Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/tob3_lakescourge-lotus/?format=api
https://api-beta.open5e.com/v2/creatures/tob3_lakescourge-lotus/?format=api", "key": "tob3_lakescourge-lotus", "name": "Lakescourge Lotus", "document": { "name": "Tome of Beasts 3", "key": "tob3", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead", "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "swim": 30.0 }, "speed_all": { "unit": null, "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 30.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d8+36", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 17, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 3 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 2, "charisma": -4 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 5, "charisma": -4 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 3, "deception": -4, "history": 0, "insight": 2, "intimidation": -4, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": -4, "persuasion": -4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Toxic Ichor", "desc": "While submerged in water it’s ichor taints water within 10 ft. of it. When a creature enters area for the 1st time on a turn or starts its turn there that creature must make DC 15 Con save or be poisoned while it remains in area and for 1 min after it leaves. A poisoned creature that is no longer in the water can re-save at end of each of its turns ending effect on itself on a success. If purify food and drink spell is cast on a space within 5 ft. of lotus or on space it occupies trait ceases to function for 1 min." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Waterwalker", "desc": "Can walk across surface of water as if it were solid ground. Otherwise works like water walk but isn’t itself magical." } ], "creaturesets": [], "environments": [] }{ "url": "