infected creature develops the first symptoms of general weakness and lethargy within 1 hour as its bones start to rot from the inside. At the end of each long rest, the diseased creature must succeed on a DC 18 Constitution saving throw or its Strength and Dexterity scores are each reduced by 1d4 and its walking speed is reduced by 5 feet. The reductions last until the target finishes a long rest after the disease is cured. If the disease reduces the creature’s Strength or Dexterity to 0, the creature dies. A creature that succeeds on two saving throws against the disease recovers from it. Alternatively, the disease can be removed by the lesser restoration spell or similar magic."
                },
                {
                    "name": "Bonerot Sense",
                    "desc": "The pustulent shambler can pinpoint the location of creatures infected with bonerot within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Corrosive to Bone",
                    "desc": "A creature with exposed bones (such as a skeleton) that touches the shambler or hits it with a melee attack while within 5 feet of it takes 5 (1d10) acid damage. Any nonmagical weapon made of bone that hits the shambler corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of bone that hits the shambler is destroyed after dealing damage."
                },
                {
                    "name": "Stench",
                    "desc": "Any creature that starts its turn within 10 feet of the pustulent shambler must succeed on a DC 18 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the shambler’s Stench for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pustulent-shambler/?format=api",
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            },
            "type": {
                "name": "Ooze",
                "key": "ooze",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api"
            },
            "size": {
                "name": "Gargantuan",
                "key": "gargantuan",
                "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 10,
            "armor_detail": "natural armor",
            "hit_points": 232,
            "hit_dice": "15d20+75",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 19,
                "dexterity": 5,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 1
            },
            "modifiers": {
                "strength": 4,
                "dexterity": -3,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "initiative_bonus": -3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": -3,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -3,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 4,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -3,
                "stealth": -3,
                "survival": 0
            },
            "passive_perception": 10,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid, fire, necrotic",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    },
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "blinded, charmed, deafened, exhaustion, frightened, prone",
                "condition_immunities": [
                    {
                        "name": "Blinded",
                        "key": "blinded",
                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
                    },
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
                    }
                ]
            },
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Absorb Flesh",
                    "desc": "The pustulent shambler feeds on a corpse within 5 feet of it. It regains 1d8 hp per size category of the creature it consumes. For example, the shambler regains 1d8 hp when consuming a Tiny creature's corpse or 4d8 hp when consuming a Large creature's corpse. The shambler can't use Absorb Flesh on a corpse if it or another pustulent shambler has already used Absorb Flesh on the corpse. If the corpse has intact bones, the shambler loses its Amorphous trait for 1 minute.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The pustulent shambler makes three pseudopod attacks.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 15 (2d10 + 4) bludgeoning damage plus 11 (2d10) acid damage, and the target must succeed on a DC 18 Constitution saving throw or contract the bonerot disease (see the Bonerot trait).",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D10",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D10",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
                                "name": "Acid",
                                "key": "acid",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Amorphous",
                    "desc": "The pustulent shambler can move through a space as narrow as 1 inch wide without squeezing."
                },
                {
                    "name": "Bonerot",
                    "desc": "A creature that fails its saving throw against the pustulent shambler’s pseudopod attack becomes infected with the bonerot disease. An infected creature develops the first symptoms of general weakness and lethargy within 1 hour as its bones start to rot from the inside. At the end of each long rest, the diseased creature must succeed on a DC 18 Constitution saving throw or its Strength and Dexterity scores are each reduced by 1d4 and its walking speed is reduced by 5 feet. The reductions last until the target finishes a long rest after the disease is cured. If the disease reduces the creature’s Strength or Dexterity to 0, the creature dies. A creature that succeeds on two saving throws against the disease recovers from it. Alternatively, the disease can be removed by the lesser restoration spell or similar magic."
                },
                {
                    "name": "Bonerot Sense",
                    "desc": "The pustulent shambler can pinpoint the location of creatures infected with bonerot within 60 feet of it and can sense the general direction of such creatures within 1 mile of it."
                },
                {
                    "name": "Corrosive to Bone",
                    "desc": "A creature with exposed bones (such as a skeleton) that touches the shambler or hits it with a melee attack while within 5 feet of it takes 5 (1d10) acid damage. Any nonmagical weapon made of bone that hits the shambler corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of bone that hits the shambler is destroyed after dealing damage."
