list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=weight&page=25
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=26",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=24",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spark-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spark-mephit",
            "name": "Spark Mephit",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 17,
            "hit_dice": "5d6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 8,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 12
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -1,
                "deception": 1,
                "history": -1,
                "insight": 0,
                "intimidation": 1,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 1,
                "persuasion": 1,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) lightning damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Faerie Flame ",
                    "desc": "Each creature within 10 feet of the mephit makes a DC 11 Dexterity saving throw. On a failure  the creature is magically outlined in blue light for 1 minute. While outlined  the creature gains no benefit from being invisible and attack rolls against it are made with advantage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Spark Form ",
                    "desc": "The mephit transforms into an arc of lightning and flies up to 20 feet without provoking opportunity attacks. During this movement  the mephit can pass through other creatures spaces. Whenever it moves through another creatures space for the first time during this movement  that creature makes a DC 12 Dexterity saving throw  taking 5 (2d4) lightning damage on a failed save or half damage on a success. The mephit then reverts to its original form.",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_specter/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_specter",
            "name": "Specter",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 22,
            "hit_dice": "5d8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 2,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 14
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": -4,
                "deception": 2,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Fade",
                    "desc": "While not in sunlight  the specter turns invisible and takes the Hide action. It remains invisible for 1 minute or until it uses Life Drain or takes damage. If the specter takes radiant damage  it can't use this action until the end of its next turn."
                },
                {
                    "name": "Hurl",
                    "desc": "The specter targets a Medium or smaller creature  or an object weighing no more than 150 pounds  within 30 feet of it. A creature makes a DC 12 Strength saving throw. On a failure  it is hurled up to 30 feet in any direction (including upwards)  taking 3 (1d6) damage for every 10 feet it is hurled. An object is launched up to 30 feet in a straight line  and a creature in its path makes a DC 12 Dexterity saving throw  taking 7 (2d6) bludgeoning damage on a failure. On a success  the creature takes no damage  and the object keeps flying past it."
                },
                {
                    "name": "Life Drain",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage  and the target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if its hit point maximum is reduced to 0.",
                    "attacks": [
                        {
                            "name": "Life Drain attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spell-warped-chuul/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spell-warped-chuul",
            "name": "Spell-warped Chuul",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 127,
            "hit_dice": "15d10+45",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 5,
                "wisdom": 16,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 3,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 3,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": -3,
                "athletics": 4,
                "deception": 0,
                "history": -3,
                "insight": 3,
                "intimidation": 0,
                "investigation": -3,
                "medicine": 3,
                "nature": -3,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "If the chuul is grappling a creature  it uses its tentacle on that creature. It then makes two pincer attacks."
                },
                {
                    "name": "Pincer",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one Large or smaller target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature  it is grappled (escape DC 15). When carrying a grappled creature  the chuul can move at full speed. A pincer that is being used to grapple a creature can be used only to attack that creature.",
                    "attacks": [
                        {
                            "name": "Pincer attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacle",
                    "desc": "A grappled creature makes a DC 14 Constitution saving throw. On a failure  it is paralyzed for 1 minute. The creature repeats the saving throw at the end of each of its turns  ending the paralysis on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_sphinx/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_sphinx",
            "name": "Sphinx",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 20,
            "hit_points": 142,
            "hit_dice": "15d10+60",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 22,
                "charisma": 20
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 6,
                "charisma": 5
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 8,
                "wisdom": 10
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 8,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 5
            },
            "skill_bonuses": {
                "arcana": 8,
                "history": 8,
                "perception": 10,
                "religion": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 6,
                "arcana": 8,
                "athletics": 6,
                "deception": 5,
                "history": 8,
                "insight": 6,
                "intimidation": 5,
                "investigation": 4,
                "medicine": 6,
                "nature": 4,
                "perception": 10,
                "performance": 5,
                "persuasion": 5,
                "religion": 8,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 6
            },
            "passive_perception": 20,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Demiplane",
                    "desc": "The creatures appear in empty spaces of the sphinxs choice on a demiplane. The demiplane can be up to one square mile in size. The demiplane can appear to be inside, outside, or underground, and can contain terrain, nonmagical objects, and magical effects of the sphinxs choosing. The sphinx may populate it with creatures and hazards with a total Challenge Rating equal to or less than the sphinxs Challenge Rating."
                },
                {
                    "name": "Different Location or Plane of Existence",
                    "desc": "The creatures appear in empty spaces of the sphinxs choice anywhere on the Material Plane or on a different plane altogether."
                },
                {
                    "name": "Dispel Magic ",
                    "desc": "(3rd-Level; V, S) The sphinx scours the magic from one creature  object  or magical effect within 120 feet that it can see. A spell ends if it was cast with a 3rd-level or lower spell slot. For spells using a 4th-level or higher spell slot  the sphinx makes a Wisdom ability check (DC 10 + the spells level) for each one  ending the effect on a success."
                },
                {
                    "name": "Flame Strike ",
                    "desc": "(5th-Level; V, S) A column of divine flame fills a 10-foot-radius  40-foot-high cylinder within 60 feet. Creatures in the area make a DC 18 Dexterity saving throw  taking 14 (4d6) fire damage and 14 (4d6) radiant damage on a failure or half damage on a success."
                },
                {
                    "name": "Multiattack",
                    "desc": "The sphinx attacks twice with its claw."
                },
                {
                    "name": "Planar Jaunt",
                    "desc": "The sphinx targets up to eight willing creatures it can see within 300 feet. The targets are magically transported to a different place, plane of existence, demiplane, or time. This effect ends after 24 hours or when the sphinx takes a bonus action to end it. When the effect ends, the creatures reappear in their original locations, along with any items they acquired on their jaunt. While the effect lasts, the sphinx can communicate telepathically with the targets. The sphinx chooses one of the following destinations:",
                    "uses_per_day": 1
                },
                {
                    "name": "Speed Time",
                    "desc": "For 1 minute, the sphinxs Speed and flying speed are doubled, opportunity attacks against it are made with disadvantage, and it can attack three times with its claw (instead of twice) when it uses Multiattack.",
                    "uses_per_day": 1
                },
                {
                    "name": "Time",
                    "desc": "The creatures appear in empty spaces of the sphinxs choosing anywhere on the Material Plane, at any time from 1,000 years in the past to 1,000 years in the future. At the Narrators discretion, changes made in the past may alter the present."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spider/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spider",
            "name": "Spider",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 1,
            "hit_dice": "1d4-1",
            "challenge_rating_decimal": "0.000",
            "challenge_rating_text": "0",
            "experience_points": 0,
            "ability_scores": {
                "strength": 2,
                "dexterity": 14,
                "constitution": 8,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 2
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -4,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 piercing damage and the target makes a DC 9 Constitution saving throw  taking 2 (1d4) poison damage on a failure.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spirit-naga/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spirit-naga",
            "name": "Spirit Naga",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 85,
            "hit_dice": "10d10+30",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 16,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 6,
                "wisdom": 5,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 6
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 3,
                "deception": 3,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. The target makes a DC 15 Constitution saving throw  taking 28 (8d6) poison damage on a failure or half damage on a success.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Blight ",
                    "desc": "(4th-Level; V, Concentration) The naga targets a living creature or plant within 30 feet  draining moisture and vitality from it. The target makes a DC 14 Constitution saving throw  taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies."
