list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=hit_points
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=hit_points&page=2",
    "previous": null,
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sprite/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sprite",
            "name": "Sprite",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 2,
            "ability_scores": {
                "strength": 3,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 11
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 8
            },
            "all_skill_bonuses": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Heart Sight",
                    "desc": "The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.\n"
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.\n"
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 40,
                            "long_range_ft": 160,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_stirge/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_stirge",
            "name": "Stirge",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 2,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 11,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 6
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": -3,
                "deception": -2,
                "history": -4,
                "insight": -1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Blood Drain",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss.\n\nThe stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.\n",
                    "attacks": [
                        {
                            "name": "Blood Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_homunculus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_homunculus",
            "name": "Homunculus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 5,
            "ability_scores": {
                "strength": 4,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": -2,
                "history": 0,
                "insight": 0,
                "intimidation": -2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_kobold/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_kobold",
            "name": "Kobold",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 5,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 9,
                "intelligence": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": -2,
                "deception": -1,
                "history": -1,
                "insight": -2,
                "intimidation": -1,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": -2,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sling",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_mastiff/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_mastiff",
            "name": "Mastiff",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 5,
            "ability_scores": {
                "strength": 13,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 13,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_goblin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_goblin",
            "name": "Goblin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 7,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 8,
                "charisma": 8
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": -1,
                "deception": -1,
                "history": 0,
                "insight": -1,
                "intimidation": -1,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_pseudodragon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_pseudodragon",
            "name": "Pseudodragon",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 7,
            "ability_scores": {
                "strength": 6,
                "dexterity": 15,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.\n",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_quasit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_quasit",
            "name": "Quasit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 7,
            "ability_scores": {
                "strength": 5,
                "dexterity": 17,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws (Bite in Beast Form)",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 10 Constitution saving throw or take 5 (2d4) poison damage and become poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws/Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The quasit magically turns invisible until it attacks or uses Scare, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.\n"
                },
                {
                    "name": "Scare",
                    "desc": "One creature of the quasit's choice within 20 feet of it must succeed on a DC 10 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, with disadvantage if the quasit is within line of sight, ending the effect on itself on a success.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_magmin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_magmin",
            "name": "Magmin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic neutral",
            "weight": "0.000",
            "armor_class": 14,
            "hit_points": 9,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Touch",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 3 (1d6) fire damage at the end of each of its turns.\n",
                    "attacks": [
                        {
                            "name": "Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "fire"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "fire"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_imp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_imp",
            "name": "Imp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Devils",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 10,
            "ability_scores": {
                "strength": 6,
                "dexterity": 17,
                "constitution": 13,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 14
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 3,
                "persuasion": 4,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -2,
                "deception": 4,
                "history": 0,
                "insight": 3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 2,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 11,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The imp magically turns invisible until it attacks or until its concentration ends (as if concentrating on a spell). Any equipment the imp wears or carries is invisible with it.\n"
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.\n"
                },
                {
                    "name": "Sting (Bite in Beast Form)",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.\n",
                    "attacks": [
                        {
                            "name": "Sting/Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_donkey/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_donkey",
            "name": "Donkey",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 11,
            "ability_scores": {
                "strength": 14,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_grimlock/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_grimlock",
            "name": "Grimlock",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 11,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 9,
                "wisdom": 8,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {
                "athletics": 5,
                "perception": 3,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -1,
                "athletics": 5,
                "deception": -2,
                "history": -1,
                "insight": -1,
                "intimidation": -2,
                "investigation": -1,
                "medicine": -1,
                "nature": -1,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Spiked Bone Club",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Spiked Bone Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_hobgoblin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_hobgoblin",
            "name": "Hobgoblin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 18,
            "hit_points": 11,
            "ability_scores": {
                "strength": 13,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 1,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        },
                        {
                            "name": "Longsword attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_merfolk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_merfolk",
            "name": "Merfolk",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 11,
            "ability_scores": {
                "strength": 10,
                "dexterity": 13,
                "constitution": 12,
                "intelligence": 11,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_pony",
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                "name": "Medium",
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        {
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_elf-drow",
            "name": "Elf, Drow",