                },
                {
                    "name": "Stench",
                    "desc": "Any creature that starts its turn within 10 feet of the pustulent shambler must succeed on a DC 18 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the shambler’s Stench for 24 hours."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_psychic-vampire/?format=api",
            "key": "tob2_psychic-vampire",
            "name": "Psychic Vampire",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Undead",
                "key": "undead",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "lawful evil",
            "languages": {
                "as_string": "the languages it knew in life",
                "data": []
            },
            "armor_class": 17,
            "armor_detail": "natural armor",
            "hit_points": 144,
            "hit_dice": "17d8+68",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 18,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 23,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 2,
                "charisma": 4
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 9,
                "wisdom": 7,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 9,
                "constitution": 4,
                "intelligence": 6,
                "wisdom": 7,
                "charisma": 9
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 6,
                "athletics": 4,
                "deception": 4,
                "history": 6,
                "insight": 2,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 2,
                "nature": 6,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "psychic",
                "damage_immunities": [
                    {
                        "name": "Psychic",
                        "key": "psychic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
                    }
                ],
                "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Imprison Mind",
                    "desc": "The vampire chooses one humanoid it can see within 30 feet of it. If the target can see the vampire, the target must succeed on a DC 17 Wisdom saving throw or be incapacitated for 1 minute. While incapacitated, its speed is reduced to 0 and its mind is overwhelmed with a flood of its own insecurities, shortcomings and inability to accomplish its goals. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Knowledge Keepers",
                    "desc": "The vampire magically calls 2d4 inklings or 1 paper golem swarm. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The creatures remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 4,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "PER_DAY",
                        "param": 1
                    }
                },
                {
                    "name": "Move",
                    "desc": "The vampire moves up to its speed without provoking opportunity attacks. If it uses this legendary action while levitating, the vampire can move up to half its speed horizontally instead.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The psychic vampire can use Imprison Mind. It then makes two attacks, only one of which can be a psychic assault.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Assault",
                    "desc": "The vampire chooses one creature it can see within 30 feet of it. The target must succeed on a DC 17 Intelligence saving throw or take 18 (4d8) psychic damage and suffer memory loss, and the vampire regains hp equal to the psychic damage dealt. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire's control. The target's memory loss can manifest in a variety of ways. Roll a d4 and consult the table below. If the target is already affected by one of these options, roll again, unless otherwise noted. The memory loss lasts until it is cured by a greater restoration spell or similar magic.\n| d4 | Memory Loss |\n|----|-------------|\n| 1 | The target forgets how to use a particular skill or tool. It has disadvantage on one random skill or tool proficiency. If the target is already affected by this memory loss, randomly choose an additional skill or tool proficiency to also be affected. |\n| 2 | The target forgets one of its current allies and now views the ally as hostile. If the target is already affected by this memory loss, choose an additional ally. |\n| 3 | The target forgets key aspects of fighting and has disadvantage on its first attack roll each turn. |\n| 4 | The target forgets how to defend itself properly, and the first attack roll against it each turn has advantage. |",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": 3,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Psychic Pulse (Costs 3 Actions)",
                    "desc": "The vampire releases a powerful wave of psychic energy. Each creature within 20 feet of the vampire must succeed on a DC 17 Intelligence saving throw or be stunned until the end of its next turn.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": null,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Unarmed Strike",
                    "desc": "The vampire makes one unarmed strike.",
                    "attacks": [
                        {
                            "name": "Unarmed Strike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 1,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "LEGENDARY_ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": 1,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Legendary Resistance (3/Day)",
                    "desc": "If the vampire fails a saving throw, it can choose to succeed instead."
                },
                {
                    "name": "Levitate",
                    "desc": "As a bonus action, the vampire can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the vampire doesn’t need to concentrate to continue levitating each round."
                },
                {
                    "name": "Regeneration",
                    "desc": "The vampire regains 20 hp at the start of its turn if it has at least 1 hp and isn’t in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn’t function at the start of its next turn."
                },
                {
                    "name": "Spider Climb",
                    "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
                },
                {
                    "name": "Vampire Weaknesses",
                    "desc": "The vampire has the following flaws:\n* Forbiddance. The vampire can’t enter a residence without an invitation from one of the occupants.\n* Harmed by Running Water. The vampire takes 20 acid damage if it ends its turn in running water.\n* Stake to the Heart. If a piercing weapon made of wood is driven into the vampire’s heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed.\n* Sunlight Hypersensitivity. The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_primal-oozer/?format=api",
            "key": "tob2_primal-oozer",
            "name": "Primal Oozer",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 10.0,
                "swim": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 112,
            "hit_dice": "15d8+45",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 15,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 4,
                "deception": -3,
                "history": -2,
                "insight": 2,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The primal oozer makes two bite attacks. If both attacks hit the same target, the target must make a DC 15 Constitution saving throw. On a failure, the target takes 7 (2d6) acid damage and contracts a disease (see the Ooze Plague trait). On a success, the target takes half the damage and doesn't contract a disease.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Acidic Slime",
                    "desc": "A creature that touches the primal oozer or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage."
                },
                {
                    "name": "Ooze Plague",
                    "desc": "The primal oozer’s barbed tentacles inject the ooze plague disease into a creature if the creature fails its saving throw after being bitten twice in a row by the oozer. Until the disease is cured, the infected creature’s skin slowly becomes more ooze-like, and its hp maximum decreases by 5 (2d4) for every 24 hours that elapse. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hp maximum to 0. A humanoid slain by this disease rises 24 hours later as an ochre jelly. The jelly isn’t under the primal oozer’s control, but it views the primal oozer as an ally."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The primal oozer has advantage on attack rolls against a creature if at least one of the primal oozer’s allies is within 5 feet of the creature and the ally isn’t incapacitated."