                },
                {
                    "name": "Hypnotic Pattern ",
                    "desc": "(3rd-Level; V, Concentration) A swirling pattern of light appears at a point within 120 feet of the naga. Each creature within 10 feet of the pattern that can see it makes a DC 14 Wisdom saving throw. On a failure  the creature is charmed for 1 minute. While charmed  the creature is incapacitated and its Speed is 0. The effect ends on a creature if it takes damage or if another creature uses an action to shake it out of its daze."
                },
                {
                    "name": "Lightning Bolt ",
                    "desc": "(3rd-Level; V) A bolt of lightning 5 feet wide and 100 feet long arcs from the naga. Each creature in the area makes a DC 14 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half damage on a success."
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the naga is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the beginning of its next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_sprite/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_sprite",
            "name": "Sprite",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 2,
            "hit_dice": "1d4",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 2,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": -4,
                "deception": 0,
                "history": 2,
                "insight": 1,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 1,
                "nature": 2,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Gust",
                    "desc": "A 30-foot cone of strong wind issues from the sprite. Creatures in the area that fail a DC 10 Strength saving throw  and unsecured objects weighing 300 pounds or less  are pushed 10 feet away from the sprite. Unprotected flames in the area are extinguished and gas or vapor is dispersed. Using Gust does not cause the sprite to become visible."
                },
                {
                    "name": "Heart Sight",
                    "desc": "The sprite touches a creature. The creature makes a DC 10 Charisma saving throw. On a failure  the sprite magically reads its mental state and surface thoughts and learns its alignment (if any). Celestials  fiends  and undead automatically fail the saving throw."
                },
                {
                    "name": "Invisibility",
                    "desc": "The sprite and any equipment it wears or carries magically turns invisible until the sprite attacks, becomes incapacitated, or uses a bonus action to become visible."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points  the target is stable but poisoned for 1 hour  even if it regains hit points  and it is asleep while poisoned in this way.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage plus 3 (1d6) poison damage. If the poison damage reduces the target to 0 hit points  the target is stable but poisoned for 1 hour  even if it regains hit points  and it is asleep while poisoned in this way.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 40,
                            "long_range_ft": 160,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spy/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spy",
            "name": "Spy",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 27,
            "hit_dice": "6d8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 4,
                "insight": 4,
                "investigation": 3,
                "perception": 4,
                "persuasion": 4,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 4,
                "history": 1,
                "insight": 4,
                "intimidation": 2,
                "investigation": 3,
                "medicine": 2,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The cutthroat takes the Dash, Disengage, Hide, or Use an Object action."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Rapid Attack",
                    "desc": "The cutthroat attacks with their shortsword."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_spymaster/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_spymaster",
            "name": "Spymaster",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 35.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 35.0,
                "crawl": 17.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 17.5,
                "swim": 17.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 97,
            "hit_dice": "15d8+30",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 6,
                "intelligence": 4,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 6,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {
                "acrobatics": 6,
                "deception": 4,
                "perception": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 6,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 0,
                "deception": 4,
                "history": 1,
                "insight": 1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 4,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The assassin takes the Dash, Disengage, Hide, or Use an Object action."
                },
                {
                    "name": "Don Disguise",
                    "desc": "The spymaster uses a disguise kit, making a Deception check to create the disguise. While the spymaster is wearing a disguise, their true identity can't be determined even if the disguise fails."
                },
                {
                    "name": "Hand Crossbow",
                    "desc": "Ranged Weapon Attack: +6 to hit, range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Hand Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Rapid Attack",
                    "desc": "The assassin attacks with their shortsword."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Study Adversary",
                    "desc": "The spymaster studies the defenses of a creature engaged in combat. The spymaster gains advantage on all attacks and contested ability checks against that creature for 24 hours or until they study a different creature."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_steam-mephit/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_steam-mephit",
            "name": "Steam Mephit",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 10,
            "hit_points": 21,
            "hit_dice": "6d6",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 6,
                "dexterity": 10,
                "constitution": 10,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 0,
                "constitution": 0,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": -2,
                "deception": 0,
                "history": -1,
                "insight": 0,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blurred Form ",
                    "desc": "The mephit uses magical illusion to blur its form. For 1 minute  attacks against the mephit are made with disadvantage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "fire"
                            }
                        }
                    ]
                },
                {
                    "name": "Steam Breath ",
                    "desc": "The mephit exhales a 15-foot cone of steam. Each creature in the area makes a DC 10 Constitution saving throw  taking 4 (1d8) fire damage on a failed save or half damage on a success.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stegosaurus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stegosaurus",
            "name": "Stegosaurus",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 63,
            "hit_dice": "6d12+24",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 4,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 17 (3d8 + 4) piercing damage. If the target is a Large or smaller creature  it makes a DC 14 Strength saving throw. On a failure  it is knocked prone.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stirge/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stirge",
            "name": "Stirge",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 2,
            "hit_dice": "1d4",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": -1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -1,
                "nature": -4,
                "perception": -1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Drain",
                    "desc": "The stirge drains blood from the creature it is attached to. The creature loses 4 (1d8) hit points. After the stirge has drained 8 hit points  it detaches itself and can't use Blood Drain again until it finishes a rest."
                },
                {
                    "name": "Proboscis",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage  and the stirge attaches to the target. A creature can use an action to detach it  and it can detach itself as a bonus action.",
                    "attacks": [
                        {
                            "name": "Proboscis attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stone-colossus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stone-colossus",
            "name": "Stone Colossus",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 263,
            "hit_dice": "17d20+85",
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "experience_points": 15000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 1
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 6,
                "deception": -5,
                "history": -4,
                "insight": 1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bolt from the Blue",
                    "desc": "If the colossus is outside, it calls a bolt of energy down from the sky, hitting a point on the ground or water within 120 feet. Each creature in a 10-foot-radius, sky-high cylinder centered on that point makes a DC 17 Dexterity saving throw, taking 28 (8d6) lightning damage on a failed save or half damage on a success. The colossus can choose to make the bolt deal fire or radiant damage instead of lightning."
                },
                {
                    "name": "Fling",
                    "desc": "The colossus throws one Large or smaller object or creature it is grappling up to 60 feet. The target lands prone and takes 21 (6d6) bludgeoning damage. If the colossus throws the target at another creature, that creature makes a DC 18 Dexterity saving throw, taking the same damage on a failure."
                },
                {
                    "name": "Multiattack",
                    "desc": "The guardian attacks twice with its slam."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Seize",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (4d4 + 6) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the colossus can't seize a different creature."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slow",
                    "desc": "The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Large or smaller creature, it makes a DC 18 Strength check, falling prone on a failure."
