list: API endpoint for returning a list of creatures. retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/?format=api&ordering=weight&page=39
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "count": 3210,
    "next": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=40",
    "previous": "https://api-beta.open5e.com/v2/creatures/?format=api&ordering=weight&page=38",
    "results": [
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_qorgeth/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_qorgeth",
            "name": "Qorgeth",
            "size": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 50.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 50.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/deep-speech/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/gnomish/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api",
                "https://api-beta.open5e.com/v2/languages/halfling/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "https://api-beta.open5e.com/v2/languages/orc/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "https://api-beta.open5e.com/v2/languages/thieves-cant/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 21,
            "hit_points": 370,
            "hit_dice": "20d20 + 160",
            "challenge_rating_decimal": "23.000",
            "challenge_rating_text": "23",
            "experience_points": 50000,
            "ability_scores": {
                "strength": 29,
                "dexterity": 6,
                "constitution": 26,
                "intelligence": 9,
                "wisdom": 22,
                "charisma": 18
            },
            "modifiers": {
                "strength": 9,
                "dexterity": -2,
                "constitution": 8,
                "intelligence": -1,
                "wisdom": 6,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 15,
                "wisdom": 13,
                "charisma": 11
            },
            "saving_throws_all": {
                "strength": 9,
                "dexterity": 5,
                "constitution": 15,
                "intelligence": -1,
                "wisdom": 13,
                "charisma": 11
            },
            "skill_bonuses": {
                "perception": 13
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 6,
                "arcana": -1,
                "athletics": 9,
                "deception": 4,
                "history": -1,
                "insight": 6,
                "intimidation": 4,
                "investigation": -1,
                "medicine": 6,
                "nature": -1,
                "perception": 13,
                "performance": 4,
                "persuasion": 4,
                "religion": -1,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 6
            },
            "passive_perception": 23,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": 120.0,
            "tremorsense_range": 120.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 22 (2d12 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 21 Dexterity saving throw or be swallowed by Qorgeth. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the worm, and it takes 16 (3d10) necrotic damage at the start of each of Qorgeth’s turns.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Crush",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage, and if the target is a Large or smaller creature, it is restrained until Qorgeth moves. A creature, including the restrained creature, can use an action to free the restrained creature by succeeding on a DC 21 Strength check.",
                    "attacks": [
                        {
                            "name": "Crush attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Death Roll",
                    "desc": "Qorgeth moves up to half its speed straight toward a creature and makes one Crush attack against the creature. Each object and structure between Qorgeth and the target takes 33 (6d10) bludgeoning damage."
                },
                {
                    "name": "Devour",
                    "desc": "Qorgeth makes one Bite attack."
                },
                {
                    "name": "Multiattack",
                    "desc": "Qorgeth makes one Bite attack, two Crush attacks, and one Stinger attack."
                },
                {
                    "name": "Shriek",
                    "desc": "Each creature within 60 feet of Qorgeth and that can hear the demon must succeed on a DC 21 Wisdom saving throw or be frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
                },
                {
                    "name": "Spellcasting",
                    "desc": "Qorgeth casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (spell save DC 19):\nAt will: black tentacles, detect magic\n3/day each: dispel magic, insect plague (biting worms)\n1/day each: earthquake, teleport (self only)"
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 23 (4d6 + 9) piercing damage, and the target must make a DC 21 Constitution saving throw. On a failure, the target takes 33 (6d10) poison damage and is poisoned for 1 hour. On a success, the target takes half the damage and isn’t poisoned. A creature that fails the saving throw by 10 or more is also paralyzed while poisoned in this way.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 16,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_queen-of-night-and-magic/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_queen-of-night-and-magic",
            "name": "Queen of Night and Magic",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 22,
            "hit_points": 225,
            "hit_dice": "30d8 + 90",
            "challenge_rating_decimal": "21.000",
            "challenge_rating_text": "21",
            "experience_points": 33000,
            "ability_scores": {
                "strength": 12,
                "dexterity": 19,
                "constitution": 17,
                "intelligence": 20,
                "wisdom": 18,
                "charisma": 26
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 5,
                "wisdom": 4,
                "charisma": 8
            },
            "saving_throws": {
                "constitution": 10,
                "wisdom": 11
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 4,
                "constitution": 10,
                "intelligence": 5,
                "wisdom": 11,
                "charisma": 8
            },
            "skill_bonuses": {
                "arcana": 12,
                "deception": 15,
                "intimidation": 15,
                "perception": 11,
                "stealth": 11
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 4,
                "arcana": 12,
                "athletics": 1,
                "deception": 15,
                "history": 5,
                "insight": 4,
                "intimidation": 15,
                "investigation": 5,
                "medicine": 4,
                "nature": 5,
                "perception": 11,
                "performance": 8,
                "persuasion": 8,
                "religion": 5,
                "sleight_of_hand": 4,
                "stealth": 11,
                "survival": 4
            },
            "passive_perception": 21,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 120.0,
            "actions": [
                {
                    "name": "Attack",
                    "desc": "The Queen of Night and Magic makes one Star Strike attack. She doesn’t have disadvantage on this attack roll from being within 5 feet of a creature, though she can have disadvantage from other sources."
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The Queen of Night and Magic uses Spellcasting."
                },
                {
                    "name": "Hidden Step",
                    "desc": "The Queen of Night and Magic magically teleports, along with any equipment she is wearing or carrying, up to 60 feet to an unoccupied space she can see and takes the Hide action."
                },
                {
                    "name": "Move",
                    "desc": "The Queen of Night and Magic moves up to her walking speed or up to half of her flying speed without provoking opportunity attacks."
                },
                {
                    "name": "Multiattack",
                    "desc": "The Queen of Night and Magic makes three Rapier or Star Strike attacks. She can replace one attack with a use of Spellcasting or Unravel."
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 14 (4d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 11,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 14,
                                "die_count": 4,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Shadow Rift ",
                    "desc": "The Queen of Night and Magic creates a shadowy rift on a point she can see within 120 feet. Each creature within the 20 feet of the rift must make a DC 23 Constitution saving throw. On a failure, a creature takes 36 (8d8) cold damage and 36 (8d8) necrotic damage and is restrained by wisps of icy shadow for 1 minute. On a success, a creature takes half the damage and isn’t restrained. A restrained creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Spellcasting",
                    "desc": "The Queen of Night and Magic casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 23):\nAt will: command, dancing lights, darkness, mage hand, suggestion\n3/day each: confusion, fear, greater invisibility, mirror image\n1/day each: dominate monster, plane shift, power word stun"
                },
                {
                    "name": "Star Strike",
                    "desc": "Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: 17 (2d8 + 8) fire damage plus 9 (2d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Star Strike attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 15,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Sudden Fraying",
                    "desc": "When the Queen of Night and Magic is targeted by a spell or included in a spell’s area and the spell doesn’t have an instantaneous duration, she can use Unravel on the spell, dispelling it after it is cast. She doesn’t need to see a spell to target it with this reaction, but she must be able to see at least some portion of an area or object affected by the spell."
                },
                {
                    "name": "Swirling Stars",
                    "desc": "The stars on the Queen’s gown pulse with brilliant starlight. Each creature within 15 feet of her must succeed on a DC 23 Dexterity saving throw or be blinded until the end of its next turn."
                },
                {
                    "name": "Unravel",
                    "desc": "The Queen of Night and Magic ends one magical effect she can see within 60 feet of her. To do so, she must succeed on a Charisma check against a DC of 10 + the spell’s level or the magical effect’s DC, whichever is higher."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_queen-of-witches/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_queen-of-witches",
            "name": "Queen of Witches",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet",
                "fly": 40.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 40.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 218,
            "hit_dice": "23d10 + 92",
            "challenge_rating_decimal": "17.000",
            "challenge_rating_text": "17",
            "experience_points": 18000,
            "ability_scores": {
                "strength": 22,
                "dexterity": 10,
                "constitution": 19,
                "intelligence": 16,
                "wisdom": 18,
                "charisma": 22
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 0,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 4,
                "charisma": 6
            },
            "saving_throws": {
                "dexterity": 6,
                "wisdom": 10,
                "charisma": 12
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 6,
                "constitution": 4,
                "intelligence": 3,
                "wisdom": 10,
                "charisma": 12
            },
            "skill_bonuses": {
                "arcana": 15,
                "deception": 12,
                "history": 9,
                "insight": 10,
                "perception": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 4,
                "arcana": 15,
                "athletics": 6,
                "deception": 12,
                "history": 9,
                "insight": 10,
                "intimidation": 6,
                "investigation": 3,
                "medicine": 4,
                "nature": 3,
                "perception": 10,
                "performance": 6,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 4
            },
            "passive_perception": 20,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Absorb Spell",
                    "desc": "When a creature the Queen of Witches can see within 30 feet of her casts a spell, the Queen can absorb the spell’s energy, countering it. This works like the counterspell spell, except the Queen must always make a spellcasting ability check, no matter the spell’s level. Her ability check for this is +10. If she successfully counters the spell, she regains 5 hp for each level of the spell."
                },
                {
                    "name": "Cast a Spell",
                    "desc": "The Queen of Witches uses Spellcasting."
                },
                {
                    "name": "Moonsilver Ring",
                    "desc": "Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) radiant damage.",
                    "attacks": [
                        {
                            "name": "Moonsilver Ring attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 12,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The Queen of Witches makes three Moonsilver Ring attacks or four Mystical Blast attacks. She can replace one attack with a use of spellcasting. If she hits one creature with two Mystical Blast attacks, the target must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from her."