                },
                {
                    "name": "Slimy Body",
                    "desc": "The primal oozer has advantage on ability checks and saving throws made to escape a grapple."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_primal-oozer/?format=api",
            "key": "tob2_primal-oozer",
            "name": "Primal Oozer",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Aberration",
                "key": "aberration",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 10.0,
                "swim": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral evil",
            "languages": {
                "as_string": "understands Common but can't speak",
                "data": []
            },
            "armor_class": 14,
            "armor_detail": "natural armor",
            "hit_points": 112,
            "hit_dice": "15d8+45",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 15,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "initiative_bonus": 1,
            "saving_throws": {
                "dexterity": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 4,
                "deception": -3,
                "history": -2,
                "insight": 2,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "acid",
                "damage_immunities": [
                    {
                        "name": "Acid",
                        "key": "acid",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
                    }
                ],
                "damage_resistances_display": "piercing",
                "damage_resistances": [
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D6",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The primal oozer makes two bite attacks. If both attacks hit the same target, the target must make a DC 15 Constitution saving throw. On a failure, the target takes 7 (2d6) acid damage and contracts a disease (see the Ooze Plague trait). On a success, the target takes half the damage and doesn't contract a disease.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Acidic Slime",
                    "desc": "A creature that touches the primal oozer or hits it with a melee attack while within 5 feet of it takes 3 (1d6) acid damage."
                },
                {
                    "name": "Ooze Plague",
                    "desc": "The primal oozer’s barbed tentacles inject the ooze plague disease into a creature if the creature fails its saving throw after being bitten twice in a row by the oozer. Until the disease is cured, the infected creature’s skin slowly becomes more ooze-like, and its hp maximum decreases by 5 (2d4) for every 24 hours that elapse. This reduction lasts until the disease is cured. The creature dies if the disease reduces its hp maximum to 0. A humanoid slain by this disease rises 24 hours later as an ochre jelly. The jelly isn’t under the primal oozer’s control, but it views the primal oozer as an ally."
                },
                {
                    "name": "Pack Tactics",
                    "desc": "The primal oozer has advantage on attack rolls against a creature if at least one of the primal oozer’s allies is within 5 feet of the creature and the ally isn’t incapacitated."
                },
                {
                    "name": "Slimy Body",
                    "desc": "The primal oozer has advantage on ability checks and saving throws made to escape a grapple."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_plague-spirit/?format=api",
            "key": "tob2_plague-spirit",
            "name": "Plague Spirit",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
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                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
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            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "unaligned",
            "languages": {
                "as_string": "",
                "data": []
            },
            "armor_class": 14,
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            "hit_points": 150,
            "hit_dice": "20d8+60",
            "experience_points": 5000,
            "ability_scores": {
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                "dexterity": 18,
                "constitution": 17,
                "intelligence": 2,
                "wisdom": 18,
                "charisma": 16
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": 3
            },
            "initiative_bonus": 4,
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 8
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 8,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 8,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
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                "animal_handling": 4,
                "arcana": -4,
                "athletics": 0,
                "deception": 3,
                "history": -4,
                "insight": 4,
                "intimidation": 3,
                "investigation": -4,
                "medicine": 4,
                "nature": -4,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": -4,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 4
            },
            "passive_perception": 14,
            "resistances_and_immunities": {
                "damage_immunities_display": "necrotic, poison",
                "damage_immunities": [
                    {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, diseased, exhaustion, frightened, poisoned, unconscious",
                "condition_immunities": [
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                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
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                {
                    "name": "Censer",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Censer attack",
                            "attack_type": "WEAPON",
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                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 4,
                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
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                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dance of Death",
                    "desc": "The plague spirit dances and twirls its censer. Each creature within 20 feet of the plague spirit that can see it must make a DC 16 Constitution saving throw. On a failure, a creature takes 28 (8d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
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                        "param": 5
                    }
                },
                {
                    "name": "Enfeebling Touch",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (4d6) necrotic damage, and the target's Strength score is reduced by 1d6. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.",
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                        {
                            "name": "Enfeebling Touch attack",
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The plague spirit makes three attacks: one with its enfeebling touch and two with its censer.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
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                {
                    "name": "Decrepit Mist",
                    "desc": "A cloud of green mist with a diameter of 1 mile and height of 60 feet is centered on the spirit. For each day a creature spends in the mist, it must succeed on a DC 16 Constitution saving throw or increase in age by 5 percent of its total life span. The mist has no effect on undead or constructs."
