Creature List
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/?format=api&ordering=type&page=69
{ "count": 3540, "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=70", "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=type&page=68", "results": [ { "key": "ccdx_tveirherjar", "name": "Tveirherjar", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 18, "armor_detail": "chain mail, shield", "hit_points": 102, "hit_dice": "12d8+48", "experience_points": 2900, "ability_scores": { "strength": 19, "dexterity": 12, "constitution": 19, "intelligence": 10, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": 1, "constitution": 4, "intelligence": 0, "wisdom": 2, "charisma": 2 }, "skill_bonuses": { "stealth": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 2, "arcana": 0, "athletics": 4, "deception": 2, "history": 0, "insight": 2, "intimidation": 2, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 1, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Multiattack", "desc": "A tveirherjar makes two attacks with its Niflheim longsword.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Niflheim Longsword", "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 4 (1d8) necrotic damage.", "attacks": [ { "name": "Niflheim Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spear of the Northern Sky", "desc": "Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) radiant damage, and the target is outlined in a shimmering light until the end of the tveirherjar's next turn. This light works like the faerie fire spell, except only the tveirherjar has advantage on attacks against the creature and the light is not absorbed by the tveirherjar's Niflheim longsword.", "attacks": [ { "name": "Spear of the Northern Sky attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": null, "range": 30, "long_range": 120, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Fire", "key": "fire" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Terrifying Glare", "desc": "The tveirherjar targets one creature it can see within 30 feet of it. If the creature can see the tveirherjar, it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. While frightened, the creature is paralyzed. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } } ], "traits": [ { "name": "Battle Frenzy", "desc": "Once reduced to 30 hp or less, the tveirherjar makes all attacks with advantage." }, { "name": "Curse of the Tveirherjar (Recharge 6)", "desc": "As a bonus action, the tveirherjar forces a creature it hit with its Niflheim longsword this round to make a DC 15 Constitution saving throw. The creature takes 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. If an einherjar is reduced to 0 hp by this effect, it dies, cursed to become a tveirherjar at sundown." }, { "name": "Niflheim Longsword", "desc": "The tveirherjar's longsword absorbs light within 30 feet of it, changing bright light to dim light and dim light to darkness. When the tveirherjar dies, its longsword crumbles away, its magic returning to the creator for the next tveirherjar." }, { "name": "Unerring Tracker", "desc": "The tveirherjar can locate any einherjar within 1,000 feet. This trait works like the locate creature spell, except running water doesn't block it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_undead-phoenix", "name": "Undead Phoenix", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 90 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 90, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 142, "hit_dice": "15d12+45", "experience_points": 8400, "ability_scores": { "strength": 23, "dexterity": 14, "constitution": 17, "intelligence": 8, "wisdom": 17, "charisma": 9 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 3, "intelligence": -1, "wisdom": 3, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 10, "constitution": 7, "wisdom": 7 }, "saving_throws_all": { "strength": 10, "dexterity": 2, "constitution": 7, "intelligence": -1, "wisdom": 7, "charisma": -1 }, "skill_bonuses": { "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": -1, "athletics": 6, "deception": -1, "history": -1, "insight": 3, "intimidation": -1, "investigation": -1, "medicine": 3, "nature": -1, "perception": 7, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "necrotic, fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) slashing damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Decaying Bite", "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 14 (4d6) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or be cursed with perpetual decay. The cursed target can't regain hp until the curse is lifted by the remove curse spell or similar magic.", "attacks": [ { "name": "Decaying Bite attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 6, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The undead phoenix makes three attacks: two with its claws and one with its decaying bite.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bilious Aura", "desc": "A living creature that starts its turn within 10 feet of the undead phoenix can't regain hp and has disadvantage on Constitution saving throws until the start of its next turn." }, { "name": "Eternal Unlife", "desc": "If it dies, the undead phoenix reverts into a pile of necrotic-tainted ooze and is reborn in 24 hours with all of its hp. Only killing it with radiant damage prevents this trait from functioning." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_unhatched", "name": "Unhatched", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 40 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 40, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Draconic", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Draconic", "key": "draconic", "desc": "Typical speakers include dragons and dragonborn." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 71, "hit_dice": "11d6+33", "experience_points": 1100, "ability_scores": { "strength": 15, "dexterity": 14, "constitution": 16, "intelligence": 18, "wisdom": 10, "charisma": 9 }, "modifiers": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 4, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 2, "constitution": 3, "intelligence": 4, "wisdom": 0, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 4, "athletics": 2, "deception": -1, "history": 4, "insight": 0, "intimidation": -1, "investigation": 4, "medicine": 0, "nature": 4, "perception": 2, "performance": -1, "persuasion": -1, "religion": 4, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic, piercing", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage plus 4 (1d8) necrotic damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Desiccating Breath", "desc": "The dragon exhales a cloud of choking dust infused with necrotic magic in a 30-foot cone. Each creature in the area must make a DC 14 Dexterity saving throw, taking 16 (3d10) necrotic damage on a failed save, or half as much damage on a successful one. A creature who fails this save can't speak until the end of its next turn as it chokes on the dust.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The unhatched makes one bite attack and one claw attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hatred", "desc": "Deprived of parental bonds, the unhatched despise those who nurture and heal others. The unhatched has advantage on attacks against a creature whose most recent action was to heal, restore, strengthen, or otherwise aid another creature." }, { "name": "Innate Spellcasting", "desc": "The unhatched‘s innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring only verbal components:\nAt will: chill touch, minor illusion\n1/day: bane" }, { "name": "Minor Magic Resistance (3/Day)", "desc": "As a bonus action, the unhatched gives itself advantage on its next saving throw against spells or other magical effects." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_vampire-patrician", "name": "Vampire Patrician", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 119, "hit_dice": "14d8+56", "experience_points": 5900, "ability_scores": { "strength": 15, "dexterity": 18, "constitution": 18, "intelligence": 16, "wisdom": 13, "charisma": 20 }, "modifiers": { "strength": 2, "dexterity": 4, "constitution": 4, "intelligence": 3, "wisdom": 1, "charisma": 5 }, "initiative_bonus": 4, "saving_throws": { "dexterity": 8, "wisdom": 5, "charisma": 9 }, "saving_throws_all": { "strength": 2, "dexterity": 8, "constitution": 4, "intelligence": 3, "wisdom": 5, "charisma": 9 }, "skill_bonuses": { "deception": 9, "intimidation": 9, "perception": 5, "persuasion": 9 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 1, "arcana": 3, "athletics": 2, "deception": 9, "history": 3, "insight": 1, "intimidation": 9, "investigation": 3, "medicine": 1, "nature": 3, "perception": 5, "performance": 5, "persuasion": 9, "religion": 3, "sleight_of_hand": 4, "stealth": 4, "survival": 1 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire patrician, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the patrician regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the vampire patrician's control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bone-Chilling Gaze", "desc": "The vampire patrician targets one humanoid it can see within 30 feet. If the target can see the patrician, the target must succeed on a DC 17 Charisma saving throw or become paralyzed with fear until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire patrician can use its Bone-Chilling Gaze. It then makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rapier", "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) piercing damage plus 3 (1d6) necrotic damage.", "attacks": [ { "name": "Rapier attack", "attack_type": "WEAPON", "to_hit_mod": 8, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Release the Hounds!", "desc": "The vampire patrician calls 4d6 hunting hounds (use mastiff statistics) to its side. While outdoors, the vampire patrician can call 4d6 hunting raptors (use blood hawk statistics) instead. These creatures arrive in 1d4 rounds, helping the patrician and obeying its spoken commands. The beasts remain for 1 hour, until the patrician dies, or until the patrician dismisses them as a bonus action.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Cruel Combatant", "desc": "A melee weapon deals one extra die of its damage and an extra 3 (1d6) necrotic damage when the vampire patrician hits with it (included in the attack)." }, { "name": "Misty Escape", "desc": "When it drops to 0 hp outside its resting place, the vampire patrician transforms into a cloud of mist instead of falling unconscious, provided that it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 hp in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. \n\nWhile in mist form it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on Strength, Dexterity, and Constitution saving throws, and it is immune to all nonmagical damage, except the damage it takes from sunlight. \n\nOnce in its resting place, it reverts to vampire form. It is then paralyzed until it regains at least 1 hp. After spending 1 hour in its resting place with 0 hp, it regains 1 hp." }, { "name": "Noble Resilience (Recharges after a Long Rest)", "desc": "The vampire patrician can ignore the effects of sunlight for up to 1 minute." }, { "name": "Regeneration", "desc": "The patrician regains 15 hp at the start of its turn if it has at least 1 hp and isn't in sunlight or running water. If it takes radiant damage or damage from holy water, this trait doesn't function at the start of its next turn." }, { "name": "Spider Climb", "desc": "The vampire patrician can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Vampire Weaknesses", "desc": "The vampire patrician has the following flaws:\nForbiddance. The patrician can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The patrician takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the patrician's heart while the patrician is incapacitated in its resting place, the patrician is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The patrician takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_vampire-priestess", "name": "Vampire Priestess", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "chain mail", "hit_points": 105, "hit_dice": "14d8+42", "experience_points": 3900, "ability_scores": { "strength": 16, "dexterity": 12, "constitution": 16, "intelligence": 13, "wisdom": 20, "charisma": 15 }, "modifiers": { "strength": 3, "dexterity": 1, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 2 }, "initiative_bonus": 1, "saving_throws": { "dexterity": 4, "wisdom": 8, "charisma": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 8, "charisma": 5 }, "skill_bonuses": { "perception": 8, "religion": 4 }, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 5, "arcana": 1, "athletics": 3, "deception": 2, "history": 1, "insight": 5, "intimidation": 2, "investigation": 1, "medicine": 5, "nature": 1, "perception": 8, "performance": 2, "persuasion": 2, "religion": 4, "sleight_of_hand": 1, "stealth": 1, "survival": 5 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed", "condition_immunities": [ { "name": "Charmed", "key": "charmed" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bewitching Gaze", "desc": "The vampire priestess targets one humanoid she can see within 30 feet. If the target can see her, the target must succeed on a DC 16 Wisdom saving throw or be charmed by the priestess for 1 minute. While charmed, the creature is incapacitated and has a speed of 0. Each time the vampire priestess or her allies do anything harmful to the target, it can repeat the saving throw, ending the effect on a success. The target can also repeat the saving throw if another creature uses an action to shake the target out of its stupor.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bite", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire priestess, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage. The target's hp maximum is reduced by an amount equal to the necrotic damage taken, and the priestess regains hp equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A humanoid slain in this way and then buried in the ground rises the following night as a vampire spawn under the priestess' control.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire priestess can use her Bewitching Gaze. She then makes two attacks, only one of which can be a bite attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Scourge", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, and the creature must succeed on a DC 16 Constitution saving throw or bleed profusely from the wound. A bleeding creature takes 7 (2d6) slashing damage at the start of each of its turns. A creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.", "attacks": [ { "name": "Scourge attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Misty Escape", "desc": "When she drops to 0 hp outside her resting place, the vampire priestess transforms into a cloud of mist instead of falling unconscious, provided that she isn't in running water. If she can't transform, she is destroyed. While she has 0 hp in mist form, she can't revert to her priestess form, and she must reach her resting place within 2 hours or be destroyed. \n\nWhile in mist form she can't take any actions, speak, or manipulate objects. She is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, she can do so without squeezing, and she can't pass through water. She has advantage on Strength, Dexterity, and Constitution saving throws, and she is immune to all nonmagical damage, except the damage she takes from sunlight. \n\nOnce in her resting place, she reverts to her priestess form. She is then paralyzed until she regains at least 1 hp. After spending 1 hour in her resting place with 0 hp, she regains 1 hp. s" }, { "name": "Regeneration", "desc": "The vampire priestess regains 15 hp at the start of her turn if she has at least 1 hp and isn't in sunlight or running water. If the priestess takes radiant damage or damage from holy water, this trait doesn't function at the start of her next turn." }, { "name": "Spellcasting", "desc": "The vampire priestess is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). She has the following cleric spells prepared:\n\n- **Cantrips** (at will): light, guidance, poison spray, thaumaturgy\n- **1st Level** (4 slots): bane, command, inflict wounds, ray of sickness\n- **2nd Level** (3 slots): blindness/deafness, silence, spiritual weapon\n- **3rd Level** (3 slots): bestow curse, dispel magic, spirit guardians\n- **4th Level** (3 slots): banishment, freedom of movement\n- **5th Level** (1 slot): contagion, flame strike" }, { "name": "Vampire Weaknesses", "desc": "The priestess has the following flaws:\nForbiddance. The priestess can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The priestess takes 20 acid damage if she ends her turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the priestess' heart while she is incapacitated in her resting place, the she is paralyzed until the stake is removed.