                },
                {
                    "name": "Mystical Blast",
                    "desc": "The Queen makes one Mystical Blast attack.",
                    "attacks": [
                        {
                            "name": "Mystical Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 12,
                            "reach_ft": 5,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "force"
                            }
                        }
                    ]
                },
                {
                    "name": "Spellcasting",
                    "desc": "The Queen of Witches casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (save DC 20):\nAt will: faerie fire, silent image, tongues\n3/day each: dispel magic, hypnotic pattern, teleportation circle (as an action)\n2/day each: bestow curse, mass suggestion, flesh to stone\n1/day each: power word kill, sleep (as a 9th level spell), true polymorph"
                },
                {
                    "name": "Spray of Moonlight ",
                    "desc": "The Queen of Witches sends moonlight flooding out from her. Each creature within 15 feet of her must make a DC 20 Dexterity saving throw, taking 42 (12d6) radiant damage on a failed save, or half as much damage on a successful one. If the Queen is standing in an area of moonlight when she uses this action, each creature in the area has disadvantage on the saving throw. A creature that fails the saving throw by 5 or more is blinded until the end of its next turn.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Teleport",
                    "desc": "The Queen magically teleports, along with any equipment she is wearing or carrying, to an unoccupied space she can see within 60 feet."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_quicksilver-siege-orb/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_quicksilver-siege-orb",
            "name": "Quicksilver Siege Orb",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 10.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 10.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 15,
            "hit_points": 82,
            "hit_dice": "15d6 + 30",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 12,
                "dexterity": 21,
                "constitution": 14,
                "intelligence": 5,
                "wisdom": 14,
                "charisma": 7
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 2,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": -3,
                "athletics": 1,
                "deception": -2,
                "history": -3,
                "insight": 2,
                "intimidation": -2,
                "investigation": -3,
                "medicine": 2,
                "nature": -3,
                "perception": 5,
                "performance": -2,
                "persuasion": -2,
                "religion": -3,
                "sleight_of_hand": 5,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Disk Blade",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Disk Blade (Disk Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The quicksilver siege orb makes three Disk Blade or Slam attacks."
                },
                {
                    "name": "Shape Quicksilver",
                    "desc": "The quicksilver siege orb flattens itself into a razor-sharp, whirling disk or back into its orb form. Its statistics are the same in each form. It becomes a puddle of quicksilver if it dies."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam (Orb Form Only) attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Slashing Run ",
                    "desc": "(Disk Form Only) The quicksilver siege orb flies up to 20 feet in a straight line, then it flies up to 20 feet in a straight line in a different direction. During this move, it can move through the space of any Large or smaller creature. The first time it enters a creature’s space during this move, that creature must make a DC 16 Dexterity saving throw, taking 35 (10d6) slashing damage on a failed save, or half as much damage on a successful one.",
                    "recharge_on_roll": 4
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_qwyllion/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_qwyllion",
            "name": "Qwyllion",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/goblin/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 110,
            "hit_dice": "13d8 + 52",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 12,
                "dexterity": 20,
                "constitution": 19,
                "intelligence": 12,
                "wisdom": 13,
                "charisma": 16
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 5,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 8,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 8,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 1,
                "charisma": 6
            },
            "skill_bonuses": {
                "acrobatics": 11,
                "perception": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 11,
                "animal_handling": 1,
                "arcana": 1,
                "athletics": 1,
                "deception": 3,
                "history": 1,
                "insight": 1,
                "intimidation": 3,
                "investigation": 1,
                "medicine": 1,
                "nature": 1,
                "perception": 4,
                "performance": 3,
                "persuasion": 3,
                "religion": 1,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Charm",
                    "desc": "One Humanoid or Beast the qwyllion can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the qwyllion’s verbal commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to the qwyllion’s Charm for the next 24 hours."
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Deadly Gaze",
                    "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 17 (4d6 + 3) psychic damage. A Humanoid slain by this attack rises 8 hours later as a specter under the qwyllion’s control, unless the Humanoid is restored to life. The qwyllion can have no more than ten specters under its control at one time.",
                    "attacks": [
                        {
                            "name": "Deadly Gaze attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The qwyllion makes three Claw or Deadly Gaze attacks. If two Deadly Gaze attacks hit one creature, the target must succeed on a DC 15 Constitution saving throw or be incapacitated until the end of its next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ramag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ramag",
            "name": "Ramag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 27,
            "hit_dice": "6d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 9,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 16,
                "wisdom": 12,
                "charisma": 11
            },
            "modifiers": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -1,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 3,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "arcana": 5,
                "investigation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 5,
                "athletics": -1,
                "deception": 0,
                "history": 3,
                "insight": 1,
                "intimidation": 0,
                "investigation": 5,
                "medicine": 1,
                "nature": 3,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Portal Traveler",
                    "desc": "The ramag creates and steps into a small portal and out of an identical portal in a space it can see within 60 feet of it. If a creature is in the destination space, the creature must make a DC 13 Intelligence saving throw. On a failure, the ramag trades spaces with the creature. On a success, the ramag fails to teleport. Whatever the result, the portal disappears.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rat-king/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rat-king",
            "name": "Rat King",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/thieves-cant/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 76,
            "hit_dice": "9d8 + 36",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 6,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 11,
                "wisdom": 15,
                "charisma": 16
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": -2,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 3,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 2,
                "performance": 3,
                "persuasion": 3,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Absorption",
                    "desc": "When a friendly rat, giant rat, or swarm of rats starts its turn within 5 feet of the rat king, the rat king can absorb it. If the rat king does so, the target dies, and the rat king gains temporary hp equal to the target’s remaining hp."
                },
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or suffer one level of exhaustion and become infected with a disease. Until the disease is cured, at the end of each long rest, the creature must repeat the saving throw. On a failure, the creature suffers another level of exhaustion. The exhaustion lasts until the creature finishes a long rest after the disease is cured. A creature that succeeds on two saving throws recovers from the disease.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Call Rats ",
                    "desc": "The rat king magically calls 2d4 rats, 1d4 giant rats, or 1 swarm of rats. The rats arrive in 1d4 rounds, acting as allies of the rat king and obeying its spoken commands. The rats remain for 1 hour, until the rat king dies, or until the rat king dismisses them as a bonus action.",
                    "uses_per_day": 1
                },
                {
                    "name": "Multiattack",
                    "desc": "The rat king makes two Bite attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ratatosk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ratatosk",
            "name": "Ratatosk",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 42,
            "hit_dice": "12d4 + 12",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 4,
                "dexterity": 18,
                "constitution": 12,
                "intelligence": 17,
                "wisdom": 10,
                "charisma": 18
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 0,
                "charisma": 4
            },
            "saving_throws": {
                "wisdom": 2,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 4,
                "constitution": 1,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {
                "deception": 6,
                "persuasion": 6,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 0,
                "arcana": 3,
                "athletics": -3,
                "deception": 6,
                "history": 3,
                "insight": 0,
                "intimidation": 4,
                "investigation": 3,
                "medicine": 0,
                "nature": 3,
                "perception": 0,
                "performance": 4,
                "persuasion": 6,
                "religion": 3,
                "sleight_of_hand": 4,
                "stealth": 6,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Annoying Chitter",
                    "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) psychic damage.",
                    "attacks": [
                        {
                            "name": "Annoying Chitter attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Desperate Lies",
                    "desc": "When a creature the ratatosk can see targets it with an attack, the ratatosk tells a lie while pointing to another creature within 5 feet of it. The attacker must succeed on a DC 14 Wisdom saving throw or believe the lie and attack the other creature instead."
                },
                {
                    "name": "Divisive Chatter ",
                    "desc": "The ratatosk causes division and strife in up to four creatures it can see within 30 feet of it. Each target must succeed on a DC 14 Charisma saving throw or be irritated for 1 minute. While irritated, a creature must spend its action on each of its turns arguing with, complaining about, or otherwise expressing unhappiness toward one of its allies over a trivial matter. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 7 (2d6) psychic damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The ratatosk makes two Gore or Annoying Chitter attacks. It can replace one attack with a use of Divisive Chatter, if available."
                },
                {
                    "name": "Skitter",
                    "desc": "The ratatosk takes the Dash, Disengage, or Hide action."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The ratatosk casts one of the following spells, requiring no material or somatic components and using Charisma as the spellcasting ability (save DC 14):\nAt will: animal messenger, message\n3/day each: sending, suggestion\n1/day: commune (as an action)"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ratfolk/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ratfolk",
            "name": "Ratfolk",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 17,
            "hit_dice": "5d6",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 7,
                "dexterity": 15,
                "constitution": 11,
                "intelligence": 14,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": -2,
                "deception": 0,
                "history": 2,
                "insight": 0,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ratfolk-rogue/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ratfolk-rogue",
            "name": "Ratfolk Rogue",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/thieves-cant/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 31,
            "hit_dice": "7d6 + 7",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 7,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 14,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 2,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 5,
                "perception": 2,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": -2,
                "deception": 0,
                "history": 2,
                "insight": 0,
                "intimidation": 0,
                "investigation": 2,
                "medicine": 0,
                "nature": 2,
                "perception": 2,
                "performance": 0,
                "persuasion": 0,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Cunning Action",
                    "desc": "The ratfolk rogue takes the Dash, Disengage, or Hide action."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Light Crossbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Light Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ravenala/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ravenala",
            "name": "Ravenala",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 126,
            "hit_dice": "12d10 + 60",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 20,
                "intelligence": 12,
                "wisdom": 16,
                "charisma": 12
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 3,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 6,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 5,
                "intelligence": 1,
                "wisdom": 6,
                "charisma": 4
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 3,
                "arcana": 1,
                "athletics": 5,
                "deception": 1,
                "history": 1,
                "insight": 3,
                "intimidation": 1,
                "investigation": 1,
                "medicine": 3,
                "nature": 1,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bursting Pod",
                    "desc": "Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and each creature within 5 feet of the target, including the target, must make a DC 15 Dexterity saving throw, taking 5 (2d4) piercing damage on a failed save, or half as much damage on a successful one.",
                    "attacks": [
                        {
                            "name": "Bursting Pod attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Encourage Growth ",
                    "desc": "The ravenala whispers magical words of growth to nonmagical plants on a point it can see within 30 feet of it. The plants burst with life and spread rapidly. The area within 20 feet of that point becomes difficult terrain for 24 hours.",
                    "uses_per_day": 3
                },
                {
                    "name": "Healing Leaves ",
                    "desc": "The ravenala removes a leaf from its head and wraps the leaf around the wounds of one creature it can see within 5 feet of it. The target magically regains 10 (3d6) hp and is freed from any disease, poison, blindness, or deafness.",
                    "uses_per_day": 3
                },
                {
                    "name": "Lamenting Engulfment",
                    "desc": "The ravenala engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded and restrained, it has total cover against attacks and other effects outside the ravenala, and it must succeed on a DC 14 Charisma saving throw at the start of each of the ravenala’s turns or sing a lament of the mistakes and misdeeds it has performed in its lifetime. While singing, the engulfed creature can still act, but it can’t otherwise speak, including casting spells with verbal components. If the ravenala moves, the engulfed creature moves with it. The ravenala can have only one creature engulfed at a time."