                },
                {
                    "name": "Hunter of the Living",
                    "desc": "The plague spirit can magically sense the general direction of the largest concentration of living flora and fauna within 50 miles of it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_plague-spirit/?format=api",
            "key": "tob2_plague-spirit",
            "name": "Plague Spirit",
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                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
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                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Fey",
                "key": "fey",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
            },
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                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
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            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
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                "unit": "feet"
            },
            "speed_all": {
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                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
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                "swim": 20.0
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            "category": "Monsters",
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            "alignment": "unaligned",
            "languages": {
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                "data": []
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            "hit_points": 150,
            "hit_dice": "20d8+60",
            "experience_points": 5000,
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                "intelligence": 2,
                "wisdom": 18,
                "charisma": 16
            },
            "modifiers": {
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                "dexterity": 4,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": 3
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            "initiative_bonus": 4,
            "saving_throws": {
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                "wisdom": 8
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            "saving_throws_all": {
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                "constitution": 3,
                "intelligence": -4,
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                "charisma": 3
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                "history": -4,
                "insight": 4,
                "intimidation": 3,
                "investigation": -4,
                "medicine": 4,
                "nature": -4,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": -4,
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                "stealth": 4,
                "survival": 4
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                "damage_immunities": [
                    {
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                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, diseased, exhaustion, frightened, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
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                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
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                            "name": "Censer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
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                            "damage_type": null,
                            "extra_damage_die_count": 2,
                            "extra_damage_die_type": "D6",
                            "extra_damage_bonus": 0,
                            "extra_damage_type": {
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                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Dance of Death",
                    "desc": "The plague spirit dances and twirls its censer. Each creature within 20 feet of the plague spirit that can see it must make a DC 16 Constitution saving throw. On a failure, a creature takes 28 (8d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
                    "action_type": "ACTION",
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                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
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                        "param": 5
                    }
                },
                {
                    "name": "Enfeebling Touch",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (4d6) necrotic damage, and the target's Strength score is reduced by 1d6. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.",
                    "attacks": [
                        {
                            "name": "Enfeebling Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 5.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6) necrotic",
                            "damage_bonus": null,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Multiattack",
                    "desc": "The plague spirit makes three attacks: one with its enfeebling touch and two with its censer.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Decrepit Mist",
                    "desc": "A cloud of green mist with a diameter of 1 mile and height of 60 feet is centered on the spirit. For each day a creature spends in the mist, it must succeed on a DC 16 Constitution saving throw or increase in age by 5 percent of its total life span. The mist has no effect on undead or constructs."
                },
                {
                    "name": "Hunter of the Living",
                    "desc": "The plague spirit can magically sense the general direction of the largest concentration of living flora and fauna within 50 miles of it."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_plague-spirit/?format=api",
            "key": "tob2_plague-spirit",
            "name": "Plague Spirit",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
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                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
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                "key": "fey",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
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                "unit": "feet"
            },
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                "crawl": 20.0,
                "hover": false,
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            "languages": {
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                "data": []
            },
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            "hit_dice": "20d8+60",
            "experience_points": 5000,
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                "intelligence": -4,
                "wisdom": 4,
                "charisma": 3
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            "initiative_bonus": 4,
            "saving_throws": {
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            "saving_throws_all": {
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                "animal_handling": 4,
                "arcana": -4,
                "athletics": 0,
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                "history": -4,
                "insight": 4,
                "intimidation": 3,
                "investigation": -4,
                "medicine": 4,
                "nature": -4,
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                "performance": 3,
                "persuasion": 3,
                "religion": -4,
                "sleight_of_hand": 4,
                "stealth": 4,
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            "resistances_and_immunities": {
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                "damage_immunities": [
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                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    }
                ],
                "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks",
                "damage_resistances": [
                    {
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                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    },
                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, diseased, exhaustion, frightened, poisoned, unconscious",
                "condition_immunities": [
                    {
                        "name": "Charmed",
                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
                    },
                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
                    },
                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
                    },
                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
                    },
                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
                    }
                ]
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Censer",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Censer attack",
                            "attack_type": "WEAPON",
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                            "target_creature_only": false,
                            "damage_die_count": 2,
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                            "damage_type": null,
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                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
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                    "usage_limits": null
                },
                {
                    "name": "Dance of Death",
                    "desc": "The plague spirit dances and twirls its censer. Each creature within 20 feet of the plague spirit that can see it must make a DC 16 Constitution saving throw. On a failure, a creature takes 28 (8d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "attacks": [],
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                },
                {
                    "name": "Enfeebling Touch",
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                    "attacks": [
                        {
                            "name": "Enfeebling Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 4,
                            "damage_die_type": "D6) necrotic",
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                            "damage_type": null,
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                            "extra_damage_die_type": null,
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                            "extra_damage_type": {
                                "name": "Necrotic",
                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                            },
                            "distance_unit": "feet"
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                    "limited_to_form": null,
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                {
                    "name": "Multiattack",
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                    "order_in_statblock": 0,
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                    "limited_to_form": null,
                    "usage_limits": null
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                    "desc": "A cloud of green mist with a diameter of 1 mile and height of 60 feet is centered on the spirit. For each day a creature spends in the mist, it must succeed on a DC 16 Constitution saving throw or increase in age by 5 percent of its total life span. The mist has no effect on undead or constructs."
                },
                {
                    "name": "Hunter of the Living",
                    "desc": "The plague spirit can magically sense the general direction of the largest concentration of living flora and fauna within 50 miles of it."
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            "environments": []
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            "url": "https://api-beta.open5e.com/v2/creatures/tob2_plague-spirit/?format=api",
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                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
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                    "name": "Kobold Press",
                    "key": "kobold-press",
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                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
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                "key": "fey",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
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                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
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            "hit_dice": "20d8+60",
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                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
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                "damage_vulnerabilities": [],
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                        "key": "charmed",
                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
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                    {
                        "name": "Exhaustion",
                        "key": "exhaustion",
                        "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
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                    {
                        "name": "Poisoned",
                        "key": "poisoned",
                        "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
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                    {
                        "name": "Unconscious",
                        "key": "unconscious",
                        "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
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                                "key": "necrotic",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
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                    "usage_limits": null
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                {
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                {
                    "name": "Enfeebling Touch",
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                                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
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                            "distance_unit": "feet"
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                    "action_type": "ACTION",
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                {
                    "name": "Multiattack",
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                    "action_type": "ACTION",
                    "order_in_statblock": 0,
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                    "name": "Decrepit Mist",
                    "desc": "A cloud of green mist with a diameter of 1 mile and height of 60 feet is centered on the spirit. For each day a creature spends in the mist, it must succeed on a DC 16 Constitution saving throw or increase in age by 5 percent of its total life span. The mist has no effect on undead or constructs."