                },
                {
                    "name": "The colossus can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stone-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stone-giant",
            "name": "Stone Giant",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 23,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 8,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 9,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Grab",
                    "desc": "One creature within 5 feet makes a DC 13 Dexterity saving throw. On a failure, it is grappled (escape DC 17). Until this grapple ends, the giant can't grab another target, and it makes greatclub attacks with advantage against the grappled target."
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its greatclub or twice with rocks."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw. On a failure  it is pushed 10 feet away from the giant and knocked prone. In lieu of a rock  the giant can throw a grappled Medium or smaller creature up to 30 feet. On a hit  the target and the thrown creature both take 15 (3d6 + 5) bludgeoning damage. On a miss  only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Rock Catching",
                    "desc": "If a rock or other Small or larger projectile is hurled or fired at the giant, the giant makes a DC 10 Dexterity saving throw. On a success, the giant catches the projectile, takes no bludgeoning or piercing damage from it, and is not pushed or knocked prone by it."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stone-giant-stonetalker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stone-giant-stonetalker",
            "name": "Stone Giant Stonetalker",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 23,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 8,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 9,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 9,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Avalanche ",
                    "desc": "The stone giant magically creates an avalanche on a hill or mountainside centered on a point within 120 feet. Stones cascade down sloped or sheer stone surfaces within 60 feet of that point. Each non-stone giant creature within the affected area makes a Strength saving throw. On a failure  a creature takes 17 (5d6) bludgeoning damage  is knocked prone  and moves with the avalanche until they reach a flat surface or the edge of the area. On a success  the creature takes half damage.",
                    "uses_per_day": 1
                },
                {
                    "name": "Grab",
                    "desc": "One creature within 5 feet makes a DC 13 Dexterity saving throw. On a failure, it is grappled (escape DC 17). Until this grapple ends, the giant can't grab another target, and it makes greatclub attacks with advantage against the grappled target."
                },
                {
                    "name": "Greatclub",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Greatclub attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its greatclub or twice with rocks."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 19 Strength saving throw. On a failure  it is pushed 10 feet away from the giant and knocked prone. In lieu of a rock  the giant can throw a grappled Medium or smaller creature up to 30 feet. On a hit  the target and the thrown creature both take 15 (3d6 + 5) bludgeoning damage. On a miss  only the thrown creature takes the damage. The thrown creature falls prone in an unoccupied space 5 feet from the target.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Rock Catching",
                    "desc": "If a rock or other Small or larger projectile is hurled or fired at the giant, the giant makes a DC 10 Dexterity saving throw. On a success, the giant catches the projectile, takes no bludgeoning or piercing damage from it, and is not pushed or knocked prone by it."
                },
                {
                    "name": "Stone Spikes",
                    "desc": "Magical spikes of stone explode from a point on a flat surface of unworked stone within 60 feet. Each creature within 10 feet of this point makes a Dexterity saving throw  taking 28 (8d6) piercing damage on a failed save or half the damage on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stone-guardian/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stone-guardian",
            "name": "Stone Guardian",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 178,
            "hit_dice": "17d10+85",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 1
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 6,
                "deception": -5,
                "history": -4,
                "insight": 1,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The guardian attacks twice with its slam."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 30 (7d6 + 6) bludgeoning damage. The target makes a DC 18 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slow",
                    "desc": "The guardian targets one or more creatures within 30 feet. Each target makes a DC 17 Wisdom saving throw. On a failure, the target is slowed for 1 minute. A target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_storm-giant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_storm-giant",
            "name": "Storm Giant",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "swim": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 230,
            "hit_dice": "20d12+100",
            "challenge_rating_decimal": "14.000",
            "challenge_rating_text": "14",
            "experience_points": 11500,
            "ability_scores": {
                "strength": 29,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 14,
                "constitution": 10,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 8,
                "athletics": 14,
                "history": 8,
                "insight": 9,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 8,
                "athletics": 14,
                "deception": 4,
                "history": 8,
                "insight": 9,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 19,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Strike ",
                    "desc": "The giant throws a lightning bolt at a point it can see within 500 feet. Each creature within 10 feet of that point makes a DC 18 Dexterity saving throw  taking 56 (16d6) lightning damage on a success or half the damage on a failure.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its greatsword."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 44 (10d6 + 9) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 22 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one Medium or smaller prone target. Hit: 19 (3d6 + 9) bludgeoning damage."
                },
                {
                    "name": "Sword Sweep (While Bloodied)",
                    "desc": "The giant makes a greatsword attack against each creature within 10 feet. Each creature hit with this attack makes a DC 22 Strength saving throw  falling prone on a failure."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_storm-giant-monarch/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_storm-giant-monarch",
            "name": "Storm Giant Monarch",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "swim": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 460,
            "hit_dice": "40d12+200",
            "challenge_rating_decimal": "14.000",
            "challenge_rating_text": "14",
            "experience_points": 11500,
            "ability_scores": {
                "strength": 29,
                "dexterity": 14,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 9,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 14,
                "constitution": 10,
                "wisdom": 9,
                "charisma": 9
            },
            "saving_throws_all": {
                "strength": 14,
                "dexterity": 2,
                "constitution": 10,
                "intelligence": 3,
                "wisdom": 9,
                "charisma": 9
            },
            "skill_bonuses": {
                "arcana": 8,
                "athletics": 14,
                "history": 8,
                "insight": 9,
                "perception": 9
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 8,
                "athletics": 14,
                "deception": 4,
                "history": 8,
                "insight": 9,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 9,
                "performance": 4,
                "persuasion": 4,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 19,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Greatsword",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.",
                    "attacks": [
                        {
                            "name": "Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 14,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Strike ",
                    "desc": "The giant throws a lightning bolt at a point it can see within 500 feet. Each creature within 10 feet of that point makes a DC 18 Dexterity saving throw  taking 56 (16d6) lightning damage on a success or half the damage on a failure.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The giant attacks twice with its greatsword."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 44 (10d6 + 9) bludgeoning damage. If the target is a Large or smaller creature  it makes a DC 22 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "range_ft": 60,
                            "long_range_ft": 240,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Stomp",
                    "desc": "Melee Weapon Attack: +14 to hit, reach 5 ft., one Medium or smaller prone target. Hit: 19 (3d6 + 9) bludgeoning damage."
                },
                {
                    "name": "Sword Sweep (While Bloodied)",
                    "desc": "The giant makes a greatsword attack against each creature within 10 feet. Each creature hit with this attack makes a DC 22 Strength saving throw  falling prone on a failure."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_stout-halfling-guard/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_stout-halfling-guard",
            "name": "Stout Halfling Guard",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 11,
            "hit_dice": "2d8+2",
            "challenge_rating_decimal": "0.125",
            "challenge_rating_text": "1/8",
            "experience_points": 25,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "insight": 2,
                "nature": 2,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 2,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Spear",
                    "desc": "Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Spear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_strider/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_strider",
            "name": "Strider",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 90,
            "hit_dice": "12d8+36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 12,
                "dexterity": 18,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 12
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 7,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 7,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 1
            },
            "skill_bonuses": {
                "nature": 4,
                "perception": 7,
                "stealth": 7,
                "survival": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 1,
                "deception": 1,
                "history": 1,
                "insight": 4,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 4,
                "nature": 4,
                "perception": 7,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": 7
            },
            "passive_perception": 20,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Aimed Strike",
                    "desc": "The strider gains advantage on their next attack made before the end of their turn."