                },
                {
                    "name": "Multiattack",
                    "desc": "The ravenala makes two Bursting Pod or Slam attacks. If both Slam attacks hit a Medium or smaller creature, the target is grappled (escape DC 14), and the ravenala uses its Lamenting Engulfment on the target."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ravenfolk-doom-croaker/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ravenfolk-doom-croaker",
            "name": "Ravenfolk Doom Croaker",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 88,
            "hit_dice": "16d8 + 16",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 12,
                "intelligence": 12,
                "wisdom": 18,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 1,
                "intelligence": 1,
                "wisdom": 4,
                "charisma": 2
            },
            "saving_throws": {
                "constitution": 4,
                "wisdom": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 7,
                "charisma": 2
            },
            "skill_bonuses": {
                "deception": 5,
                "intimidation": 5,
                "perception": 10
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 4,
                "arcana": 1,
                "athletics": 0,
                "deception": 5,
                "history": 1,
                "insight": 4,
                "intimidation": 5,
                "investigation": 1,
                "medicine": 4,
                "nature": 1,
                "perception": 10,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 4
            },
            "passive_perception": 20,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ghost Wings",
                    "desc": "The ravenfolk doom croaker furiously “beats” a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 15 Dexterity saving throw or be blinded until the start of its next turn."
                },
                {
                    "name": "Multiattack",
                    "desc": "The doom croaker makes one Peck attack and one Runestaff attack, or it makes two Rune Blast attacks. It can replace one attack with a use of Ghost Wings or Prophetic Call, if available."
                },
                {
                    "name": "Peck",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage plus 9 (2d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Peck attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Prophetic Caw ",
                    "desc": "The ravenfolk doom croaker caws a prophecy that sounds different to each listener. Each creature within 30 feet of the ravenfolk that can hear it must make a DC 15 Wisdom saving throw. Ravenfolk have advantage on the saving throw. On a failure, a creature hears a prophecy of its doom and is frightened for 1 minute. On a success, a creature hears a prophecy of its greatness and has advantage on the first attack roll it makes on each of its turns for 1 minute. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Prophetic Magic",
                    "desc": "The ravenfolk doom croaker can cast the augury spell and thaumaturgy cantrip at will, requiring no material components and using Wisdom as the spellcasting ability."
                },
                {
                    "name": "Rune Blast",
                    "desc": "Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (3d8 + 4) radiant damage.",
                    "attacks": [
                        {
                            "name": "Rune Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 7,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Runestaff",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage plus 9 (2d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Runestaff attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ravenfolk-scout/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ravenfolk-scout",
            "name": "Ravenfolk Scout",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 27,
            "hit_dice": "6d8",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 1
            },
            "skill_bonuses": {
                "deception": 3,
                "perception": 6,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 0,
                "deception": 3,
                "history": 0,
                "insight": 2,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 6,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ghost Wings",
                    "desc": "The ravenfolk scout furiously “beats” a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 12 Dexterity saving throw or be blinded until the start of its next turn."
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Peck",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Peck attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Rapier",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Rapier attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_ravenfolk-warrior/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_ravenfolk-warrior",
            "name": "Ravenfolk Warrior",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 78,
            "hit_dice": "12d8 + 24",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 12,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 10,
                "wisdom": 15,
                "charisma": 10
            },
            "modifiers": {
                "strength": 1,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 2,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 5,
                "wisdom": 4
            },
            "saving_throws_all": {
                "strength": 1,
                "dexterity": 5,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 4,
                "charisma": 0
            },
            "skill_bonuses": {
                "deception": 2,
                "perception": 4,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 2,
                "arcana": 0,
                "athletics": 1,
                "deception": 2,
                "history": 0,
                "insight": 2,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 2,
                "nature": 0,
                "perception": 4,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Ghost Wings",
                    "desc": "The ravenfolk warrior furiously “beats” a set of phantasmal wings. Each creature within 5 feet of the ravenfolk must succeed on a DC 13 Dexterity saving throw or be blinded until the start of its next turn."
                },
                {
                    "name": "Longbow",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Longbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 150,
                            "long_range_ft": 600,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The ravenfolk warrior makes one Peck attack and one Runespear attack, or it makes two Longbow attacks. It can replace one attack with a use of Ghost Wings."
                },
                {
                    "name": "Odin’s Call",
                    "desc": "When the ravenfolk warrior takes damage while below half its hp maximum, it moves up to half its speed without provoking opportunity attacks.",
                    "recharge_on_roll": 6
                },
                {
                    "name": "Peck",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 4 (1d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Peck attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                },
                {
                    "name": "Runespear",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) radiant damage.",
                    "attacks": [
                        {
                            "name": "Runespear attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "radiant"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_red-banded-line-spider/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_red-banded-line-spider",
            "name": "Red-Banded Line Spider",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 13,
            "hit_points": 15,
            "hit_dice": "6d4",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 4,
                "dexterity": 16,
                "constitution": 10,
                "intelligence": 1,
                "wisdom": 10,
                "charisma": 2
            },
            "modifiers": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": -3,
                "dexterity": 3,
                "constitution": 0,
                "intelligence": -5,
                "wisdom": 0,
                "charisma": -4
            },
            "skill_bonuses": {
                "perception": 2,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 0,
                "arcana": -5,
                "athletics": -3,
                "deception": -4,
                "history": -5,
                "insight": 0,
                "intimidation": -4,
                "investigation": -5,
                "medicine": 0,
                "nature": -5,
                "perception": 2,
                "performance": -4,
                "persuasion": -4,
                "religion": -5,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage plus 5 (2d4) poison damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 5,
                                "die_count": 2,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Swingline",
                    "desc": "The spider throws a length of webbing at a point on a surface, such as the ground or wall, it can see within 30 feet of it, attaching one end of the webbing to that point. It then reels in the webbing, pulling itself to an unoccupied space within 5 feet of that point. When the spider moves in this way, opportunity attacks against it have disadvantage. If the spider pulled itself at least 15 feet straight toward a creature, it has advantage on the next Bite attack it makes against that creature before the start of its next turn."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_red-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_red-hag",
            "name": "Red Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 136,
            "hit_dice": "16d8 + 64",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 18,
                "intelligence": 18,
                "wisdom": 21,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 4,
                "intelligence": 4,
                "wisdom": 5,
                "charisma": 2
            },
            "skill_bonuses": {
                "arcana": 10,
                "deception": 5,
                "insight": 8,
                "perception": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 5,
                "arcana": 10,
                "athletics": 4,
                "deception": 5,
                "history": 4,
                "insight": 8,
                "intimidation": 2,
                "investigation": 4,
                "medicine": 5,
                "nature": 4,
                "perception": 8,
                "performance": 2,
                "persuasion": 2,
                "religion": 4,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": 5
            },
            "passive_perception": 18,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Blood Bolt",
                    "desc": "Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 14 (2d8 + 5) necrotic damage. If the target is a creature with blood, it must succeed on a DC 16 Constitution saving throw or be poisoned until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Blood Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Siphon Blood ",
                    "desc": "The red hag drains blood from nearby creatures. Each creature that isn’t a Construct or Undead within 20 feet of the red hag must make a DC 16 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one. If at least one creature fails the saving throw, the next spell the red hag casts is cast as if the spell used a spell slot two levels higher than the spell’s lowest level.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Spellcasting",
                    "desc": "The red hag casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 16):\nAt will: animal friendship, druidcraft, entangle\n3/day: cure wounds, dispel magic, lesser restoration\n1/day: control water, freedom of movement"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_redcap/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_redcap",
            "name": "Redcap",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 120,
            "hit_dice": "16d8 + 48",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 20,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 11,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {
                "constitution": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 0,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "athletics": 8,
                "intimidation": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 8,
                "deception": -1,
                "history": 0,
                "insight": 1,
                "intimidation": 5,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 1,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bleeding Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage. If the target is a creature other than a Construct or Undead, it must succeed on a DC 15 Constitution saving throw or lose 7 (2d6) hp at the start of each of its turns due to a bleeding wound. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Any creature can take an action to stanch the wound with a successful DC 13 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.",
                    "attacks": [
                        {
                            "name": "Bleeding Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The redcap makes one Bleeding Bite attack and two Pike attacks."
                },
                {
                    "name": "Pike",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Pike attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Solid Kick",
                    "desc": "The redcap kicks a Medium or smaller creature within 5 feet of it. The target must succeed on a DC 15 Strength saving throw or be knocked prone."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rift-swine/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rift-swine",
            "name": "Rift Swine",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [],
            "armor_class": 15,
            "hit_points": 127,
            "hit_dice": "15d10 + 45",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 18,
                "dexterity": 10,
                "constitution": 17,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 5
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 0,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 4,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 0,
                "stealth": 0,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/force/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The rift swine makes one Tusk attack and two Tentacle attacks, or it makes three Warping Bolt attacks."
                },
                {
                    "name": "Tentacle",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 14). Until this grapple ends, the target is restrained. The rift swine has two tentacles, each of which can grapple only one target.",
                    "attacks": [
                        {
                            "name": "Tentacle attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Tusk",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Tusk attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Warping Bolt",
                    "desc": "Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 11 (3d6 + 1) force damage, and the target must succeed on a DC 14 Constitution saving throw or have disadvantage on attack rolls as reality-warping energies temporarily distort its body.",
                    "attacks": [
                        {
                            "name": "Warping Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 4,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "force"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rime-worm/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rime-worm",
            "name": "Rime Worm",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 15,
            "hit_points": 114,
            "hit_dice": "12d10 + 48",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 20,
                "dexterity": 14,
                "constitution": 19,
                "intelligence": 6,
                "wisdom": 14,
                "charisma": 3
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 5,
                "deception": -4,
                "history": -2,
                "insight": 2,
                "intimidation": -4,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -4,
                "persuasion": -4,
                "religion": -2,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Black Ice Spray ",
                    "desc": "The rime worm sprays slivers of ice in a 30-foot cone. Each creature in the area must make a DC 15 Constitution saving throw, taking 36 (8d8) cold damage on a failed save, or half as much damage on a successful one. The area then becomes icy, difficult terrain for 1 minute.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Freeze Prey",
                    "desc": "One creature grappled by the rime worm must succeed on a DC 15 Constitution saving throw or be petrified in ice for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A petrified creature that takes fire damage has advantage on the saving throw."
