Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=type&page=68
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=69", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=67", "results": [ { "key": "tob2_scroll-mummy", "name": "Scroll Mummy", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 105, "hit_dice": "14d8+42", "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 8, "constitution": 17, "intelligence": 18, "wisdom": 11, "charisma": 14 }, "modifiers": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": 4, "wisdom": 0, "charisma": 2 }, "initiative_bonus": -1, "saving_throws": { "wisdom": 3 }, "saving_throws_all": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": 4, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "arcana": 7, "history": 7 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": 7, "athletics": 3, "deception": 2, "history": 7, "insight": 0, "intimidation": 2, "investigation": 4, "medicine": 0, "nature": 4, "perception": 0, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "fire, necrotic, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The scroll mummy makes two spell-siphoning fist attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spell-Siphoning Fist", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 11 (2d10) force damage. If the target is a spellcaster, it must succeed on a DC 15 Charisma saving throw or lose one random unused spell slot. The scroll mummy inscribes one of the spellcaster's spells of that slot level onto the parchment wrappings that cover its body (see the Scroll Body trait).", "attacks": [ { "name": "Spell-Siphoning Fist attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The scroll mummy’s innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: comprehend languages, fire bolt, mage hand, prestidigitation, ray of sickness\n5/day each: hold person, inflict wounds, scorching ray\n3/day each: bestow curse, fear\n1/day each: black tentacles, confusion" }, { "name": "Magic Resistance", "desc": "The scroll mummy has advantage on saving throws against spells and other magical effects." }, { "name": "Scroll Body", "desc": "The scroll mummy can inscribe a spell from a spellbook or scroll onto the parchment wrappings that cover its body as if copying a spell into a spellbook. Alternatively, it can inscribe a spell another spellcaster knows or has prepared onto its body by striking the spellcaster with its Spell-Siphoning Fist (see below). If the scroll mummy inscribes a spell with its Spell-Siphoning Fist, the inscription is free and happens immediately. The scroll mummy can use any spell it has inscribed onto its body once per day." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_servant-of-the-unsated-god", "name": "Servant of the Unsated God", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "breastplate, shield", "hit_points": 82, "hit_dice": "11d8+33", "experience_points": 1100, "ability_scores": { "strength": 17, "dexterity": 12, "constitution": 16, "intelligence": 11, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": { "deception": 3, "history": 2, "religion": 2, "stealth": 3 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 3, "history": 2, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 1, "stealth": 3, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and, if the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or contract darakhul fever.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hungering Strike", "desc": "A shadowy jaw superimposes over the servant of the Unsated God's mouth and reaches out to a creature within 30 feet of it. The target must make a DC 13 Constitution saving throw, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Light Crossbow", "desc": "Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.", "attacks": [ { "name": "Light Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mace of the Devourer", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 9 (2d8) necrotic damage. The mace is magical and infused with the Unsated God's power while in the servant's hands.", "attacks": [ { "name": "Mace of the Devourer attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The servant of the Unsated God makes two attacks: one with its bite and one with its mace of the devourer.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Inescapable Hunger", "desc": "Necrotic damage dealt by the servant of the Unsated God ignores resistance to necrotic damage." }, { "name": "Master of Disguise", "desc": "A servant in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, it loses its stench." }, { "name": "Spellcasting", "desc": "The servant of the Unsated God is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following cleric spells prepared:\n\n- **Cantrips** (At Will): guidance, mending, resistance, thaumaturgy\n- **1st Level** (4 slots): bane, command, inflict wounds, protection from evil and good\n- **2nd Level** (3 slots): blindness/deafness, hold person, spiritual weapon" }, { "name": "Stench", "desc": "Any creature that starts its turn within 5 feet of the servant must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the servant’s Stench for the next 24 hours. A servant using this ability can’t also benefit from Master of Disguise." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the servant has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turning Defiance", "desc": "The servant and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_silver-dragon-wyrmling-skeleton", "name": "Silver Dragon Wyrmling Skeleton", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 60, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 45, "hit_dice": "6d8+18", "experience_points": 450, "ability_scores": { "strength": 19, "dexterity": 10, "constitution": 17, "intelligence": 8, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 2, "constitution": 5, "wisdom": 2, "charisma": 1 }, "saving_throws_all": { "strength": 4, "dexterity": 2, "constitution": 5, "intelligence": -1, "wisdom": 2, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -1, "athletics": 4, "deception": -1, "history": -1, "insight": 0, "intimidation": -1, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": 10, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Breath Weapons", "desc": "The dragon uses one of the following breath weapons: \n* Shard Breath. The skeleton exhales a 15-foot cone of bone shards. Each creature in that area must make a DC 13 Dexterity saving throw, taking 18 (4d8) piercing damage on a failed save, or half as much damage on a successful one. \n* Noxious Breath. The skeleton exhales a 15-foot cone of gas. Each creature in the area must succeed on a DC 13 Constitution saving throw or become poisoned for 1 minute. A creature poisoned in this way can repeat the saving throw at the end of each of its turns, ending the poisoned condition on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_veteran-swordbreaker-skeleton", "name": "Veteran Swordbreaker Skeleton", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 78, "hit_dice": "12d8+24", "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 13, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 1, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -1, "arcana": -2, "athletics": 3, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 1, "stealth": 1, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "piercing, slashing", "damage_resistances": [ { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "thunder", "damage_vulnerabilities": [ { "name": "Thunder", "key": "thunder" } ], "condition_immunities_display": "exhaustion, petrified, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Heavy Crossbow", "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.", "attacks": [ { "name": "Heavy Crossbow attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": null, "range": 100, "long_range": 400, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The veteran swordbreaker skeleton makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Fossilized Bones", "desc": "Any nonmagical slashing or piercing weapon made of metal or wood that hits the swordbreaker skeleton cracks. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the swordbreaker skeleton is destroyed after dealing damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_virtuoso-lich", "name": "Virtuoso Lich", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any evil alignment", "languages": { "as_string": "Common, plus up to two other languages", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 123, "hit_dice": "19d8+38", "experience_points": 8400, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 15, "intelligence": 15, "wisdom": 12, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 2, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 7, "wisdom": 6, "charisma": 9 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 6, "charisma": 9 }, "skill_bonuses": { "deception": 9, "perception": 5, "persuasion": 9 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 2, "athletics": 0, "deception": 9, "history": 2, "insight": 1, "intimidation": 5, "investigation": 2, "medicine": 1, "nature": 2, "perception": 5, "performance": 5, "persuasion": 9, "religion": 2, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, deafened, charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Charmed", "key": "charmed" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Artistic Flourish", "desc": "The lich makes one Artistic Flourish attack.", "attacks": [ { "name": "Artistic Flourish attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": null, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Call Muse", "desc": "The lich targets one humanoid or beast it can see within 30 feet of it. The target must succeed on a DC 17 Wisdom saving throw or be charmed by the lich for 1 minute. The charmed target, the lich's 'muse,' has a speed of 0 and is incapacitated as it watches or listens to the lich's artistic expression. The muse can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the lich's Call Muse for the next 24 hours. If the muse suffers harm from the lich, it is no longer charmed.\n\nThe lich can have only one muse at a time. If it charms another, the effect on the previous muse ends. If the lich is within 30 feet of its muse and can see its muse, the lich has advantage on its first Artistic Flourish attack each round against a creature that isn't its muse.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The lich casts a spell from its list of prepared spells, using a spell slot as normal.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 3 Actions)", "desc": "The lich casts a spell from its list of prepared spells, using a spell slot as normal.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Corrupted Art", "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see within 60 feet. This action's effects change, depending on if the target is undead. \n* Non-Undead. The target must make a DC 16 Constitution saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one. \n* Undead. The target regains 18 (4d8) hit points. Healing that exceeds the target's hp maximum becomes temporary hit points.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The lich moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The virtuoso lich uses its Corrupted Art. It then makes two Artistic Flourish attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art", "desc": "The lich unleashes the full force of its artistic talents on those nearby. Each creature with 10 feet of the lich must make a DC 16 Dexterity saving throw. On a failure, a creature takes 18 (4d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art (Costs 3 Actions)", "desc": "The lich unleashes the full force of its artistic talents on those nearby. Each creature with 10 feet of the lich must make a DC 16 Dexterity saving throw. On a failure, a creature takes 18 (4d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the lich fails a saving throw, it can choose to succeed instead." }, { "name": "Rejuvenation", "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. The new body appears within 5 feet of the phylactery." }, { "name": "Spellcasting", "desc": "The virtuoso lich is a 12th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). It has the following bard spells prepared:\n\n- **Cantrips** (At Will): mage hand, message, true strike, vicious mockery\n- **1st Level** (4 slots): bane, hideous laughter, thunderwave\n- **2nd Level** (3 slots): enthrall, hold person, invisibility, shatter\n- **3rd Level** (3 slots): dispel magic, fear, speak with dead\n- **4th Level** (3 slots): compulsion, confusion, dimension door\n- **5th Level** (2 slots): dominate person, mislead\n- **6th Level** (1 slot): irresistible dance, programmed illusion" }, { "name": "Turn Resistance", "desc": "The lich has advantage on saving throws against any effect that turns undead." }, { "name": "Versatile Artist", "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can’t give the lich immunity to force, psychic, or radiant damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_walled-horror", "name": "Walled Horror", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 0, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 114, "hit_dice": "12d8+60", "experience_points": 2900, "ability_scores": { "strength": 18, "dexterity": 1, "constitution": 20, "intelligence": 5, "wisdom": 8, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": -5, "constitution": 5, "intelligence": -3, "wisdom": -1, "charisma": 4 }, "initiative_bonus": -5, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -5, "constitution": 5, "intelligence": -3, "wisdom": -1, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -5, "animal_handling": -1, "arcana": -3, "athletics": 4, "deception": 4, "history": -3, "insight": -1, "intimidation": 4, "investigation": -3, "medicine": -1, "nature": -3, "perception": -1, "performance": 4, "persuasion": 4, "religion": -3, "sleight_of_hand": -5, "stealth": -5, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, psychic", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, deafened, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Deafened", "key": "deafened" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Entomb", "desc": "The walled horror makes one spectral claw attack against a Medium or smaller creature it is grappling. If the attack hits, the creature is partially entombed in the wall, and the grapple ends. The entombed target is blinded and restrained, and it takes 9 (2d8) psychic damage at the start of each of the walled horror's turns. A walled horror can have only one creature entombed at a time. \n\nA creature, including the entombed target, can take its action to free the entombed target by succeeding on a DC 15 Strength check.