                },
                {
                    "name": "Hunter of the Living",
                    "desc": "The plague spirit can magically sense the general direction of the largest concentration of living flora and fauna within 50 miles of it."
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            "creaturesets": [],
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        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pixies-umbrella/?format=api",
            "key": "tob2_pixies-umbrella",
            "name": "Pixie's Umbrella",
            "document": {
                "name": "Tome of Beasts 2",
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                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
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            "type": {
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                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
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                "name": "Small",
                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
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            "challenge_rating_decimal": "0.125",
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                    {
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                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
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                    {
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                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
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            "actions": [
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                    "desc": "When a pixie's umbrella senses motion within 30 feet of it, it fills its cap with air and flies 20 feet away from the motion without provoking opportunity attacks.",
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                    "action_type": "REACTION",
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                    "legendary_action_cost": null,
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                    "name": "Twirl",
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                    "legendary_action_cost": null,
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                {
                    "name": "False Appearance",
                    "desc": "While the pixie’s umbrella remains motionless, it is indistinguishable from an ordinary fungus."
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            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pixies-umbrella/?format=api",
            "key": "tob2_pixies-umbrella",
            "name": "Pixie's Umbrella",
            "document": {
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                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
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                "key": "small",
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api"
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                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -3,
                "stealth": -3,
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            "resistances_and_immunities": {
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                "damage_resistances": [],
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                "condition_immunities_display": "blinded, deafened, frightened",
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                        "url": "https://api-beta.open5e.com/v2/conditions/blinded/?format=api"
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                    {
                        "name": "Deafened",
                        "key": "deafened",
                        "url": "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
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            "actions": [
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                {
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            ],
            "traits": [
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                    "name": "False Appearance",
                    "desc": "While the pixie’s umbrella remains motionless, it is indistinguishable from an ordinary fungus."
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            ],
            "creaturesets": [],
            "environments": []
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        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pine-doom/?format=api",
            "key": "tob2_pine-doom",
            "name": "Pine Doom",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
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                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
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                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
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                "hover": false,
                "fly": 0.0,
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                "swim": 15.0
            },
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            "alignment": "neutral",
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                "as_string": "Druidic, Sylvan",
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                    {
                        "name": "Druidic",
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                        "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 172,
            "hit_dice": "15d12+75",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 7,
                "constitution": 21,
                "intelligence": 11,
                "wisdom": 16,
                "charisma": 12
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                "strength": 5,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
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            "initiative_bonus": -2,
            "saving_throws": {},
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                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
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                "perception": 7
            },
            "skill_bonuses_all": {
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                "animal_handling": 3,
                "arcana": 0,
                "athletics": 5,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 8,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
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                {
                    "name": "Flurry of Pinecones",
                    "desc": "Each creature within 30 feet of the pine doom must make a DC 16 Dexterity saving throw, taking 15 (6d4) slashing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
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                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The pine doom makes three slam attacks. Alternatively, it can use Sap-filled Pinecone twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sap-filled Pinecone",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 10 (2d4 + 5) slashing damage. The target and each creature within 5 feet of it must succeed on a DC 16 Dexterity saving throw or be restrained by sap. A creature can be free if it or another creature takes an action to make a DC 16 Strength check and succeeds.",
                    "attacks": [
                        {
                            "name": "Sap-filled Pinecone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the pine doom remains motionless, it is indistinguishable from an ordinary pine tree."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The pine doom deals double damage to objects and structures."
                },
                {
                    "name": "Sticky Pine Tar",
                    "desc": "A creature that touches the pine doom is grappled (escape DC 16). Until this grapple ends, the creature is restrained. In addition, when a creature hits the pine doom with a bludgeoning or piercing weapon while within 5 feet of it, the creature must succeed on a DC 16 Strength saving throw or the weapon becomes stuck to the tree. A stuck weapon can’t be used. A creature can take its action to remove one stuck weapon from the pine doom by succeeding on a DC 16 Strength check. Splashing the pine doom with a gallon of alcohol frees all creatures and objects stuck to it and suppresses this trait for 1 minute."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pine-doom/?format=api",
            "key": "tob2_pine-doom",
            "name": "Pine Doom",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
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            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
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            "alignment": "neutral",
            "languages": {
                "as_string": "Druidic, Sylvan",
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                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 172,
            "hit_dice": "15d12+75",
            "experience_points": 5000,
            "ability_scores": {
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                "dexterity": 7,
                "constitution": 21,
                "intelligence": 11,
                "wisdom": 16,
                "charisma": 12
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            "modifiers": {
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                "dexterity": -2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
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            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
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                "dexterity": -2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "nature": 8,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 5,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 8,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
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                {
                    "name": "Flurry of Pinecones",
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                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The pine doom makes three slam attacks. Alternatively, it can use Sap-filled Pinecone twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sap-filled Pinecone",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 10 (2d4 + 5) slashing damage. The target and each creature within 5 feet of it must succeed on a DC 16 Dexterity saving throw or be restrained by sap. A creature can be free if it or another creature takes an action to make a DC 16 Strength check and succeeds.",
                    "attacks": [
                        {
                            "name": "Sap-filled Pinecone attack",
                            "attack_type": "WEAPON",
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                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
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                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the pine doom remains motionless, it is indistinguishable from an ordinary pine tree."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The pine doom deals double damage to objects and structures."