                },
                {
                    "name": "Multiattack",
                    "desc": "The rime worm makes two Rime Tendril attacks. It can replace one attack with a use of Freeze Prey."
                },
                {
                    "name": "Rime Tendril",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 9 (2d8) cold damage. The target is grappled (escape DC 15) if it is a Medium or smaller creature and the rime worm doesn’t have another creature grappled.",
                    "attacks": [
                        {
                            "name": "Rime Tendril attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rime-worm-grub/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rime-worm-grub",
            "name": "Rime Worm Grub",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 13,
            "hit_points": 45,
            "hit_dice": "6d8 + 18",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 12,
                "constitution": 16,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 3
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -4
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -4
            },
            "skill_bonuses": {
                "stealth": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 3,
                "deception": -4,
                "history": -3,
                "insight": 1,
                "intimidation": -4,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 1,
                "performance": -4,
                "persuasion": -4,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 3,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Rime Tendril",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 4 (1d8) cold damage.",
                    "attacks": [
                        {
                            "name": "Rime Tendril attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 4,
                                "die_count": 1,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_risen-reaver/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_risen-reaver",
            "name": "Risen Reaver",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 168,
            "hit_dice": "16d10 + 80",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 19,
                "dexterity": 16,
                "constitution": 20,
                "intelligence": 9,
                "wisdom": 7,
                "charisma": 6
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -2
            },
            "saving_throws": {
                "dexterity": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 6,
                "constitution": 5,
                "intelligence": -1,
                "wisdom": -2,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 1
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -2,
                "arcana": -1,
                "athletics": 4,
                "deception": -2,
                "history": -1,
                "insight": -2,
                "intimidation": -2,
                "investigation": -1,
                "medicine": -2,
                "nature": -1,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": -1,
                "sleight_of_hand": 3,
                "stealth": 3,
                "survival": -2
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bladed Fist",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Bladed Fist attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Infused Arsenal",
                    "desc": "When the risen reaver is hit with a nonmagical melee weapon or when it starts its turn in the same space as a nonmagical melee weapon that isn’t being worn or carried, it absorbs the weapon into its body. If the weapon is being wielded by an attacker, the attacker must succeed on a DC 15 Strength saving throw or lose its weapon. For 1 minute, the reaver has resistance to the type of damage dealt by that weapon, and when it hits with its Bladed Fist, the fist deals an extra 2 (1d4) damage of the type dealt by the weapon. The reaver can absorb no more than three weapons in this way every 24 hours."
                },
                {
                    "name": "Multiattack",
                    "desc": "The risen reaver makes three Bladed Fist attacks."
                },
                {
                    "name": "Skitter",
                    "desc": "The risen reaver takes the Dash action."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_river-king/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_river-king",
            "name": "River King",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 190,
            "hit_dice": "20d8 + 100",
            "challenge_rating_decimal": "16.000",
            "challenge_rating_text": "16",
            "experience_points": 15000,
            "ability_scores": {
                "strength": 21,
                "dexterity": 17,
                "constitution": 20,
                "intelligence": 14,
                "wisdom": 13,
                "charisma": 17
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 5,
                "intelligence": 2,
                "wisdom": 1,
                "charisma": 3
            },
            "saving_throws": {
                "dexterity": 8,
                "constitution": 10,
                "wisdom": 6
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 8,
                "constitution": 10,
                "intelligence": 2,
                "wisdom": 6,
                "charisma": 3
            },
            "skill_bonuses": {
                "intimidation": 8,
                "nature": 7,
                "perception": 6,
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 2,
                "athletics": 5,
                "deception": 3,
                "history": 2,
                "insight": 1,
                "intimidation": 8,
                "investigation": 2,
                "medicine": 1,
                "nature": 7,
                "perception": 6,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 3,
                "stealth": 8,
                "survival": 1
            },
            "passive_perception": 16,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Attack",
                    "desc": "The River King makes a Longsword or Flood Blast attack."
                },
                {
                    "name": "Blade Current",
                    "desc": "When a creature within 5 feet of the River King stands up from prone, he can make one Longsword attack against that creature."
                },
                {
                    "name": "Flood Blast",
                    "desc": "Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 21 (4d8 + 3) bludgeoning damage, and the target must succeed on a DC 18 Strength saving throw or be pushed up to 30 feet away from the River King and knocked prone.",
                    "attacks": [
                        {
                            "name": "Flood Blast attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 8,
                            "range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Flow",
                    "desc": "The River King moves up to his walking speed, or swims up to half his swimming speed, without provoking opportunity attacks."
                },
                {
                    "name": "Grasping Whirlpool ",
                    "desc": "The River King magically creates a swirling vortex of water centered on a point he can see within 60 feet. The vortex appears in the shape of a cylinder that is 15 feet tall with a 10-foot radius. Each creature in the area must make a DC 18 Strength saving throw. On a failure, a creature takes 36 (8d8) bludgeoning damage and is restrained. On a success, a creature takes half the damage, isn’t restrained, and can choose to be pushed out of the whirlpool’s space. A creature that chooses not to be pushed suffers the consequences of a failed saving throw. While restrained, a creature is unable to breathe unless it can breathe water, and it must succeed on a DC 18 Strength saving throw at the end of each of its turns or take 18 (4d8) bludgeoning damage. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 18 Strength check. A creature with a swimming speed has advantage on the saving throw and on the Strength check to escape.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Longsword",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Longsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The River King makes two Longsword or Flood Blast attacks."
                },
                {
                    "name": "Ripple",
                    "desc": "The River King magically ripples like sunlight on the surface of water. Until the start of his next turn, attack rolls against him have disadvantage."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The River King casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (save DC 16):\nAt will: create or destroy water, water breathing\n3/day each: freedom of movement, control water\n1/day: control weather (as an action)"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_roachling-lord/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_roachling-lord",
            "name": "Roachling Lord",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 63,
            "hit_dice": "14d6 + 14",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 12,
                "intelligence": 10,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 1,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 3
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {
                "acrobatics": 5,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": 0,
                "athletics": 0,
                "deception": 0,
                "history": 0,
                "insight": 0,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 7,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 10.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Begrimed Dart",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Begrimed Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Begrimed Shortsword",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 3 (1d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Begrimed Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The roachling lord makes two Begrimed Shortsword or Begrimed Dart attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_roachling-skirmisher/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_roachling-skirmisher",
            "name": "Roachling Skirmisher",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 25.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 25.0,
                "crawl": 12.5,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 12.5,
                "swim": 12.5
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 21,
            "hit_dice": "6d6",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 11,
                "intelligence": 10,
                "wisdom": 9,
                "charisma": 8
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 2
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": -1,
                "charisma": -1
            },
            "skill_bonuses": {
                "acrobatics": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -1,
                "arcana": 0,
                "athletics": 0,
                "deception": -1,
                "history": 0,
                "insight": -1,
                "intimidation": -1,
                "investigation": 0,
                "medicine": -1,
                "nature": 0,
                "perception": -1,
                "performance": -1,
                "persuasion": -1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 6,
                "survival": -1
            },
            "passive_perception": 9,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 10.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Dart",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Dart attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rotting-wind/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rotting-wind",
            "name": "Rotting Wind",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 60.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 60.0,
                "crawl": 30.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 30.0,
                "swim": 30.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Neutral Evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 110,
            "hit_dice": "13d10 + 39",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 14,
                "dexterity": 20,
                "constitution": 16,
                "intelligence": 12,
                "wisdom": 10,
                "charisma": 10
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 2,
                "deception": 0,
                "history": 1,
                "insight": 0,
                "intimidation": 0,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 0,
                "performance": 0,
                "persuasion": 0,
                "religion": 1,
                "sleight_of_hand": 5,
                "stealth": 5,
                "survival": 0
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The rotting wind makes two Wind of Decay attacks. If both attacks hit one creature, the target must succeed on a DC 14 Constitution saving throw or contract the tomb rot disease (see the Tomb Rot trait)."
                },
                {
                    "name": "Wind of Decay",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the rotting wind’s space. Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Wind of Decay attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rubezahl/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rubezahl",
            "name": "Rubezahl",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 136,
            "hit_dice": "21d8 + 42",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 11,
                "wisdom": 12,
                "charisma": 18
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 6,
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 6,
                "constitution": 6,
                "intelligence": 0,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {
                "deception": 8,
                "perception": 5,
                "survival": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 5,
                "deception": 8,
                "history": 0,
                "insight": 1,
                "intimidation": 4,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 5,
                "performance": 4,
                "persuasion": 4,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 5
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/stunned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) slashing damage plus 7 (2d6) lightning damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "lightning"
                            }
                        }
                    ]
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target creature must succeed on a DC 16 Strength saving throw or be knocked prone.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The rubezahl makes one Gore attack and two Claw attacks."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The rubezahl casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):\nAt will: disguise self, fog cloud\n3/day each: gust of wind, sleet storm\n1/day: control weather (as an action)"
                },
                {
                    "name": "Thunderstrike ",
                    "desc": "The rubezahl calls a sizzling bolt of lightning out of the sky, or from the air if underground or indoors, to strike a point the rubezahl can see within 150 feet of it. Each creature within 20 feet of that point must make a DC 16 Dexterity saving throw. On a failure, the creature takes 36 (8d8) lightning damage and is stunned until the end of its next turn. On a success, the creature takes half the damage and isn’t stunned.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rum-gremlin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rum-gremlin",
            "name": "Rum Gremlin",
            "size": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api",
            "speed": {
                "walk": 10.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 10.0,
                "crawl": 5.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 5.0,
                "swim": 5.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 27,
            "hit_dice": "6d4 + 12",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 10,
                "dexterity": 16,
                "constitution": 14,
                "intelligence": 12,
                "wisdom": 9,
                "charisma": 12
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": 1
            },
            "skill_bonuses": {
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 0,
                "deception": 1,
                "history": 1,
                "insight": -1,
                "intimidation": 1,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": -1,
                "performance": 1,
                "persuasion": 1,
                "religion": 1,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": -1
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claws",
                    "desc": "Melee Weapon Attack: +5 to hit, range 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claws attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Spellcasting",
                    "desc": "The gremlin casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 11):\nAt will: prestidigitation\n3/day: command"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_rust-drake/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_rust-drake",
            "name": "Rust Drake",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 80.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 80.0,
                "crawl": 40.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 40.0,
                "swim": 40.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 161,
            "hit_dice": "19d8 + 76",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 15,
                "constitution": 19,
                "intelligence": 12,
                "wisdom": 8,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 5,
                "deception": -1,
                "history": 1,
                "insight": -1,
                "intimidation": -1,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": -1
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target must succeed on a DC 15 Constitution save or contract the rust drake lockjaw disease (see the Rust Drake Lockjaw trait).",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The drake makes one Bite attack and two Tail Swipe attacks."