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                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
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            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral evil",
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            "url": "https://api-beta.open5e.com/v2/creatures/srd_lemure/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_lemure",
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                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
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            "category": "Monsters; Devils",
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_riding-horse",
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                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_skeleton",
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                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
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            "alignment": "lawful evil",
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            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
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                "key": "large",
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                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 9,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_orc/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_orc",
            "name": "Orc",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 15,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 7,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 3,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Greataxe",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Greataxe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 1,
                                "die_type": "D12",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_brass-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_brass-dragon-wyrmling",
            "name": "Brass Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 16,
            "ability_scores": {
                "strength": 15,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 10,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nFire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.\n\nSleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gnome-deep-svirfneblin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gnome-deep-svirfneblin",
            "name": "Gnome, Deep (Svirfneblin)",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral good",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 16,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "investigation": 3,
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": -1,
                "history": 1,
                "insight": 0,
                "intimidation": -1,
                "investigation": 3,
                "medicine": 0,
                "nature": 1,
                "perception": 2,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Poisoned Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Poisoned Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_shadow/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_shadow",
            "name": "Shadow",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 16,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 8
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -2,
                "deception": -1,
                "history": -2,
                "insight": 0,
                "intimidation": -1,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Strength Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.\n\nIf a non-evil humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.\n",
                    "attacks": [
                        {
                            "name": "Strength Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dust-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dust-mephit",
            "name": "Dust Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 17,
            "ability_scores": {
                "strength": 5,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 10
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 4
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -3,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Blinding Breath",
                    "desc": "The mephit exhales a 15-foot cone of blinding dust. Each creature in that area must succeed on a DC 10 Dexterity saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_flying-sword/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_flying-sword",
            "name": "Flying Sword",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Animated Objects",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 17,
            "hit_points": 17,
            "ability_scores": {
                "strength": 12,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "saving_throws": {
                "dexterity": 4
            },
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -3,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": -3,
                "arcana": -5,
                "athletics": 1,
                "deception": -5,
                "history": -5,
                "insight": -3,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -3,
                "nature": -5,
                "perception": -3,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -3
            },
            "passive_perception": 7,
            "actions": [
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dretch/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dretch",
            "name": "Dretch",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Demons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 18,
            "ability_scores": {
                "strength": 11,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 5,
                "wisdom": 8,
                "charisma": 3
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -3,
                "wisdom": -1,
                "charisma": -4
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -3,
                "athletics": 0,
                "deception": -4,
                "history": -3,
                "insight": -1,
                "intimidation": -4,
                "investigation": -3,
                "medicine": -1,
                "nature": -3,
                "perception": -1,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fetid Cloud",
                    "desc": "A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.\n",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The dretch makes two attacks: one with its bite and one with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_violet-fungus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_violet-fungus",
            "name": "Violet Fungus",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Fungi",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 5,
            "hit_points": 18,
            "ability_scores": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "modifiers": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -4,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -4,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The fungus makes 1d4 Rotting Touch attacks.\n"
                },
                {
                    "name": "Rotting Touch",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 10 ft., one creature. Hit: 4 (1d8) necrotic damage.\n",
                    "attacks": [
                        {
                            "name": "Rotting Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 10,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_draft-horse/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_draft-horse",
            "name": "Draft Horse",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 19,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 12,
                "intelligence": 2,
                "wisdom": 11,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_hippogriff/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_hippogriff",
            "name": "Hippogriff",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 19,
            "ability_scores": {
                "strength": 17,
                "dexterity": 13,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -1,
                "history": -4,
                "insight": 1,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 3,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 10,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The hippogriff makes two attacks: one with its beak and one with its claws.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_warhorse/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_warhorse",
            "name": "Warhorse",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Miscellaneous",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 19,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 11,
            "actions": [],
            "creaturesets": [
                "https://api-beta.open5e.com/v2/creaturesets/common-mounts/?format=api"
            ]
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ice-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ice-mephit",