\n\nA creature slain while entombed is pulled fully into the wall and can be restored to life only by means of a true resurrection or a wish spell.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The walled horror makes two spectral claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spectral Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 4 (1d8) psychic damage, and the target is grappled (escape DC 15).", "attacks": [ { "name": "Spectral Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spectral Scream", "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one creature. Hit: 18 (4d8) psychic damage, and the target must succeed on a DC 15 Charisma saving throw or be frightened until the end of its next turn as it is assaulted by images of being buried alive or entombed. While frightened, the creature's speed is reduced to 0.", "attacks": [ { "name": "Spectral Scream attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8) psychic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Spirit-infused Structure", "desc": "The walled horror is immobile except for its Wall Hop trait. It uses its Charisma instead of its Dexterity to determine its place in the initiative order." }, { "name": "Wall-bound Spirits", "desc": "The spirits that make up the walled horror are bound to a 10-foot-by-10-foot panel of wall, behind which their original bodies are trapped. The walled horror can move to nearby walls with its Wall Hop trait, but it can never be more than 120 feet away from its bound wall. If its bound wall is damaged while the walled horror is elsewhere, the walled horror takes half the damage dealt to the bound wall. When the walled horror finishes a long rest while inhabiting its bound wall, any damage to the bound wall is repaired." }, { "name": "Wall Hop", "desc": "As a bonus action, the walled horror can disappear into the wall and reappear on a 10-foot-by-10-foot stone wall or panel of wood that it can see within 30 feet of it. Claw marks briefly appear on the surface of the origin and destination walls when it uses this trait." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_web-zombie", "name": "Web Zombie", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 8, "armor_detail": "", "hit_points": 22, "hit_dice": "3d8+9", "experience_points": 200, "ability_scores": { "strength": 13, "dexterity": 6, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 1, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "wisdom": 0 }, "saving_throws_all": { "strength": 1, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -2, "arcana": -4, "athletics": 1, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The web zombie makes two slam attacks. If both attacks hit a Medium or smaller target, the target is restrained by webbing. As an action, the restrained target can make a DC 11 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, necrotic, poison, and psychic damage).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Necrotic Weapons", "desc": "When the web zombie hits a creature with a melee attack, the attack deals an extra 1d6 necrotic damage." }, { "name": "Spider Climb", "desc": "The web zombie can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead." }, { "name": "Web Walker", "desc": "The web zombie ignores movement restrictions caused by webbing." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_willowhaunt", "name": "Willowhaunt", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common but can't speak, telepathy 60 ft.", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d12+12", "experience_points": 1800, "ability_scores": { "strength": 17, "dexterity": 10, "constitution": 12, "intelligence": 9, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 1, "intelligence": -1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "charisma": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 1, "intelligence": -1, "wisdom": 2, "charisma": 7 }, "skill_bonuses": { "insight": 5, "intimidation": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": -1, "athletics": 3, "deception": 4, "history": -1, "insight": 5, "intimidation": 7, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": 4, "persuasion": 4, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The willowhaunt makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Provoke Murder", "desc": "The willowhaunt chooses up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 15 Wisdom saving throw or be overcome with murderous intent for 1 minute. While overcome with murderous intent, a creature has advantage on melee attack rolls and is compelled to kill creatures within 30 feet of the willowhaunt. The creature is unable to distinguish friend from foe and must attack the nearest creature other than the willowhaunt each turn. If no other creature is near enough to move to and attack, it stalks off in a random direction, seeking a new target to drag within 30 feet of the willowhaunt. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 9 (1d12 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D12", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Whispers of Madness", "desc": "The willowhaunt whispers in the minds of nearby creatures. Each creature of the willowhaunt's choice within 30 feet of it must make a DC 15 Wisdom saving throw. On a failure, a creature takes 18 (4d8) psychic damage and is afflicted with short term madness. On a success, a creature takes half the damage and isn't afflicted with madness. If a saving throw fails by 5 or more, the creature is afflicted with long term madness instead. A creature afflicted with madness caused by the willowhaunt's whispers has disadvantage on its saving throw against the Willowhaunt's Provoke Murder.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Living Projection", "desc": "The willowhaunt’s skeletal form is covered with a magical illusion that makes it look like a living willow tree. The willowhaunt can use a bonus action to dismiss this illusion until the end of its next turn.\n\nThe changes wrought by this illusion fail to hold up to physical inspection. For example, the willowhaunt’s trunk appears to be made of bark, but someone touching it would feel the tree’s polished bones. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern the willowhaunt’s true appearance." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_windy-wailer", "name": "Windy Wailer", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 75, "hit_dice": "10d10+20", "experience_points": 1800, "ability_scores": { "strength": 10, "dexterity": 18, "constitution": 15, "intelligence": 11, "wisdom": 14, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 3, "history": 0, "insight": 2, "intimidation": 3, "investigation": 0, "medicine": 2, "nature": 0, "perception": 5, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Chilling Touch", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) necrotic damage plus 7 (1d6) cold damage.", "attacks": [ { "name": "Chilling Touch attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Frightful Gale", "desc": "The windy wailer unleashes freezing wind filled with fearful wailing in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 14 (4d6) cold damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\n\nA creature reduced to 0 hp by the windy wailer's Frightful Gale and later revived is permanently marked by a shock of white hair somewhere on its body.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Wind Blast", "desc": "Ranged Weapon Attack: +7 to hit, range 120 ft., one target. Hit: 14 (4d6) cold damage, and the target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the windy wailer and knocked prone.", "attacks": [ { "name": "Wind Blast attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) col", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ghostlight", "desc": "When a creature that can see the windy wailer starts its turn within 30 feet of the wailer, the wailer can force it to make a DC 15 Wisdom saving throw if the wailer isn’t incapacitated and can see the creature. On a failure, a creature is incapacitated and its speed is reduced to 0 as it is mesmerized by the windy wailer.\n\nUnless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can’t see the windy wailer until the start of its next turn, when it can avert its eyes again. If the creature looks at the windy wailer in the meantime, it must immediately make the save." }, { "name": "Incorporeal Movement", "desc": "The windy wailer can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_winterghast", "name": "Winterghast", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 78, "hit_dice": "12d8+24", "experience_points": 1100, "ability_scores": { "strength": 16, "dexterity": 17, "constitution": 15, "intelligence": 10, "wisdom": 13, "charisma": 9 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 1, "charisma": -1 }, "skill_bonuses": { "stealth": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": 3, "deception": -1, "history": 0, "insight": 1, "intimidation": -1, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 5, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) cold damage. If the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or contract the creeping cold disease (see the Creeping Cold trait).", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The winterghast makes two attacks: one with its bite and one with its claw or two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Creeping Cold", "desc": "A creature that fails its saving throw against the winterghast’s bite attack becomes infected with the creeping cold disease. At the end of each long rest, the infected creature must succeed on a DC 13 Constitution saving throw each day or take 9 (2d8) cold damage and 5 (2d4) necrotic damage and suffer one level of exhaustion if the creature has no levels of exhaustion. The target’s hp maximum is reduced by an amount equal to the necrotic damage taken. The exhaustion and hp maximum reduction last until the target finishes a long rest after the disease is cured. If the disease reduces the creature’s hp maximum to 0, the creature dies, and it rises as a winterghast 1d4 hours later. A creature that succeeds on two saving throws against the diseases recovers from it. Alternatively, the disease can be removed by the lesser restoration spell or similar magic." }, { "name": "Hidden Stench", "desc": "Fire damage melts some of the ice covering the winterghast, unleashing its horrific stench. Each creature within 20 feet of the winterghast when it takes fire damage must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_wraith-bear", "name": "Wraith Bear", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 133, "hit_dice": "14d10+56", "experience_points": 5000, "ability_scores": { "strength": 18, "dexterity": 16, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "skill_bonuses": { "perception": 7, "survival": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 3, "arcana": 0, "athletics": 4, "deception": 2, "history": 0, "insight": 3, "intimidation": 2, "investigation": 0, "medicine": 3, "nature": 0, "perception": 7, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks not made with silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Baleful Roar", "desc": "The bear lets out a supernatural roar in a 30-foot cone. Each creature in that area that can hear the bear must make a DC 15 Wisdom saving throw. On a failure, a creature is incapacitated for 1 minute. On a success, a creature is frightened until the end of its next turn. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Life Drain", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 31 (6d8 + 4) necrotic damage. The target must succeed on a DC 16 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Detect Relatives", "desc": "The wraith bear knows the direction to its nearest living relative on the same plane, but not the relative’s exact location." }, { "name": "Draining Regeneration", "desc": "The wraith bear regains 10 hp at the start of its turn if it has at least 1 hp and there are living plants within 5 feet of it. When the wraith bear regains hp, all plant life within 5 feet of it dies, and it can’t regain hp from those same plants again." }, { "name": "Incorporeal Movement", "desc": "The wraith bear can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_young-blue-dragon-zombie", "name": "Young Blue Dragon Zombie", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 70, "burrow": 10 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 70, "burrow": 10, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 152, "hit_dice": "16d10+64", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 6, "constitution": 19, "intelligence": 3, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 5, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "dexterity": 2, "constitution": 8, "wisdom": 3, "charisma": 1 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 8, "intelligence": -4, "wisdom": 3, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -1, "arcana": -4, "athletics": 5, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "lightning, poison", "damage_immunities": [ { "name": "Lightning", "key": "lightning" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 30, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 5 (1d10) necrotic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D10", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The dragon zombie makes three attacks: one with its bite and two with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Breath", "desc": "The dragon zombie exhales rotting breath in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) necrotic damage on a failed save, or half as much damage on a successful one. A humanoid reduced to 0 hp by this damage dies, and it rises as a zombie and acts immediately after the dragon zombie in the initiative count. The new zombie is under the control of the creature controlling the dragon zombie.