                },
                {
                    "name": "Tail Swipe",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Tail Swipe attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Vomit Scrap ",
                    "desc": "The rust drake vomits forth a 15-foot cone of rusted metal. Each creature in the area must make a DC 15 Dexterity saving throw, taking 22 (5d8) slashing damage and 22 (5d8) poison damage on a failed save, or half as much damage on a successful one. In addition, each creature that failed the saving throw must succeed on a DC 15 Constitution saving throw or contract the rust drake lockjaw disease (see the Rust Drake Lockjaw trait).",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_salt-devil/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_salt-devil",
            "name": "Salt Devil",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/infernal/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 93,
            "hit_dice": "11d8 + 44",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 13,
                "constitution": 18,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 15
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 4,
                "constitution": 7,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 7,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 2,
                "history": 1,
                "insight": 2,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 5,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The salt devil makes two Scimitar attacks and one Water-Draining Claw attack."
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Summon Devil ",
                    "desc": "The salt devil magically calls 1d4 gnolls that are Fiends with the salt devil’s damage resistances and immunities. The salt devil has a 25 percent chance of calling one salt devil instead. The called creatures arrive in 1d4 rounds, acting as allies of the devil and obeying its telepathic commands. The creatures remain for 1 hour, until the devil dies, or until the devil dismisses them as a bonus action.",
                    "uses_per_day": 1
                },
                {
                    "name": "Teleport ",
                    "desc": "The salt devil magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.",
                    "uses_per_day": 3
                },
                {
                    "name": "Water-Draining Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage. If the target is a creature that isn’t a Construct or Undead, it must make a DC 15 Constitution saving throw, taking 14 (4d6) necrotic damage on a failed save, or half as much damage on a successful one. Plants, Oozes, and creatures with the Amphibious, Water Breathing, or Water Form traits have disadvantage on this saving throw. If the saving throw fails by 5 or more, the target also suffers one level of exhaustion.",
                    "attacks": [
                        {
                            "name": "Water-Draining Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_salt-golem/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_salt-golem",
            "name": "Salt Golem",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 17,
            "hit_points": 115,
            "hit_dice": "11d10 + 55",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 9,
                "constitution": 20,
                "intelligence": 3,
                "wisdom": 11,
                "charisma": 1
            },
            "modifiers": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": -1,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": -5
            },
            "skill_bonuses": {
                "athletics": 9
            },
            "skill_bonuses_all": {
                "acrobatics": -1,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 9,
                "deception": -5,
                "history": -4,
                "insight": 0,
                "intimidation": -5,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 0,
                "performance": -5,
                "persuasion": -5,
                "religion": -4,
                "sleight_of_hand": -1,
                "stealth": -1,
                "survival": 0
            },
            "passive_perception": 10,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_immunity": true,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Multiattack",
                    "desc": "The salt golem makes two Slam attacks. If both attacks hit one creature, the target must succeed on a DC 17 Constitution saving throw or suffer one level of exhaustion."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage plus 18 (4d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 18,
                                "die_count": 4,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sand-hag/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sand-hag",
            "name": "Sand Hag",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/gnomish/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 120,
            "hit_dice": "16d8 + 48",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 16,
                "wisdom": 14,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 3,
                "wisdom": 2,
                "charisma": 3
            },
            "skill_bonuses": {
                "deception": 6,
                "perception": 5,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 3,
                "athletics": 4,
                "deception": 6,
                "history": 3,
                "insight": 2,
                "intimidation": 3,
                "investigation": 3,
                "medicine": 2,
                "nature": 3,
                "perception": 5,
                "performance": 3,
                "persuasion": 3,
                "religion": 3,
                "sleight_of_hand": 2,
                "stealth": 5,
                "survival": 2
            },
            "passive_perception": 15,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Illusory Appearance",
                    "desc": "The sand hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and Humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies."
                },
                {
                    "name": "Multiattack",
                    "desc": "The hag makes three Claw attacks. If two Claw attacks hit one creature, the target must succeed on a DC 14 Constitution saving throw or suffer one level of exhaustion. A creature can’t suffer more than two levels of exhaustion from this effect."
                },
                {
                    "name": "Scouring Sirocco ",
                    "desc": "The sand hag generates a blast of hot wind and sand in a 30-foot cone. Each creature in the area must make a DC 14 Constitution saving throw. On a failure, a creature takes 14 (4d6) slashing damage and 9 (2d8) fire damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn’t blinded. A blinded creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The area is heavily obscured by airborne sand until the start of the sand hag’s next turn.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Spellcasting",
                    "desc": "The sand hag casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: silent image\n3/day each: hallucinatory terrain (as an action), major image"
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sand-silhouette/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sand-silhouette",
            "name": "Sand Silhouette",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Neutral Evil",
            "languages": [],
            "armor_class": 15,
            "hit_points": 105,
            "hit_dice": "14d8 + 42",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 18,
                "dexterity": 12,
                "constitution": 17,
                "intelligence": 7,
                "wisdom": 12,
                "charisma": 10
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 1,
                "constitution": 3,
                "intelligence": -2,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -2,
                "athletics": 4,
                "deception": 0,
                "history": -2,
                "insight": 1,
                "intimidation": 0,
                "investigation": -2,
                "medicine": 1,
                "nature": -2,
                "perception": 1,
                "performance": 0,
                "persuasion": 0,
                "religion": -2,
                "sleight_of_hand": 1,
                "stealth": 1,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Engulf",
                    "desc": "The sand silhouette engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded and restrained, and it must succeed on a DC 15 Constitution saving throw at the start of each of the sand silhouette’s turns or take 10 (3d6) necrotic damage. If the sand silhouette moves, the engulfed target moves with it. The sand silhouette can have only one creature engulfed at a time."
                },
                {
                    "name": "Haunted Haboob ",
                    "desc": "The sand silhouette creates a storm of whirling sand and wailing souls around itself. The storm is a 10-foot-radius, 30-foot-tall cylinder centered on the silhouette and moves with the silhouette for 1 minute, until it ends the storm as a bonus action, or until its concentration ends (as if concentrating on a spell). The sandstorm’s area is lightly obscured, and a creature that starts its turn in the sandstorm’s area or enters it for the first time on a turn must succeed on a DC 15 Wisdom saving throw or take 3 (1d6) necrotic damage and be frightened for 1 minute. An engulfed creature automatically succeeds on this saving throw. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "uses_per_day": 3
                },
                {
                    "name": "Multiattack",
                    "desc": "The sand silhouette makes two Slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 15), and the silhouette uses its Engulf on the target."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage plus 3 (1d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sand-spider/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sand-spider",
            "name": "Sand Spider",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet",
                "burrow": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 30.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 15,
            "hit_points": 135,
            "hit_dice": "18d10 + 36",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 20,
                "dexterity": 17,
                "constitution": 14,
                "intelligence": 4,
                "wisdom": 12,
                "charisma": 4
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 6
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 5,
                "deception": -3,
                "history": -3,
                "insight": 1,
                "intimidation": -3,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 4,
                "performance": -3,
                "persuasion": -3,
                "religion": -3,
                "sleight_of_hand": 3,
                "stealth": 6,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Impaling Leg",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage. If the target is a Medium or smaller creature, it must succeed on a DC 16 Strength saving throw or be grappled (escape DC 16). Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns, and the sand spider can’t use the same Impaling Leg on another target. The sand spider has four Impaling Legs.",
                    "attacks": [
                        {
                            "name": "Impaling Leg attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sand spider makes one Bite attack and two Impaling Leg attacks."
                },
                {
                    "name": "Trapdoor Ambush",
                    "desc": "When the sand spider is burrowed just below the surface of sand and a Medium or smaller creature enters the space on the surface just above where it is burrowed, the sand spider makes one Impaling Leg attack against the creature, bursting from the sand and revealing itself in the process. The target has disadvantage on the saving throw to avoid being grappled."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sandman/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sandman",
            "name": "Sandman",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/celestial/?format=api",
            "alignment": "Chaotic Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 82,
            "hit_dice": "11d8 + 33",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 11,
                "dexterity": 19,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "wisdom": 5,
                "charisma": 7
            },
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": 5,
                "charisma": 7
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 0,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 4,
                "stealth": 4,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": 60.0,
            "actions": [
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage plus 7 (2d6) psychic damage. Damage from this attack doesn’t wake an unconscious creature, unless the unconscious creature is below half its hp maximum. If the sandman scores a critical hit, the target is cursed with the eye-closer’s curse. While cursed, the creature is blinded until it finishes a long rest or until the curse is lifted by remove curse or similar magic.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "psychic"
                            }
                        }
                    ]
                },
                {
                    "name": "Dreamer’s Sand ",
                    "desc": "The sandman throws magical sand in a 30-foot cone. Each creature in that area must succeed on a DC 15 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or another creature uses an action to wake it.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Encourage Dreams ",
                    "desc": "The sandman encourages powerful dreams in the minds of up to three unconscious creatures it can see within 30 feet of it. Each target must make a DC 15 Charisma saving throw. On a failure, nightmares fill the target’s mind, and the target takes 35 (10d6) psychic damage, wakes from its sleep, and is frightened for 1 minute. On a success, pleasant dreams fill the target’s mind, and the target regains 10 (3d6) hp and can choose to remain unconscious or awaken. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The sandman makes two Claw attacks. It can replace one attack with a use of Dreamer’s Sand, if available."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sandwyrm/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sandwyrm",
            "name": "Sandwyrm",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 15,
            "hit_points": 142,
            "hit_dice": "15d10 + 60",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 20,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 5,
                "wisdom": 13,
                "charisma": 8
            },
            "modifiers": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 5,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 7,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 5,
                "deception": -1,
                "history": -3,
                "insight": 1,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 7,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 17,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": 120.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sandwyrm makes one Bite attack, one Gore attack, and one Stinger attack."