            "name": "Ice Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 21,
            "ability_scores": {
                "strength": 7,
                "dexterity": 13,
                "constitution": 10,
                "intelligence": 9,
                "wisdom": 11,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) cold damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Frost Breath",
                    "desc": "The mephit exhales a 15-foot cone of cold air. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 5 (2d4) cold damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_steam-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_steam-mephit",
            "name": "Steam Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 10,
            "hit_points": 21,
            "ability_scores": {
                "strength": 5,
                "dexterity": 11,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -3,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -3,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Steam Breath",
                    "desc": "The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_copper-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_copper-dragon-wyrmling",
            "name": "Copper Dragon Wyrmling",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Dragons, Metallic",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic good",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 22,
            "ability_scores": {
                "strength": 15,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 14,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 3,
                "constitution": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 2,
                "deception": 1,
                "history": 2,
                "insight": 0,
                "intimidation": 1,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 1,
                                "die_type": "D10",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Breath Weapons",
                    "desc": "The dragon uses one of the following breath weapons.\n\nAcid Breath. The dragon exhales acid in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 18 (4d8) acid damage on a failed save, or half as much damage on a successful one.\n\nSlowing Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.\n",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_darkmantle/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_darkmantle",
            "name": "Darkmantle",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 22,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 13,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Crush",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) bludgeoning damage, and the darkmantle attaches to the target. If the target is Medium or smaller and the darkmantle has advantage on the attack roll, it attaches by engulfing the target's head, and the target is also blinded and unable to breathe while the darkmantle is attached in this way.\n\nWhile attached to the target, the darkmantle can attack no other creature except the target but has advantage on its attack rolls. The darkmantle's speed also becomes 0, it can't benefit from any bonus to its speed, and it moves with the target.\n\nA creature can detach the darkmantle by making a successful DC 13 Strength check as an action. On its turn, the darkmantle can detach itself from the target by using 5 feet of movement.\n",
                    "attacks": [
                        {
                            "name": "Crush attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 3,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Darkness Aura",
                    "desc": "A 15-foot radius of magical darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.\n",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_dryad/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_dryad",
            "name": "Dryad",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 22,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 14,
                "wisdom": 15,
                "charisma": 18
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": 0,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 1,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "actions": [
                {
                    "name": "Club",
                    "desc": "Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.\n",
                    "attacks": [
                        {
                            "name": "Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        },
                        {
                            "name": "Club attack (with shillelagh)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 8,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Fey Charm",
                    "desc": "The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.\n\nEach time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.\n\nThe dryad can have no more than one humanoid and up to three beasts charmed at a time.\n"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_ghoul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_ghoul",
            "name": "Ghoul",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Ghouls",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 15,
                "constitution": 10,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 6
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 1,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gnoll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gnoll",
            "name": "Gnoll",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 22,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 11,
                "intelligence": 6,
                "wisdom": 10,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": -2
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 0,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_gray-ooze/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_gray-ooze",
            "name": "Gray Ooze",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Oozes",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api",
            "alignment": "unaligned",
            "weight": "0.000",
            "armor_class": 8,
            "hit_points": 22,
            "ability_scores": {
                "strength": 12,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 2
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -4
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 2
            },
            "all_skill_bonuses": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": 1,
                "deception": -4,
                "history": -5,
                "insight": -2,
                "intimidation": -4,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": -2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Pseudopod",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage plus 7 (2d6) acid damage, and if the target is wearing nonmagical metal armor, its armor is partly corroded and takes a permanent and cumulative -1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.\n",
                    "attacks": [
                        {
                            "name": "Pseudopod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_lizardfolk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_lizardfolk",
            "name": "Lizardfolk",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "neutral",
            "weight": "0.000",
            "armor_class": 15,
            "hit_points": 22,
            "ability_scores": {
                "strength": 15,
                "dexterity": 10,
                "constitution": 13,
                "intelligence": 7,
                "wisdom": 12,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4,
                "survival": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 1,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 13,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Heavy Club",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Heavy Club attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The lizardfolk makes two melee attacks, each one with a different weapon.\n"
                },
                {
                    "name": "Spiked Shield",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Spiked Shield attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_magma-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_magma-mephit",
            "name": "Magma Mephit",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
                "key": "small",
                "name": "Small",
                "rank": 2,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Mephits",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 11,
            "hit_points": 22,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -2,
                "athletics": -1,
                "deception": 0,
                "history": -2,
                "insight": 0,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 0,
                "nature": -2,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) slashing damage plus 2 (1d4) fire damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Fire Breath",