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob2_yowler", "name": "Yowler", "document": { "name": "Tome of Beasts 2", "key": "tob2", "type": "SOURCE", "display_name": "Tome of Beasts 2", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-2/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 22, "hit_dice": "4d4+12", "experience_points": 100, "ability_scores": { "strength": 3, "dexterity": 15, "constitution": 16, "intelligence": 3, "wisdom": 10, "charisma": 5 }, "modifiers": { "strength": -4, "dexterity": 2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -4, "dexterity": 2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": { "perception": 2, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -4, "athletics": -4, "deception": -3, "history": -4, "insight": 0, "intimidation": -3, "investigation": -4, "medicine": 0, "nature": -4, "perception": 2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 2, "stealth": 4, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "frightened, poisoned", "condition_immunities": [ { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The yowler makes two attacks: one with its bite and one with its claws. It can use Yowl in place of a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Yowl", "desc": "The yowler lets loose a horrid scream. Each hostile creature within 30 feet of the yowler that can hear it must succeed on a DC 12 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the yowler's Yowl for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Living Projection", "desc": "The yowler’s undead form is constantly covered with a magical illusion that makes it look like it did in life. This effect is suppressed for 1 minute if the yowler attacks or uses Yowl.\n\nThe changes wrought by this illusion fail to hold up to physical inspection. For example, the yowler’s fur appears soft and silky, but someone touching it would feel the yowler’s rotten fur and exposed bones. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 15 Intelligence (Investigation) check to discern the yowler’s true appearance." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_blood-zombie", "name": "Blood Zombie", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 10, "armor_detail": "natural armor", "hit_points": 51, "hit_dice": "6d8+24", "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 6, "constitution": 18, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 3, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "wisdom": 0 }, "saving_throws_all": { "strength": 3, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -2, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) bludgeoning damage plus 4 (1d8) necrotic damage. The zombie gains temporary hp equal to the necrotic damage taken.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blood Drain", "desc": "A creature that touches the zombie or hits it with a melee attack while within 5 feet of it takes 4 (1d8) necrotic damage and the zombie gains temporary hp equal to that amount as it drains blood from the victim. If the zombie takes radiant damage or damage from a magic weapon, this trait doesn't function at the start of the zombie's next turn, although it retains any temporary hp it previously gained. It can add temporary hp gained from this trait to temporary hp gained from its slam attack. Its temporary hp can't exceed half its maximum hp." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_clacking-skeleton", "name": "Clacking Skeleton", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "armor scraps", "hit_points": 45, "hit_dice": "10d8", "experience_points": 450, "ability_scores": { "strength": 14, "dexterity": 12, "constitution": 11, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 2, "dexterity": 1, "constitution": 0, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 1, "constitution": 0, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": -1, "arcana": -2, "athletics": 2, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 1, "stealth": 1, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Glaive", "desc": "Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) slashing damage.", "attacks": [ { "name": "Glaive attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The clacking skeleton makes two attacks: one with its glaive and one with its gore or two with its shortbow.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortbow", "desc": "Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Horrid Clacking", "desc": "If the clacking skeleton moves at least 10 feet, each beast or humanoid within 30 feet of the skeleton that can hear it must succeed on a DC 13 Wisdom saving throw or be frightened until the end of its next turn." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_crimson-mist", "name": "Crimson Mist", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet", "hover": true }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": true, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands all languages it knew as a vampire, but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "", "hit_points": 68, "hit_dice": "8d8+32", "experience_points": 2300, "ability_scores": { "strength": 17, "dexterity": 15, "constitution": 18, "intelligence": 3, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 4, "intelligence": -4, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "wisdom": 4, "charisma": 2 }, "saving_throws_all": { "strength": 3, "dexterity": 8, "constitution": 4, "intelligence": -4, "wisdom": 4, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 5, "arcana": -4, "athletics": 3, "deception": 4, "history": -4, "insight": 5, "intimidation": 4, "investigation": -4, "medicine": 5, "nature": -4, "perception": 5, "performance": 4, "persuasion": 4, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": 5 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Engulf", "desc": "The mist moves up to its speed. While doing so, it can enter a Medium or smaller creature's space. When the mist enters a creature's space, the creature must make a DC 15 Dexterity saving throw. On a successful save, the creature can choose to be pushed 5 feet back or to the side of the mist. A creature that chooses not to be pushed suffers the consequences of a failed saving throw.\n\nOn a failed save, the mist enters the creature's space, and the creature takes 15 (4d6) necrotic damage and is engulfed. The engulfed creature can't breathe, is restrained, and takes 15 (4d6) necrotic damage at the start of each of the mist's turns. When the mist moves, the engulfed creature doesn't move with it, and is freed. An engulfed creature can try to escape by taking an action to make a DC 14 Strength check. On a success, the creature escapes and enters a space of its choice within 5 feet of the mist. A creature within 5 feet of the mist can take an action to pull a creature out of the mist. Doing so requires a DC 14 Strength check, and the creature making the attempt takes 14 (4d6) necrotic damage. The mist can only engulf one Medium or smaller creature at a time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pseudocorporeal", "desc": "The crimson mist is weightless and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing." }, { "name": "Sanguine Feast", "desc": "Whenever the crimson mist deals necrotic damage to a living creature with blood in its body, the creature's hp maximum is reduced by the same amount and the mist regains hp equal to half the necrotic damage dealt. The reduction lasts until the creature finishes a long rest. The creature dies if this effect reduces its hp maximum to 0." }, { "name": "Vampire Weaknesses", "desc": "The crimson mist has the following flaws:\nForbiddance. The crimson mist can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The crimson mist takes 20 force damage if it ends its turn above or within running water.\nSunlight Hypersensitivity. The crimson mist takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [ { "name": "Caves", "key": "caves" }, { "name": "Swamp or Marsh", "key": "swamp" } ], "illustration": null }, { "key": "ccdx_darakhul-high-priestess", "name": "Darakhul High Priestess", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "half plate", "hit_points": 112, "hit_dice": "15d8+45", "experience_points": 5000, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 12, "wisdom": 18, "charisma": 15 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": 4, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "wisdom": 8, "charisma": 6 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": 8, "charisma": 6 }, "skill_bonuses": { "deception": 6, "insight": 8, "religion": 5 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 1, "athletics": 3, "deception": 6, "history": 1, "insight": 8, "intimidation": 2, "investigation": 1, "medicine": 4, "nature": 1, "perception": 4, "performance": 2, "persuasion": 2, "religion": 5, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) necrotic damage and, if the target is a humanoid, it must succeed on a DC 16 Constitution saving throw or contract darakhul fever.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a humanoid is paralyzed for more than 2 rounds, it contracts darakhul fever.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The darakhul high priestess makes two claw attacks and one bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Frenzy", "desc": "The darakhul high priestess can make three extra bite attacks on her turn as a bonus action. If any of these attacks miss, all attacks against her have advantage until the end of her next turn." }, { "name": "Master of Disguise", "desc": "A darakhul in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, the darakhul loses her stench." }, { "name": "Spellcasting", "desc": "The darakhul high priestess is a 15th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has the following cleric spells prepared: \n\n- **Cantrips** (at will): guidance, mending, resistance, sacred flame, spare the dying, thaumaturgy\n- **1st Level** (4 slots): bane, command, inflict wounds, protection from evil and good, shield of faith\n- **2nd Level** (3 slots): blindness/deafness, hold person, spiritual weapon\n- **3rd Level** (3 slots): animate dead, bestow curse, protection from energy, spirit guardians\n- **4th Level** (3 slots): banishment, stone shape\n- **5th Level** (2 slot): contagion, insect plague\n- **6th Level** (1 slot): create undead\n- **7th Level** (1 slot): regenerate\n- **8th Level** (1 slot): antimagic field" }, { "name": "Stench", "desc": "Any creature that starts its turn within 5 feet of the darakhul must succeed on a DC 15 Constitution saving throw or be poisoned until the start of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the darakhul's Stench for the next 24 hours. A darakhul high priestess using this ability can't also benefit from Master of Disguise." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the darakhul has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turning Defiance", "desc": "The darakhul high priestess and any ghouls within 30 feet of her have advantage on saving throws against effects that turn undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_darakhul-shadowmancer", "name": "Darakhul Shadowmancer", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul, Umbral", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 12, "armor_detail": "15 with mage armor", "hit_points": 52, "hit_dice": "8d8+16", "experience_points": 1100, "ability_scores": { "strength": 12, "dexterity": 16, "constitution": 14, "intelligence": 18, "wisdom": 13, "charisma": 9 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 4, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": { "intelligence": 6, "wisdom": 3 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 6, "wisdom": 3, "charisma": -1 }, "skill_bonuses": { "arcana": 6, "deception": 1, "investigation": 6, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 6, "athletics": 1, "deception": 1, "history": 4, "insight": 1, "intimidation": -1, "investigation": 6, "medicine": 1, "nature": 4, "perception": 1, "performance": -1, "persuasion": -1, "religion": 4, "sleight_of_hand": 3, "stealth": 7, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 11 (2d8 + 2) piercing damage, and, if the target is a humanoid, it must succeed on a DC 13 Constitution saving throw or contract darakhul fever.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dagger", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.", "attacks": [ { "name": "Dagger attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The darakhul shadowmancer makes two attacks: one with its bite and one with its dagger.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Master of Disguise", "desc": "A darakhul in a prepared disguise has advantage on Charisma (Deception) checks made to pass as a living creature. While using this ability, the darakhul loses its stench." }, { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the darakhul shadowmancer can take the Hide action as a bonus action." }, { "name": "Spellcasting", "desc": "The darakhul shadowmancer is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It has the following wizard spells prepared: \n\n- **Cantrips** (at will): acid splash, chill touch, mage hand, prestidigitation\n- **1st Level** (4 slots): mage armor, ray of sickness, silent image\n- **2nd Level** (3 slots): misty step, scorching ray, see invisibility\n- **3rd Level** (3 slots): animate dead, dispel magic, stinking cloud\n- **4th Level** (2 slots): arcane eye, black tentacles, confusion\n- **5th Level** (1 slot): teleportation circle" }, { "name": "Stench", "desc": "Any creature that starts its turn within 5 feet of the darakhul must succeed on a DC 13 Constitution saving throw or be poisoned until the start of its next turn. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the darakhul's Stench for the next 24 hours. A darakhul shadowmancer using this ability can't also benefit from Master of Disguise." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the darakhul has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." }, { "name": "Turning Defiance", "desc": "The darakhul shadowmancer and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_dark-father", "name": "Dark Father", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "fly": 20, "hover": true }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": true, "fly": 20, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 65, "hit_dice": "10d8+18", "experience_points": 1100, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 15, "intelligence": 8, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 2, "intelligence": -1, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -1, "athletics": -2, "deception": -1, "history": -1, "insight": 2, "intimidation": -1, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Banish Hope", "desc": "When a spell from the evocation or necromancy school is cast within 30 feet of the dark father, the dark father can counter the spell with a successful ability check. This works like the counterspell spell with a +5 spellcasting ability check, except the dark father must make the ability check no matter the level of the spell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Final Curtain", "desc": "The dark father targets a corpse it can see within 30 feet that has been dead for no longer than 1 hour. A stream of dark energy flows between the corpse and the dark father. At the end of the dark father's next turn, the dark father absorbs the corpse and it vanishes completely. Any worn items or possessions are unaffected. A corpse destroyed in this manner can't be retrieved other than by a wish spell or similar magic.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death Waits", "desc": "The dark father has disadvantage on melee attack rolls against any creature that has all of its hp." }, { "name": "Incorporeal Movement", "desc": "The dark father can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "None May Stop Death", "desc": "When a creature within 30 feet of a dark father regains hp through any means other than resting, it must succeed on a DC 14 Constitution saving throw or take 3 (1d6) necrotic damage and have disadvantage on its next death saving throw." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_dream-wraith", "name": "Dream Wraith", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 60, "hit_dice": "8d8+24", "experience_points": 1800, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 17, "intelligence": 12, "wisdom": 15, "charisma": 16 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 3 }, "skill_bonuses": { "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 3, "history": 1, "insight": 2, "intimidation": 3, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 4, "stealth": 7, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "psychic", "damage_vulnerabilities": [ { "name": "Psychic", "key": "psychic" } ], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dreamer's Gaze", "desc": "When a creature the dream wraith can see starts its turn within 30 feet of the dream wraith, the dream wraith can create the illusion that it looks like that creature's most recently departed loved one. If the creature can see the dream wraith, it must succeed on a DC 14 Wisdom saving throw or be stunned until the end of its turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sleep Touch", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) psychic damage, and the target must succeed on a DC 14 Charisma saving throw or fall unconscious.", "attacks": [ { "name": "Sleep Touch attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Steal Dreams", "desc": "The dream wraith targets an unconscious or sleeping creature within 5 feet of it. The creature must succeed on a DC 14 Constitution saving throw or be reduced to 0 hp. The dream wraith gains temporary hp for 1 hour equal to the amount of hp the creature lost.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Create Wraith", "desc": "Any humanoid that dies at the hands of a dream wraith rises 1 hour later as a wraith under the dream wraith's control." }, { "name": "Incorporeal Movement", "desc": "The dream wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the dream wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_elophar", "name": "Elophar", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Giant, Infernal", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." } ] }, "armor_class": 8, "armor_detail": "", "hit_points": 126, "hit_dice": "12d10+60", "experience_points": 1100, "ability_scores": { "strength": 19, "dexterity": 6, "constitution": 20, "intelligence": 16, "wisdom": 3, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 5, "intelligence": 3, "wisdom": -4, "charisma": 0 }, "initiative_bonus": -2, "saving_throws": { "constitution": 7, "wisdom": -2 }, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 7, "intelligence": 3, "wisdom": -2, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -4, "arcana": 3, "athletics": 4, "deception": 0, "history": 3, "insight": -4, "intimidation": 0, "investigation": 3, "medicine": -4, "nature": 3, "perception": -4, "performance": 0, "persuasion": 0, "religion": 3, "sleight_of_hand": -2, "stealth": -2, "survival": -4 }, "passive_perception": 6, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ectoplasmic Spray", "desc": "When the elophar takes damage other than acid damage, corrosive ectoplasm bursts from its distended stomach. The elophar takes 7 (2d6) acid damage and all creatures within 10 feet of it must make a DC 13 Dexterity saving throw, taking 7 (2d6) acid damage on a failed save, or half as much damage on a successful one." }, { "name": "Possessed by Ancestors", "desc": "The chaos of combat causes an elophar to swap between personalities at the start of each of its turns. To determine which spirit is in control, roll on the table below (it is possible for one spirit to remain in control for multiple rounds if it is rolled multiple rounds in a row):\n| 1d6 | Spirit |\n|-----|--------|\n| 1 | Cautious: creates space between itself and its enemies and casts spells. |\n| 2 | Fickle: attacks a creature it didn't last round. |\n| 3 | Terrified: uses the Disengage action to run as far away from enemies as possible. |\n| 4 | Bloodthirsty: attacks the nearest creature. |\n| 5 | Hateful: only attacks the last creature it damaged. |\n| 6 | Courageous: makes melee attacks against the most threatening enemy. |" }, { "name": "Runic Spellcasting", "desc": "The runes etched on the elophar's rotting skin allow it to cast spells. The elophar's runic spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The elophar can innately cast the following spells, requiring no material components:\nAt will: acid splash, chill touch, poison spray\n3/day: grease, thunderwave\n1/day: enlarge/reduce" } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_fear-liath", "name": "Fear Liath", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 33, "hit_dice": "6d10", "experience_points": 450, "ability_scores": { "strength": 17, "dexterity": 15, "constitution": 10, "intelligence": 8, "wisdom": 14, "charisma": 7 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 2, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 2, "charisma": -2 }, "skill_bonuses": { "athletics": 5, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -1, "athletics": 5, "deception": -2, "history": -1, "insight": 2, "intimidation": -2, "investigation": -1, "medicine": 2, "nature": -1, "perception": 2, "performance": -2, "persuasion": -2, "religion": -1, "sleight_of_hand": 2, "stealth": 6, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. The target must succeed on a DC 13 Constitution saving throw or be blinded for 1 minute. It can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Gray Curse", "desc": "If remove curse is cast upon a fear liath, it is instantly destroyed. In addition, if the fear liath kills a humanoid creature, the fear liath is destroyed and the humanoid it killed rises as a fear liath in 1d4 hours. If remove curse is cast upon the cursed humanoid before it becomes a fear liath, the curse is broken." }, { "name": "Unwatchable", "desc": "The fear liath becomes incorporeal and appears as a dark gray shadow while any living creature looks directly at it. While incorporeal, it can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. While incorporeal, it also gains resistance to acid, fire, lightning, and thunder damage, and bludgeoning, piercing, and slashing damage from nonmagical attacks. The fear liath has no control over this trait.\n\nUnless surprised, a creature can avert its eyes to avoid looking directly at the fear liath at the start of its turn. If the creature does so, it can't see the fear liath until the start of its next turn, when it can avert its eyes again. If a creature looks at the fear liath, the fear liath becomes incorporeal." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_fierstjerren", "name": "Fierstjerren", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "studded leather", "hit_points": 105, "hit_dice": "14d8+42", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 15, "constitution": 16, "intelligence": 14, "wisdom": 11, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 2, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 2, "athletics": 3, "deception": 1, "history": 2, "insight": 0, "intimidation": 1, "investigation": 2, "medicine": 0, "nature": 2, "perception": 3, "performance": 1, "persuasion": 1, "religion": 2, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The fierstjerren makes two sword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sword", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.", "attacks": [ { "name": "Sword attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Terrifying Glare", "desc": "The fierstjerren targets one creature it can see within 30 feet of it. If the creature can see the fierstjerren, it must succeed on a DC 15 Wisdom saving throw or be frightened until the end of the fierstjerren's next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Thrall Enslavement", "desc": "The fierstjerren targets one humanoid it can see within 30 feet of it that has a CR up to 1/2. The humanoid must succeed on a DC 15 Wisdom saving throw or be magically charmed by the fierstjerren. The fierstjerren can telepathically communicate with any creature it has charmed. The charmed target can't take reactions and obeys the fierstjerren's verbal and telepathic commands. A fierstjerren can have up to twelve charmed thralls at one time. A charmed thrall loses the memories of its previous life and devotes itself to the fierstjerren and the cult. The charm lasts for 24 hours or until the fierstjerren is destroyed, is more than 300 feet from the charmed target, or takes a bonus action to end the effect. The fierstjerren can attempt to reassert control over all of its thralls by using this action. Each thrall can repeat the saving throw when the fierstjerren uses this action to reassert control.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Apotheosis", "desc": "When the fierstjerren has 80 hp or fewer, the spirit within it tears free and tendrils of necrotic energy erupt from its skin. When it hits with any weapon, the weapon deals an extra 4 (1d8) necrotic damage. When it has 60 hp or fewer, its weapon attacks instead deal an extra 9 (2d8) necrotic damage. When it has 40 hp or fewer, its weapon attacks instead deal an extra 13 (3d8) necrotic damage." }, { "name": "Thrall Watch", "desc": "A fierstjerren with thralls can't be surprised and attacks from hiding don't gain advantage against it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_flesh-reaver", "name": "Flesh Reaver", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common and Darakhul but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 19, "hit_dice": "3d8+6", "experience_points": 100, "ability_scores": { "strength": 14, "dexterity": 14, "constitution": 14, "intelligence": 5, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -3, "athletics": 2, "deception": -1, "history": -3, "insight": 0, "intimidation": -1, "investigation": -3, "medicine": 0, "nature": -3, "perception": 2, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Consume Flesh", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 4 (1d4 + 2) piercing damage, and the creature must make a DC 13 Constitution saving throw, taking 7 (2d6) necrotic damage on a failed save, or half as much damage on a successful one.", "attacks": [ { "name": "Consume Flesh attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Keen Senses", "desc": "The flesh reaver has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell." }, { "name": "Leap", "desc": "If the flesh reaver moves at least 15 feet, it can jump up to 20 feet in any direction. If it lands within 5 feet of a creature, the creature must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the flesh reaver can make one Consume Flesh attack against it as a bonus action." }, { "name": "Pack Tactics", "desc": "The flesh reaver has advantage on attack rolls against a creature if at least one of the flesh reaver's allies is within 5 feet of the creature and the ally isn't incapacitated." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_gaki", "name": "Gaki", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 75, "hit_dice": "10d8+30", "experience_points": 3900, "ability_scores": { "strength": 7, "dexterity": 18, "constitution": 17, "intelligence": 10, "wisdom": 12, "charisma": 16 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 3 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 4, "charisma": 6 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 0, "wisdom": 4, "charisma": 6 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": 0, "athletics": -2, "deception": 3, "history": 0, "insight": 1, "intimidation": 3, "investigation": 0, "medicine": 1, "nature": 0, "perception": 4, "performance": 3, "persuasion": 3, "religion": 0, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) acid damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The gaki makes two bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spit Acid", "desc": "Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 21 (6d6) acid damage.", "attacks": [ { "name": "Spit Acid attack", "attack_type": "SPELL", "to_hit_mod": 6, "reach": null, "range": 30, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6) aci", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Acid", "key": "acid" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Famine", "desc": "If a creature starts its turn within 10 feet of a gaki, it is overwhelmed by a hunger that dissolves fat and atrophies muscle. It must make a DC 14 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one." }, { "name": "Gluttonous Attraction", "desc": "At the start of its turn, if a creature can see the gaki, it must make a DC 14 Wisdom saving throw. On a failure, it is overcome with a desire to kill and eat the ghost, and it must move as close to the gaki as it can." }, { "name": "Hungry Frenzy", "desc": "The gaki has advantage on melee attack rolls against any creature that doesn't have all its hp." }, { "name": "Incorporeal Movement", "desc": "The gaki can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ghost-dragon", "name": "Ghost Dragon", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60 }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": false, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 126, "hit_dice": "23d10", "experience_points": 7200, "ability_scores": { "strength": 10, "dexterity": 19, "constitution": 10, "intelligence": 14, "wisdom": 16, "charisma": 19 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 0, "intelligence": 2, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 0, "dexterity": 8, "constitution": 0, "intelligence": 2, "wisdom": 7, "charisma": 4 }, "skill_bonuses": { "perception": 7, "stealth": 8 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 2, "athletics": 0, "deception": 4, "history": 2, "insight": 3, "intimidation": 4, "investigation": 2, "medicine": 3, "nature": 2, "perception": 7, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 4, "stealth": 8, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Etherealness", "desc": "The ghost dragon enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Horrifying Breath", "desc": "The ghost dragon exhales a blast of icy terror in a 30-foot cone. Each living creature in that area must make a DC 16 Wisdom saving throw. On a failure, a creature takes 44 (8d10) psychic damage and is frightened for 1 minute. On a success, it takes half the damage and isn't frightened. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The ghost dragon makes one claw attack and one withering bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage, and the target must succeed on a DC 17 Constitution saving throw or take 18 (4d8) necrotic damage.", "attacks": [ { "name": "Withering Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ethereal Sight", "desc": "The ghost dragon can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Incorporeal Movement", "desc": "The ghost dragon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ghost-dwarf", "name": "Ghost Dwarf", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": true, "fly": 40, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 81, "hit_dice": "18d8", "experience_points": 2300, "ability_scores": { "strength": 4, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 14, "charisma": 15 }, "modifiers": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "wisdom": 5 }, "saving_throws_all": { "strength": -3, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 5, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 0, "athletics": -3, "deception": 2, "history": 0, "insight": 2, "intimidation": 2, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Etherealness", "desc": "The ghost dwarf enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane. Ghoul, Darakhul Though all darakhul acknowledge dark gods, the priestess holds a closer link than most-always first to the feast, dividing out the choice morsels, intoning the words of hideous praise for the feast.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ghostly Axe", "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) plus 9 (2d8) necrotic damage. A new ghostly axe appears in the ghost dwarf's hand after it is thrown.", "attacks": [ { "name": "Ghostly Axe attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hand of the Grave", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 18 (4d8) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Hand of the Grave attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ghost dwarf makes three attacks, only one of which can be a hand of the grave attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Prayers Unanswered", "desc": "The ghost dwarf emits a constant whisper consisting of prayers, pleading, cursing, and cryptic phrases. The volume of the whispering intermittently increases, and those within 30 feet of the ghost dwarf that can hear it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Aura of Defiance", "desc": "The ghost dwarf and any undead within 10 feet of it have advantage on saving throws against effects that turn undead." }, { "name": "Ethereal Sight", "desc": "The ghost dwarf can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Incorporeal Movement", "desc": "The ghost dwarf can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the ghost dwarf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_ghoulsteed", "name": "Ghoulsteed", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 85, "hit_dice": "10d10+30", "experience_points": 700, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 16, "intelligence": 6, "wisdom": 10, "charisma": 6 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 0, "charisma": -2 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -2, "athletics": 4, "deception": -2, "history": -2, "insight": 0, "intimidation": -2, "investigation": -2, "medicine": 0, "nature": -2, "perception": 2, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the ghoulsteed gains 5 (1d10) temporary hp. These temporary hp stack with each other, but the ghoulsteed can only have a maximum of 10 temporary hp at one time.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "A ghoulsteed makes two bite attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Pounce", "desc": "If the ghoulsteed moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ghoulsteed can make one bite attack against it as a bonus action." }, { "name": "Sprint (3/Day)", "desc": "When the ghoulsteed uses the Dash action, it can Dash again as a bonus action." }, { "name": "Undead Fortitude", "desc": "If damage reduces the ghoulsteed to 0 hp, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the ghoulsteed drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_goreling", "name": "Goreling", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 11, "hit_dice": "2d6+4", "experience_points": 50, "ability_scores": { "strength": 12, "dexterity": 14, "constitution": 14, "intelligence": 1, "wisdom": 5, "charisma": 1 }, "modifiers": { "strength": 1, "dexterity": 2, "constitution": 2, "intelligence": -5, "wisdom": -3, "charisma": -5 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 2, "constitution": 2, "intelligence": -5, "wisdom": -3, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -3, "arcana": -5, "athletics": 1, "deception": -5, "history": -5, "insight": -3, "intimidation": -5, "investigation": -5, "medicine": -3, "nature": -5, "perception": -3, "performance": -5, "persuasion": -5, "religion": -5, "sleight_of_hand": 2, "stealth": 2, "survival": -3 }, "passive_perception": 7, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiplying", "desc": "When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bloodthirsty", "desc": "If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage." }, { "name": "Swarming", "desc": "Up to five gorelings can occupy the same space." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_grave-behemoth", "name": "Grave Behemoth", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 9, "armor_detail": "", "hit_points": 210, "hit_dice": "20d12+80", "experience_points": 5900, "ability_scores": { "strength": 22, "dexterity": 8, "constitution": 19, "intelligence": 13, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 6, "dexterity": -1, "constitution": 4, "intelligence": 1, "wisdom": 0, "charisma": -1 }, "initiative_bonus": -1, "saving_throws": { "constitution": 8, "wisdom": 4 }, "saving_throws_all": { "strength": 6, "dexterity": -1, "constitution": 8, "intelligence": 1, "wisdom": 4, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": 1, "athletics": 6, "deception": -1, "history": 1, "insight": 0, "intimidation": -1, "investigation": 1, "medicine": 0, "nature": 1, "perception": 0, "performance": -1, "persuasion": -1, "religion": 1, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gorge", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 25 (3d12 + 6) piercing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Gorge attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D12", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flesh", "desc": "The grave behemoth vomits putrid flesh and 5 (2d4) zombies in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, a target takes 38 (11d6) necrotic damage and is covered in rotting slime for 1 minute. On a success, a target takes half the necrotic damage and isn't covered in slime. A creature, including the target, can take an action to clean off the slime. Zombies under the grave behemoth's control have advantage on attack rolls against creatures covered in a grave behemoth's slime.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The grave behemoth makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flesh Wound", "desc": "At the end of any turn in which the behemoth took at least 30 damage, roll a d8. On a 1, it loses an arm. On a 2, it loses a leg. In addition, 2 (1d4) zombies fall prone in unoccupied spaces within 10 feet of the behemoth, spilling from the wound." }, { "name": "Fleshbag", "desc": "The behemoth starts with two arms and two legs. If it loses one arm, it can't multiattack. If it loses both arms, it can't slam. If it loses one leg, its speed is halved. If it loses both legs, it falls prone. If it has both arms, it can crawl. With only one arm, it can still crawl, but its speed is halved. With no arms or legs, its speed is 0, and it can't benefit from bonuses to speed." }, { "name": "Turning Defiance", "desc": "The grave behemoth and any zombies within 30 feet of it have advantage on saving throws against effects that turn undead." }, { "name": "Zombie Keeper", "desc": "Zombies created by a grave behemoth's Flesh Wound and Hurl Flesh share a telepathic link with it, are under its control, are immune to necrotic damage, and act immediately and on the grave behemoth's initiative." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_hierophant-lich", "name": "Hierophant Lich", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any evil alignment", "languages": { "as_string": "Common, Abyssal, Infernal, Void Speech", "data": [ { "name": "Abyssal", "key": "abyssal", "desc": "Typical speakers are demons." }, { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Infernal", "key": "infernal", "desc": "Typical speakers are devils." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 91, "hit_dice": "14d8+28", "experience_points": 5000, "ability_scores": { "strength": 12, "dexterity": 13, "constitution": 15, "intelligence": 12, "wisdom": 20, "charisma": 17 }, "modifiers": { "strength": 1, "dexterity": 1, "constitution": 2, "intelligence": 1, "wisdom": 5, "charisma": 3 }, "initiative_bonus": 1, "saving_throws": { "constitution": 6, "intelligence": 5, "wisdom": 9 }, "saving_throws_all": { "strength": 1, "dexterity": 1, "constitution": 6, "intelligence": 5, "wisdom": 9, "charisma": 3 }, "skill_bonuses": { "insight": 9, "perception": 9, "religion": 5 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 1, "athletics": 1, "deception": 3, "history": 1, "insight": 9, "intimidation": 3, "investigation": 1, "medicine": 5, "nature": 1, "perception": 9, "performance": 3, "persuasion": 3, "religion": 5, "sleight_of_hand": 1, "stealth": 1, "survival": 5 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, lightning, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Cantrip", "desc": "The hierophant lich casts a cantrip.