                },
                {
                    "name": "Spine Trap",
                    "desc": "When the sandwyrm is burrowed just below the surface of sand with its back spines exposed and a Medium or smaller creature enters the spines’ space, the sandwyrm closes the spines on the creature. The creature must succeed on a DC 15 Dexterity saving throw or be restrained. When the sandwyrm moves, a restrained creature moves with it. The sandwyrm can have only one creature restrained at a time. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 15 Strength check."
                },
                {
                    "name": "Stinger",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 9 (1d4 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way.",
                    "attacks": [
                        {
                            "name": "Stinger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sap-demon/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sap-demon",
            "name": "Sap Demon",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/ooze/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 81,
            "hit_dice": "18d6 + 18",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 14,
                "dexterity": 6,
                "constitution": 12,
                "intelligence": 7,
                "wisdom": 14,
                "charisma": 7
            },
            "modifiers": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": -2,
                "constitution": 1,
                "intelligence": -2,
                "wisdom": 2,
                "charisma": -2
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 2,
                "arcana": -2,
                "athletics": 2,
                "deception": -2,
                "history": -2,
                "insight": 2,
                "intimidation": -2,
                "investigation": -2,
                "medicine": 2,
                "nature": -2,
                "perception": 2,
                "performance": -2,
                "persuasion": -2,
                "religion": -2,
                "sleight_of_hand": -2,
                "stealth": -2,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 90.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Lob Sap",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 12 (3d6 + 2) bludgeoning damage, and the target’s speed is reduced by 10 feet until the end of its next turn.",
                    "attacks": [
                        {
                            "name": "Lob Sap attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sap demon makes two Slam or Lob Sap attacks. If both Slam attacks hit a Medium or smaller creature, the creature is grappled (escape DC 12)."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage plus 7 (2d6) acid damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "acid"
                            }
                        }
                    ]
                },
                {
                    "name": "Soul Sap ",
                    "desc": "One humanoid the sap demon is grappling or that is incapacitated within 5 feet of the sap demon must succeed on a DC 12 Constitution saving throw or be possessed by the sap demon. The sap demon then disappears, and the target is incapacitated and loses control of its body. The sap demon now controls the body but doesn’t deprive the target of awareness. The ooze can’t be targeted by any attack, spell, or other effect, except ones that restore a creature’s hp maximum. The ooze retains its Intelligence, Wisdom, and Charisma and condition immunities. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies.",
                    "recharge_on_roll": 6
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sarcophagus-slime/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sarcophagus-slime",
            "name": "Sarcophagus Slime",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Neutral Evil",
            "languages": [],
            "armor_class": 11,
            "hit_points": 102,
            "hit_dice": "12d8 + 48",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 14,
                "dexterity": 12,
                "constitution": 18,
                "intelligence": 3,
                "wisdom": 12,
                "charisma": 12
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": 1
            },
            "saving_throws": {
                "wisdom": 4,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 1,
                "constitution": 4,
                "intelligence": -4,
                "wisdom": 4,
                "charisma": 4
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 1,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 2,
                "deception": 1,
                "history": -4,
                "insight": 1,
                "intimidation": 1,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 1,
                "performance": 1,
                "persuasion": 1,
                "religion": -4,
                "sleight_of_hand": 1,
                "stealth": 4,
                "survival": 1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/blinded/?format=api",
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/deafened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/prone/?format=api"
            ],
            "normal_sight_range": null,
            "darkvision_range": null,
            "blindsight_range": 60.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Corrupting Gaze",
                    "desc": "One creature the sarcophagus slime can see within 30 feet of it must make a DC 15 Constitution saving throw, taking 18 (4d8) necrotic damage on a failed save, or half as much damage on a successful one. The target’s hp maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0. A Humanoid slain by this effect rises 24 hours later as a sarcophagus slime, unless the Humanoid is restored to life or its body is destroyed."
                },
                {
                    "name": "Frightful Presence",
                    "desc": "Each creature of the sarcophagus slime’s choice that is within 60 feet of the sarcophagus slime and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the sarcophagus slime’s Frightful Presence for the next 24 hours."
                },
                {
                    "name": "Multiattack",
                    "desc": "The sarcophagus slime can use its Frightful Presence. It then makes two Slam attacks. It can replace one Slam attack with a use of Corrupting Gaze."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 9 (2d8) acid damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "acid"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sathaq-worm/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sathaq-worm",
            "name": "Sathaq Worm",
            "size": "https://api-beta.open5e.com/v2/sizes/huge/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "burrow": 20.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 20.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api",
            "alignment": "Neutral Evil",
            "languages": [],
            "armor_class": 16,
            "hit_points": 149,
            "hit_dice": "13d12 + 65",
            "challenge_rating_decimal": "10.000",
            "challenge_rating_text": "10",
            "experience_points": 5900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 6,
                "constitution": 20,
                "intelligence": 5,
                "wisdom": 12,
                "charisma": 9
            },
            "modifiers": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 6,
                "dexterity": -2,
                "constitution": 5,
                "intelligence": -3,
                "wisdom": 1,
                "charisma": -1
            },
            "skill_bonuses": {
                "perception": 5,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": -2,
                "animal_handling": 1,
                "arcana": -3,
                "athletics": 6,
                "deception": -1,
                "history": -3,
                "insight": 1,
                "intimidation": -1,
                "investigation": -3,
                "medicine": 1,
                "nature": -3,
                "perception": 5,
                "performance": -1,
                "persuasion": -1,
                "religion": -3,
                "sleight_of_hand": -2,
                "stealth": 2,
                "survival": 1
            },
            "passive_perception": 15,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": 60.0,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 24 (4d8 + 6) piercing damage, and the target is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the sathaq worm can’t Bite another target.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The sathaq worm makes one Bite attack and two Slam attacks, or it makes three Slam attacks. It can replace its Bite attack with a use of Swallow."
                },
                {
                    "name": "Slam",
                    "desc": "Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Slam attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 10,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Swallow",
                    "desc": "The sathaq worm makes one Bite attack against a Large or smaller creature it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the worm (including the worm’s Agonizing Aura), and takes 10 (3d6) piercing damage and 10 (3d6) acid damage at the start of each of the sathaq worm’s turns. The sathaq worm can have only one creature swallowed at a time."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_savager/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_savager",
            "name": "Savager",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/beast/?format=api",
            "alignment": "Neutral Evil",
            "languages": [],
            "armor_class": 17,
            "hit_points": 105,
            "hit_dice": "10d10 + 50",
            "challenge_rating_decimal": "8.000",
            "challenge_rating_text": "8",
            "experience_points": 3900,
            "ability_scores": {
                "strength": 22,
                "dexterity": 14,
                "constitution": 21,
                "intelligence": 2,
                "wisdom": 10,
                "charisma": 13
            },
            "modifiers": {
                "strength": 6,
                "dexterity": 2,
                "constitution": 5,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {
                "dexterity": 5,
                "constitution": 8
            },
            "saving_throws_all": {
                "strength": 6,
                "dexterity": 5,
                "constitution": 8,
                "intelligence": -4,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "perception": 3
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -4,
                "athletics": 6,
                "deception": 1,
                "history": -4,
                "insight": 0,
                "intimidation": 1,
                "investigation": -4,
                "medicine": 0,
                "nature": -4,
                "perception": 3,
                "performance": 1,
                "persuasion": 1,
                "religion": -4,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (2d12 + 6) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 9,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The savager makes one Bite attack and two Claw attacks. If both Claw attacks hit one creature, the target must succeed on a DC 15 Strength saving throw or take 9 (2d8) slashing damage as the savager rips into the target."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_scheznyki/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_scheznyki",
            "name": "Scheznyki",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 15.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 15.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/dwarvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 16,
            "hit_points": 135,
            "hit_dice": "18d6 + 72",
            "challenge_rating_decimal": "6.000",
            "challenge_rating_text": "6",
            "experience_points": 2300,
            "ability_scores": {
                "strength": 19,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 15,
                "wisdom": 16,
                "charisma": 16
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 3
            },
            "saving_throws": {
                "strength": 7,
                "constitution": 7
            },
            "saving_throws_all": {
                "strength": 7,
                "dexterity": 2,
                "constitution": 7,
                "intelligence": 2,
                "wisdom": 3,
                "charisma": 3
            },
            "skill_bonuses": {},
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 3,
                "arcana": 2,
                "athletics": 4,
                "deception": 3,
                "history": 2,
                "insight": 3,
                "intimidation": 3,
                "investigation": 2,
                "medicine": 3,
                "nature": 2,
                "perception": 3,
                "performance": 3,
                "persuasion": 3,
                "religion": 2,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 3
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Arcane Bolt",
                    "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 13 (3d6 + 3) force damage.",
                    "attacks": [
                        {
                            "name": "Arcane Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "force"
                            }
                        }
                    ]
                },
                {
                    "name": "Invisibility",
                    "desc": "The scheznyki magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment it wears or carries is invisible with it."
