list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/a5e-mm_ancient-green-dragon/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_ancient-green-dragon/?format=api",
    "key": "a5e-mm_ancient-green-dragon",
    "name": "Ancient Green Dragon",
    "document": {
        "name": "Monstrous Menagerie",
        "key": "a5e-mm",
        "display_name": "Monstrous Menagerie",
        "publisher": {
            "name": "EN Publishing",
            "key": "en-publishing",
            "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
        },
        "gamesystem": {
            "name": "Advanced 5th Edition",
            "key": "a5e",
            "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
        },
        "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
    },
    "type": {
        "name": "Dragon",
        "key": "dragon",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/dragon/?format=api"
    },
    "size": {
        "name": "Gargantuan",
        "key": "gargantuan",
        "url": "https://api-beta.open5e.com/v2/sizes/gargantuan/?format=api"
    },
    "challenge_rating_decimal": "24.000",
    "challenge_rating_text": "24",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet",
        "fly": 80.0,
        "swim": 40.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 80.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 40.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Common, Draconic, three more",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Draconic",
                "key": "draconic",
                "url": "https://api-beta.open5e.com/v2/languages/draconic/?format=api",
                "desc": "Typical speakers include dragons and dragonborn."
            }
        ]
    },
    "armor_class": 21,
    "armor_detail": "",
    "hit_points": 420,
    "hit_dice": "24d20+168",
    "experience_points": 62000,
    "ability_scores": {
        "strength": 26,
        "dexterity": 12,
        "constitution": 24,
        "intelligence": 20,
        "wisdom": 16,
        "charisma": 28
    },
    "modifiers": {
        "strength": 8,
        "dexterity": 1,
        "constitution": 7,
        "intelligence": 5,
        "wisdom": 3,
        "charisma": 9
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "dexterity": 8,
        "constitution": 14,
        "wisdom": 10,
        "charisma": 11
    },
    "saving_throws_all": {
        "strength": 8,
        "dexterity": 8,
        "constitution": 14,
        "intelligence": 5,
        "wisdom": 10,
        "charisma": 11
    },
    "skill_bonuses": {
        "deception": 11,
        "insight": 10,
        "perception": 10,
        "persuasion": 11,
        "stealth": 8
    },
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 3,
        "arcana": 5,
        "athletics": 8,
        "deception": 11,
        "history": 5,
        "insight": 10,
        "intimidation": 9,
        "investigation": 5,
        "medicine": 3,
        "nature": 5,
        "perception": 10,
        "performance": 9,
        "persuasion": 11,
        "religion": 5,
        "sleight_of_hand": 1,
        "stealth": 8,
        "survival": 3
    },
    "passive_perception": 23,
    "resistances_and_immunities": {
        "damage_immunities_display": "poison",
        "damage_immunities": [
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "poisoned",
        "condition_immunities": [
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": 60.0,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Bite",
            "desc": "Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 30 (4d10 + 8) piercing damage plus 9 (2d8) poison damage.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 15,
                    "reach": 15.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D10",
                    "damage_bonus": 8,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claw",
            "desc": "Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage.",
            "attacks": [
                {
                    "name": "Claw attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 15,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 8,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Honeyed Words",
            "desc": "The dragon uses Honeyed Words.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The dragon attacks once with its bite and twice with its claws. In place of its bite attack  it can Spit Poison.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Poison Breath",
            "desc": "The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area makes a DC 22 Constitution saving throw  taking 80 (23d6) poison damage on a failed save or half damage on a success. A creature with immunity to poison damage that fails the save takes no damage  but its poison immunity is reduced to resistance for the next hour.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 5,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Roar",
            "desc": "Each creature of the dragons choice within 120 feet that can hear it makes a DC 19 Charisma saving throw. On a failure, it is frightened for 1 minute. A creature repeats the saving throw at the end of its turns, ending the effect on itself on a success. When it succeeds on a saving throw or the effect ends for it, it is immune to Roar for 24 hours.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Spit Poison",
            "desc": "The dragon targets a creature within 60 feet  forcing it to make a DC 22 Dexterity saving throw. The creature takes 22 (4d10) poison damage on a failure or half damage on a success. A creature that fails the save is also poisoned for 1 minute. The creature repeats the saving throw at the end of each of its turns  taking 11 (2d10) poison damage on a failure and ending the effect on a success.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Tail",
            "desc": "Melee Weapon Attack: +15 to hit, reach 20 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage  and the dragon pushes the target 10 feet away.",
            "attacks": [
                {
                    "name": "Tail attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 15,
                    "reach": 20.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 8,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Tail Attack",
            "desc": "When a creature the dragon can see within 10 feet hits the dragon with a melee attack, the dragon makes a tail attack against it.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "The dragon can take 3 legendary actions",
            "desc": "Only one legendary action can be used at a time and only at the end of another creatures turn. It regains spent legendary actions at the start of its turn.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Wing Attack",
            "desc": "The dragon beats its wings. Each creature within 15 feet makes a DC 22 Dexterity saving throw. On a failure, it is pushed 10 feet away and knocked prone. The dragon can then fly up to half its fly speed.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Amphibious",
            "desc": "The dragon can breathe air and water."
        },
        {
            "name": "Blood Toxicity (While Bloodied)",
            "desc": "The first time each turn a creature hits the dragon with a melee attack while within 10 feet of it, that creature makes a DC 22 Dexterity saving throw, taking 10 (3d6) poison damage on a failure."
        },
        {
            "name": "Innate Spellcasting",
            "desc": "The dragons spellcasting ability is Charisma (save DC 19). It can innately cast the following spells, requiring no material components. 3/day each:animal messenger, tongues, modify memory, scrying,  1/day:mass suggestion, telepathic bond"
        },
        {
            "name": "Legendary Resistance (3/Day)",
            "desc": "When the dragon fails a saving throw, it can choose to succeed instead. When it does, it sheds some of its scales, which turn into dry leaves and blow away. If it has no more uses of this ability, its Armor Class is reduced to 19 until it finishes a long rest."
        },
        {
            "name": "Woodland Stalker",
            "desc": "When in a forested area, the dragon has advantage on Stealth checks. Additionally, when it speaks in such a place, it can project its voice such that it seems to come from all around, allowing it to remain hidden while speaking."
        }
    ],
    "creaturesets": [],
    "environments": []
}