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Damnation", "desc": "The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Damnation (Costs 2 Actions)", "desc": "The hierophant lich threatens one creature within 10 feet of it with eternal suffering. The target must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the hierophant lich's Damnation for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unholy Smite", "desc": "The heirophant lich uses its Unholy Smite.", "attacks": [ { "name": "Unholy Smite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 1, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unholy Smite (Costs 2 Actions)", "desc": "The heirophant lich uses its Unholy Smite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the lich fails a saving throw, it can choose to succeed instead." }, { "name": "Levitate", "desc": "As a bonus action, a hierophant lich can rise or descend vertically up to 20 feet and can remain suspended there. This trait works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round." }, { "name": "Rejuvenation", "desc": "If it has a sacred vessel, a destroyed hierophant lich gains a new body in 1d10 days, regaining all its hp and becoming active again. The new body appears within 5 feet of the vessel." }, { "name": "Spellcasting", "desc": "The lich is an 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). The lich has the following cleric spells prepared:\n\n- **Cantrips** (at will): guidance, mending, sacred flame, thaumaturgy\n- **1st Level** (4 slots): command, detect magic, protection from evil and good, sanctuary\n- **2nd Level** (3 slots): blindness/deafness, hold person, silence\n- **3rd Level** (3 slots): animate dead, dispel magic, spirit guardians\n- **4th Level** (3 slots): banishment, freedom of movement, guardian of faith\n- **5th Level** (1 slot): flame strike" }, { "name": "Turn Resistance", "desc": "The hierophant lich has advantage on saving throws against any effect that turns undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_jiangshi", "name": "Jiangshi", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands any languages it knew in life but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 2300, "ability_scores": { "strength": 17, "dexterity": 10, "constitution": 14, "intelligence": 6, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "athletics": 6, "perception": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -2, "athletics": 6, "deception": 2, "history": -2, "insight": 1, "intimidation": 2, "investigation": -2, "medicine": 1, "nature": -2, "perception": 4, "performance": 2, "persuasion": 2, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "blinded, exhaustion, poisoned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. The target is grappled (escape DC 14) if it is a Medium or smaller creature and the jiangshi doesn't have two other creatures grappled.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature that is grappled by the jiangshi, incapacitated, or restrained. Hit: 14 (4d6) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. \n\nA humanoid slain in this way rises 24 hours later as a jiangshi, unless the humanoid is restored to life, its body is bathed in vinegar before burial, or its body is destroyed.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The jiangshi makes two claw attacks. It can use Life Drain in place of one claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Blind Senses", "desc": "The jiangshi can't use its blindsight while deafened." }, { "name": "Keen Hearing", "desc": "The jiangshi has advantage on Wisdom (Perception) checks that rely on hearing." }, { "name": "Prayer of Magic Resistance", "desc": "The jiangshi has advantage on saving throws against spells and other magical effects. A creature can take its action while within 5 feet of the jiangshi to rip the prayer off the jiangshi by succeeding on a DC 16 Strength check. The jiangshi loses this trait if its prayer scroll is removed." }, { "name": "Standing Leap", "desc": "The jiangshi's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start." }, { "name": "Terrifying Appearance", "desc": "When a creature that can see the jiangshi starts its turn within 30 feet of the jiangshi, it must make a DC 14 Wisdom saving throw, unless the jiangshi is incapacitated. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the jiangshi's Terrifying Appearance for the next 24 hours." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_kulmking", "name": "Külmking", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 127, "hit_dice": "15d10+45", "experience_points": 5000, "ability_scores": { "strength": 17, "dexterity": 15, "constitution": 16, "intelligence": 12, "wisdom": 18, "charisma": 17 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": 4, "charisma": 3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 1, "wisdom": 4, "charisma": 3 }, "skill_bonuses": { "perception": 8 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 1, "athletics": 3, "deception": 3, "history": 1, "insight": 4, "intimidation": 3, "investigation": 1, "medicine": 4, "nature": 1, "perception": 8, "performance": 3, "persuasion": 3, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature that is not undead, it must make a DC 16 Constitution saving throw or take 12 (2d8 + 3) necrotic damage. The külmking regains hp equal to the amount of necrotic damage dealt.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is not undead, it must succeed on a DC 16 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hooves", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) bludgeoning damage.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The külmking makes two claw attacks and one bite or hooves attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Corruption", "desc": "If the külmking moves through another creature, it can use a bonus action to corrupt that creature's soul. The target creature must make a DC 16 Charisma saving throw. A creature paralyzed by the külmking has disadvantage on this saving throw. \n\nOn a failed save, a creature suffers from terrible and violent thoughts and tendencies. Over the course of 2d4 days, its alignment shifts to chaotic evil. A creature that dies during this time, or after this shift is complete, rises 24 hours later as a külmking. The corruption can be reversed by a remove curse spell or similar magic used before the creature's death. \n\nOn a success, a creature is immune to the külmking's Corruption for the next 24 hours." }, { "name": "Incorporeal Movement", "desc": "The külmking can pass through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Trampling Charge", "desc": "If the külmking moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the külmking can make one hooves attack against it as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_lady-in-white", "name": "Lady in White", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 30, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 30, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 49, "hit_dice": "11d8", "experience_points": 450, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 11, "charisma": 18 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -2, "deception": 4, "history": 0, "insight": 0, "intimidation": 4, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Corpse Revealed", "desc": "The lady in white does away with her living disguise and reveals her undead state. Each non-undead creature within 50 feet of the lady that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the lady's Corpse Revealed for the next 24 hours.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grasp", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage, and, if the target is a Large or smaller humanoid, the lady in white attaches to it. The lady in white attaches to the target's back, where it is unable to see the lady in white. The lady in white can detach itself by spending 5 feet of its movement. A creature, other than the target, can take its action to detach the lady in white by succeeding on a DC 14 Strength check.", "attacks": [ { "name": "Grasp attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Inflict Sorrow", "desc": "The lady in white makes one grasp attack against the target to which it is attached. If the attack hits, the target's Charisma score is reduced by 1d4. The target dies if this reduces its Charisma to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a female humanoid dies from this attack, a new lady in white rises from the corpse 1d4 hours later.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The lady in white turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The lady in white can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_lord-zombie", "name": "Lord Zombie", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 82, "hit_dice": "11d8+33", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 15 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "constitution": 6, "wisdom": 4 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 6, "intelligence": 0, "wisdom": 4, "charisma": 2 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 3, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 4, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) necrotic damage. The target must succeed on a DC 16 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. \n\nA humanoid slain by this attack rises 24 hours later as a zombie under the lord's control, unless the humanoid is restored to life or its body is destroyed. The lord can have no more than twenty zombies under its control at one time.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The lord zombie makes two slam attacks. It can use its Life Drain in place of one slam attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shambling Hordes", "desc": "The lord telepathically commands all zombies it controls within 1 mile to immediately move up to half their speed. A zombie that moves out of an enemy's reach because of this movement doesn't provoke an opportunity attack. Life Drain (Costs 2 Actions). The lord makes a life drain attack. Arise (Costs 3 Actions). The lord targets a humanoid corpse within 30 feet, which rises as a zombie under the lord's control.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the lord fails a saving throw, it can choose to succeed instead." }, { "name": "Stench", "desc": "Any non-undead creature that starts its turn within 30 feet of the lord must succeed on a DC 16 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the lord's Stench for 24 hours." }, { "name": "Undead Fortitude", "desc": "If damage reduces the lord to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the lord drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_lost-minotaur", "name": "Lost Minotaur", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 114, "hit_dice": "12d10+48", "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 5, "wisdom": 12, "charisma": 8 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": -3, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 3, "wisdom": 4 }, "saving_throws_all": { "strength": 5, "dexterity": 3, "constitution": 4, "intelligence": -3, "wisdom": 4, "charisma": -1 }, "skill_bonuses": { "athletics": 8, "perception": 4, "survival": 4 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 1, "arcana": -3, "athletics": 8, "deception": -1, "history": -3, "insight": 1, "intimidation": -1, "investigation": -3, "medicine": 1, "nature": -3, "perception": 4, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, stunned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Stunned", "key": "stunned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gore", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The minotaur makes two twilight greataxe attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Twilight Greataxe", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) slashing damage and 9 (2d8) necrotic damage.", "attacks": [ { "name": "Twilight Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the lost minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 13 (3d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 10 feet away and knocked prone." }, { "name": "Keen Smell", "desc": "The lost minotaur has advantage on Wisdom (Perception) checks that rely on smell." }, { "name": "Magic Resistance", "desc": "The lost minotaur has advantage on saving throws against spells and other magical effects." }, { "name": "Sense Life", "desc": "The lost minotaur can magically sense the presence of living creatures within 1 mile away. It knows each creature's general direction but not exact location." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_mold-zombie", "name": "Mold Zombie", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "experience_points": 700, "ability_scores": { "strength": 17, "dexterity": 8, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": { "strength": 5, "wisdom": 0 }, "saving_throws_all": { "strength": 5, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": -2, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The zombie makes two slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Plague Breath", "desc": "The zombie breathes a cloud of spores in 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or take 10 (3d6) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Slam", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Spore Death", "desc": "When the zombie is reduced to 0 hp and doesn't survive with its Undead Fortitude, it explodes in a cloud of spores. Each creature within 5 feet of the zombie must succeed on a DC 13 Constitution saving throw or take 9 (2d8) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar)." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_monarch-skeleton", "name": "Monarch Skeleton", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "chain mail", "hit_points": 142, "hit_dice": "15d8+75", "experience_points": 5000, "ability_scores": { "strength": 21, "dexterity": 14, "constitution": 20, "intelligence": 12, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "wisdom": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 2, "constitution": 5, "intelligence": 1, "wisdom": 6, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": 1, "athletics": 5, "deception": -1, "history": 1, "insight": 2, "intimidation": -1, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": -1, "persuasion": -1, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks not made with silver", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dreadblade", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage plus 7 (2d6) necrotic damage. If the target is a creature, it must succeed on a DC 17 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hp maximum to 0.", "attacks": [ { "name": "Dreadblade attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Grasp of the Grave", "desc": "Each non-skeleton creature within 30 feet of the monarch must succeed on a DC 16 Dexterity saving throw or be restrained by ghostly, skeletal hands for 1 minute. A restrained target takes 10 (3d6) necrotic damage at the start of each of its turns. A creature, including the target, can take its action to break the ghostly restraints by succeeding on a DC 16 Strength check.