                },
                {
                    "name": "Spellcasting",
                    "desc": "The scheznyki casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):\nAt will: dancing lights, faerie fire\n3/day each: locate object, hideous laughter, ray of enfeeblement\n1/day each: dispel magic, hold person"
                },
                {
                    "name": "War Pick",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.",
                    "attacks": [
                        {
                            "name": "War Pick attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_scorpion-cultist/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_scorpion-cultist",
            "name": "Scorpion Cultist",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Neutral",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api"
            ],
            "armor_class": 13,
            "hit_points": 26,
            "hit_dice": "4d8 + 8",
            "challenge_rating_decimal": "0.500",
            "challenge_rating_text": "1/2",
            "experience_points": 100,
            "ability_scores": {
                "strength": 11,
                "dexterity": 17,
                "constitution": 15,
                "intelligence": 10,
                "wisdom": 13,
                "charisma": 10
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 3,
                "constitution": 2,
                "intelligence": 0,
                "wisdom": 1,
                "charisma": 0
            },
            "skill_bonuses": {
                "deception": 2,
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": 0,
                "athletics": 0,
                "deception": 2,
                "history": 0,
                "insight": 1,
                "intimidation": 0,
                "investigation": 0,
                "medicine": 1,
                "nature": 0,
                "perception": 3,
                "performance": 0,
                "persuasion": 0,
                "religion": 0,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 14,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": null,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Sling",
                    "desc": "Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) poison damage.",
                    "attacks": [
                        {
                            "name": "Sling attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "range_ft": 30,
                            "long_range_ft": 120,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 2,
                                "die_count": 1,
                                "die_type": "D4",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sea-dragon-wyrmling/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sea-dragon-wyrmling",
            "name": "Sea Dragon Wyrmling",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet",
                "fly": 30.0
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 30.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "https://api-beta.open5e.com/v2/languages/primordial/?format=api"
            ],
            "armor_class": 17,
            "hit_points": 52,
            "hit_dice": "8d8 + 16",
            "challenge_rating_decimal": "3.000",
            "challenge_rating_text": "3",
            "experience_points": 700,
            "ability_scores": {
                "strength": 17,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 13,
                "wisdom": 11,
                "charisma": 15
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": 1,
                "wisdom": 0,
                "charisma": 2
            },
            "saving_throws": {
                "dexterity": 2,
                "constitution": 4,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "skill_bonuses": {
                "perception": 4,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": 0,
                "arcana": 1,
                "athletics": 3,
                "deception": 2,
                "history": 1,
                "insight": 0,
                "intimidation": 2,
                "investigation": 1,
                "medicine": 0,
                "nature": 1,
                "perception": 4,
                "performance": 2,
                "persuasion": 2,
                "religion": 1,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 14,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 10.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) cold damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 3,
                                "die_count": 1,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "cold"
                            }
                        }
                    ]
                },
                {
                    "name": "Tidal Breath ",
                    "desc": "The dragon exhales a crushing wave of frigid seawater in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw. On a failure, the creature takes 11 (2d10) bludgeoning damage and 11 (2d10) cold damage and is pushed up to 5 feet away from the dragon and knocked prone. On a success, the creature takes half the damage and isn’t pushed or knocked prone.",
                    "recharge_on_roll": 5
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_selang/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_selang",
            "name": "Selang",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 76,
            "hit_dice": "9d8 + 36",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 18,
                "dexterity": 15,
                "constitution": 18,
                "intelligence": 12,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": 4,
                "dexterity": 2,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "dexterity": 4,
                "charisma": 6
            },
            "saving_throws_all": {
                "strength": 4,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 1,
                "wisdom": 2,
                "charisma": 6
            },
            "skill_bonuses": {
                "perception": 6,
                "performance": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 2,
                "arcana": 1,
                "athletics": 4,
                "deception": 4,
                "history": 1,
                "insight": 2,
                "intimidation": 4,
                "investigation": 1,
                "medicine": 2,
                "nature": 1,
                "perception": 6,
                "performance": 8,
                "persuasion": 4,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 2
            },
            "passive_perception": 16,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Alien Piping",
                    "desc": "The selang plays one of the following ear-bending melodies on alien pipes. One creature the selang can see within 60 feet of it is the only creature that can hear the melody. The target must succeed on a DC 14 Wisdom saving throw or be affected by the chosen melody."
                },
                {
                    "name": "Dagger",
                    "desc": "Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage plus 10 (3d6) poison damage.",
                    "attacks": [
                        {
                            "name": "Dagger attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 6,
                            "reach_ft": 5,
                            "range_ft": 20,
                            "long_range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 10,
                                "die_count": 3,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "poison"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The selang can use its Alien Piping. It then makes two Dagger or Poison Bolt attacks."
                },
                {
                    "name": "Poison Bolt",
                    "desc": "Ranged Spell Attack: +6 to hit, range 60 ft., one target. Hit: 14 (3d6 + 4) poison damage.",
                    "attacks": [
                        {
                            "name": "Poison Bolt attack",
                            "attack_type": "SPELL",
                            "to_hit_mod": 6,
                            "range_ft": 60,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "poison"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_serpopard/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_serpopard",
            "name": "Serpopard",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Unaligned",
            "languages": [],
            "armor_class": 15,
            "hit_points": 85,
            "hit_dice": "10d10 + 30",
            "challenge_rating_decimal": "4.000",
            "challenge_rating_text": "4",
            "experience_points": 1100,
            "ability_scores": {
                "strength": 17,
                "dexterity": 16,
                "constitution": 16,
                "intelligence": 2,
                "wisdom": 12,
                "charisma": 6
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 3,
                "constitution": 3,
                "intelligence": -4,
                "wisdom": 1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 3,
                "stealth": 5
            },
            "skill_bonuses_all": {
                "acrobatics": 3,
                "animal_handling": 1,
                "arcana": -4,
                "athletics": 3,
                "deception": -2,
                "history": -4,
                "insight": 1,
                "intimidation": -2,
                "investigation": -4,
                "medicine": 1,
                "nature": -4,
                "perception": 3,
                "performance": -2,
                "persuasion": -2,
                "religion": -4,
                "sleight_of_hand": 3,
                "stealth": 5,
                "survival": 1
            },
            "passive_perception": 13,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 10,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The serpopard makes one Bite attack and two Claw attacks."
                },
                {
                    "name": "Musk ",
                    "desc": "The serpopard releases foul-smelling musk in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw. On a failure, a creature takes 21 (6d6) poison damage and is poisoned for 1 hour or until it spends 10 minutes washing off the musk. On a success, a creature takes half the damage and isn’t poisoned. While a creature is poisoned in this way, any creature that starts its turn within 5 feet of the poisoned creature must succeed on a DC 13 Dexterity saving throw or be poisoned until the end of its turn.",
                    "recharge_after_rest": true
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shadhavar/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shadhavar",
            "name": "Shadhavar",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 50.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 50.0,
                "crawl": 25.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 25.0,
                "swim": 25.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api",
            "alignment": "Neutral",
            "languages": [],
            "armor_class": 14,
            "hit_points": 82,
            "hit_dice": "11d10 + 22",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 14,
                "dexterity": 15,
                "constitution": 14,
                "intelligence": 8,
                "wisdom": 10,
                "charisma": 16
            },
            "modifiers": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 2,
                "dexterity": 2,
                "constitution": 2,
                "intelligence": -1,
                "wisdom": 0,
                "charisma": 3
            },
            "skill_bonuses": {
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": -1,
                "athletics": 2,
                "deception": 3,
                "history": -1,
                "insight": 0,
                "intimidation": 3,
                "investigation": -1,
                "medicine": 0,
                "nature": -1,
                "perception": 0,
                "performance": 3,
                "persuasion": 3,
                "religion": -1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Darkness Aura ",
                    "desc": "A 15-foot radius of magical darkness extends out from the shadhavar, moves with it, and spreads around corners. The darkness lasts as long as the shadhavar maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can’t penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.",
                    "uses_per_day": 1
                },
                {
                    "name": "Gore",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Gore attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Hooves",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.",
                    "attacks": [
                        {
                            "name": "Hooves attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "bludgeoning"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadhavar makes one Gore attack and one Hooves attack."
                },
                {
                    "name": "Plaintive Melody",
                    "desc": "The shadhavar plays a captivating melody through its hollow horn. Each creature within 60 feet of the shadhavar that can hear it must succeed on a DC 13 Wisdom saving throw or be charmed until the start of the shadhavar’s next turn. While charmed, a creature is incapacitated, its speed is reduced to 0, and the shadhavar has advantage on attack rolls against it.",
                    "uses_per_day": 3
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shadow-antipaladin/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shadow-antipaladin",
            "name": "Shadow Antipaladin",
            "size": "https://api-beta.open5e.com/v2/sizes/small/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/undercommon/?format=api"
            ],
            "armor_class": 18,
            "hit_points": 82,
            "hit_dice": "11d6 + 44",
            "challenge_rating_decimal": "5.000",
            "challenge_rating_text": "5",
            "experience_points": 1800,
            "ability_scores": {
                "strength": 11,
                "dexterity": 18,
                "constitution": 18,
                "intelligence": 11,
                "wisdom": 5,
                "charisma": 14
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": -3,
                "charisma": 2
            },
            "saving_throws": {
                "strength": 3,
                "wisdom": 0,
                "charisma": 5
            },
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 4,
                "constitution": 4,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 5
            },
            "skill_bonuses": {
                "perception": 0,
                "stealth": 7
            },
            "skill_bonuses_all": {
                "acrobatics": 4,
                "animal_handling": -3,
                "arcana": 0,
                "athletics": 0,
                "deception": 2,
                "history": 0,
                "insight": -3,
                "intimidation": 2,
                "investigation": 0,
                "medicine": -3,
                "nature": 0,
                "perception": 0,
                "performance": 2,
                "persuasion": 2,
                "religion": 0,
                "sleight_of_hand": 4,
                "stealth": 7,
                "survival": -3
            },
            "passive_perception": 10,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 120.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Heavy Crossbow",
                    "desc": "Ranged Weapon Attack: +7 to hit, range 100/400 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Heavy Crossbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "range_ft": 100,
                            "long_range_ft": 400,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Infectious Insanity ",
                    "desc": "The shadow antipaladin magically assaults the minds of up to three creatures it can see within 30 feet of it. Each target must make a DC 13 Wisdom saving throw. On a failure, a creature takes 21 (6d6) psychic damage and is incapacitated for 1 minute as its mind fills with thoughts of eldritch terrors and otherworldly entities. On a success, a creature takes half the damage and isn’t incapacitated. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The derro makes two Scimitar or Heavy Crossbow attacks."
                },
                {
                    "name": "Parry",
                    "desc": "The shadow antipaladin adds 3 to its AC against one melee attack that would hit it. To do so, the antipaladin must see the attacker and be wielding a melee weapon."