                },
                {
                    "name": "Sticky Pine Tar",
                    "desc": "A creature that touches the pine doom is grappled (escape DC 16). Until this grapple ends, the creature is restrained. In addition, when a creature hits the pine doom with a bludgeoning or piercing weapon while within 5 feet of it, the creature must succeed on a DC 16 Strength saving throw or the weapon becomes stuck to the tree. A stuck weapon can’t be used. A creature can take its action to remove one stuck weapon from the pine doom by succeeding on a DC 16 Strength check. Splashing the pine doom with a gallon of alcohol frees all creatures and objects stuck to it and suppresses this trait for 1 minute."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pine-doom/?format=api",
            "key": "tob2_pine-doom",
            "name": "Pine Doom",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
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                "unit": "feet"
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                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Druidic, Sylvan",
                "data": [
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
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                ]
            },
            "armor_class": 16,
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            "experience_points": 5000,
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            "modifiers": {
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            "saving_throws": {},
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                "wisdom": 3,
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            "skill_bonuses": {
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                "perception": 7
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            "skill_bonuses_all": {
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                "history": 0,
                "insight": 3,
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                "medicine": 3,
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                "performance": 1,
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                "religion": 0,
                "sleight_of_hand": -2,
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                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
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                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
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            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flurry of Pinecones",
                    "desc": "Each creature within 30 feet of the pine doom must make a DC 16 Dexterity saving throw, taking 15 (6d4) slashing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The pine doom makes three slam attacks. Alternatively, it can use Sap-filled Pinecone twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sap-filled Pinecone",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 10 (2d4 + 5) slashing damage. The target and each creature within 5 feet of it must succeed on a DC 16 Dexterity saving throw or be restrained by sap. A creature can be free if it or another creature takes an action to make a DC 16 Strength check and succeeds.",
                    "attacks": [
                        {
                            "name": "Sap-filled Pinecone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the pine doom remains motionless, it is indistinguishable from an ordinary pine tree."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The pine doom deals double damage to objects and structures."
                },
                {
                    "name": "Sticky Pine Tar",
                    "desc": "A creature that touches the pine doom is grappled (escape DC 16). Until this grapple ends, the creature is restrained. In addition, when a creature hits the pine doom with a bludgeoning or piercing weapon while within 5 feet of it, the creature must succeed on a DC 16 Strength saving throw or the weapon becomes stuck to the tree. A stuck weapon can’t be used. A creature can take its action to remove one stuck weapon from the pine doom by succeeding on a DC 16 Strength check. Splashing the pine doom with a gallon of alcohol frees all creatures and objects stuck to it and suppresses this trait for 1 minute."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pine-doom/?format=api",
            "key": "tob2_pine-doom",
            "name": "Pine Doom",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Plant",
                "key": "plant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "proficiency_bonus": null,
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Druidic, Sylvan",
                "data": [
                    {
                        "name": "Druidic",
                        "key": "druidic",
                        "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                        "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
                    },
                    {
                        "name": "Sylvan",
                        "key": "sylvan",
                        "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                        "desc": "Typical speakers are fey creatures."
                    }
                ]
            },
            "armor_class": 16,
            "armor_detail": "natural armor",
            "hit_points": 172,
            "hit_dice": "15d12+75",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 7,
                "constitution": 21,
                "intelligence": 11,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "initiative_bonus": -2,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 3,
                "charisma": 1
            },
            "skill_bonuses": {
                "nature": 8,
                "perception": 7
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 3,
                "arcana": 0,
                "athletics": 5,
                "deception": 1,
                "history": 0,
                "insight": 3,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 3,
                "nature": 8,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 3
            },
            "passive_perception": 17,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "bludgeoning, piercing",
                "damage_resistances": [
                    {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    {
                        "name": "Piercing",
                        "key": "piercing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                    }
                ],
                "damage_vulnerabilities_display": "fire",
                "damage_vulnerabilities": [
                    {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    }
                ],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Flurry of Pinecones",
                    "desc": "Each creature within 30 feet of the pine doom must make a DC 16 Dexterity saving throw, taking 15 (6d4) slashing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 3,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": {
                        "type": "RECHARGE_ON_ROLL",
                        "param": 6
                    }
                },
                {
                    "name": "Multiattack",
                    "desc": "The pine doom makes three slam attacks. Alternatively, it can use Sap-filled Pinecone twice.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Sap-filled Pinecone",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 10 (2d4 + 5) slashing damage. The target and each creature within 5 feet of it must succeed on a DC 16 Dexterity saving throw or be restrained by sap. A creature can be free if it or another creature takes an action to make a DC 16 Strength check and succeeds.",
                    "attacks": [
                        {
                            "name": "Sap-filled Pinecone attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": null,
                            "range": 30.0,
                            "long_range": 120.0,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D4",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Slashing",
                                "key": "slashing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D6",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "False Appearance",
                    "desc": "While the pine doom remains motionless, it is indistinguishable from an ordinary pine tree."