                },
                {
                    "name": "Multiattack",
                    "desc": "The strider attacks twice."
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 14 (3d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Skirmish Step",
                    "desc": "The strider moves up to half their Speed without provoking opportunity attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-bats/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-bats",
            "name": "Swarm of Bats",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 5.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5.0,
                "crawl": 2.5,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 2.5,
                "swim": 2.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 18,
            "hit_dice": "4d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 4,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-insects/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-insects",
            "name": "Swarm of Insects",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "climb": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 22,
            "hit_dice": "5d8",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 2,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 4
            },
            "modifiers": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -4,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -2,
                "arcana": -5,
                "athletics": -4,
                "deception": -3,
                "history": -5,
                "insight": -2,
                "intimidation": -3,
                "investigation": -5,
                "medicine": -2,
                "nature": -5,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -5,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": -2
            },
            "passive_perception": 8,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 11 (2d10) piercing damage  or 5 (1d10) piercing damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Venom",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 5 (2d4) piercing damage plus 7 (2d6) poison damage  or 2 (1d4) piercing damage plus 3 (1d6) poison damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Venom attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-khalkos-spawn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-khalkos-spawn",
            "name": "Swarm of Khalkos Spawn",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 71,
            "hit_dice": "11d8+22",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 18,
                "wisdom": 14,
                "charisma": 12
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 4,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 4,
                "athletics": -2,
                "deception": 1,
                "history": 4,
                "insight": 2,
                "intimidation": 1,
                "investigation": 4,
                "medicine": 2,
                "nature": 4,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Chaos Pheromones",
                    "desc": "The swarm emits a cloud of pheromones in the air in a 10-foot-radius. The cloud spreads around corners. Each non-khalkos creature in the area makes a DC 12 Intelligence saving throw. On a failure  the creature is confused for 1 minute. It repeats the saving throw at the end of each of its turns  ending the effect on itself on a success. If the creature makes its saving throw or the condition ends for it  it is immune to the chaos pheromones of khalkos spawn for the next 24 hours."
                },
                {
                    "name": "Sting",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (4d4+3) piercing damage plus 14 (4d6) poison damage  or 8 (2d4+3) piercing damage plus 7 (2d6) poison damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Sting attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-poisonous-snakes/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-poisonous-snakes",
            "name": "Swarm of Poisonous Snakes",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 45,
            "hit_dice": "10d8",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 8,
                "dexterity": 18,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 4,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -1,
                "deception": -3,
                "history": -5,
                "insight": 0,
                "intimidation": -3,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -5,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage plus 14 (4d6) poison damage  or 3 (1d6) poison damage plus 7 (2d6) poison damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-quippers/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-quippers",
            "name": "Swarm of Quippers",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "swim": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 28,
            "hit_dice": "8d8-8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 4
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 3,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": -2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -2,
                "arcana": -4,
                "athletics": 1,
                "deception": -3,
                "history": -4,
                "insight": -2,
                "intimidation": -3,
                "investigation": -4,
                "medicine": -2,
                "nature": -4,
                "perception": -2,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 8,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 0 ft., one target. Hit: 10 (4d4) piercing damage  or 5 (2d4) piercing damage if the swarm is bloodied. On a hit  the swarm can use a bonus action to make a second bites attack.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-rats/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-rats",
            "name": "Swarm of Rats",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 17,
            "hit_dice": "5d8-5",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 12,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 4
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 1,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 1,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 0,
                "deception": -3,
                "history": -4,
                "insight": 0,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 30.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bites",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Bites attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_swarm-of-ravens/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_swarm-of-ravens",
            "name": "Swarm of Ravens",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet",
                "fly": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 50.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 17,
            "hit_dice": "5d8-5",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 6,
                "dexterity": 14,
                "constitution": 8,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": -1,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": -2,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beaks",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 0 ft., one target. Hit: 7 (2d6) piercing damage  or 3 (1d6) piercing damage if the swarm is bloodied.",
                    "attacks": [
                        {
                            "name": "Beaks attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_tarrasque/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_tarrasque",
            "name": "Tarrasque",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 25,
            "hit_points": 1230,
            "hit_dice": "60d20+600",
            "challenge_rating_decimal": "30.000",
            "challenge_rating_text": "30",
            "experience_points": 155000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 12,
                "constitution": 30,
                "intelligence": 4,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 19,
                "dexterity": 10,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 11,
                "charisma": 11
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 10,
                "deception": 2,
                "history": -3,
                "insight": 2,
                "intimidation": 2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 2,
                "performance": 2,
                "persuasion": 2,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Attack",
                    "desc": "The tarrasque attacks with its claw or tail."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 42 (5d12 + 10) piercing damage. If the target is a creature  it is grappled (escape DC 27). Until this grapple ends  the target is restrained and the tarrasque can't bite a different creature.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Chomp",
                    "desc": "The tarrasque makes a bite attack or uses Swallow."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 32 (5d8 + 10) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Elite Recovery",
                    "desc": "The tarrasque ends one negative effect currently affecting it. It can use this action as long as it has at least 1 hit point, even while unconscious or incapacitated."
                },
                {
                    "name": "Horns",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 37 (5d10 + 10) piercing damage.",
                    "attacks": [
                        {
                            "name": "Horns attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Inescapable Earth",
                    "desc": "Each flying creature or object within 300 feet falls and its flying speed is reduced to 0 until the start of the tarrasques next turn."
                },
                {
                    "name": "Move",
                    "desc": "The tarrasque moves up to half its Speed."
                },
                {
                    "name": "Multiattack",
                    "desc": "The tarrasque attacks with its bite, claw, horns, and tail. It can use Swallow instead of its bite. If its bloodied it also recharges and then uses Radiant Breath."
                },
                {
                    "name": "Radiant Breath ",
                    "desc": "The tarrasque exhales radiant energy in a 90-foot cone. Each creature in that area makes a DC 27 Constitution saving throw  taking 105 (30d6) radiant damage on a failed save or half damage on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Roar",
                    "desc": "Each creature of the tarrasques choice within 120 feet makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, with disadvantage if the tarrasque is in line of sight, ending the effect on itself on a success. If it succeeds on a saving throw or the effect ends on it, it is immune to the tarrasques Roar for 24 hours."
                },
                {
                    "name": "Swallow",
                    "desc": "The tarrasque makes a bite attack against a Large or smaller creature it is grappling. If the attack hits  the target is swallowed and the grapple ends. A swallowed creature has total cover from attacks from outside the tarrasque, it is blinded and restrained and it takes 35 (10d6) acid damage and 35 (10d6) bludgeoning damage at the start of each of the tarrasques turns. If a swallowed creature deals 70 or more damage to the tarrasque in a single turn, or if the tarrasque dies, the tarrasque vomits up all swallowed creatures."