\nSunlight Hypersensitivity. The priestess takes 20 radiant damage when she starts her turn in sunlight. While in sunlight, she has disadvantage on attack rolls and ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_vampiric-knight", "name": "Vampiric Knight", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 11.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 20, "armor_detail": "plate, shield", "hit_points": 127, "hit_dice": "15d8+60", "experience_points": 7200, "ability_scores": { "strength": 20, "dexterity": 14, "constitution": 18, "intelligence": 13, "wisdom": 17, "charisma": 14 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 4, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 5, "dexterity": 6, "constitution": 8, "intelligence": 1, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "athletics": 9, "perception": 7 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 1, "athletics": 9, "deception": 2, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 3, "nature": 1, "perception": 7, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Channel Corruption", "desc": "Each living creature within 20 feet of the vampiric knight must make a DC 17 Constitution saving throw, taking 42 (12d6) necrotic damage on a failed save, or half as much damage on a successful one.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Impaling Longsword", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 9 (2d8) necrotic damage. The vampiric knight impales the target on its longsword, grappling the target if it is a Medium or smaller creature (escape DC 17). Until the grapple ends, the target is restrained, takes 9 (2d8) necrotic damage at the start of each of its turns, and the vampiric knight can't make longsword attacks against other targets.", "attacks": [ { "name": "Impaling Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampiric knight makes two impaling longsword attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shield", "desc": "When a creature makes an attack against an allied vampire, the knight can grant the vampire a +3 bonus to its AC if the knight is within 5 feet of the vampire.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Regeneration", "desc": "The vampiric knight regains 20 hp at the start of its turn if it has at least 1 hp and isn't in running water. If it takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampiric knight's next turn." }, { "name": "Vampire Weaknesses", "desc": "The vampiric knight has the following flaws:\nForbiddance. The vampiric knight can't enter a residence without an invitation from one of the occupants.\nHarmed by Running Water. The vampiric knight takes 20 acid damage if it ends its turn in running water.\nStake to the Heart. If a piercing weapon made of wood is driven into the vampiric knight's heart while the knight is incapacitated in its resting place, the vampiric knight is paralyzed until the stake is removed." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "ccdx_wind-eater", "name": "Wind Eater", "document": { "name": "Creature Codex", "key": "ccdx", "type": "SOURCE", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 65, "hit_dice": "10d8+20", "experience_points": 450, "ability_scores": { "strength": 8, "dexterity": 18, "constitution": 14, "intelligence": 12, "wisdom": 16, "charisma": 13 }, "modifiers": { "strength": -1, "dexterity": 4, "constitution": 2, "intelligence": 1, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 4, "saving_throws": { "constitution": 4, "wisdom": 5 }, "saving_throws_all": { "strength": -1, "dexterity": 4, "constitution": 4, "intelligence": 1, "wisdom": 5, "charisma": 1 }, "skill_bonuses": { "perception": 5, "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": -1, "deception": 1, "history": 1, "insight": 3, "intimidation": 1, "investigation": 1, "medicine": 3, "nature": 1, "perception": 5, "performance": 1, "persuasion": 1, "religion": 1, "sleight_of_hand": 4, "stealth": 6, "survival": 3 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, necrotic, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Claw", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wind eater makes two claw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Aura of Silence", "desc": "A creature within 120 feet of the wind eater has disadvantage on Wisdom (Perception) checks that rely on hearing. All creatures within 20 feet of the wind eater are immune to thunder damage and are deafened. This trait works like the silence spell, except the effect moves with the wind eater and persists unless it is incapacitated or until it dies." }, { "name": "Incorporeal Movement", "desc": "The wind eater can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Innate Spellcasting", "desc": "The wind eater's innate spellcasting ability is Wisdom (spell save DC 13). It can innately cast the following spells, requiring only somatic components:\nAt will: silent image\n3/day each: blur, major image\n1/day: mirage arcane" }, { "name": "Shadow Blend", "desc": "As a bonus action while in dim light or darkness, the wind eater becomes invisible. The invisibility lasts until the wind eater uses a bonus action to end it or until the wind eater attacks, is in bright light, or is incapacitated. Any equipment the wind eater wears or carries is invisible with it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_bone-collector", "name": "Bone Collector", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 15, "fly": 60 }, "speed_all": { "unit": null, "walk": 15, "crawl": 7, "hover": false, "fly": 60, "burrow": 0, "climb": 7, "swim": 7 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 21, "hit_dice": "6d6", "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 15, "constitution": 11, "intelligence": 7, "wisdom": 14, "charisma": 9 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 2, "intimidation": -1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Call of the Grave", "desc": "Attacks made within 60' of the bone collector score a critical hit on a roll of 19 or 20." }, { "name": "Death Sense", "desc": "Can pinpoint by scent location of Undead creatures and creatures that have been dead no longer than 1 week within 60' of it and can sense the general direction of such creatures within 1 mile of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_bone-lord", "name": "Bone Lord", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 19.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 20, "armor_detail": "natural armor", "hit_points": 285, "hit_dice": "30d12+90", "experience_points": 22000, "ability_scores": { "strength": 21, "dexterity": 15, "constitution": 16, "intelligence": 14, "wisdom": 18, "charisma": 18 }, "modifiers": { "strength": 5, "dexterity": 2, "constitution": 3, "intelligence": 2, "wisdom": 4, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 8, "wisdom": 1, "charisma": 1 }, "saving_throws_all": { "strength": 5, "dexterity": 8, "constitution": 3, "intelligence": 2, "wisdom": 1, "charisma": 1 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 4, "arcana": 2, "athletics": 5, "deception": 4, "history": 2, "insight": 4, "intimidation": 4, "investigation": 2, "medicine": 4, "nature": 2, "perception": 4, "performance": 4, "persuasion": 4, "religion": 2, "sleight_of_hand": 2, "stealth": 2, "survival": 4 }, "passive_perception": 20, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison; nonmagic bludgeoning, piercing, and slashing attacks", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, lightning", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Call Servants", "desc": "Uses Servants of Death.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Fling", "desc": "Uses Fling.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Sovereign's Onslaught", "desc": "Commands up to four friendly Undead it can see within 60' of it to move. Each target can use its reaction to immediately move up to its speed. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Sovereign's Reprisal", "desc": "Commands one friendly Undead within 30' to attack. Target can make one weapon attack as reaction.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Death-Infused Weapons", "desc": "Weapon attacks are magical. When it hits with any weapon deals extra 2d8 necrotic (included below)." }, { "name": "Fling", "desc": "One Med or smaller object held or creature grappled by bone lord is thrown up to 60' in a random direction and knocked prone. If a thrown target strikes a solid surface target takes 3 (1d6) bludgeoning damage for every 10 ft. it was thrown. If target is thrown at another creature that creature: DC 19 Dex save or take the same damage and be knocked prone." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Master Tactician", "desc": "It and any friendly Undead within 60' of it have advantage on attack rolls vs. a creature if at least one of the Undead’s allies is within 5 ft. of the creature and ally isn’t incapacitated." }, { "name": "Pattern of Death (Recharge 6)", "desc": "Necrotic energy ripples out from the bone lord. Each creature that isn’t a Construct or Undead within 30' of it: 54 (12d8) necrotic (DC 19 Con half). Each friendly Undead within 30' of the bone lord including the bone lord regains hp equal to half the single highest amount of necrotic dealt." }, { "name": "Rejuvenation", "desc": "As long as at least one of its bones remains a destroyed bone lord gathers a new body in 1d10 days regaining all its hp and becoming active again. New body appears within 5 ft. of the largest remaining bone from its body." }, { "name": "Servants of Death", "desc": "The bone lord magically calls 3d6 skeletons or zombies 2d4 ghouls or 2 wights. Called creatures arrive in 1d4 rounds acting as allies of bone lord and obeying its spoken commands. The Undead remain for 1 hr until bone lord dies or until bone lord dismisses them as a bonus action. Bone lord can have any number of Undead under its control at one time provided combined total CR of the Undead is no higher than 8." }, { "name": "Tail", "desc": "Melee Weapon Attack: +11 to hit, 15 ft., one target, 16 (2d10+5) bludgeoning damage + 9 (2d8) necrotic. Target: DC 19 Str save or be pushed up to 15 ft. away from bone lord." }, { "name": "Turning", "desc": "[+]Defiance[/+] It and any Undead within 60' of it: advantage on saves vs. effects that turn Undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_forgotten-regent", "name": "Forgotten Regent", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 50 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 50, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful neutral", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 187, "hit_dice": "22d8+88", "experience_points": 5900, "ability_scores": { "strength": 21, "dexterity": 10, "constitution": 18, "intelligence": 13, "wisdom": 14, "charisma": 21 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": 1, "wisdom": 2, "charisma": 5 }, "initiative_bonus": 0, "saving_throws": { "dexterity": 4, "wisdom": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 4, "intelligence": 1, "wisdom": 6, "charisma": 5 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 2, "arcana": 1, "athletics": 5, "deception": 5, "history": 1, "insight": 2, "intimidation": 5, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 2 }, "passive_perception": 16, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lighting, thunder; nonmagic B/P/S attacks not made w/silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Army of the Damned", "desc": "Raises an arm into the air sending out a chill wind that empowers Undead allies. Each friendly Undead within 30' of it gains 10 temp hp.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Frozen Rune Maul", "desc": "Makes one Frozen Rune Maul attack.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Teleport", "desc": "Magically teleports along with any items worn or carried up to 120' to an unoccupied spot it sees.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Frozen Citizenry (1/Day)", "desc": "Magically calls 2d4 skeletons or zombies (regent’s choice) or two glacial corruptors (see Tome of Beasts 2). Called creatures arrive in 1d4 rounds acting as allies of the regent and obeying its spoken commands. The Undead remain for 1 hr until regent dies or until regent dismisses them as a bonus action." }, { "name": "Frozen Reign", "desc": "When a friendly Undead within 30' of regent hits with any weapon weapon deals an extra 4 (1d8) cold." }, { "name": "Glacier Imprisonment (Recharge 6)", "desc": "One creature regent can see within 60' of it: DC 16 Con save. If save fails by 5+ creature is instantly petrified in magical ice block. Otherwise creature that fails save begins to freeze and is restrained. Restrained creature must re-save at end of its next turn becoming petrified in magical ice block on a failure or ending effect on a success. Petrification lasts until creature is freed by greater restoration spell or other magic. Or the ice block can be attacked and destroyed (AC 15; hp 30; vulnerability to fire; immunity to poison and psychic) freeing the creature. When ice block takes damage that isn’t fire petrified creature takes half the damage dealt to the ice block." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Legendary Resistance (3/Day)", "desc": "Choose to succeed failed save." }, { "name": "Turning", "desc": "[+]Defiance[/+] It and any Undead within 30' of it: advantage on saves vs. turn undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_ghost-knight-templar", "name": "Ghost Knight Templar", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "lawful evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 127, "hit_dice": "17d8+51", "experience_points": 5900, "ability_scores": { "strength": 20, "dexterity": 19, "constitution": 16, "intelligence": 13, "wisdom": 16, "charisma": 15 }, "modifiers": { "strength": 5, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "wisdom": 7, "charisma": 6 }, "saving_throws_all": { "strength": 5, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 7, "charisma": 6 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": 5, "deception": 2, "history": 1, "insight": 3, "intimidation": 2, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "cold, necrotic; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Ghostly Mount", "desc": "Can summon or dismiss a ghostly mount mounting or dismounting it as part of this bonus action with o spending movement. Mount uses the stats of a warhorse skeleton except it has the Incorporeal Movement trait a flying speed of 60 feet 40 hp and resistance to cold and necrotic and B/P/S damage from nonmagical attacks. If mount is slain it disappears leaving behind no physical form and templar must wait 1 hr before summoning it again.