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The monarch skeleton makes two dreadblade attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Master Tactician", "desc": "The monarch skeleton and any skeletons within 30 feet of it have advantage on attack rolls against a creature if at least one of the skeleton's allies is within 5 feet of the creature and the ally isn't incapacitated." }, { "name": "Sovereign's Command", "desc": "As a bonus action, the monarch commands a skeleton within 30 feet of it to make one attack as a reaction against a creature the monarch attacked this round." }, { "name": "Turning Defiance", "desc": "The monarch skeleton and any skeletons within 30 feet of it have advantage on saving throws against effects that turn undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_nachzehrer", "name": "Nachzehrer", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "burrow": 15 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 15, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d8+64", "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 12, "constitution": 18, "intelligence": 10, "wisdom": 15, "charisma": 9 }, "modifiers": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 1, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 0, "athletics": 5, "deception": -1, "history": 0, "insight": 2, "intimidation": -1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 1, "stealth": 7, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage plus 13 (3d8) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the nachzehrer regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. The target must succeed on a DC 16 Constitution saving throw or become infected with the grave pox disease (see the Grave Pox trait).", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fist", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.", "attacks": [ { "name": "Fist attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The nachzehrer makes three attacks: two with its fists and one with its bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Grave Pox", "desc": "A creature infected with grave pox becomes vulnerable to necrotic damage and gains one level of exhaustion that can't be removed until the disease is cured. Additionally, the creature cannot reduce its exhaustion by finishing a long rest. The infected creature is highly contagious. Each creature that touches it, or that is within 10 feet of it when it finishes a long rest, must succeed on a DC 12 Constitution saving throw or also contract grave pox. \n\nWhen an infected creature finishes a long rest, it must succeed on a DC 16 Constitution saving throw or gain one level of exhaustion. As the disease progresses, the infected creature becomes weaker and develops painful green pustules all over its skin. A creature that succeeds on two saving throws against the disease recovers from it. The cured creature is no longer vulnerable to necrotic damage and can remove exhaustion levels as normal." }, { "name": "Weakening Shadow", "desc": "A creature other than a construct or undead has disadvantage on attack rolls, saving throws, and ability checks based on Strength while within 5 feet of the nachzehrer." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_necrophage-ghast", "name": "Necrophage Ghast", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 65, "hit_dice": "10d8+20", "experience_points": 1100, "ability_scores": { "strength": 10, "dexterity": 17, "constitution": 14, "intelligence": 16, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "arcana": 5, "investigation": 5 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 5, "athletics": 0, "deception": -1, "history": 3, "insight": 0, "intimidation": -1, "investigation": 5, "medicine": 0, "nature": 3, "perception": 0, "performance": -1, "persuasion": -1, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Necrophage Stench", "desc": "Any living creature that starts its turn within 30 feet of the necrophage ghast must succeed on a DC 13 Constitution saving throw or have disadvantage on all saving throws against spells cast by any necrophage ghast for 1 minute. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the stench of all necrophage ghasts for the next 24 hours." }, { "name": "Spellcasting", "desc": "The necrophage ghast is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necrophage ghast has the following wizard spells prepared: \n\n- **Cantrips** (at will): friends, mage hand, poison spray, prestidigitation\n- **1st Level** (4 slots): charm person, false life, magic missile, ray of sickness\n- **2nd Level** (3 slots): hold person, invisibility\n- **3rd Level** (2 slots): animate dead, hypnotic pattern" }, { "name": "Turning Defiance", "desc": "The necrophage ghast and any undead within 30 feet of it have advantage on saving throws against effects that turn undead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_pact-lich", "name": "Pact Lich", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "any evil alignment", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 195, "hit_dice": "26d8+78", "experience_points": 13000, "ability_scores": { "strength": 11, "dexterity": 16, "constitution": 16, "intelligence": 16, "wisdom": 14, "charisma": 20 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 3, "intelligence": 3, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 8, "intelligence": 8 }, "saving_throws_all": { "strength": 0, "dexterity": 8, "constitution": 3, "intelligence": 8, "wisdom": 2, "charisma": 5 }, "skill_bonuses": { "deception": 10, "persuasion": 10 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 3, "athletics": 0, "deception": 10, "history": 3, "insight": 2, "intimidation": 5, "investigation": 3, "medicine": 2, "nature": 3, "perception": 2, "performance": 5, "persuasion": 10, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison; bludgeoning, piercing and slashing from nonmagical attacks", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold, fire, necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "At Will Spell", "desc": "The lich casts a spell it can cast at will.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Eldritch Master", "desc": "The lich entreats its patron for aid, regaining all expended spells.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Enhanced Eldritch Blast", "desc": "Ranged Spell Attack: +10 to hit, range 300 ft., one target. Hit: 10 (1d10 + 5) force damage. On a successful hit, the pact lich can push the target 10 feet away from it in a straight line.", "attacks": [ { "name": "Enhanced Eldritch Blast attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": null, "range": 300, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fiendish Resilience", "desc": "The pact lich chooses one damage type, gaining resistance to that damage type until it chooses a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Through Hell", "desc": "The pact lich targets one creature it can see within 60 feet of it. The target must make a DC 18 Wisdom saving throw. On a failure, the target disappears and is paralyzed as it is hurtled through the nightmare landscape of the lower planes. At the end of the pact lich's next turn, the target returns to the space it previously occupied, or the nearest unoccupied space, and is no longer paralyzed. If the target is not a fiend, it takes 55 (10d10) psychic damage when it returns. The target must succeed on another DC 18 Wisdom saving throw or be frightened until the end of the lich's next turn as the target reels from its horrific experience.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Maddening Touch", "desc": "The pact lich uses its Maddening Touch.", "attacks": [ { "name": "Maddening Touch attack", "attack_type": "SPELL", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Maddening Touch (Costs 2 Actions)", "desc": "The pact lich uses its Maddening Touch.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The pact lich makes four enhanced eldritch blast attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Innate Spellcasting", "desc": "The pact lich's innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, detect magic, levitate, mage hand, prestidigitation, speak with dead, true strike\n1/day each: banishment, bestow curse, compulsion, confusion, conjure elemental, dominate monster, eyebite, finger of death, fly, hellish rebuke (5d10), hold monster, slow" }, { "name": "Legendary Resistance (3/Day)", "desc": "If the pact lich fails a saving throw, it can choose to succeed instead." }, { "name": "One With Shadows", "desc": "As a bonus action when in an area of dim light or darkness, the pact lich can become invisible until it moves or takes an action or reaction." }, { "name": "Pact Rejuvenation", "desc": "If a fist-sized or larger diamond is within its lair, a destroyed pact lich usually gains a new body in 3d10 days, but its return to the Material Plane is ultimately dictated by its patron." }, { "name": "Patron's Blessing", "desc": "When the pact lich reduces a target to 0 hp, the lich gains 25 temporary hp." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_phantom", "name": "Phantom", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 11, "armor_detail": "", "hit_points": 22, "hit_dice": "5d8", "experience_points": 200, "ability_scores": { "strength": 7, "dexterity": 12, "constitution": 10, "intelligence": 6, "wisdom": 12, "charisma": 12 }, "modifiers": { "strength": -2, "dexterity": 1, "constitution": 0, "intelligence": -2, "wisdom": 1, "charisma": 1 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 1, "constitution": 0, "intelligence": -2, "wisdom": 1, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -2, "athletics": -2, "deception": 1, "history": -2, "insight": 1, "intimidation": 1, "investigation": -2, "medicine": 1, "nature": -2, "perception": 1, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Chilling Moan", "desc": "The phantom emits an eerie moan. Each creature within 30 feet that isn't an undead or a construct must make a DC 13 Wisdom saving throw. On a failure, the target takes 9 (2d8) cold damage and is frightened until the end of the phantom's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. On a success, the target takes half the damage and isn't frightened.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Ghostly Grasp", "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6) necrotic damage.", "attacks": [ { "name": "Ghostly Grasp attack", "attack_type": "WEAPON", "to_hit_mod": 3, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The phantom can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the phantom has disadvantage on attack rolls, ability checks, and saving throws." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_preta", "name": "Preta", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 75, "hit_dice": "10d8+30", "experience_points": 700, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 13, "charisma": 15 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "skill_bonuses": { "perception": 3, "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 3, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 4, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blood Siphon", "desc": "The preta magically draws the blood from a target it can see within 30 feet into its ever-hungry mouth. The target must succeed on a DC 13 Constitution saving throw or take 7 (2d6) points of necrotic damage. The preta regains hp equal to half the necrotic damage dealt.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Etherealness", "desc": "The preta magically enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can't affect or be affected by anything on the other plane.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hidden Illusionist", "desc": "The preta turns invisible until it attacks or uses Blood Siphon, or until its concentration ends (as if concentrating on a spell). While invisible, it leaves no physical evidence of its passage, leaving it traceable only by magic. Any equipment the preta wears or carriers is invisible with it. While invisible, the preta can create small illusory sounds and images like the minor illusion spell except it can create either two images, two sounds, or one sound and one image.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The preta uses its Blood Siphon. It then makes two attacks with its claws.