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +19 to hit, reach 20 ft., one target. Hit: 27 (5d6 + 10) bludgeoning damage. If the target is a Huge or smaller creature  it falls prone.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 19,
                            "reach_ft": 20,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "The tarrasque can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_thug/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_thug",
            "name": "Thug",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 32,
            "hit_dice": "5d8+10",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "intimidation": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 3,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Brass Knuckles",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. If this damage reduces the target to 0 hit points  it is unconscious and stable.",
                    "attacks": [
                        {
                            "name": "Brass Knuckles attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 100/400 feet  one target. Hit: 7 (1d10 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 100,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The thug attacks twice with their brass knuckles."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_thunderbird/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_thunderbird",
            "name": "Thunderbird",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "fly": 80.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 80.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 57,
            "hit_dice": "6d10+24",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 18,
                "dexterity": 14,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 16,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 3,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": -4,
                "athletics": 4,
                "deception": -1,
                "history": -4,
                "insight": 3,
                "intimidation": -1,
                "investigation": -4,
                "medicine": 3,
                "nature": -4,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Lightning Strike ",
                    "desc": "The thunderbird exhales a blast of lightning at one target within 60 feet. The target makes a DC 12 Dexterity saving throw  taking 28 (8d6) lightning damage on a failure or half the damage on a success.",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Multiattack",
                    "desc": "The griffon attacks once with its beak and once with its talons."
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage  or 11 (2d6 + 4) slashing damage if the griffon started its turn at least 20 feet above the target  and the target is grappled (escape DC 14). Until this grapple ends  the griffon can't attack a different target with its talons.",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_tiger/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_tiger",
            "name": "Tiger",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 30,
            "hit_dice": "4d10+8",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 14,
                "constitution": 14,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack  the target makes a DC 13 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Opportune Bite",
                    "desc": "The tiger makes a bite attack against a prone creature."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_titanic-dragon-turtle/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_titanic-dragon-turtle",
            "name": "Titanic Dragon Turtle",
            "size": "https://api-beta.open5e.com/v2/sizes/titanic/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 80.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 80.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 21,
            "hit_points": 396,
            "hit_dice": "24d20+144",
            "challenge_rating_decimal": "24.000",
            "challenge_rating_text": "24",
            "experience_points": 62000,
            "ability_scores": {
                "strength": 24,
                "dexterity": 10,
                "constitution": 22,
                "intelligence": 14,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 7,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 9
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 6,
                "constitution": 12,
                "intelligence": 8,
                "wisdom": 9,
                "charisma": 3
            },
            "skill_bonuses": {
                "history": 8,
                "insight": 9,
                "nature": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 7,
                "deception": 3,
                "history": 8,
                "insight": 9,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 3,
                "nature": 8,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 52 (7d12 + 7) piercing damage. If the target is a creature  it is grappled (escape DC 21). Until this grapple ends  the dragon turtle can't bite a different creature  and it has advantage on bite attacks against the grappled creature.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw Kick",
                    "desc": "The dragon turtle makes a claws attack and then moves up to half its speed without provoking opportunity attacks."
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 25 (4d8 + 7) slashing damage."
                },
                {
                    "name": "Emerald Radiance",
                    "desc": "Searing green light emanates from the dragon turtle. Each creature within 90 feet makes a DC 17 Dexterity saving throw, taking 70 (20d6) radiant damage on a failure or half damage on a success. A creature that fails the saving throw is blinded until the end of its next turn.",
                    "uses_per_day": 1
                },
                {
                    "name": "Lightning Storm",
                    "desc": "The dragon turtle recharges and uses Lightning Storm.",
                    "uses_per_day": 1
                },
                {
                    "name": "Ram",
                    "desc": "Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 46 (6d12 + 7) bludgeoning damage. This attack deals double damage against objects  vehicles  and constructs.",
                    "attacks": [
                        {
                            "name": "Ram attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Retract",
                    "desc": "When the dragon turtle takes 50 damage or more from a single attack or spell, it retracts its head and limbs into its shell. It immediately regains 20 hit points. While retracted, it is blinded; its Speed is 0; it can't take reactions; it has advantage on saving throws; attacks against it have disadvantage; and it has resistance to all damage. The dragon turtle stays retracted until the beginning of its next turn."
                },
                {
                    "name": "Steam Breath ",
                    "desc": "The dragon turtle exhales steam in a 90-foot cone. Each creature in the area makes a DC 20 Constitution saving throw  taking 52 (15d6) fire damage on a failed save or half as much on a successful one.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Tail",
                    "desc": "When the dragon turtle is hit by an opportunity attack, it makes a tail attack.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 13,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "The dragon turtle can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_titanic-kraken/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_titanic-kraken",
            "name": "Titanic Kraken",
            "size": "https://api-beta.open5e.com/v2/sizes/titanic/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "swim": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 60.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 20,
            "hit_points": 888,
            "hit_dice": "48d20+384",
            "challenge_rating_decimal": "25.000",
            "challenge_rating_text": "25",
            "experience_points": 75000,
            "ability_scores": {
                "strength": 30,
                "dexterity": 10,
                "constitution": 26,
                "intelligence": 22,
                "wisdom": 18,
                "charisma": 18
            },
            "modifiers": {
                "strength": 10,
                "dexterity": 0,
                "constitution": 8,
                "intelligence": 6,
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 12
            },
            "saving_throws_all": {
                "strength": 18,
                "dexterity": 8,
                "constitution": 16,
                "intelligence": 14,
                "wisdom": 12,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 6,
                "athletics": 10,
                "deception": 4,
                "history": 6,
                "insight": 4,
                "intimidation": 4,
                "investigation": 6,
                "medicine": 4,
                "nature": 6,
                "perception": 4,
                "performance": 4,
                "persuasion": 4,
                "religion": 6,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a Huge or smaller creature grappled by the kraken  the target is swallowed. A swallowed creature is blinded and restrained  its Speed is 0  it has total cover from attacks from outside the kraken  and it takes 42 (12d6) acid damage at the start of each of the krakens turns.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "acid"
                            }
                        }
                    ]
                },
                {
                    "name": "Fling",
                    "desc": "The kraken uses Fling."
                },
                {
                    "name": "If a swallowed creature deals 50 or more damage to the kraken in a single turn, or if the kraken dies, the kraken vomits up the creature",
                    "desc": ""
                },
                {
                    "name": "Ink Cloud",
                    "desc": "While underwater  the kraken exudes a cloud of ink in a 90-foot-radius sphere. The ink extends around corners  and the area is heavily obscured until the end of the krakens next turn or until a strong current dissipates the cloud. Each non-kraken creature in the area when the cloud appears makes a DC 24 Constitution saving throw. On a failure  it takes 27 (5d10) poison damage and is poisoned for 1 minute. On a success  it takes half damage. A poisoned creature can repeat the saving throw at the end of each of its turns. ending the effect on a success."