                },
                {
                    "name": "Scimitar",
                    "desc": "Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Scimitar attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 7,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 9,
                                "die_count": 2,
                                "die_type": "D8",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shadow-beast/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shadow-beast",
            "name": "Shadow Beast",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 40.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 40.0,
                "crawl": 20.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 20.0,
                "swim": 20.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Chaotic Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "https://api-beta.open5e.com/v2/languages/void-speech/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 112,
            "hit_dice": "15d8 + 45",
            "challenge_rating_decimal": "7.000",
            "challenge_rating_text": "7",
            "experience_points": 2900,
            "ability_scores": {
                "strength": 6,
                "dexterity": 20,
                "constitution": 17,
                "intelligence": 14,
                "wisdom": 14,
                "charisma": 19
            },
            "modifiers": {
                "strength": -2,
                "dexterity": 5,
                "constitution": 3,
                "intelligence": 2,
                "wisdom": 2,
                "charisma": 4
            },
            "saving_throws": {
                "constitution": 6,
                "wisdom": 5
            },
            "saving_throws_all": {
                "strength": -2,
                "dexterity": 5,
                "constitution": 6,
                "intelligence": 2,
                "wisdom": 5,
                "charisma": 4
            },
            "skill_bonuses": {
                "stealth": 8
            },
            "skill_bonuses_all": {
                "acrobatics": 5,
                "animal_handling": 2,
                "arcana": 2,
                "athletics": -2,
                "deception": 4,
                "history": 2,
                "insight": 2,
                "intimidation": 4,
                "investigation": 2,
                "medicine": 2,
                "nature": 2,
                "perception": 2,
                "performance": 4,
                "persuasion": 4,
                "religion": 2,
                "sleight_of_hand": 5,
                "stealth": 8,
                "survival": 2
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [
                "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api"
            ],
            "nonmagical_attack_resistance": true,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/grappled/?format=api",
                "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/petrified/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) slashing damage plus 7 (2d6) necrotic damage.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 8,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 7,
                                "die_count": 2,
                                "die_type": "D6",
                                "bonus": 0,
                                "type": "necrotic"
                            }
                        }
                    ]
                },
                {
                    "name": "Frightful Shadows ",
                    "desc": "The shadow beast releases a wave of shadows filled with frightening images of eyes, fangs, and other barely seen and terrifying beasts in a 30-foot cone. Each creature in the area must make a DC 15 Wisdom saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn’t frightened. A frightened creature must take the Dash action and move away from the shadow beast by the safest available route on each of its turns, unless there is nowhere to move. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "recharge_on_roll": 5
                },
                {
                    "name": "Multiattack",
                    "desc": "The shadow beast makes one Bite attack and two Claw attacks."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shadow-fey/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shadow-fey",
            "name": "Shadow Fey",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/humanoid/?format=api",
            "alignment": "Lawful Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "https://api-beta.open5e.com/v2/languages/elvish/?format=api"
            ],
            "armor_class": 15,
            "hit_points": 31,
            "hit_dice": "7d8",
            "challenge_rating_decimal": "0.250",
            "challenge_rating_text": "1/4",
            "experience_points": 50,
            "ability_scores": {
                "strength": 10,
                "dexterity": 14,
                "constitution": 10,
                "intelligence": 11,
                "wisdom": 11,
                "charisma": 13
            },
            "modifiers": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 0,
                "dexterity": 2,
                "constitution": 0,
                "intelligence": 0,
                "wisdom": 0,
                "charisma": 1
            },
            "skill_bonuses": {
                "arcana": 2,
                "perception": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": 0,
                "arcana": 2,
                "athletics": 0,
                "deception": 1,
                "history": 0,
                "insight": 0,
                "intimidation": 1,
                "investigation": 0,
                "medicine": 0,
                "nature": 0,
                "perception": 2,
                "performance": 1,
                "persuasion": 1,
                "religion": 0,
                "sleight_of_hand": 2,
                "stealth": 2,
                "survival": 0
            },
            "passive_perception": 12,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Shadow Traveler",
                    "desc": "While in shadows, dim light, or darkness, the shadow fey disappears into the darkness and reappears in an unoccupied space it can see within 30 feet. A tendril of inky smoke appears at the origin and destination when it uses this bonus action.",
                    "uses_per_day": 2
                },
                {
                    "name": "Shortbow",
                    "desc": "Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortbow attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "range_ft": 80,
                            "long_range_ft": 320,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Shortsword",
                    "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.",
                    "attacks": [
                        {
                            "name": "Shortsword attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 4,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_sharkjaw-skeleton/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_sharkjaw-skeleton",
            "name": "Sharkjaw Skeleton",
            "size": "https://api-beta.open5e.com/v2/sizes/large/?format=api",
            "speed": {
                "walk": 30.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 30.0,
                "crawl": 15.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 15.0,
                "swim": 15.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api",
            "alignment": "Lawful Evil",
            "languages": [],
            "armor_class": 13,
            "hit_points": 45,
            "hit_dice": "6d10 + 12",
            "challenge_rating_decimal": "1.000",
            "challenge_rating_text": "1",
            "experience_points": 200,
            "ability_scores": {
                "strength": 16,
                "dexterity": 10,
                "constitution": 15,
                "intelligence": 6,
                "wisdom": 8,
                "charisma": 4
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 0,
                "constitution": 2,
                "intelligence": -2,
                "wisdom": -1,
                "charisma": -3
            },
            "skill_bonuses": {
                "perception": 1,
                "stealth": 2
            },
            "skill_bonuses_all": {
                "acrobatics": 0,
                "animal_handling": -1,
                "arcana": -2,
                "athletics": 3,
                "deception": -3,
                "history": -2,
                "insight": -1,
                "intimidation": -3,
                "investigation": -2,
                "medicine": -1,
                "nature": -2,
                "perception": 1,
                "performance": -3,
                "persuasion": -3,
                "religion": -2,
                "sleight_of_hand": 0,
                "stealth": 2,
                "survival": -1
            },
            "passive_perception": 11,
            "damage_immunities": [
                "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api",
                "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            ],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [
                "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            ],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": 30.0,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). The skeleton can grapple up to two targets at a time.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Devouring Embrace",
                    "desc": "The sharkjaw skeleton devours a Medium or smaller creature grappled by it. The grapple ends, the devoured target is restrained in the skeleton’s many jaws, and the target takes 7 (2d6) piercing damage at the start of each of the skeleton’s turns. If the skeleton moves, the devoured target moves with it. The skeleton can devour only one target at a time. A creature, including the devoured target, can take its action to pry the devoured target out of the skeleton’s many jaws by succeeding on a DC 13 Strength check."
                }
            ],
            "creaturesets": []
        },
        {
            "url": "https://api-beta.open5e.com/v2/creatures/tob-2023_shellycoat/?format=api",
            "document": "https://api-beta.open5e.com/v2/documents/tob-2023/?format=api",
            "key": "tob-2023_shellycoat",
            "name": "Shellycoat",
            "size": "https://api-beta.open5e.com/v2/sizes/medium/?format=api",
            "speed": {
                "walk": 20.0,
                "unit": "feet"
            },
            "speed_all": {
                "unit": "feet",
                "walk": 20.0,
                "crawl": 10.0,
                "hover": false,
                "fly": 0.0,
                "burrow": 0.0,
                "climb": 10.0,
                "swim": 10.0
            },
            "category": "Monsters",
            "type": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api",
            "alignment": "Neutral Evil",
            "languages": [
                "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "https://api-beta.open5e.com/v2/languages/sylvan/?format=api"
            ],
            "armor_class": 14,
            "hit_points": 52,
            "hit_dice": "7d8 + 21",
            "challenge_rating_decimal": "2.000",
            "challenge_rating_text": "2",
            "experience_points": 450,
            "ability_scores": {
                "strength": 17,
                "dexterity": 15,
                "constitution": 16,
                "intelligence": 13,
                "wisdom": 9,
                "charisma": 7
            },
            "modifiers": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": -2
            },
            "saving_throws": {},
            "saving_throws_all": {
                "strength": 3,
                "dexterity": 2,
                "constitution": 3,
                "intelligence": 1,
                "wisdom": -1,
                "charisma": -2
            },
            "skill_bonuses": {
                "perception": 1,
                "stealth": 4
            },
            "skill_bonuses_all": {
                "acrobatics": 2,
                "animal_handling": -1,
                "arcana": 1,
                "athletics": 3,
                "deception": -2,
                "history": 1,
                "insight": -1,
                "intimidation": -2,
                "investigation": 1,
                "medicine": -1,
                "nature": 1,
                "perception": 1,
                "performance": -2,
                "persuasion": -2,
                "religion": 1,
                "sleight_of_hand": 2,
                "stealth": 4,
                "survival": -1
            },
            "passive_perception": 11,
            "damage_immunities": [],
            "nonmagical_attack_immunity": false,
            "damage_resistances": [],
            "nonmagical_attack_resistance": false,
            "damage_vulnerabilities": [],
            "condition_immunities": [
                "https://api-beta.open5e.com/v2/conditions/charmed/?format=api",
                "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api",
                "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api"
            ],
            "normal_sight_range": 10560.0,
            "darkvision_range": 60.0,
            "blindsight_range": null,
            "tremorsense_range": null,
            "truesight_range": null,
            "actions": [
                {
                    "name": "Bite",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.",
                    "attacks": [
                        {
                            "name": "Bite attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 5,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "piercing"
                            }
                        }
                    ]
                },
                {
                    "name": "Claw",
                    "desc": "Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 12 (2d8 + 3) slashing damage, and the target is grappled (escape DC 13) if it is a Large or smaller creature. Until this grapple ends, the creature is restrained. The shellycoat has two claws, each of which can grapple only one creature.",
                    "attacks": [
                        {
                            "name": "Claw attack",
                            "attack_type": "WEAPON",
                            "to_hit_mod": 5,
                            "reach_ft": 15,
                            "target_creature_only": false,
                            "extra_damage": {
                                "amount": 1,
                                "type": "slashing"
                            }
                        }
                    ]
                },
                {
                    "name": "Multiattack",
                    "desc": "The shellycoat makes one Bite attack and one Claw attack."
                },
                {
                    "name": "Shellycoat’s Fog ",
                    "desc": "While in contact with water, the shellycoat can create a 20-foot-radius sphere of fog centered on a point it can see within 60 feet of it for 1 minute. The sphere spreads around corners, and its area is heavily obscured. A creature that enters the fog for the first time on a turn or starts its turn there must succeed on a DC 13 Constitution saving throw or be poisoned and unable to breathe, unless it can breathe water, for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
                    "uses_per_day": 1
                }
            ],
            "creaturesets": []
        }
    ]
}