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If mounted and it moves 20'+ straight to foe and hits with shadow blade on same turn target takes an extra 10 (3d6) slashing damage." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Turning Defiance", "desc": "It and all ghouls within 30' of it: advantage on saves vs. turn undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_lakescourge-lotus", "name": "Lakescourge Lotus", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "swim": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 90, "hit_dice": "12d8+36", "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 17, "constitution": 16, "intelligence": 10, "wisdom": 14, "charisma": 3 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 2, "charisma": -4 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 5, "charisma": -4 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 3, "deception": -4, "history": 0, "insight": 2, "intimidation": -4, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": -4, "persuasion": -4, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "cold, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Toxic Ichor", "desc": "While submerged in water it’s ichor taints water within 10 ft. of it. When a creature enters area for the 1st time on a turn or starts its turn there that creature must make DC 15 Con save or be poisoned while it remains in area and for 1 min after it leaves. A poisoned creature that is no longer in the water can re-save at end of each of its turns ending effect on itself on a success. If purify food and drink spell is cast on a space within 5 ft. of lotus or on space it occupies trait ceases to function for 1 min." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Waterwalker", "desc": "Can walk across surface of water as if it were solid ground. Otherwise works like water walk but isn’t itself magical." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_mummy-peat", "name": "Mummy, Peat", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "those it knew in life", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 93, "hit_dice": "11d8+44", "experience_points": 1800, "ability_scores": { "strength": 19, "dexterity": 9, "constitution": 18, "intelligence": 6, "wisdom": 10, "charisma": 10 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": 0 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 4, "intelligence": -2, "wisdom": 0, "charisma": 0 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 0, "arcana": -2, "athletics": 4, "deception": 0, "history": -2, "insight": 0, "intimidation": 0, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": 0, "persuasion": 0, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "lightning; bludgeoning & piercing from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Bog Melt", "desc": "A creature afflicted with bog melt curse can’t regain hp and its hp max is reduced by 7 (2d6) for every 24 hrs that elapse. Also when cursed creature starts its turn within 30' of a creature it can see it has a 50% chance of going into a rage until end of its turn. While raged cursed creature must attack nearest creature. If no creature is near enough to move to and attack cursed creature stalks off in a random direction seeking a target for its rage. Curse lasts until lifted by remove curse spell or similar. If curse reduces creature’s hp max to 0 creature dies and body dissolves into viscous puddle of goo. Carnivorous creatures with an Int of 3 or lower that can see or smell the goo must make DC 15 Wis save or drink the goo. After 1 min creature’s Bite Claw or Slam attack becomes infused with the curse and any creature hit by that attack: DC 15 Con save or be cursed with bog melt." }, { "name": "Noxious Slurry", "desc": "A creature that hits the peat mummy with melee weapon attack that deals slashing damage while within 5 ft. of it: poisoned until the end of its next turn as noxious fumes and liquefied flesh spray from the wound (DC 15 Con negates)." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_necrotech-bonecage-constrictor", "name": "Necrotech Bonecage Constrictor", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 50 }, "speed_all": { "unit": null, "walk": 50, "crawl": 25, "hover": false, "fly": 0, "burrow": 0, "climb": 25, "swim": 25 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common and Darakhul but can't speak", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 175, "hit_dice": "14d12+84", "experience_points": 5000, "ability_scores": { "strength": 19, "dexterity": 16, "constitution": 22, "intelligence": 6, "wisdom": 8, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 6, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 3, "saving_throws": { "strength": 8, "dexterity": 7 }, "saving_throws_all": { "strength": 8, "dexterity": 7, "constitution": 6, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": { "perception": -1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": -1, "arcana": -2, "athletics": 4, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "bludgeoning, thunder", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Thunder", "key": "thunder" } ], "condition_immunities_display": "poisoned, prone", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": 30, "truesight_range": null, "actions": [], "traits": [ { "name": "Necrotic Prison", "desc": "Creatures restrained by its Encage automatically stabilize at 0 hp and take no further damage from Encage. If creature damaged from another source while restrained suffers death save failure as normal but immediately stabilizes if not its final death save." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_necrotech-reaver", "name": "Necrotech Reaver", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common and Darakhul but can't speak", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": "12d12+48", "experience_points": 2300, "ability_scores": { "strength": 21, "dexterity": 7, "constitution": 18, "intelligence": 3, "wisdom": 8, "charisma": 7 }, "modifiers": { "strength": 5, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -2 }, "initiative_bonus": -2, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -1, "charisma": -2 }, "skill_bonuses": { "perception": -1 }, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -1, "arcana": -4, "athletics": 5, "deception": -2, "history": -4, "insight": -1, "intimidation": -2, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -2, "persuasion": -2, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Unstable Footing", "desc": "Has disadvantage on saves vs. being knocked prone." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_necrotech-thunderer", "name": "Necrotech Thunderer", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 20 }, "speed_all": { "unit": null, "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands Common and Darakhul but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": "11d12+55", "experience_points": 3900, "ability_scores": { "strength": 20, "dexterity": 5, "constitution": 21, "intelligence": 5, "wisdom": 14, "charisma": 9 }, "modifiers": { "strength": 5, "dexterity": -3, "constitution": 5, "intelligence": -3, "wisdom": 2, "charisma": -1 }, "initiative_bonus": -3, "saving_throws": { "dexterity": 0, "wisdom": 5 }, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 5, "intelligence": -3, "wisdom": 5, "charisma": -1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": -3, "animal_handling": 2, "arcana": -3, "athletics": 5, "deception": -1, "history": -3, "insight": 2, "intimidation": -1, "investigation": -3, "medicine": 2, "nature": -3, "perception": 2, "performance": -1, "persuasion": -1, "religion": -3, "sleight_of_hand": -3, "stealth": -3, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "blinded, poisoned", "condition_immunities": [ { "name": "Blinded", "key": "blinded" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": 120, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Siege Monster", "desc": "Double damage to objects/structures." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_offal-walker", "name": "Offal Walker", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 25 }, "speed_all": { "unit": null, "walk": 25, "crawl": 12, "hover": false, "fly": 0, "burrow": 0, "climb": 12, "swim": 12 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 37, "hit_dice": "5d8+15", "experience_points": 200, "ability_scores": { "strength": 13, "dexterity": 11, "constitution": 16, "intelligence": 5, "wisdom": 6, "charisma": 7 }, "modifiers": { "strength": 1, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": -2, "charisma": -2 }, "initiative_bonus": 0, "saving_throws": { "wisdom": 0 }, "saving_throws_all": { "strength": 1, "dexterity": 0, "constitution": 3, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "skill_bonuses": { "perception": -2 }, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -2, "arcana": -3, "athletics": 1, "deception": -2, "history": -3, "insight": -2, "intimidation": -2, "investigation": -3, "medicine": -2, "nature": -3, "perception": -2, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": -2 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Gut Lassos", "desc": "Can have up to three gut lassos at a time. Each gut lasso can be attacked (AC 13; 5 hp; immunity to poison). Destroying a lasso deals no damage to the offal walker which can extrude a replacement gut lasso on its next turn. A gut lasso can also be broken if a creature takes an action and succeeds on a DC 13 Str check vs. it." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_old-salt", "name": "Old Salt", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "swim": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 117, "hit_dice": "18d8+36", "experience_points": 1800, "ability_scores": { "strength": 13, "dexterity": 16, "constitution": 15, "intelligence": 10, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 3 }, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 0, "wisdom": 3, "charisma": 0 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 1, "deception": 0, "history": 0, "insight": 2, "intimidation": 0, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Cunning Action", "desc": "Take Dash Disengage or Hide.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Experienced Sailor", "desc": "Advantage on Str (Athletics) checks made to climb while on a sailing ship and on Dex (Acrobatics) checks to maintain its footing while on a sailing ship." }, { "name": "Seaside Rejuvenation", "desc": "If at least one of its accusers is still alive or if its name hasn’t been cleared destroyed old salt gains new body in 13 days regaining all hp and becoming active again. New body appears on beach or dock nearest one of its living accusers." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_relentless-hound", "name": "Relentless Hound", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 40, "fly": 20 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 20, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic neutral", "languages": { "as_string": "", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 52, "hit_dice": "8d8+16", "experience_points": 1100, "ability_scores": { "strength": 17, "dexterity": 14, "constitution": 15, "intelligence": 4, "wisdom": 11, "charisma": 6 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 0, "charisma": -2 }, "initiative_bonus": 2, "saving_throws": { "wisdom": 2 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -3, "wisdom": 2, "charisma": -2 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -3, "athletics": 3, "deception": -2, "history": -3, "insight": 0, "intimidation": -2, "investigation": -3, "medicine": 0, "nature": -3, "perception": 0, "performance": -2, "persuasion": -2, "religion": -3, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 14, "resistances_and_immunities": { "damage_immunities_display": "cold, necrotic, poison", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, fire, lightning, thunder; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" }, { "name": "Unconscious", "key": "unconscious" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiply", "desc": "When it takes damage while below half its hp max it creates a spectral hound. Spectral hound uses the stats of a shadow except it doesn't have Sunlight Weakness trait and can't make new shadows when it kills Humanoids. It appears in an unoccupied space within 5 ft. of the relentless hound and acts on same initiative as that hound. After spectral hound finishes a long rest it becomes a relentless hound.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 3 } } ], "traits": [ { "name": "Good Dog", "desc": "If a Humanoid that hasn’t harmed hound in last 24 hrs and takes action to offer it bit of food or speak kind words to it hound must make DC 12 Wis save or be charmed by that Humanoid for 1 hr or until Humanoid or its companions do anything harmful to hound. Also hound has disadvantage on saves vs. command spell." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Pack Tactics", "desc": "Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_scarab-ruin", "name": "Scarab, Ruin", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 15, "climb": 15 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 15, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 136, "hit_dice": "16d10+48", "experience_points": 2300, "ability_scores": { "strength": 17, "dexterity": 14, "constitution": 16, "intelligence": 3, "wisdom": 14, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": -4, "wisdom": 2, "charisma": -3 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": 2, "intimidation": -3, "investigation": -4, "medicine": 2, "nature": -4, "perception": 2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, frightened, poisoned, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Frightened", "key": "frightened" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": null, "darkvision_range": null, "blindsight_range": 90, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Relentless Pursuit", "desc": "When a creature within 10 ft. of the scarab moves away from it scarab can move up to half its speed toward that creature.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Flesh-Eating Aura", "desc": "When creature that doesn’t have all of its hp starts its turn within 10 ft. of scarab creature takes 2 (1d4) necrotic. Also magical healing within 10 ft. of it is halved." }, { "name": "Silent Steps", "desc": "No sound emanates from it whether moving attacking or ripping into a corpse. Has advantage on Dex (Stealth) checks and each creature within 5 ft. of it is deafened." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Unstoppable", "desc": "Moving through difficult terrain doesn’t cost it extra movement and its speed can’t be reduced." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_starving-specter", "name": "Starving Specter", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "fly": 40 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 90, "hit_dice": "12d8+36", "experience_points": 1800, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 17, "intelligence": 11, "wisdom": 14, "charisma": 13 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 2, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": { "constitution": 6, "wisdom": 5 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 6, "intelligence": 0, "wisdom": 5, "charisma": 1 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 0, "deception": 1, "history": 0, "insight": 2, "intimidation": 1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "psychic", "damage_vulnerabilities": [ { "name": "Psychic", "key": "psychic" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Aura of the Forgotten", "desc": "Beasts and Humanoids within 10 ft. of the starving specter have disadvantage on saves." }, { "name": "Ethereal Sight", "desc": "Can see 60' into the Ethereal Plane." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Life Hunger", "desc": "When a creature specter can see regains hp specter's next Bite deals extra 7 (2d6) necrotic on a hit." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." }, { "name": "Unnerving Visage", "desc": "When a creature that can see specter’s faces starts its turn within 30' of it at least one of specter’s faces shifts to look like one of the creature’s departed loved ones or bitter enemies if specter isn’t incapacitated and can see the creature. Creature takes 7 (2d6) psychic and is frightened of specter until start of its next turn (DC 14 Wis negates both). Unless surprised a creature can avert its eyes to avoid the save at start of its turn. If creature does so it can’t see the specter until the start of its next turn when it can avert again. If creature looks at specter in the meantime it must immediately save." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_swampgas-shade", "name": "Swampgas Shade", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 0, "fly": 40 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "understands all languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 39, "hit_dice": "6d8+12", "experience_points": 450, "ability_scores": { "strength": 6, "dexterity": 17, "constitution": 15, "intelligence": 8, "wisdom": 12, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 2, "intelligence": -1, "wisdom": 1, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": { "wisdom": 3 }, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 2, "intelligence": -1, "wisdom": 3, "charisma": -1 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": -1, "athletics": -2, "deception": -1, "history": -1, "insight": 1, "intimidation": -1, "investigation": -1, "medicine": 1, "nature": -1, "perception": 1, "performance": -1, "persuasion": -1, "religion": -1, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Swampland Stealth", "desc": "Takes the Hide action. It must be in swampy terrain to use this bonus action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "Move through space 1ft.+ wide with o squeezing." }, { "name": "Rejuvenation", "desc": "If it dies within its bound region shade returns to life in 1d4 days and regains all hp. This doesn’t function if shade is put to rest which occurs after its corpse has been reburied outside swamp." }, { "name": "Swamp Camouflage", "desc": "Advantage: Dex (Stealth) to hide in swamp." }, { "name": "Swampbound", "desc": "Is bound to a region of swamp within 1 mile of its body. If shade leaves region loses its Soul Drain action until it returns to the region. If it remains outside region automatically teleports back to its corpse after 24 hrs regardless of distance." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_truant-devourer", "name": "Truant Devourer", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 9.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "any alignment (as its creator deity)", "languages": { "as_string": "Common + up to three other languages", "data": [] }, "armor_class": 16, "armor_detail": "", "hit_points": 156, "hit_dice": "24d8+48", "experience_points": 5000, "ability_scores": { "strength": 12, "dexterity": 17, "constitution": 14, "intelligence": 16, "wisdom": 18, "charisma": 13 }, "modifiers": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 4, "charisma": 1 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 1, "dexterity": 3, "constitution": 2, "intelligence": 3, "wisdom": 4, "charisma": 1 }, "skill_bonuses": { "perception": 4 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 4, "arcana": 3, "athletics": 1, "deception": 1, "history": 3, "insight": 4, "intimidation": 1, "investigation": 3, "medicine": 4, "nature": 3, "perception": 4, "performance": 1, "persuasion": 1, "religion": 3, "sleight_of_hand": 3, "stealth": 3, "survival": 4 }, "passive_perception": 18, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "nonmagic B/P/S attacks", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, frightened, paralyzed, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Frightened", "key": "frightened" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dusty Step", "desc": "Teleports with items worn/carried up to 60' to unoccupied space it can see. Dust cloud appears at origin and destination.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heretic Sense", "desc": "Can pinpoint location of heretics of its faith within 60' of it and can sense their general direction within 1 mile of it." }, { "name": "Magic Resistance", "desc": "Advantage: spell/magic effect saves." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_underworld-sentinel", "name": "Underworld Sentinel", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Huge", "key": "huge" }, "challenge_rating": 10.0, "proficiency_bonus": null, "speed": { "walk": 40 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "Darakhul, Giant, Undercommon", "data": [ { "name": "Giant", "key": "giant", "desc": "Typical speakers include ogres, and giants." }, { "name": "Undercommon", "key": "undercommon", "desc": "Typical speakers are underworld traders." } ] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 126, "hit_dice": "12d12+48", "experience_points": 5900, "ability_scores": { "strength": 23, "dexterity": 15, "constitution": 18, "intelligence": 10, "wisdom": 16, "charisma": 14 }, "modifiers": { "strength": 6, "dexterity": 2, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "dexterity": 6, "constitution": 8, "wisdom": 7 }, "saving_throws_all": { "strength": 6, "dexterity": 6, "constitution": 8, "intelligence": 0, "wisdom": 7, "charisma": 2 }, "skill_bonuses": { "perception": 3 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": 6, "deception": 2, "history": 0, "insight": 3, "intimidation": 2, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "necrotic; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": 60, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Passage Guardian", "desc": "Can make an opportunity attack when a hostile creature moves within its reach as well as when a hostile creature moves out of its reach. It gets one extra reaction that be used only for opportunity attacks." }, { "name": "Turn Immunity", "desc": "Is immune to effects that turn undead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_vampiric-vanguard", "name": "Vampiric Vanguard", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 40, "climb": 20 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 127, "hit_dice": "15d8+60", "experience_points": 2900, "ability_scores": { "strength": 19, "dexterity": 16, "constitution": 18, "intelligence": 11, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": 4, "dexterity": 3, "constitution": 4, "intelligence": 0, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": { "dexterity": 6, "wisdom": 3 }, "saving_throws_all": { "strength": 4, "dexterity": 6, "constitution": 4, "intelligence": 0, "wisdom": 3, "charisma": -1 }, "skill_bonuses": { "perception": 0 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 0, "arcana": 0, "athletics": 4, "deception": -1, "history": 0, "insight": 0, "intimidation": -1, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 0 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "necrotic; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Fleet of Foot", "desc": "Takes the Dash action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Bloodthirsty", "desc": "When the vampiric vanguard is below half its hp max it has advantage on all melee attack rolls vs. creatures that aren’t Constructs or Undead." }, { "name": "Spider Climb", "desc": "Difficult surfaces even ceilings no ability check." }, { "name": "Vampire Weaknesses", "desc": "Has the following flaws: Forbiddance: Can't enter a residence with o an invitation from one of the occupants.Harmed by Running Water: Takes 20 acid when it ends its turn in running water.Stake to the Heart: Destroyed if a wood piercing weapon is driven into its heart while it is incapacitated in its resting place.Sunlight Hypersensitivity: Takes 20 radiant when it starts its turn in sunlight. If in sunlight disadvantage on attacks/ability checks." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_wrackwraith", "name": "Wrackwraith", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "fly": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 45, "hit_dice": "6d8+18", "experience_points": 700, "ability_scores": { "strength": 14, "dexterity": 16, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 11 }, "modifiers": { "strength": 2, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": 2, "dexterity": 3, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 0 }, "skill_bonuses": { "perception": 1 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 1, "arcana": 0, "athletics": 2, "deception": 0, "history": 0, "insight": 1, "intimidation": 0, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 1 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Wrack Jump", "desc": "Leaves current pile magically teleports to another within 60' of it and uses Animate Wrack.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } } ], "traits": [ { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Wrack Form", "desc": "While animating a pile of wrack has AC 18 and can use Slam and Deluge actions. Also loses its immunity to grappled and restrained conditions and can’t fly. If it moves through a creature or object with Incorporeal Movement while animating wrack wrack falls off its ghostly body ending this. Otherwise can end this as bonus action. If it takes 15+ damage in single turn while animating wrack must make DC 13 Con save or be ejected from wrack ending this." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_wraith-oathrot", "name": "Wraith, Oathrot", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 0, "fly": 60 }, "speed_all": { "unit": null, "walk": 0, "crawl": 0, "hover": false, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "", "hit_points": 52, "hit_dice": "8d8 +16", "experience_points": 1100, "ability_scores": { "strength": 6, "dexterity": 16, "constitution": 15, "intelligence": 12, "wisdom": 14, "charisma": 15 }, "modifiers": { "strength": -2, "dexterity": 3, "constitution": 2, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 3, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 3, "constitution": 2, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "skill_bonuses": { "perception": 2 }, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 2, "history": 1, "insight": 2, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; nonmagic B/P/S attacks not made w/silvered weapons", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Charmed", "key": "charmed" }, { "name": "Exhaustion", "key": "exhaustion" }, { "name": "Grappled", "key": "grappled" }, { "name": "Paralyzed", "key": "paralyzed" }, { "name": "Petrified", "key": "petrified" }, { "name": "Poisoned", "key": "poisoned" }, { "name": "Prone", "key": "prone" }, { "name": "Restrained", "key": "restrained" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Aura of Oathbreaking", "desc": "Any creature that begins its turn within 30' of wraith: DC 13 Cha save or become cursed losing its resolve in important oaths it has taken. While cursed creature has disadvantage on Con saves to maintain concentration and can’t add its proficiency bonus to ability checks and saves in which it is proficient. On success creature is immune to wraith’s Aura of Oathbreaking for 24 hrs." }, { "name": "Incorporeal Movement", "desc": "Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object." }, { "name": "Oathseeker", "desc": "Can pinpoint the location of any cleric paladin celestial or other divine connected creature within 60' of it." }, { "name": "Sunlight Sensitivity", "desc": "In sunlight disadvantage on attacks and Wis (Perception) checks that use sight." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_zombie-smokeplume", "name": "Zombie, Smokeplume", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30 }, "speed_all": { "unit": null, "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "[em/]", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 68, "hit_dice": "8d10+24", "experience_points": 700, "ability_scores": { "strength": 18, "dexterity": 8, "constitution": 16, "intelligence": 3, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -1, "saving_throws": {}, "saving_throws_all": { "strength": 4, "dexterity": -1, "constitution": 3, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "skill_bonuses": { "perception": -2 }, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": -2, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -1, "stealth": -1, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "fire, poison", "damage_immunities": [ { "name": "Fire", "key": "fire" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [], "traits": [ { "name": "Firesight", "desc": "Can see through areas obscured by fire smoke and fog with o penalty." }, { "name": "Smoldering Death", "desc": "When it dies its body crumbles into smoldering coals releasing a great plume of smoke that fills 15 ft. radius sphere centered on zombie’s corpse and spreads around corners. Area is heavily obscured and difficult terrain. When creature enters area for first time on a turn or starts its turn there: 7 (2d6) poison (DC 14 Con half). Smoke lasts for 1 min or until a wind of moderate or greater speed (at least 10 miles per hr) disperses it." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "tob3_zombie-voidclaw", "name": "Zombie, Voidclaw", "document": { "name": "Tome of Beasts 3", "key": "tob3", "type": "SOURCE", "display_name": "Tome of Beasts 3", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/tome-of-beasts-3/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Small", "key": "small" }, "challenge_rating": 7.0, "proficiency_bonus": null, "speed": { "walk": 40, "climb": 20 }, "speed_all": { "unit": null, "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common, Void Speech", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." }, { "name": "Void Speech", "key": "void-speech", "desc": "Void speech is a rename of Deep Speech from Tome of Beasts." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 143, "hit_dice": "26d6+52", "experience_points": 2900, "ability_scores": { "strength": 11, "dexterity": 18, "constitution": 15, "intelligence": 14, "wisdom": 6, "charisma": 5 }, "modifiers": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 2, "wisdom": -2, "charisma": -3 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 0, "dexterity": 4, "constitution": 2, "intelligence": 2, "wisdom": -2, "charisma": -3 }, "skill_bonuses": { "perception": -2 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": -2, "arcana": 2, "athletics": 0, "deception": -3, "history": 2, "insight": -2, "intimidation": -3, "investigation": 2, "medicine": -2, "nature": 2, "perception": -2, "performance": -3, "persuasion": -3, "religion": 2, "sleight_of_hand": 4, "stealth": 4, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" }, { "name": "Poison", "key": "poison" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "poisoned", "condition_immunities": [ { "name": "Poisoned", "key": "poisoned" } ] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Nimble Fighter", "desc": "Takes Dash or Disengage action.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Erratic Movement", "desc": "Opportunity attacks vs. the voidclaw zombie are made with disadvantage." }, { "name": "Turn Resistance", "desc": "Advantage: saves vs. turn undead effects." }, { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 hp it must make a Con save with DC of 5+the damage taken unless the damage is radiant or from a critical hit. On a success the zombie drops to 1 hp instead." }, { "name": "Undead Nature", "desc": "Doesn't require air food drink or sleep." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_balara", "name": "Balara", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 6.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 114, "hit_dice": null, "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": 2, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 2, "arcana": -2, "athletics": 3, "deception": -1, "history": -2, "insight": 2, "intimidation": -1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "charmed,frightened,Undead Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 16 (3d8+3) piercing damage plus 4 (1d8) necrotic damage, and the target can't regain HP until the start of the balara's next turn.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (3d6+3) slashing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The balara makes one Bite attack and two Claw attacks, or it makes three Necrotic Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Bolt", "desc": "_Ranged Spell Attack:_ +5 to hit, range 60 ft., one target. _Hit:_ 15 (3d8+2) necrotic damage, and the target can't regain HP until the start of the balara's next turn.", "attacks": [ { "name": "Necrotic Bolt attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Relentless Pursuit", "desc": "When a creature the balara can see moves away from it, the balara can move up to half its speed toward that creature. This movement doesn't provoke opportunity attacks.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Terrifying Luminance", "desc": "When a creature that can see the balara's glowing ribcage starts its turn within 30 feet of the balara, the balara can force it to make a DC 14 WIS save if the balara isn't incapacitated and can see the creature. On a failure, the creature is frightened until the start of its next turn, as the visions, fear, and pain of the last moments of several animals flash through its mind. While frightened, the creature's speed is reduced to 0, and it can't use reactions. Unless surprised, a creature can avert its eyes to avoid the save at the start of its turn. If the creature does so, it can't see the balara until the start of its next turn, when it can avert its eyes again. If the creature looks at the balara in the meantime, it must immediately make the save." }, { "name": "Undead Nature", "desc": "The balara doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The balara is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_death-knight", "name": "Death Knight", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 8.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 18, "armor_detail": "plate", "hit_points": 140, "hit_dice": null, "experience_points": 3900, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 16, "intelligence": 12, "wisdom": 20, "charisma": 18 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 4 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 4 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 3, "intelligence": 1, "wisdom": 5, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 5, "arcana": 1, "athletics": 4, "deception": 4, "history": 1, "insight": 5, "intimidation": 4, "investigation": 1, "medicine": 5, "nature": 1, "perception": 5, "performance": 4, "persuasion": 4, "religion": 1, "sleight_of_hand": 0, "stealth": 0, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "necrotic,frightened,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 90, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Champion's Challenge", "desc": "The death knight challenges one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or have disadvantage on attack rolls against creatures that aren't the knight until the end of its next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greatsword", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage and 7 (2d6) necrotic damage.", "attacks": [ { "name": "Greatsword attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The death knight makes three Greatsword or Necrotic Bolt attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Necrotic Bolt", "desc": "_Ranged Spell Attack:_ +7 to hit, range 60 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.", "attacks": [ { "name": "Necrotic Bolt attack", "attack_type": "SPELL", "to_hit_mod": 7, "reach": null, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Parry", "desc": "The death knight adds 3 to its AC against one melee attack that would hit it. To do so, the death knight must see the attacker and be wielding a melee weapon.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Soul Drain", "desc": "When the death knight reduces a Humanoid to 0 HP, it can absorb the creature's soul. The target must succeed on a DC 15 WIS save or immediately die, its soul becoming trapped in the death knight's sword. The death knight has advantage on attack rolls for 1 minute after absorbing a soul.<br>The creature can't be restored to life until the death knight is permanently destroyed.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Disgraced Rejuvenation", "desc": "Unless redeemed, a destroyed death knight returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died." }, { "name": "Magic Resistance", "desc": "The death knight has advantage on saves against spells and other magical effects." }, { "name": "Undead Nature", "desc": "The death knight doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The death knight is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_ghast", "name": "Ghast", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 48, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 16, "constitution": 10, "intelligence": 10, "wisdom": 14, "charisma": 8 }, "modifiers": { "strength": 3, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "initiative_bonus": 3, "saving_throws": { "strength": 3, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "saving_throws_all": { "strength": 3, "dexterity": 3, "constitution": 0, "intelligence": 0, "wisdom": 2, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": 0, "athletics": 3, "deception": -1, "history": 0, "insight": 2, "intimidation": -1, "investigation": 0, "medicine": 2, "nature": 0, "perception": 2, "performance": -1, "persuasion": -1, "religion": 0, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "charmed,Undead Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic", "damage_resistances": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage. If the target is a creature that isn't a Construct or Undead, it must succeed on a DC 13 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ghast makes one Bite attack and two Claws attacks. If one Bite attack and at least one Claws attack hit a creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or contract ghoul hunger (see the Ghoul Hunger sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hungry Dead Nature", "desc": "The ghast doesn't require air or sleep. In addition, it must consume at least 2 pounds of raw meat every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the ghast can't remove levels of exhaustion until it consumes at least 4 pounds of raw meat." }, { "name": "Spider Climb", "desc": "The ghast can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Stench", "desc": "A creature that starts its turn within 5 feet of the ghast must succeed on a DC 13 CON save or be poisoned until the start of its next turn. On a success, the creature is immune to the ghast's Stench for 24 hours." }, { "name": "Turning Defiance", "desc": "The ghast and any ghouls within 30 feet of it have advantage on saves against effects that turn undead." }, { "name": "Undead Resilience", "desc": "The ghast is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_ghost", "name": "Ghost", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 4.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 40, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 40, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "any languages it knew in life", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 68, "hit_dice": null, "experience_points": 1100, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 16, "charisma": 18 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "initiative_bonus": 2, "saving_throws": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 3, "charisma": 4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 3, "arcana": 0, "athletics": -2, "deception": 4, "history": 0, "insight": 3, "intimidation": 4, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 4, "persuasion": 4, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "cold,necrotic,charmed,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "acid,fire,lightning,thunder; bludgeoning,piercing,and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Etherealness", "desc": "The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Ethereal Plane, and vice versa, yet it can't affect or be affected by anything on the other plane.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Horrify", "desc": "The ghost speaks a haunting phrase, reveals the wounds from its death, or performs some other expression to scare creatures in a 30-foot cone. Each creature in that area must make a DC 14 WIS save. On a failure, a creature takes 21 (6d6) psychic damage and is frightened until the end of its next turn. On a success, a creature takes half the damage and isn't frightened. A creature that fails the save by 5 or more increases its age in years by 10 percent, rounded up. This aging can be reversed with a greater restoration spell or similar magic, but only within 24 hours of the aging occurring.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The ghost makes two Withering Touch or Telekinetic Throw attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Telekinetic Throw", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 20/60 ft., one target. _Hit:_ 17 (6d4+2) bludgeoning, piercing, or slashing damage, depending on the type of object thrown. The ghost can throw only Small or smaller objects within range that aren't being worn or carried.", "attacks": [ { "name": "Telekinetic Throw attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 20, "long_range": 60, "target_creature_only": false, "damage_die_count": 6, "damage_die_type": "D4", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Withering Touch", "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one target. _Hit:_ 18 (4d6+4) necrotic damage.", "attacks": [ { "name": "Withering Touch attack", "attack_type": "SPELL", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ethereal Sight", "desc": "The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa." }, { "name": "Incorporeal Movement", "desc": "The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "The ghost doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The ghost is immune to poison damage, to exhaustion, and to the poisoned condition." }, { "name": "Unfinished Business", "desc": "Unless its unfinished business is fulfilled, a destroyed ghost returns in 1d4 days, regaining all its HP and becoming active again within 10 feet of where it died. If presented with an object or piece of information related to its unfinished business, the ghost must succeed on a DC 13 WIS save or be incapacitated until the end of its next turn. After it has been incapacitated by a particular source, the ghost can't be incapacitated by that same source again for 24 hours. If presented with everything it needs to complete its unfinished business, the ghost permanently dies after completing it." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_ghoul", "name": "Ghoul", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common", "data": [ { "name": "Common", "key": "common", "desc": "Typical speakers are Humans." } ] }, "armor_class": 13, "armor_detail": "", "hit_points": 34, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 10, "intelligence": 6, "wisdom": 14, "charisma": 6 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": -2, "wisdom": 2, "charisma": -2 }, "initiative_bonus": 3, "saving_throws": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": -2, "wisdom": 2, "charisma": -2 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 0, "intelligence": -2, "wisdom": 2, "charisma": -2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 2, "arcana": -2, "athletics": 0, "deception": -2, "history": -2, "insight": 2, "intimidation": -2, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": -2, "persuasion": -2, "religion": -2, "sleight_of_hand": 3, "stealth": 3, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "charmed,Undead Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) piercing damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claws", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 8 (2d4+3) slashing damage. If the target is a creature that isn't a Construct or Undead, it must succeed on a DC 13 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The ghoul makes one Bite attack and one Claws attack. If both attacks hit a creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or contract ghoul hunger (see the Ghoul Hunger sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hungry Dead Nature", "desc": "The ghoul doesn't require air or sleep. In addition, it must consume at least 2 pounds of raw meat every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the ghoul can't remove levels of exhaustion until it consumes at least 4 pounds of raw meat." }, { "name": "Spider Climb", "desc": "The ghoul can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Undead Resilience", "desc": "The ghoul is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_lich", "name": "Lich", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 21.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common plus up to five other languages", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 314, "hit_dice": null, "experience_points": 33000, "ability_scores": { "strength": 10, "dexterity": 16, "constitution": 30, "intelligence": 34, "wisdom": 28, "charisma": 16 }, "modifiers": { "strength": 0, "dexterity": 3, "constitution": 10, "intelligence": 12, "wisdom": 9, "charisma": 3 }, "initiative_bonus": 3, "saving_throws": { "strength": 0, "dexterity": 3, "constitution": 10, "intelligence": 12, "wisdom": 9, "charisma": 3 }, "saving_throws_all": { "strength": 0, "dexterity": 3, "constitution": 10, "intelligence": 12, "wisdom": 9, "charisma": 3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 9, "arcana": 12, "athletics": 0, "deception": 3, "history": 12, "insight": 9, "intimidation": 3, "investigation": 12, "medicine": 9, "nature": 12, "perception": 9, "performance": 3, "persuasion": 3, "religion": 12, "sleight_of_hand": 3, "stealth": 3, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "cold,lightning,necrotic", "damage_resistances": [ { "name": "Cold", "key": "cold" }, { "name": "Lightning", "key": "lightning" }, { "name": "Necrotic", "key": "necrotic" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 120, "actions": [ { "name": "Absorb Spell", "desc": "When a creature the lich can see within 60 feet of it casts a spell, the lich can absorb the spell's energy, countering it. This works like the counterspell spell, except the lich must always make a spellcasting ability check, no matter the spell's circle. Its ability check for this is +12. If it successfully counters the spell, the lich gains 5 temporary HP for each level of the spell.