                },
                {
                    "name": "Lightning ",
                    "desc": "If the kraken is outside and the weather is stormy  three lightning bolts crack down from the sky  each of which strikes a different target within 120 feet of the kraken. A target makes a DC 24 Dexterity saving throw  taking 28 (8d6) lightning damage or half damage on a save.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Squeeze",
                    "desc": "The kraken ends any magical effect that is restraining it or reducing its movement and then swims up to half its swim speed without provoking opportunity attacks. During this movement, it can fit through gaps as narrow as 10 feet wide without squeezing."
                },
                {
                    "name": "Summon Storm ",
                    "desc": "Over the next 10 minutes  storm clouds magically gather. At the end of 10 minutes  a storm rages for 1 hour in a 5-mile radius.",
                    "uses_per_day": 1
                },
                {
                    "name": "Tentacle",
                    "desc": "The kraken makes one tentacle attack.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 18,
                            "reach_ft": 30,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "The kraken can take 3 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_treant/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_treant",
            "name": "Treant",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 138,
            "hit_dice": "12d12+60",
            "challenge_rating_decimal": "9.000",
            "challenge_rating_text": "9",
            "experience_points": 5000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 8,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 20,
                "charisma": 12
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 1
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 5,
                "arcana": 1,
                "athletics": 6,
                "deception": 1,
                "history": 1,
                "insight": 5,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 5,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 5
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Animate Plant",
                    "desc": "The treant magically animates a Large or larger plant within 60 feet. The plant is immobile  but it acts on the treants initiative and can make slam attacks  or rock attacks if there are rocks to throw within 10 feet of it. Non-plant creatures treat the ground within 15 feet of the plant as difficult terrain  as surrounding roots conspire to trip and grasp moving creatures. The plant remains animated for 1 hour. If the treant uses this action while it has three plants animated in this way  the plant that has been animated the longest returns to normal."
                },
                {
                    "name": "Multiattack",
                    "desc": "The treant makes two attacks  or makes one attack and uses Animate Plant."
                },
                {
                    "name": "Rock",
                    "desc": "Ranged Weapon Attack: +10 to hit, range 60/180 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Rock attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "range_ft": 60,
                            "long_range_ft": 180,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_triceratops/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_triceratops",
            "name": "Triceratops",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 84,
            "hit_dice": "8d12+32",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 18,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 5,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Defensive Gore",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage  and the target has disadvantage on the next attack it makes against the triceratops before the end of the triceratopss next turn.",
                    "attacks": [
                        {
                            "name": "Defensive Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Trample",
                    "desc": "The triceratops moves up to its speed in a straight line. It can move through the spaces of Large and smaller creatures. Each of these creatures makes a DC 14 Dexterity saving throw  taking 21 (3d10 + 5) bludgeoning damage on a failure."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_trickster-priest/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_trickster-priest",
            "name": "Trickster Priest",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 12,
            "hit_points": 32,
            "hit_dice": "5d8+10",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 12,
                "dexterity": 10,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 5,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 3,
                "insight": 5,
                "medicine": 5,
                "persuasion": 3,
                "religion": 3,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 1,
                "deception": 3,
                "history": 1,
                "insight": 5,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 5,
                "nature": 1,
                "perception": 3,
                "performance": 1,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Healing Word",
                    "desc": "(1st-Level; V) The priest or a living creature within 60 feet regains 5 (1d4 + 3) hit points. The priest can't cast this spell and a 1st-level or higher spell on the same turn."
                },
                {
                    "name": "Invisibility ",
                    "desc": "(2nd-Level; V, S, M, Concentration) The priest or a creature they touch is invisible for 1 hour. The spell ends if the invisible creature attacks or casts a spell."
                },
                {
                    "name": "Mace",
                    "desc": "Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage. On a hit  the priest can expend a spell slot to deal 7 (2d6) radiant damage  plus an extra 3 (1d6) radiant damage for each level of the spell slot expended above 1st.",
                    "attacks": [
                        {
                            "name": "Mace attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Sacred Flame ",
                    "desc": "(Cantrip; V, S) One creature the priest can see within 60 feet makes a DC 13 Dexterity saving throw  taking 9 (2d8) radiant damage on a failure. This spell ignores cover."
                },
                {
                    "name": "Spirit Guardians ",
                    "desc": "(3rd-Level; V, S, M, Concentration) Spectral forms surround the priest in a 10-foot radius for 10 minutes. The priest can choose creatures they can see to be unaffected by the spell. Other creatures treat the area as difficult terrain  and when a creature enters the area for the first time on a turn or starts its turn there  it makes a DC 13 Wisdom saving throw  taking 10 (3d6) radiant or necrotic damage (priests choice) on a failure or half damage on a success."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_troglodyte/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_troglodyte",
            "name": "Troglodyte",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "swim": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 19,
            "hit_dice": "3d8+6",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 2,
                "deception": 0,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage  and the target makes a DC 12 Constitution saving throw. On a failure  it is infected with Troglodyte Stench.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Dart",
                    "desc": "Melee Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The troglodyte attacks with its bite and its claws."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_troll/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_troll",
            "name": "Troll",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/giant/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 84,
            "hit_dice": "8d10+40",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 20,
                "intelligence": 8,
                "wisdom": 12,
                "charisma": 8
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -1,
                "athletics": 4,
                "deception": -1,
                "history": -1,
                "insight": 1,
                "intimidation": -1,
                "investigation": -1,
                "medicine": 1,
                "nature": -1,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": -1,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The troll attacks with its bite and twice with its claw."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_tyrannosaurus-rex/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_tyrannosaurus-rex",
            "name": "Tyrannosaurus Rex",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 126,
            "hit_dice": "11d12+55",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 6,
                "deception": -3,
                "history": -4,
                "insight": 1,
                "intimidation": -3,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -4,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature  it is grappled (escape DC 17). Until this grapple ends  the tyrannosaurus can't bite a different creature and it has advantage on bite attacks against the grappled creature.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The tyrannosaurus makes a bite attack and a tail attack against two different targets."
                },
                {
                    "name": "Tail",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_unicorn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_unicorn",
            "name": "Unicorn",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 80.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 85,
            "hit_dice": "9d10+36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 16,
                "wisdom": 20,
                "charisma": 20
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 5,
                "charisma": 5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 5,
                "arcana": 3,
                "athletics": 5,
                "deception": 5,
                "history": 3,
                "insight": 5,
                "intimidation": 5,
                "investigation": 3,
                "medicine": 5,
                "nature": 3,
                "perception": 5,
                "performance": 5,
                "persuasion": 5,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 5
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Grant Boon ",
                    "desc": "The unicorn touches a willing creature  including itself  with its horn and grants one of the following boons:",
                    "uses_per_day": 3
                },
                {
                    "name": "Healing: The creature magically regains 21 (6d6) hit points",
                    "desc": "It is cured of all diseases  and poisons affecting it are neutralized."