                },
                {
                    "name": "Siege Monster",
                    "desc": "The pine doom deals double damage to objects and structures."
                },
                {
                    "name": "Sticky Pine Tar",
                    "desc": "A creature that touches the pine doom is grappled (escape DC 16). Until this grapple ends, the creature is restrained. In addition, when a creature hits the pine doom with a bludgeoning or piercing weapon while within 5 feet of it, the creature must succeed on a DC 16 Strength saving throw or the weapon becomes stuck to the tree. A stuck weapon can’t be used. A creature can take its action to remove one stuck weapon from the pine doom by succeeding on a DC 16 Strength check. Splashing the pine doom with a gallon of alcohol frees all creatures and objects stuck to it and suppresses this trait for 1 minute."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_phase-giant/?format=api",
            "key": "tob2_phase-giant",
            "name": "Phase Giant",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Giant, Undercommon",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api-beta.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 11,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 15,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 5,
                "deception": -1,
                "history": -1,
                "insight": 2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
            },
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The giant makes two attacks with its spiked fists. If both attacks hit a Large or smaller target, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) piercing damage as the giant impales the target on its body spikes.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": null,
                            "range": 60.0,
                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 2,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                },
                {
                    "name": "Spiked Fist",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). The phase giant has two fists, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Spiked Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach": 10.0,
                            "range": null,
                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
                        }
                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "As a bonus action, the phase giant can magically shift from the Material Plane to the Ethereal Plane, or vice versa. Any equipment it is wearing or carrying shifts with it. A creature grappled by the phase giant doesn’t shift with it, and the grapple ends if the phase giant shifts while grappling a creature."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_phase-giant/?format=api",
            "key": "tob2_phase-giant",
            "name": "Phase Giant",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Giant, Undercommon",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api-beta.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 11,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 15,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 5,
                "deception": -1,
                "history": -1,
                "insight": 2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "resistances_and_immunities": {
                "damage_immunities_display": "",
                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
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                {
                    "name": "Multiattack",
                    "desc": "The giant makes two attacks with its spiked fists. If both attacks hit a Large or smaller target, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) piercing damage as the giant impales the target on its body spikes.",
                    "attacks": [],
                    "action_type": "ACTION",
                    "order_in_statblock": 0,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
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                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.",
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                            "long_range": 240.0,
                            "target_creature_only": false,
                            "damage_die_count": 3,
                            "damage_die_type": "D10",
                            "damage_bonus": 5,
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                            "extra_damage_die_count": null,
                            "extra_damage_die_type": null,
                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Bludgeoning",
                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                            "distance_unit": "feet"
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                    "legendary_action_cost": null,
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                    "usage_limits": null
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                {
                    "name": "Spiked Fist",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). The phase giant has two fists, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Spiked Fist attack",
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                            "long_range": null,
                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
                            "damage_bonus": 5,
                            "damage_type": null,
                            "extra_damage_die_count": null,
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                            "extra_damage_bonus": null,
                            "extra_damage_type": {
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                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
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                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "As a bonus action, the phase giant can magically shift from the Material Plane to the Ethereal Plane, or vice versa. Any equipment it is wearing or carrying shifts with it. A creature grappled by the phase giant doesn’t shift with it, and the grapple ends if the phase giant shifts while grappling a creature."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_phase-giant/?format=api",
            "key": "tob2_phase-giant",
            "name": "Phase Giant",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
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                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
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            "type": {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api"
            },
            "size": {
                "name": "Huge",
                "key": "huge",
                "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
            },
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "proficiency_bonus": null,
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                "unit": "feet",
                "climb": 20.0
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                "crawl": 20.0,
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                "fly": 0.0,
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                "swim": 20.0
            },
            "category": "Monsters",
            "subcategory": null,
            "alignment": "neutral",
            "languages": {
                "as_string": "Giant, Undercommon",
                "data": [
                    {
                        "name": "Giant",
                        "key": "giant",
                        "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                        "desc": "Typical speakers include ogres, and giants."
                    },
                    {
                        "name": "Undercommon",
                        "key": "undercommon",
                        "url": "https://api-beta.open5e.com/v2/languages/undercommon/?format=api",
                        "desc": "Typical speakers are underworld traders."