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Arcane Death Burst", "desc": "_Melee or Ranged Spell Attack:_ +12 to hit, reach 5 ft. or range 120 ft., one target. _Hit:_ 23 (4d8+5) force damage plus 17 (5d6) necrotic damage.", "attacks": [ { "name": "Arcane Death Burst attack", "attack_type": "SPELL", "to_hit_mod": 12, "reach": 5, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Death-Infused Rod", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 21 (4d8+3) bludgeoning damage plus 17 (5d6) necrotic damage, and the target must succeed on a DC 20 CON save or be paralyzed for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.", "attacks": [ { "name": "Death-Infused Rod attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 5, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Disrupt Life", "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Disrupt Life (Costs 3 Actions)", "desc": "Each creature within 20 feet of the lich that isn't Undead must make a DC 20 CON save, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one. The lich regains HP equal to the single highest amount of necrotic damage dealt.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Levitate", "desc": "The lich can rise or descend vertically up to 20 feet and can remain suspended there. This bonus action works like the levitate spell, except there is no duration, and the lich doesn't need to concentrate to continue levitating each round.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lich's Gaze", "desc": "The lich fixes its gaze on one creature it can see within 30 feet of it. The target must succeed on a DC 20 CHA save or be charmed or frightened (the lich's choice) until the end of its next turn.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The lich moves up to its speed without provoking opportunity attacks. If the lich is levitating, it can use this legendary action to move horizontally, propelling itself with a blast of arcane power.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The lich uses Lich's Gaze. It then makes four Arcane Death Burst attacks, or it makes three Arcane Death Burst attacks and one Death-Infused Rod attack. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The lich casts one of the following spells, using INT as the spellcasting ability (spell save DC 20).\n\n- **At Will:** _detect magic_, _disguise self_, _mage hand_, _message_, _prestidigitation_\n- **3/Day Each:** _charm_, _detect thoughts_, _dispel magic_, _invisibility_ (self only), _mirror image_\n- **2/Day Each:** _bestow curse_, _cloudkill_, _dimension door_, _greater hold_\n- **1/Day Each:** _plane shift_ (self only), _power word stun_, _wall of force_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Arcane Mastery", "desc": "The lich can concentrate on two spells simultaneously. If it casts a third spell that requires concentration, the lich loses concentration on the oldest spell. If the lich is concentrating on two spells and loses concentration because of taking damage, it loses concentration only on the oldest spell." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the lich fails a save, it can choose to succeed instead." }, { "name": "Rejuvenation", "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saves against any effect that turns undead." }, { "name": "Undead Nature", "desc": "The lich doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_minotaur-skeleton", "name": "Minotaur Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "natural armor", "hit_points": 63, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -2, "athletics": 4, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the minotaur skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Gore attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Gore", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greataxe", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.", "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the minotaur skeleton moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the skeleton and knocked prone." }, { "name": "False Appearance", "desc": "While the minotaur skeleton remains motionless and prone, it is indistinguishable from an inanimate minotaur skeleton." }, { "name": "Labyrinthine Memories", "desc": "The minotaur skeleton has advantage on checks and saves to avoid becoming lost or to recall a path it has previously traveled." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_mummy", "name": "Mummy", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 13, "armor_detail": "natural armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 8, "constitution": 16, "intelligence": 6, "wisdom": 14, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "initiative_bonus": -1, "saving_throws": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": -1, "constitution": 3, "intelligence": -2, "wisdom": 2, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -1, "animal_handling": 2, "arcana": -2, "athletics": 3, "deception": 1, "history": -2, "insight": 2, "intimidation": 1, "investigation": -2, "medicine": 2, "nature": -2, "perception": 2, "performance": 1, "persuasion": 1, "religion": -2, "sleight_of_hand": -1, "stealth": -1, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,frightened,paralyzed,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Dreadful Glare", "desc": "The mummy glares at one creature it can see within 60 feet of it. The target must succeed on a DC 13 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy makes two Rotting Fist attacks. If both attacks hit one creature that isn't a Construct or Undead, the target must succeed on a DC 13 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 7 (1d8+3) bludgeoning damage plus 7 (2d6) necrotic damage.", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Nature", "desc": "The mummy doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The mummy is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_mummy-lord", "name": "Mummy Lord", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 15.0, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 270, "hit_dice": null, "experience_points": 13000, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 26, "intelligence": 20, "wisdom": 28, "charisma": 26 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 8, "intelligence": 5, "wisdom": 9, "charisma": 8 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 8, "intelligence": 5, "wisdom": 9, "charisma": 8 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 8, "intelligence": 5, "wisdom": 9, "charisma": 8 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 9, "arcana": 5, "athletics": 4, "deception": 8, "history": 5, "insight": 9, "intimidation": 8, "investigation": 5, "medicine": 9, "nature": 5, "perception": 9, "performance": 8, "persuasion": 8, "religion": 5, "sleight_of_hand": 0, "stealth": 0, "survival": 9 }, "passive_perception": 19, "resistances_and_immunities": { "damage_immunities_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed,frightened,paralyzed,Undead Resilience", "damage_immunities": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "fire", "damage_vulnerabilities": [ { "name": "Fire", "key": "fire" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Blessed Khopesh", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice).", "attacks": [ { "name": "Blessed Khopesh attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Bolster Undead", "desc": "The mummy lord sends necrotic power into up to three friendly Undead it can see, other than itself, within 30 feet of it. Each target regains 14 (4d6) HP and has advantage on the next attack roll it makes before the start of the mummy lord's next turn.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call Servitors", "desc": "The mummy lord uses Undead Servitors.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Call Servitors (Costs 2 Actions)", "desc": "The mummy lord uses Undead Servitors.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Detect Life", "desc": "The mummy lord automatically detects every creature that isn't a Construct or Undead within 30 feet of it, pinpointing the current location of each.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Divine Bolt", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 21 (5d6+4) necrotic damage or radiant damage (the mummy lord's choice).", "attacks": [ { "name": "Divine Bolt attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120, "long_range": null, "target_creature_only": false, "damage_die_count": 5, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Radiant", "key": "radiant" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Dreadful Glare", "desc": "The mummy lord glares at up to two creatures it can see within 60 feet of it. Each target must succeed on a DC 17 WIS save or be frightened until the end of its next turn. If the target fails the save by 5 or more, it is also paralyzed for the same duration.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The mummy makes two Blessed Khopesh attacks and one Rotting Fist attack, or it makes four Divine Bolt attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Rotting Fist", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage plus 21 (6d6) necrotic damage, and the target must succeed on a DC 17 CON save or be cursed with mummy rot (see the Mummy Rot sidebar).", "attacks": [ { "name": "Rotting Fist attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 6, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Sandy Teleport", "desc": "The mummy lord transforms into loose sand and teleports up to 60 feet to an unoccupied space it can see, reforming in that space. Any equipment it is wearing or carrying transforms with it.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The mummy lord casts one of the following spells, using WIS as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _command_, _guidance_, _thaumaturgy_\n- **3/Day Each:** _dispel magic_, _hold_, _silence_\n- **1/Day Each:** _contagion_, _insect plague_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Undead Servitors", "desc": "The mummy lord magically calls 2d6 **skeletons** or **zombies**, 1d4 **specters**, or 2 **mummies**. The called creatures arrive in 1d4 rounds, acting as allies of the mummy lord and obeying its spoken commands. The Undead remain for 1 hour, until the mummy lord dies, or until the mummy lord dismisses them as a bonus action. The mummy lord can have any number of Undead under its control at one time, provided the combined total CR of the Undead is no higher than 6.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unleash Divine Energy", "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Unleash Divine Energy (Costs 2 Actions)", "desc": "The mummy lord unleashes a wave of divine energy. Each creature within 10 feet of it must make a DC 17 CON save. On a failure, a creature takes 14 (4d6) necrotic damage or radiant damage (the mummy lord's choice) and is stunned until the end of its next turn. On a success, a creature takes half the damage and isn't stunned.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the mummy lord fails a save, it can choose to succeed instead." }, { "name": "Magic Resistance", "desc": "The mummy lord has advantage on saves against spells and other magical effects." }, { "name": "Rejuvenation", "desc": "A destroyed mummy lord gains a new body in 24 hours if its heart is intact, regaining all its HP and becoming active again. The new body appears within 5 feet of the mummy lord's heart." }, { "name": "Turning Defiance", "desc": "The mummy lord and any friendly Undead within 30 feet of it have advantage on saves against effects that turn undead." }, { "name": "Undead Nature", "desc": "The mummy lord doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The mummy lord is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_ogre-zombie", "name": "Ogre Zombie", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands Common and Giant but can't speak", "data": [] }, "armor_class": 8, "armor_detail": "", "hit_points": 72, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 18, "dexterity": 6, "constitution": 18, "intelligence": 2, "wisdom": 6, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": -2, "constitution": 4, "intelligence": -4, "wisdom": -2, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": -2, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": -2, "intimidation": -3, "investigation": -4, "medicine": -2, "nature": -4, "perception": -2, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Greatclub", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.", "attacks": [ { "name": "Greatclub attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Lumbering Charge", "desc": "The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 5 } }, { "name": "Multiattack", "desc": "The ogre zombie makes two Greatclub attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead." }, { "name": "Undead Nature", "desc": "The zombie doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_shadow", "name": "Shadow", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 40, "unit": "feet", "climb": 20 }, "speed_all": { "unit": "feet", "walk": 40, "crawl": 20, "hover": false, "fly": 0, "burrow": 0, "climb": 20, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 17, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 12, "intelligence": 6, "wisdom": 10, "charisma": 8 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 1, "intelligence": -2, "wisdom": 0, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 0, "arcana": -2, "athletics": -2, "deception": -1, "history": -2, "insight": 0, "intimidation": -1, "investigation": -2, "medicine": 0, "nature": -2, "perception": 0, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 4, "stealth": 4, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,frightened,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shadow Bond", "desc": "One creature the shadow can see within 5 feet of it must succeed on a DC 12 WIS save or the shadow bonds with the target's shadow for 1 minute. While bonded with the target's shadow, the shadow can use this bonus action to teleport to an unoccupied space within 5 feet of that creature, provided the creature is within 120 feet of the shadow.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shadow Stealth", "desc": "The shadow takes the Hide action. It can use this bonus action only while in dim light or darkness.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Strength Drain", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 9 (2d6+2) necrotic damage, and the target's STR score is reduced by 1d4. The target dies if this reduces its STR to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. If a Humanoid dies from this attack, a new shadow rises from the corpse 1d4 hours later.", "attacks": [ { "name": "Strength Drain attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The shadow can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Spider Climb", "desc": "The shadow can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Sunlight Weakness", "desc": "While in sunlight, the shadow has disadvantage on attack rolls, ability checks, and saves." }, { "name": "Undead Nature", "desc": "The shadow doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The shadow is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_skeleton", "name": "Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 13, "armor_detail": "armor scraps", "hit_points": 14, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 10, "dexterity": 14, "constitution": 14, "intelligence": 6, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 2, "saving_throws": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 0, "dexterity": 2, "constitution": 2, "intelligence": -2, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": -1, "arcana": -2, "athletics": 0, "deception": -3, "history": -2, "insight": -1, "intimidation": -3, "investigation": -2, "medicine": -1, "nature": -2, "perception": -1, "performance": -3, "persuasion": -3, "religion": -2, "sleight_of_hand": 2, "stealth": 2, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the skeleton can see hits it with an attack, the skeleton can make one Shortsword or Shortbow attack against the attacker.