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Horn",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 10 (3d6) radiant damage. If the target is a creature and the unicorn moves at least 20 feet straight towards the target before the attack  the target takes an extra 9 (2d8) bludgeoning damage and makes a DC 16 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Horn attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Luck: During the next 24 hours, the creature can roll a d12 and add the result to one ability check, attack roll, or saving throw after seeing the result",
                    "desc": ""
                },
                {
                    "name": "Multiattack",
                    "desc": "The unicorn attacks once with its hooves and once with its horn."
                },
                {
                    "name": "Protection: A glowing mote of light orbits the creatures head",
                    "desc": "The mote lasts 24 hours. When the creature fails a saving throw  it can use its reaction to expend the mote and succeed on the saving throw."
                },
                {
                    "name": "Resolution: The creature is immune to being charmed or frightened for 24 hours",
                    "desc": ""
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_ur-otyugh/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_ur-otyugh",
            "name": "Ur-Otyugh",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "swim": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 50.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 14,
            "hit_points": 144,
            "hit_dice": "17d10+51",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 16,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 5
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "saving_throws": {
                "strength": 6,
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 3,
                "deception": -3,
                "history": -2,
                "insight": 2,
                "intimidation": -3,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage. If the target is a creature, it makes a DC 14 Constitution saving throw. On a failure, the target contracts a disease. While diseased, the target is poisoned. The target repeats the saving throw every 24 hours, reducing its hit point maximum by 5 (1d10) on a failure (to a minimum of 1 hit point) and becoming cured on a success. The reduction in hit points lasts until the disease is cured."
                },
                {
                    "name": "Mad Dash",
                    "desc": "The ur-otyugh moves up to half its Speed."
                },
                {
                    "name": "Mental Fuzz",
                    "desc": "The ur-otyugh transmits a burst of psionic static. Each non-aberration within 30 feet makes a DC 14 Intelligence saving throw. On a failure, a creature takes 14 (4d6) psychic damage and is stunned until the end of the ur-otyughs next turn. On a success, the creature takes half damage."
                },
                {
                    "name": "Multiattack",
                    "desc": "The otyugh makes two tentacle attacks."
                },
                {
                    "name": "Swallow",
                    "desc": "If the otyugh has no other creature in its stomach, the otyugh bites a Medium or smaller creature that is stunned. On a hit, the creature is swallowed. A swallowed creature has total cover from attacks from outside the otyugh, is blinded and restrained, and takes 10 (3d6) acid damage at the start of each of the otyugh's turns. If a swallowed creature deals 15 or more damage to the otyugh in a single turn, or if the otyugh dies, the otyugh vomits up the creature."
                },
                {
                    "name": "Tentacle",
                    "desc": "The ur-otyugh makes a tentacle attack. This attack has a range of 15 feet.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tentacle Slam",
                    "desc": "The otyugh slams any creatures it is grappling into a hard surface or into each other. Each creature makes a DC 14 Strength saving throw. On a failure  the target takes 10 (2d6 + 3) bludgeoning damage  is stunned until the end of the otyughs next turn  and is pulled up to 5 feet towards the otyugh. On a success  the target takes half damage."
                },
                {
                    "name": "The ur-otyugh can take 2 legendary actions",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vampire/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vampire",
            "name": "Vampire",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "challenge_rating_decimal": "11.000",
            "challenge_rating_text": "11",
            "experience_points": 7200,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation."
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours."
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours."
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it."
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it."
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vampire-assassin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vampire-assassin",
            "name": "Vampire Assassin",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation."
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours."
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours."
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it."
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it."
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vampire-mage/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vampire-mage",
            "name": "Vampire Mage",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "challenge_rating_decimal": "13.000",
            "challenge_rating_text": "13",
            "experience_points": 10000,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation."
                },
                {
                    "name": "Blight ",
                    "desc": "(4th-Level; V, S) The vampire targets a living creature or plant within 30 feet  draining moisture and vitality from it. The target makes a DC 15 Constitution saving throw  taking 36 (8d8) necrotic damage on a failure or half damage on a success. Plant creatures have disadvantage on their saving throw and take maximum damage. A nonmagical plant dies."
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours."
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours."
                },
                {
                    "name": "Fireball ",
                    "desc": "(3rd-Level; V, S, M) Fire streaks from the vampire to a point within 120 feet and explodes in a 20-foot radius  spreading around corners. Each creature in the area makes a DC 15 Dexterity saving throw  taking 21 (6d6) fire damage on a failed save or half damage on a success."
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it."
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it."
                },
                {
                    "name": "Shield",
                    "desc": "(1st-Level; V) When the vampire is hit by an attack or targeted by magic missile, it gains a +5 bonus to AC (including against the triggering attack) and immunity to magic missile. These benefits last until the start of its next turn."
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vampire-spawn/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vampire-spawn",
            "name": "Vampire Spawn",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 76,
            "hit_dice": "9d8+36",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 10,
                "wisdom": 14,
                "charisma": 14
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 2
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 4,
                "deception": 2,
                "history": 0,
                "insight": 2,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
            ],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target that is grappled  incapacitated  restrained  or willing. Hit: 9 (1d10 + 4) piercing damage plus 14 (4d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt  and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack  it dies.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Grab",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. The target is grappled (escape DC 14).",
                    "attacks": [
                        {
                            "name": "Grab attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The vampire makes two attacks  only one of which can be a bite attack."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vampire-warrior/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vampire-warrior",
            "name": "Vampire Warrior",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "climb": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 18,
            "hit_points": 142,
            "hit_dice": "15d8+75",
            "challenge_rating_decimal": "12.000",
            "challenge_rating_text": "12",
            "experience_points": 8400,
            "ability_scores": {
                "strength": 20,
                "dexterity": 18,
                "constitution": 20,
                "intelligence": 16,
                "wisdom": 16,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 4,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 3,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 8,
                "wisdom": 7,
                "charisma": 8
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 5,
                "intelligence": 3,
                "wisdom": 7,
                "charisma": 8
            },
            "skill_bonuses": {
                "perception": 7,
                "persuasion": 8,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 3,
                "arcana": 3,
                "athletics": 5,
                "deception": 4,
                "history": 3,
                "insight": 3,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 3,
                "nature": 3,
                "perception": 7,
                "performance": 4,
                "persuasion": 8,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 8,
                "survival": 3
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target that is grappled, incapacitated, restrained, willing, or unaware of the vampires presence. Hit: 10 (1d10 + 5) piercing damage plus 21 (6d6) necrotic damage. The targets hit point maximum is reduced by an amount equal to the necrotic damage dealt, and the vampire regains this number of hit points. The reduction lasts until the target finishes a long rest. If the target is reduced to 0 hit points by this attack, it dies and rises the following night as a vampire spawn in the vampires thrall. Before the target first rises as a vampire spawn, a bless, gentle repose, or similar spell cast on the body prevents this transformation."
                },
                {
                    "name": "Blood Charm",
                    "desc": "The vampire uses Charm. A creature makes its initial saving throw with disadvantage if the vampire has hit it with a bite attack within the last 24 hours."