                    "desc": "The mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.\n",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_sahuagin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_sahuagin",
            "name": "Sahuagin",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 11,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 9
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 1,
                "deception": -1,
                "history": 1,
                "insight": 1,
                "intimidation": -1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 15,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.\n",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 1,
                                "type": "slashing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.\n"
                },
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.\n",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Spear attack (if used with two hands)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 1,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_specter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_specter",
            "name": "Specter",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 12,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Life Drain",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.\n",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_warhorse-skeleton/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_warhorse-skeleton",
            "name": "Warhorse Skeleton",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
                "key": "large",
                "name": "Large",
                "rank": 4,
                "space_diameter": "10.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Skeletons",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 13,
            "hit_points": 22,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 15,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 1,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": -1
            },
            "passive_perception": 9,
            "actions": [
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 4,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_will-o-wisp/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_will-o-wisp",
            "name": "Will-o'-Wisp",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
                "key": "tiny",
                "name": "Tiny",
                "rank": 1,
                "space_diameter": "2.500",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 19,
            "hit_points": 22,
            "ability_scores": {
                "strength": 1,
                "dexterity": 28,
                "constitution": 10,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 11
            },
            "modifiers": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": -5,
                "dexterity": 9,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 0
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 9,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": -5,
                "deception": 0,
                "history": 1,
                "insight": 2,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 9,
                "stealth": 9,
                "survival": 2
            },
            "passive_perception": 12,
            "actions": [
                {
                    "name": "Invisibility",
                    "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).\n"
                },
                {
                    "name": "Shock",
                    "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.\n",
                    "attacks": [
                        {
                            "name": "Shock attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": true,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "lightning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "lightning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_zombie/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_zombie",
            "name": "Zombie",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters; Zombies",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "neutral evil",
            "weight": "0.000",
            "armor_class": 8,
            "hit_points": 22,
            "ability_scores": {
                "strength": 13,
                "dexterity": 6,
                "constitution": 16,
                "intelligence": 3,
                "wisdom": 6,
                "charisma": 5
            },
            "modifiers": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "saving_throws": {
                "wisdom": 0
            },
            "all_saving_throws": {
                "strength": 1,
                "dexterity": -2,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": -2,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 1,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": -2
            },
            "passive_perception": 8,
            "actions": [
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.\n",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 1,
                                "type": "bludgeoning"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_duergar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_duergar",
            "name": "Duergar",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "lawful evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 26,
            "ability_scores": {
                "strength": 14,
                "dexterity": 11,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 10,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {},
            "all_skill_bonuses": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 2,
                "deception": -1,
                "history": 0,
                "insight": 0,
                "intimidation": -1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Enlarge",
                    "desc": "For 1 minute, the duergar magically increases in size, along with anything it is wearing or carrying. While enlarged, the duergar is Large, doubles its damage dice on Strength-based weapon attacks (included in the attacks), and makes Strength checks and Strength saving throws with advantage. If the duergar lacks the room to become Large, it attains the maximum size possible in the space available.\n",
                    "recharge_after_rest": true
                },
                {
                    "name": "Invisibility",
                    "desc": "The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.\n",
                    "recharge_after_rest": true
                },
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 9 (2d6 + 2) piercing damage while enlarged.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Javelin attack (while enlarged)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage, or 11 (2d8 + 2) piercing damage while enlarged.\n",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 6,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "War Pick attack (while enlarged)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/srd_bugbear/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api",
            "key": "srd_bugbear",
            "name": "Bugbear",
            "size": {
                "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
                "key": "medium",
                "name": "Medium",
                "rank": 3,
                "space_diameter": "5.000",
                "document": "https://api-beta.open5e.com/v2/documents/srd/?format=api"
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "weight": "0.000",
            "armor_class": 16,
            "hit_points": 27,
            "ability_scores": {
                "strength": 15,
                "dexterity": 14,
                "constitution": 13,
                "intelligence": 8,
                "wisdom": 11,
                "charisma": 9
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "saving_throws": {},
            "all_saving_throws": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 6,
                "survival": 2
            },
            "all_skill_bonuses": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 2,
                "deception": -1,
                "history": -1,
                "insight": 0,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 10,
            "actions": [
                {
                    "name": "Javelin",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.\n",
                    "attacks": [
                        {
                            "name": "Javelin attack (at range)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 5,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        },
                        {
                            "name": "Javelin attack (in melee)",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Morningstar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.\n",
                    "attacks": [
                        {
                            "name": "Morningstar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "damage": {
                                "amount": 11,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 2,
                                "type": "piercing"
                            },
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}