list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/tob-2023_edimmu/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_edimmu/?format=api",
    "key": "tob-2023_edimmu",
    "name": "Edimmu",
    "document": {
        "name": "Tome of Beasts 1 (2023 Edition)",
        "key": "tob-2023",
        "display_name": "Tome of Beasts 1 (2023 Edition)",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/tome-of-beasts-1-2023-edition-hardcover/"
    },
    "type": {
        "name": "Undead",
        "key": "undead",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "4.000",
    "challenge_rating_text": "4",
    "proficiency_bonus": null,
    "speed": {
        "walk": 60.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 60.0,
        "crawl": 30.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 30.0,
        "swim": 30.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "Chaotic Evil",
    "languages": {
        "as_string": "understands Common but can't speak",
        "data": []
    },
    "armor_class": 15,
    "armor_detail": "natural armor",
    "hit_points": 75,
    "hit_dice": "10d8 + 30",
    "experience_points": 1100,
    "ability_scores": {
        "strength": 1,
        "dexterity": 19,
        "constitution": 16,
        "intelligence": 12,
        "wisdom": 18,
        "charisma": 13
    },
    "modifiers": {
        "strength": -5,
        "dexterity": 4,
        "constitution": 3,
        "intelligence": 1,
        "wisdom": 4,
        "charisma": 1
    },
    "initiative_bonus": 4,
    "saving_throws": {},
    "saving_throws_all": {
        "strength": -5,
        "dexterity": 4,
        "constitution": 3,
        "intelligence": 1,
        "wisdom": 4,
        "charisma": 1
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 4,
        "animal_handling": 4,
        "arcana": 1,
        "athletics": -5,
        "deception": 1,
        "history": 1,
        "insight": 4,
        "intimidation": 1,
        "investigation": 1,
        "medicine": 4,
        "nature": 1,
        "perception": 4,
        "performance": 1,
        "persuasion": 1,
        "religion": 1,
        "sleight_of_hand": 4,
        "stealth": 4,
        "survival": 4
    },
    "passive_perception": 14,
    "resistances_and_immunities": {
        "damage_immunities_display": "necrotic, poison",
        "damage_immunities": [
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks",
        "damage_resistances": [
            {
                "name": "Acid",
                "key": "acid",
                "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            },
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Lightning",
                "key": "lightning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            },
            {
                "name": "Thunder",
                "key": "thunder",
                "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, exhaustion, grappled, frightened, paralyzed, petrified, poisoned, prone, restrained, unconscious",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Grappled",
                "key": "grappled",
                "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Petrified",
                "key": "petrified",
                "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            },
            {
                "name": "Prone",
                "key": "prone",
                "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            },
            {
                "name": "Restrained",
                "key": "restrained",
                "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            },
            {
                "name": "Unconscious",
                "key": "unconscious",
                "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            }
        ]
    },
    "normal_sight_range": null,
    "darkvision_range": null,
    "blindsight_range": 60.0,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Draining Touch",
            "desc": "Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) necrotic damage, and the target must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest after drinking 1 pint of water. The target dies if this effect reduces its hp maximum to 0.",
            "attacks": [
                {
                    "name": "Draining Touch attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 6,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The edimmu makes two Draining Touch attacks. If both attacks hit one creature that isn't a Construct or Undead, the target must succeed on a DC 14 Constitution saving throw or suffer one level of exhaustion. A creature that fails this saving throw by 5 or more is also stunned until the end of its next turn.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Incorporeal Movement",
            "desc": "The edimmu can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object."
        },
        {
            "name": "Rejuvenation",
            "desc": "If destroyed, an edimmu rises again in 2d4 days, regaining all its hp and becoming active again. When the edimmu rises, it appears within 5 feet of its remains. Only burying its mortal remains in consecrated or hallowed ground prevents this trait from functioning."
        },
        {
            "name": "Undead Nature",
            "desc": "The edimmu doesn’t require air, food, drink, or sleep."
        },
        {
            "name": "Water Siphon",
            "desc": "The edimmu has advantage on attack rolls against creatures made of or gaining power from magical water, such as water elementals, water jinnborn, water genies, and sorcerers with water-based origins. In addition, such creatures have disadvantage on the saving throw against the edimmu’s Draining Touch and Multiattack."
        }
    ],
    "creaturesets": [],
    "environments": []
}