                    }
                ]
            },
            "armor_class": 15,
            "armor_detail": "natural armor",
            "hit_points": 136,
            "hit_dice": "13d12+52",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 21,
                "dexterity": 11,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 15,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "initiative_bonus": 0,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 5,
                "deception": -1,
                "history": -1,
                "insight": 2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
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            "passive_perception": 12,
            "resistances_and_immunities": {
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                "damage_immunities": [],
                "damage_resistances_display": "",
                "damage_resistances": [],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "",
                "condition_immunities": []
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            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
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                    "name": "Multiattack",
                    "desc": "The giant makes two attacks with its spiked fists. If both attacks hit a Large or smaller target, the target must succeed on a DC 15 Strength saving throw or take 7 (2d6) piercing damage as the giant impales the target on its body spikes.",
                    "attacks": [],
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                            "extra_damage_die_count": null,
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                                "key": "bludgeoning",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
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                            "distance_unit": "feet"
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                },
                {
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                            "target_creature_only": false,
                            "damage_die_count": 2,
                            "damage_die_type": "D8",
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                            "extra_damage_bonus": null,
                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
                    "order_in_statblock": 1,
                    "legendary_action_cost": null,
                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "As a bonus action, the phase giant can magically shift from the Material Plane to the Ethereal Plane, or vice versa. Any equipment it is wearing or carrying shifts with it. A creature grappled by the phase giant doesn’t shift with it, and the grapple ends if the phase giant shifts while grappling a creature."
                }
            ],
            "creaturesets": [],
            "environments": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob2_pestilence-swarm/?format=api",
            "key": "tob2_pestilence-swarm",
            "name": "Pestilence Swarm",
            "document": {
                "name": "Tome of Beasts 2",
                "key": "tob2",
                "display_name": "Tome of Beasts 2",
                "publisher": {
                    "name": "Kobold Press",
                    "key": "kobold-press",
                    "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
                },
                "gamesystem": {
                    "name": "5th Edition 2014",
                    "key": "5e-2014",
                    "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
                },
                "permalink": "https://koboldpress.com/tome-of-beasts-2/"
            },
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                "name": "Beast",
                "key": "beast",
                "url": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api"
            },
            "size": {
                "name": "Medium",
                "key": "medium",
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
            },
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "proficiency_bonus": null,
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                "unit": "feet",
                "fly": 30.0,
                "hover": true
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                "swim": 5.0
            },
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            "alignment": "unaligned",
            "languages": {
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                "data": []
            },
            "armor_class": 14,
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            "experience_points": 200,
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                "constitution": 13,
                "intelligence": 1,
                "wisdom": 12,
                "charisma": 7
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            "modifiers": {
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                "dexterity": 3,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
            },
            "initiative_bonus": 3,
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": -5,
                "wisdom": 1,
                "charisma": -2
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                "animal_handling": 1,
                "arcana": -5,
                "athletics": -2,
                "deception": -2,
                "history": -5,
                "insight": 1,
                "intimidation": -2,
                "investigation": -5,
                "medicine": 1,
                "nature": -5,
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                "performance": -2,
                "persuasion": -2,
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                "damage_resistances_display": "bludgeoning, piercing, slashing",
                "damage_resistances": [
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                    {
                        "name": "Piercing",
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                        "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
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                    {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
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                ],
                "damage_vulnerabilities_display": "",
                "damage_vulnerabilities": [],
                "condition_immunities_display": "charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned",
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                        "name": "Charmed",
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                        "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
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                    {
                        "name": "Frightened",
                        "key": "frightened",
                        "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
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                    {
                        "name": "Grappled",
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                        "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
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                    {
                        "name": "Paralyzed",
                        "key": "paralyzed",
                        "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
                    },
                    {
                        "name": "Petrified",
                        "key": "petrified",
                        "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
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                    {
                        "name": "Prone",
                        "key": "prone",
                        "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
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                    {
                        "name": "Restrained",
                        "key": "restrained",
                        "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
                    },
                    {
                        "name": "Stunned",
                        "key": "stunned",
                        "url": "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
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                ]
            },
            "normal_sight_range": 10560.0,
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            "actions": [
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                    "name": "Diseased Bites",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one creature in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half its hp or fewer. The creature must succeed on a DC 11 Constitution saving throw or contract sewer plague. It takes 1d4 days for sewer plague's symptoms to manifest in an infected creature. Symptoms include fatigue and cramps. The infected creature suffers one level of exhaustion, and it regains only half the normal number of hp from spending Hit Dice and no hp from finishing a long rest. At the end of each long rest, an infected creature must make a DC 11 Constitution saving throw. On a failed save, the creature gains one level of exhaustion. On a successful save, the creature's exhaustion level decreases by one level. If a successful saving throw reduces the infected creature's level of exhaustion below 1, the creature recovers from the disease.",
                    "attacks": [
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                            "name": "Diseased Bites attack",
                            "attack_type": "WEAPON",
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                            "damage_die_count": 4,
                            "damage_die_type": "D4) piercing",
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                            "extra_damage_type": {
                                "name": "Piercing",
                                "key": "piercing",
                                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
                            },
                            "distance_unit": "feet"
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                    ],
                    "action_type": "ACTION",
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                    "limited_to_form": null,
                    "usage_limits": null
                }
            ],
            "traits": [
                {
                    "name": "Dormant in Darkness",
                    "desc": "The pestilence swarm appears dead in darkness and remains in a passive state until touched by light. When at least one insect in the swarm sees light, the entire swarm becomes active and attacks anything that moves. Once active, a swarm in complete darkness that isn’t taking damage returns to its dormant state after 1 minute. The swarm poses no threat to creatures passing near it in complete darkness."
                },
                {
                    "name": "Swarm",
                    "desc": "The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny beast. The swarm can’t regain hp or gain temporary hp."
                }
            ],
            "creaturesets": [],
            "environments": []
        }
    ]
}