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Shortbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 80/320 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 80, "long_range": 320, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shortsword", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) piercing damage.", "attacks": [ { "name": "Shortsword attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the skeleton remains motionless and prone, it is indistinguishable from an inanimate Humanoid skeleton." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_specter", "name": "Specter", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 1.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 50, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 27, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 1, "dexterity": 14, "constitution": 10, "intelligence": 10, "wisdom": 10, "charisma": 14 }, "modifiers": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "saving_throws_all": { "strength": -5, "dexterity": 2, "constitution": 0, "intelligence": 0, "wisdom": 0, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": 0, "athletics": -5, "deception": 2, "history": 0, "insight": 0, "intimidation": 2, "investigation": 0, "medicine": 0, "nature": 0, "perception": 0, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Life Drain", "desc": "Melee Spell Attack: +4 to hit, reach 5 ft., one creature. _Hit:_ 12 (3d6+2) necrotic damage. The target must succeed on a DC 12 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Retributive Shriek", "desc": "When the specter takes damage from a creature it can see within 30 feet of it, the specter can shriek with the fury of its tormented existence. That creature must succeed on a DC 12 WIS save or be frightened until the end of its next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the specter has disadvantage on attack rolls, and its Perception is 5 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The specter doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The specter is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_vampire", "name": "Vampire", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 13.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "fly": 30, "climb": 30, "swim": 20 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 30, "burrow": 0, "climb": 30, "swim": 20 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 16, "armor_detail": "natural armor", "hit_points": 177, "hit_dice": null, "experience_points": 10000, "ability_scores": { "strength": 18, "dexterity": 28, "constitution": 18, "intelligence": 16, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 9, "saving_throws": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 4, "dexterity": 9, "constitution": 4, "intelligence": 3, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 9, "animal_handling": 7, "arcana": 3, "athletics": 4, "deception": 9, "history": 3, "insight": 7, "intimidation": 9, "investigation": 3, "medicine": 7, "nature": 3, "perception": 7, "performance": 9, "persuasion": 9, "religion": 3, "sleight_of_hand": 9, "stealth": 9, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "Vampiric Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks,charmed", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Bite (Bat, Rat, or Wolf Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": "Bat, Rat, or Wolf Form Only", "usage_limits": null }, { "name": "Call Children", "desc": "The vampire uses Children of the Night.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Call Children (Costs 2 Actions)", "desc": "The vampire uses Children of the Night.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Change Shape", "desc": "The vampire transforms into a Tiny bat, Tiny rat, Medium wolf, or back into its true form, which is Undead. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing transforms with it, but anything it is carrying doesn't transform with it. It reverts to its true form if it dies.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Charm", "desc": "One Humanoid the vampire can see within 30 feet of it must succeed on a DC 17 WIS save or be magically charmed for 1 day, until the vampire dies, or until the vampire takes a bonus action to end the effect. The charmed target obeys the vampire's verbal commands and is a willing target for the vampire's Draining Bite attack. If the target suffers any harm or receives a suicidal command, it can repeat the save, ending the effect on itself on a success.<br>The vampire can have up to two creatures charmed in this way at a time. If it charms a third, the effect on the first target ends.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Children of the Night", "desc": "The vampire magically calls 2d4 **swarms of bats** or **rats**, provided that the sun isn't up. While outdoors, the vampire can call 3d6 **wolves** instead. The called creatures arrive in 1d4 rounds, acting as allies of the vampire and obeying its spoken commands. The Beasts remain for 1 hour, until the vampire dies, or until the vampire dismisses them as a bonus action. The vampire can have any number of such Beasts under its control at one time, provided the combined total CR of the Beasts is no higher than 4.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 5, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +9 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) slashing damage plus 14 (4d6) necrotic damage.", "attacks": [ { "name": "Claw (Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": "Vampire Form Only", "usage_limits": null }, { "name": "Draining Bite", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 9 (2d4+4) piercing damage plus 14 (4d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0. A Humanoid slain in this way and then fed at least one drop of the vampire's blood rises the following night as a **vampire spawn** under the vampire's control.", "attacks": [ { "name": "Draining Bite (Bat or Vampire Form Only) attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": "Bat or Vampire Form Only", "usage_limits": null }, { "name": "Excessive Bleeding", "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Excessive Bleeding (Costs 2 Actions)", "desc": "Each creature within 15 feet of the vampire that doesn't have all its HP must succeed on a DC 17 CON save or lose 14 (4d6) HP as its wounds bleed profusely. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed this save.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Mist Form", "desc": "The vampire transforms into a Medium cloud of mist or back into its true form, which is Undead. While in mist form, it can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover, and can enter a hostile creature's space and stop there. In addition, if air can pass through a space, the mist can do so without squeezing, and it can't pass through water. It has advantage on STR, DEX, and CON saves, and it is immune to all nonmagical damage, except the damage it takes from sunlight.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The vampire moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire can use Charm. It then makes three Bite or Claw attacks. It can replace one attack with a Draining Bite attack. If two Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 17).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hungry Dead Nature", "desc": "The vampire doesn't require air or sleep. In addition, it must consume at least 80 ounces of blood (approximately half the blood in a Medium Humanoid's body) every 24 hours, or it loses its immunity to exhaustion and risks starvation until it does so. While it has any levels of exhaustion from starvation, the vampire can't remove levels of exhaustion until it consumes at least 160 ounces of blood." }, { "name": "Legendary Resistance (3/Day)", "desc": "If the vampire fails a save, it can choose to succeed instead." }, { "name": "Misty Escape", "desc": "When it drops to 0 HP outside its resting place, the vampire transforms into a cloud of mist (as in the Mist Form bonus action) instead of falling unconscious, provided it isn't in sunlight or running water. If it can't transform, it is destroyed. While it has 0 HP in mist form, it can't revert to its vampire form, and it must reach its resting place within 2 hours or be destroyed. Once in its resting place, it reverts to its vampire form. It is then paralyzed until it regains at least 1 HP. After spending 1 hour in its resting place with 0 HP, it regains 1 HP." }, { "name": "Regeneration", "desc": "The vampire regains 20 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Resting Place", "desc": "The vampire has a coffin, grave, sarcophagus, or similar location just large enough for it to lie down designated as its resting place. While in its resting place, the vampire doesn't suffer exhaustion levels from starvation and has keensense out to a range of 120 feet." }, { "name": "Spider Climb", "desc": "The vampire can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check." }, { "name": "Stake to the Heart", "desc": "If a piercing weapon made of wood is driven into the vampire's heart while the vampire is incapacitated in its resting place, the vampire is paralyzed until the stake is removed." }, { "name": "Sunlight Hypersensitivity", "desc": "The vampire takes 20 radiant damage when it starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks." }, { "name": "Vampire Weaknesses", "desc": "The vampire has the following flaws:\n- **Forbiddance.** The vampire can't enter a residence without an invitation from one of the occupants.\n- **Harmed by Running Water.** The vampire takes 20 acid damage if it ends its turn in running water." }, { "name": "Vampiric Resilience", "desc": "The vampire is immune to exhaustion." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_vampire-spawn", "name": "Vampire Spawn", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet", "climb": 30 }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 91, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 16, "dexterity": 22, "constitution": 16, "intelligence": 10, "wisdom": 16, "charisma": 12 }, "modifiers": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "initiative_bonus": 6, "saving_throws": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "saving_throws_all": { "strength": 3, "dexterity": 6, "constitution": 3, "intelligence": 0, "wisdom": 3, "charisma": 1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 6, "animal_handling": 3, "arcana": 0, "athletics": 3, "deception": 1, "history": 0, "insight": 3, "intimidation": 1, "investigation": 0, "medicine": 3, "nature": 0, "perception": 3, "performance": 1, "persuasion": 1, "religion": 0, "sleight_of_hand": 6, "stealth": 6, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "Vampiric Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Call Blood", "desc": "The vampire calls to the blood within one injured creature it can see within 10 feet of it, causing blood to pour from the creature's wounds. If the target doesn't have all its HP, it must make a DC 14 CON save, losing 7 (2d6) HP on a failed save, or losing half as much HP on a successful one. Before the end of its next turn, the vampire has advantage on the next attack roll it makes against a creature that failed the save.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Claw", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one creature. _Hit:_ 8 (2d4+3) slashing damage plus 10 (3d6) necrotic damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Draining Bite", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. _Hit:_ 8 (2d4+3) piercing damage plus 10 (3d6) necrotic damage. The target's HP maximum is reduced by an amount equal to the necrotic damage taken, and the vampire regains HP equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Draining Bite attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D4", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 3, "extra_damage_die_type": "D6", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The vampire spawn makes two Claw attacks. It can replace one attack with a Draining Bite attack. If both Claw attacks hit one Large or smaller creature, the target is grappled (escape DC 14).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Hungry Dead Nature", "desc": "As the **vampire**." }, { "name": "Regeneration", "desc": "The vampire spawn regains 10 HP at the start of its turn if it has at least 1 HP and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn." }, { "name": "Resting Place", "desc": "As the **vampire**." }, { "name": "Spider Climb", "desc": "As the **vampire**." }, { "name": "Vampire Weaknesses", "desc": "As the **vampire**." }, { "name": "Vampiric Resilience", "desc": "The vampire is immune to exhaustion." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_virtuoso-lich", "name": "Virtuoso Lich", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 12.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Common plus up to two other languages", "data": [] }, "armor_class": 17, "armor_detail": "natural armor", "hit_points": 185, "hit_dice": null, "experience_points": 8400, "ability_scores": { "strength": 10, "dexterity": 24, "constitution": 14, "intelligence": 14, "wisdom": 20, "charisma": 28 }, "modifiers": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "saving_throws_all": { "strength": 0, "dexterity": 7, "constitution": 2, "intelligence": 2, "wisdom": 5, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 5, "arcana": 2, "athletics": 0, "deception": 9, "history": 2, "insight": 5, "intimidation": 9, "investigation": 2, "medicine": 5, "nature": 2, "perception": 5, "performance": 9, "persuasion": 9, "religion": 2, "sleight_of_hand": 7, "stealth": 7, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": 60, "actions": [ { "name": "Artistic Flourish", "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.", "attacks": [ { "name": "Artistic Flourish attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": 5, "range": 60, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D8", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 2, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Force", "key": "force" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Call Muse", "desc": "The lich uses Call Muse.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 0, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 2, "legendary_action_cost": 2, "limited_to_form": null, "usage_limits": null }, { "name": "Cast a Spell (Costs 2 Actions)", "desc": "The lich uses Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Corrupted Art", "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Move", "desc": "The lich moves up to its speed without provoking opportunity attacks.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 1, "legendary_action_cost": 1, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Spellcasting", "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).