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ethereal Sight", "desc": "The preta can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_quiet-soul", "name": "Quiet Soul", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 10, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 10, "crawl": 5, "hover": false, "fly": 0, "burrow": 0, "climb": 5, "swim": 5 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "20d8", "experience_points": 2300, "ability_scores": { "strength": 6, "dexterity": 10, "constitution": 10, "intelligence": 8, "wisdom": 18, "charisma": 10 }, "modifiers": { "strength": -2, "dexterity": 0, "constitution": 0, "intelligence": -1, "wisdom": 4, "charisma": 0 }, "initiative_bonus": 0, "saving_throws": { "constitution": 3, "wisdom": 7, "charisma": 3 }, "saving_throws_all": { "strength": -2, "dexterity": 0, "constitution": 3, "intelligence": -1, "wisdom": 7, "charisma": 3 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 4, "arcana": -1, "athletics": -2, "deception": 0, "history": -1, "insight": 4, "intimidation": 0, "investigation": -1, "medicine": 4, "nature": -1, "perception": 7, "performance": 0, "persuasion": 0, "religion": -1, "sleight_of_hand": 0, "stealth": 0, "survival": 4 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold, poison, psychic", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Psychic Lash", "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 21 (6d6) psychic damage. If an unconscious creature is hit by this attack, that creature must make a DC 15 Wisdom saving throw, remaining unconscious on a failed save, or waking on a successful one.", "attacks": [ { "name": "Psychic Lash attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D6) psychic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the quiet soul remains motionless, it is indistinguishable from an ordinary humanoid corpse." }, { "name": "Melancholic Emanation", "desc": "The quiet soul emits a magical aura of lethargy and despondency. Any creature that starts its turn within 30 feet of the quiet soul must succeed on a DC 15 Wisdom saving throw or fall unconscious for 1 minute. The effect ends for a creature if the creature takes damage or another creature uses an action to wake it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shadow-river-lord", "name": "Shadow River Lord", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 60 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 60 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 135, "hit_dice": "18d8+54", "experience_points": 5000, "ability_scores": { "strength": 14, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 3, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 2, "deception": 4, "history": 1, "insight": 3, "intimidation": 4, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, fire, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greenfire Staff", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage.", "attacks": [ { "name": "Greenfire Staff attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shadow river lord makes two greenfire staff or two shadowfrost bolt attacks. If two attacks hit the same target, the target must make a DC 16 Constitution saving throw or be blinded until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Geyser", "desc": "The shadow river lord expels a geyser of shadowy water from its staff in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 21 (6d6) necrotic damage and 21 (6d6) cold damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shadowfrost Bolt", "desc": "Ranged Spell Attack: +8 to hit, range 150 ft., one target. Hit: 9 (2d8) necrotic damage plus 7 (2d6) cold damage.", "attacks": [ { "name": "Shadowfrost Bolt attack", "attack_type": "SPELL", "to_hit_mod": 8, "reach": null, "range": 150, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8) necrotic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow river lord can move through a space as narrow as one inch wide without squeezing." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_shadow-skeleton", "name": "Shadow Skeleton", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "swim": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 40 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 52, "hit_dice": "8d8+16", "experience_points": 450, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 15, "intelligence": 9, "wisdom": 11, "charisma": 9 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 2, "intelligence": -1, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": -1, "athletics": 0, "deception": -1, "history": -1, "insight": 0, "intimidation": -1, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "fire, piercing, slashing", "damage_resistances": [ { "name": "Fire", "key": "fire" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, poisoned", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Finger Darts", "desc": "Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute. While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.", "attacks": [ { "name": "Finger Darts attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 30, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The shadow skeleton makes two scimitar attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scimitar", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.", "attacks": [ { "name": "Scimitar attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_skull-lantern", "name": "Skull Lantern", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 30, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 30, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "unaligned", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 14, "hit_dice": "4d4+4", "experience_points": 50, "ability_scores": { "strength": 1, "dexterity": 16, "constitution": 12, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": -5, "dexterity": 3, "constitution": 1, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 5 }, "saving_throws_all": { "strength": -5, "dexterity": 5, "constitution": 1, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": -2, "arcana": -4, "athletics": -5, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 3, "stealth": 3, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned, prone, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fire Beam", "desc": "The skull lantern opens its mouth, releasing a searing beam of light in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } } ], "traits": [ { "name": "Flare", "desc": "When immersed in magical darkness, a skull lantern emits a brilliant flash of light powerful enough to dispel magical darkness in a 30-foot-radius sphere centered on itself, illuminating the area with bright light for 1d4 rounds. Afterwards, the light winks out and the skull falls to the ground, inert. In one week, the skull lantern has a 50% chance of becoming active again, though failure to do so means it will never reanimate." }, { "name": "Illumination", "desc": "The skull lantern sheds bright light in a 20-foot-radius and dim light for an additional 20 feet." }, { "name": "Undead Fortitude", "desc": "If damage reduces the skull to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the skull drops to 1 hp instead." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_spirit-lamp", "name": "Spirit Lamp", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 82, "hit_dice": "11d8+33", "experience_points": 2900, "ability_scores": { "strength": 12, "dexterity": 19, "constitution": 16, "intelligence": 13, "wisdom": 14, "charisma": 19 }, "modifiers": { "strength": 1, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 7, "constitution": 6 }, "saving_throws_all": { "strength": 1, "dexterity": 7, "constitution": 6, "intelligence": 1, "wisdom": 2, "charisma": 4 }, "skill_bonuses": { "perception": 5 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": 1, "deception": 4, "history": 1, "insight": 2, "intimidation": 4, "investigation": 1, "medicine": 2, "nature": 1, "perception": 5, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison, psychic", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" }, { "name": "Psychic", "key": "psychic" } ], "damage_resistances_display": "bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Lantern Beam", "desc": "Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 11 (2d10) fire damage.", "attacks": [ { "name": "Lantern Beam attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10) fire", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The spirit lamp makes three attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spirit Claw", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) necrotic damage.", "attacks": [ { "name": "Spirit Claw attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Jumpy", "desc": "The spirit lamp can't be surprised and can use a bonus action to take the Disengage action." }, { "name": "Lantern Spirits", "desc": "Spirits of creatures that died within the lantern's light haunt it. While the lantern is open, these spirits surround the spirit lamp, slowing and attacking all creatures within the lantern's light. A creature that starts its turn within 30 feet of the spirit lamp has its speed halved and must make a DC 15 Wisdom saving throw, taking 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one. If the spirit lamp dies and the lantern is open, the lantern's spirits continue to harm creatures within 30 feet of it until the lantern is destroyed or closed." }, { "name": "Lantern's Light", "desc": "As a bonus action, the spirit lamp can open or close its lantern. When open, the lantern sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The spirit lamp can only see objects within the lantern's light and is blind while the lantern is closed. The lantern's light pierces magical and nonmagical darkness and can't be dispelled by magical darkness. If a creature dies in the lantern's light, its spirit is trapped in the lantern." }, { "name": "Spirit Lantern", "desc": "The spirit lamp's lantern is immune to damage and can't be the target of spells or effects as long as the spirit lamp lives. When the spirit lamp dies, the lantern floats gently to the ground and opens, if it was closed. The lantern has AC 17, 50 hp, and is immune to piercing, poison, and psychic damage. A creature that touches the lantern must succeed on a DC 15 Charisma saving throw or be cursed. A cursed creature is frightened of darkness, can't see anything outside of the lantern's light, and is unable to drop the lantern. The cursed creature will risk its own life to protect the lantern. A creature can repeat the saving throw each day at dawn, lifting the curse and ending the effects on itself on a success. If this occurs, the lantern disintegrates. After three failed saving throws, remove curse or similar magic is required to end the curse. \n\nIf the creature remains cursed after 30 days, it is irreversibly changed by the curse, and it becomes the lantern's new spirit lamp. Voluntarily opening the lantern counts as a failed saving throw. If the lantern is destroyed, all captured spirits are put to rest and the cursed bearer, if it has not yet changed into a spirit lamp, is freed of the curse." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_tar-ghoul", "name": "Tar Ghoul", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common, Darakhul", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 66, "hit_dice": "12d8+12", "experience_points": 1100, "ability_scores": { "strength": 16, "dexterity": 17, "constitution": 13, "intelligence": 11, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 1, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 3, "deception": -1, "history": 0, "insight": 0, "intimidation": -1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 2, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The tar ghoul makes one bite attack and one claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Vomit Tar", "desc": "The tar ghoul vomits tar, covering the ground in a 10-foot square within 5 feet of it. Each creature in the area must succeed on a DC 13 Dexterity saving throw or be covered with tar. The tar ignites if touched by a source of fire or if a creature covered with tar takes fire damage. The tar burns for 3 (1d6) rounds or until a creature takes an action to stop the blaze. A creature that starts its turn in the area or that starts its turn covered with burning tar takes 5 (1d10) fire damage.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Fire Hazard", "desc": "As a bonus action or when it takes fire damage, the tar ghoul bursts into flame. The tar ghoul continues burning until it takes cold damage or is immersed in water. A creature that touches the tar ghoul or hits it with a melee attack while within 5 feet of it while it is burning takes 3 (1d6) fire damage. While burning, a tar ghoul deals an extra 3 (1d6) fire damage on each melee attack, and its vomit tar action is a 15-foot cone that ignites immediately. Each creature in that area must make a DC 13 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_tulpa", "name": "Tulpa", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 0, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages spoken by its creator", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 39, "hit_dice": "6d8+12", "experience_points": 1100, "ability_scores": { "strength": 14, "dexterity": 16, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 9 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 2, "deception": -1, "history": 0, "insight": 2, "intimidation": -1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Black Claw", "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) necrotic damage.", "attacks": [ { "name": "Black Claw attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Imposing Dread", "desc": "The tulpa uses its action to fill a 40-foot radius around itself with dread-inducing psychic energy. Each creature, other than the tulpa's creator, within that area must succeed on a DC 13 Wisdom saving throw or be frightened of the tulpa until the end of its next turn and become cursed. A creature with an Intelligence of 5 or lower can't be cursed. While cursed by the tulpa, that creature's own thoughts turn ever more dark and brooding. Its sense of hope fades, and shadows seem overly large and ominous. The cursed creature can repeat the saving throw whenever it finishes a long rest, ending the effect on itself on a success. If not cured within three days, the cursed creature manifests its own tulpa.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } }, { "name": "Multiattack", "desc": "The tulpa makes two black claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Psychic Blast", "desc": "Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 22 (4d10) psychic damage.", "attacks": [ { "name": "Psychic Blast attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D10) psychic", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Psychic", "key": "psychic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The tulpa can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "It Follows", "desc": "The tulpa always remains within 500 feet if its creator. As long as the tulpa is within 500 feet of its creator, the creator has disadvantage on Wisdom saving throws." }, { "name": "Rise Again", "desc": "Within a day of being slain, the tulpa reforms within 500 feet of its creator. It doesn't reform if its creator is slain, or if the creator's mental disturbance is healed. The tulpa is immune to all damage dealt to it by its creator." } ], "creaturesets": [], "environments": [], "illustration": null } ] }