                },
                {
                    "name": "Charm",
                    "desc": "The vampire targets a creature within 30 feet  forcing it to make a DC 16 Wisdom saving throw. On a failure  the target is charmed by the vampire for 24 hours. While charmed it regards the vampire as a trusted friend and is a willing target for the vampires bite. The target repeats the saving throw each time it takes damage  ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it  it is immune to this vampires Charm for 24 hours."
                },
                {
                    "name": "Grab",
                    "desc": "The vampire makes a grab attack.",
                    "attacks": [
                        {
                            "name": "Grab (Vampire Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Hissing Scuttle",
                    "desc": "When the vampire takes radiant damage, it moves up to its Speed without provoking opportunity attacks.",
                    "uses_per_day": 1
                },
                {
                    "name": "Mist Form",
                    "desc": "The vampire transforms into a mist or back into its true form. As mist, the vampire has a flying speed of 30, can't speak, can't take actions or manipulate objects, is immune to nonmagical damage from weapons, and has advantage on saving throws and Stealth checks. It can pass through a space as narrow as 1 inch without squeezing but can't pass through water. Anything its carrying transforms with it."
                },
                {
                    "name": "Reaping Greatsword",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 10 ft.  up to 3 targets. Hit: 12 (2d6 + 5) slashing damage plus 4 (1d8) necrotic damage. If the target is a creature  it makes a DC 17 Strength saving throw  falling prone on a failure.",
                    "attacks": [
                        {
                            "name": "Reaping Greatsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Shapechange",
                    "desc": "The vampire transforms into the shape of a Medium or smaller beast or back into its true form. While transformed, it has the beasts size and movement modes. It can't use reactions or legendary actions, and can't speak. Otherwise, it uses the vampires statistics. Anything its carrying transforms with it."
                },
                {
                    "name": "The vampire can take 1 legendary action",
                    "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn."
                },
                {
                    "name": "Warding Charm",
                    "desc": "When a creature the vampire can see targets it with a melee attack but before the attack is made, the vampire uses Charm on that creature.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vengeful-ghost/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vengeful-ghost",
            "name": "Vengeful Ghost",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 0.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 0.0,
                "crawl": 0.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 0.0,
                "swim": 0.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 58,
            "hit_dice": "13d8",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 8,
                "dexterity": 12,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 12,
                "charisma": 16
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 1,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": -1,
                "deception": 3,
                "history": 0,
                "insight": 1,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ethereal Jaunt",
                    "desc": "The ghost magically shifts from the Material Plane to the Ethereal Plane or vice versa. If it wishes  it can be visible to creatures on one plane while on the other."
                },
                {
                    "name": "Horrifying Visage",
                    "desc": "If the ghost takes damage from an attack or spell, it uses Horrifying Visage."
                },
                {
                    "name": "Possession ",
                    "desc": "One humanoid within 5 feet makes a DC 13 Charisma saving throw. On a failure  it is possessed by the ghost. The possessed creature is unconscious. The ghost enters the creatures body and takes control of it. The ghost can be targeted only by effects that turn undead  and it retains its Intelligence  Wisdom  and Charisma. It grants its host body immunity to being charmed and frightened. It otherwise uses the possessed creatures statistics and actions instead of its own. It doesnt gain access to the creatures memories but does gain access to proficiencies  nonmagical class features and traits  and nonmagical actions. It can't use limited-used abilities or class traits that require spending a resource. The possession ends after 24 hours  when the body drops to 0 hit points  when the ghost ends it as a bonus action  or when the ghost is turned or affected by dispel evil and good or a similar effect. Additionally  the possessed creature repeats its saving throw whenever it takes damage. When the possession ends  the ghost reappears in a space within 5 feet of the body. A creature is immune to this ghosts Possession for 24 hours after succeeding on its saving throw or after the possession ends.",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Withering Touch",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage. If the target is frightened  it is magically aged 1d4 x 10 years. The aging effect can be reversed with a greater restoration spell.",
                    "attacks": [
                        {
                            "name": "Withering Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_veteran/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_veteran",
            "name": "Veteran",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 58,
            "hit_dice": "9d8+18",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "athletics": 5,
                "intimidation": 2,
                "perception": 2,
                "survival": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 5,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 2,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 3,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The veteran makes two melee attacks."
                },
                {
                    "name": "Off-Hand Counter",
                    "desc": "When the veteran is missed by a melee attack by an attacker they can see within 5 feet, the veteran makes a shortsword attack against the attacker."
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Tactical Movement",
                    "desc": "Until the end of the veterans turn, their Speed is halved and their movement doesnt provoke opportunity attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_violet-fungus/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_violet-fungus",
            "name": "Violet Fungus",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 5.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 5.0,
                "crawl": 2.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 2.5,
                "swim": 2.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "chaotic evil",
            "languages": [],
            "armor_class": 5,
            "hit_points": 18,
            "hit_dice": "4d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 1,
                "dexterity": 1,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 1
            },
            "modifiers": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -5,
                "dexterity": -5,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": -4,
                "charisma": -5
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -5,
                "animal_handling": -4,
                "arcana": -5,
                "athletics": -5,
                "deception": -5,
                "history": -5,
                "insight": -4,
                "intimidation": -5,
                "investigation": -5,
                "medicine": -4,
                "nature": -5,
                "perception": -4,
                "performance": -5,
                "persuasion": -5,
                "religion": -5,
                "sleight_of_hand": -5,
                "stealth": -5,
                "survival": -4
            },
            "passive_perception": 6,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The fungus makes a rotting touch attack against two different creatures."
                },
                {
                    "name": "Rotting Touch",
                    "desc": "Melee Weapon Attack: +2 to hit, reach 15 ft., one target. Hit: 5 (1d10) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Rotting Touch attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 2,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/mmenag_vrock/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/mmenag/?format=api",
            "key": "mmenag_vrock",
            "name": "Vrock",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 60.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 60.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "chaotic evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 104,
            "hit_dice": "11d10+44",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 8,
                "wisdom": 14,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": -1,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 6,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 3
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": -1,
                "athletics": 4,
                "deception": 0,
                "history": -1,
                "insight": 2,
                "intimidation": 0,
                "investigation": -1,
                "medicine": 2,
                "nature": -1,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Beak",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the vrock has advantage on the attack roll  it deals an additional 7 (2d6) damage.",
                    "attacks": [
                        {
                            "name": "Beak attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The vrock attacks with its beak and its talons."
                },
                {
                    "name": "Spores ",
                    "desc": "A 15-foot-radius cloud of spores emanates from the vrock  spreading around corners. Each creature in the area makes a DC 14 Constitution saving throw  becoming poisoned for 1 minute on a failure. While poisoned in this way  the target takes ongoing 5 (1d10) poison damage. The target repeats the saving throw at the end of each of its turns  ending the effect on itself on a success.",
                    "uses_per_day": 1
                },
                {
                    "name": "Stunning Screech",
                    "desc": "The vrock screeches. Each non-demon creature within 20 feet that can hear it makes a DC 14 Constitution saving throw. On a failure, it is stunned until the end of the vrocks next turn.",
                    "uses_per_day": 1
                },
                {
                    "name": "Talons",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Talons attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        }
    ]
}