\n\n- **At Will:** _disguise self_, _mage hand_, _message_, _prestidigitation_\n- **3/Day Each:** _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)\n- **2/Day Each:** _dispel magic_, _fear_, _dimension door_\n- **1/Day Each:** _irresistible dance_, _programmed illusion_, _seeming_", "attacks": [], "action_type": "ACTION", "order_in_statblock": 4, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art", "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "LEGENDARY_ACTION", "order_in_statblock": 3, "legendary_action_cost": 3, "limited_to_form": null, "usage_limits": null }, { "name": "Unrestrained Art (Costs 3 Actions)", "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.", "attacks": [], "action_type": "ACTION", "order_in_statblock": null, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Legendary Resistance (3/Day)", "desc": "If the lich fails a save, it can choose to succeed instead." }, { "name": "Rejuvenation", "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery." }, { "name": "Turn Resistance", "desc": "The lich has advantage on saves against any effect that turns undead." }, { "name": "Undead Nature", "desc": "The lich doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition." }, { "name": "Versatile Artist", "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_war-horse-skeleton", "name": "War Horse Skeleton", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Large", "key": "large" }, "challenge_rating": 0.5, "proficiency_bonus": null, "speed": { "walk": 60, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 60, "crawl": 30, "hover": false, "fly": 0, "burrow": 0, "climb": 30, "swim": 30 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 13, "armor_detail": "barding scraps", "hit_points": 25, "hit_dice": null, "experience_points": 100, "ability_scores": { "strength": 18, "dexterity": 12, "constitution": 14, "intelligence": 2, "wisdom": 12, "charisma": 4 }, "modifiers": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "initiative_bonus": 1, "saving_throws": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "saving_throws_all": { "strength": 4, "dexterity": 1, "constitution": 2, "intelligence": -4, "wisdom": 1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 1, "animal_handling": 1, "arcana": -4, "athletics": 4, "deception": -3, "history": -4, "insight": 1, "intimidation": -3, "investigation": -4, "medicine": 1, "nature": -4, "perception": 1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 1, "stealth": 1, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "piercing", "damage_resistances": [ { "name": "Piercing", "key": "piercing" } ], "damage_vulnerabilities_display": "bludgeoning", "damage_vulnerabilities": [ { "name": "Bludgeoning", "key": "bludgeoning" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Counterattack", "desc": "When a creature the war horse skeleton can see hits it with a melee attack while within 5 feet of it, the skeleton can make one Hooves attack against the attacker.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Hooves", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) bludgeoning damage.", "attacks": [ { "name": "Hooves attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "False Appearance", "desc": "While the war horse skeleton remains motionless and prone, it is indistinguishable from an inanimate war horse skeleton." }, { "name": "Undead Nature", "desc": "The skeleton doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The skeleton is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_wight", "name": "Wight", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 3.0, "proficiency_bonus": null, "speed": { "walk": 30, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30, "crawl": 15, "hover": false, "fly": 0, "burrow": 0, "climb": 15, "swim": 15 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "studded leather", "hit_points": 69, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 16, "dexterity": 14, "constitution": 16, "intelligence": 10, "wisdom": 12, "charisma": 14 }, "modifiers": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "initiative_bonus": 2, "saving_throws": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "saving_throws_all": { "strength": 3, "dexterity": 2, "constitution": 3, "intelligence": 0, "wisdom": 1, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 1, "arcana": 0, "athletics": 3, "deception": 2, "history": 0, "insight": 1, "intimidation": 2, "investigation": 0, "medicine": 1, "nature": 0, "perception": 1, "performance": 2, "persuasion": 2, "religion": 0, "sleight_of_hand": 2, "stealth": 2, "survival": 1 }, "passive_perception": 11, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience,frightened", "damage_immunities": [], "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Command Horde", "desc": "The wight commands up to five friendly skeletons or zombies to do one of the following:\n- **Protect.** Until the start of the wight's next turn, each time a friendly creature within 5 feet of a target is attacked, the target can use its reaction to intercept the attack, becoming the target instead.\n- **Overwhelm.** Until the start of the wight's next turn, each target has advantage on attack rolls against a creature on its turn if at least one other target is within 5 feet of the creature and the allied target isn't incapacitated.\n- **Shamble.** Each target uses its reaction to move up to its speed in a direction chosen by the wight. If this movement provokes an opportunity attack, that attack is made with disadvantage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. _Hit:_ 10 (2d6+3) necrotic damage. The target must succeed on a DC 13 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.<br>A Humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at one time.", "attacks": [ { "name": "Life Drain attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longbow", "desc": "_Ranged Weapon Attack:_ +4 to hit, range 150/600 ft., one target. _Hit:_ 11 (2d8+2) piercing damage.", "attacks": [ { "name": "Longbow attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": null, "range": 150, "long_range": 600, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Longsword", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) slashing damage, or 14 (2d10+3) slashing damage if used with two hands.", "attacks": [ { "name": "Longsword attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wight makes two Longsword or Longbow attacks. It can replace one attack with a Life Drain attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Martial Adept", "desc": "A manufactured weapon, such as a sword or bow, deals one extra die of its damage when the wight hits with it (included in the attack)." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wight has disadvantage on attack rolls, and its Perception is 8 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The wight doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The wight is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_will-o-wisp", "name": "Will-o'-Wisp", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Tiny", "key": "tiny" }, "challenge_rating": 2.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 50, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 50, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 17, "armor_detail": "Ephemeral", "hit_points": 31, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 1, "dexterity": 18, "constitution": 10, "intelligence": 12, "wisdom": 16, "charisma": 10 }, "modifiers": { "strength": -5, "dexterity": 4, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": { "strength": -5, "dexterity": 4, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "saving_throws_all": { "strength": -5, "dexterity": 4, "constitution": 0, "intelligence": 1, "wisdom": 3, "charisma": 0 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 3, "arcana": 1, "athletics": -5, "deception": 0, "history": 1, "insight": 3, "intimidation": 0, "investigation": 1, "medicine": 3, "nature": 1, "perception": 3, "performance": 0, "persuasion": 0, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "lightning,grappled,paralyzed,prone,restrained,unconscious,Undead Resilience", "damage_immunities": [ { "name": "Lightning", "key": "lightning" } ], "damage_resistances_display": "acid,cold,fire,necrotic,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Necrotic", "key": "necrotic" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 120, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Beckon", "desc": "The will-o'-wisp pulses its lightly gently toward one creature it can see within 30 feet of it. The target must succeed on a DC 13 WIS save or use its reaction to move up to its speed toward the will-o'-wisp by the most direct route. It doesn't avoid opportunity attacks or damaging terrain when moving.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Consume Life", "desc": "When a creature the will-o'-wisp can see within 15 feet of it is reduced to 0 HP, the will-o'-wisp can consume some of that creature's fading life. The will-o'-wisp gains 7 (2d6) temporary HP, and the creature has disadvantage on the next death save it makes before the end of the wisp's next turn.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Invisibility", "desc": "The will-o'-wisp and its light magically become invisible until it attacks or uses its Beckon, or until its concentration ends (as if concentrating on a spell).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The will-o'-wisp makes two Shock attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Shock", "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) lightning damage.", "attacks": [ { "name": "Shock attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Lightning", "key": "lightning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Ephemeral", "desc": "The will-o'-wisp can't wear or carry anything. In addition, it adds its WIS modifier to its AC (included above)." }, { "name": "Incorporeal Movement", "desc": "The will-o'-wisp can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Undead Nature", "desc": "The will-o'-wisp doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The will-o'-wisp is immune to poison damage, to exhaustion, and to the poisoned condition." }, { "name": "Variable Illumination", "desc": "The will-o'-wisp sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The will-o'-wisp can alter the radius as a bonus action." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_wraith", "name": "Wraith", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 5.0, "proficiency_bonus": null, "speed": { "walk": 0, "unit": "feet", "fly": 60, "hover": true }, "speed_all": { "unit": "feet", "walk": 0, "crawl": 0, "hover": true, "fly": 60, "burrow": 0, "climb": 0, "swim": 0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "the languages it knew in life", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 85, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 6, "dexterity": 18, "constitution": 16, "intelligence": 12, "wisdom": 14, "charisma": 14 }, "modifiers": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "initiative_bonus": 4, "saving_throws": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "saving_throws_all": { "strength": -2, "dexterity": 4, "constitution": 3, "intelligence": 1, "wisdom": 2, "charisma": 2 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 1, "athletics": -2, "deception": 2, "history": 1, "insight": 2, "intimidation": 2, "investigation": 1, "medicine": 2, "nature": 1, "perception": 2, "performance": 2, "persuasion": 2, "religion": 1, "sleight_of_hand": 4, "stealth": 4, "survival": 2 }, "passive_perception": 12, "resistances_and_immunities": { "damage_immunities_display": "necrotic,charmed,grappled,paralyzed,petrified,prone,restrained,Undead Resilience", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic" } ], "damage_resistances_display": "acid,cold,fire,lightning,thunder; bludgeoning,piercing,and slashing damage from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid" }, { "name": "Bludgeoning", "key": "bludgeoning" }, { "name": "Cold", "key": "cold" }, { "name": "Fire", "key": "fire" }, { "name": "Lightning", "key": "lightning" }, { "name": "Piercing", "key": "piercing" }, { "name": "Slashing", "key": "slashing" }, { "name": "Thunder", "key": "thunder" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Create Specter", "desc": "The wraith targets one Humanoid it can see within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a **specter** in the space of its corpse or in the nearest unoccupied space. The **specter** is under the wraith's control. The wraith can have no more than seven specters under its control at one time.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Life Drain", "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one creature. _Hit:_ 18 (4d6+4) necrotic damage. The target must succeed on a DC 15 CON save or its HP maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its HP maximum to 0.", "attacks": [ { "name": "Life Drain attack", "attack_type": "WEAPON", "to_hit_mod": 7, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 4, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Necrotic", "key": "necrotic" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The wraith makes two Life Drain attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Trail of Death", "desc": "The wraith moves up to 30 feet in a straight line. This distance is not reduced by moving through creatures or objects, and this movement doesn't provoke opportunity attacks. The first time it enters a creature's space during this move, that creature must succeed on a DC 15 DEX save or be afflicted with wasting doom. While afflicted with wasting doom, a creature takes 3 (1d6) necrotic damage at the start of each of its turns. Wasting doom ends if a creature starts its turn in sunlight or regains HP.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 4 } }, { "name": "Unravel Life", "desc": "When a creature the wraith can see within 30 feet of it and that isn't a Construct or Undead regains HP, the wraith can corrupt the healing energies, halving the amount of healing that creature receives.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Incorporeal Movement", "desc": "The wraith can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the wraith has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight." }, { "name": "Undead Nature", "desc": "The wraith doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The wraith is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null }, { "key": "bfrd_zombie", "name": "Zombie", "document": { "name": "Black Flag SRD", "key": "bfrd", "type": "SOURCE", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Undead", "key": "undead" }, "size": { "name": "Medium", "key": "medium" }, "challenge_rating": 0.25, "proficiency_bonus": null, "speed": { "walk": 20, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20, "crawl": 10, "hover": false, "fly": 0, "burrow": 0, "climb": 10, "swim": 10 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages it knew in life but can't speak", "data": [] }, "armor_class": 8, "armor_detail": "", "hit_points": 16, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 14, "dexterity": 6, "constitution": 16, "intelligence": 2, "wisdom": 10, "charisma": 4 }, "modifiers": { "strength": 2, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "initiative_bonus": -2, "saving_throws": { "strength": 2, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "saving_throws_all": { "strength": 2, "dexterity": -2, "constitution": 3, "intelligence": -4, "wisdom": 0, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": -2, "animal_handling": 0, "arcana": -4, "athletics": 2, "deception": -3, "history": -4, "insight": 0, "intimidation": -3, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": -2, "stealth": -2, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "Undead Resilience", "damage_immunities": [], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560, "darkvision_range": 60, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Rotten Hold", "desc": "The zombie gnaws idly on the creature grappled by it. The target must succeed on a DC 12 CON save or take 2 (1d4) poison damage. A Humanoid slain by this bonus action rises 24 hours later as a zombie, unless the Humanoid is restored to life or its body is destroyed.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) bludgeoning damage. The target is grappled (escape DC 12) if it is a Medium or smaller creature, and the zombie doesn't already have a creature grappled.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Undead Fortitude", "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead." }, { "name": "Undead Nature", "desc": "The zombie doesn't require air, food, drink, or sleep." }, { "name": "Undead Resilience", "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition." } ], "creaturesets": [], "environments": [], "illustration": null } ] }