list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/a5e-mm_balor-general/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_balor-general/?format=api",
    "key": "a5e-mm_balor-general",
    "name": "Balor General",
    "document": {
        "name": "Monstrous Menagerie",
        "key": "a5e-mm",
        "display_name": "Monstrous Menagerie",
        "publisher": {
            "name": "EN Publishing",
            "key": "en-publishing",
            "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
        },
        "gamesystem": {
            "name": "Advanced 5th Edition",
            "key": "a5e",
            "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
        },
        "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Huge",
        "key": "huge",
        "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
    },
    "challenge_rating_decimal": "24.000",
    "challenge_rating_text": "24",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet",
        "fly": 80.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 80.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Abyssal, telepathy 120 ft.",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            }
        ]
    },
    "armor_class": 19,
    "armor_detail": "",
    "hit_points": 379,
    "hit_dice": "33d12+165",
    "experience_points": 62000,
    "ability_scores": {
        "strength": 26,
        "dexterity": 18,
        "constitution": 20,
        "intelligence": 20,
        "wisdom": 20,
        "charisma": 22
    },
    "modifiers": {
        "strength": 8,
        "dexterity": 4,
        "constitution": 5,
        "intelligence": 5,
        "wisdom": 5,
        "charisma": 6
    },
    "initiative_bonus": 4,
    "saving_throws": {
        "strength": 14,
        "dexterity": 10,
        "constitution": 11,
        "wisdom": 11,
        "charisma": 12
    },
    "saving_throws_all": {
        "strength": 14,
        "dexterity": 10,
        "constitution": 11,
        "intelligence": 5,
        "wisdom": 11,
        "charisma": 12
    },
    "skill_bonuses": {
        "intimidation": 12,
        "perception": 11
    },
    "skill_bonuses_all": {
        "acrobatics": 4,
        "animal_handling": 5,
        "arcana": 5,
        "athletics": 8,
        "deception": 6,
        "history": 5,
        "insight": 5,
        "intimidation": 12,
        "investigation": 5,
        "medicine": 5,
        "nature": 5,
        "perception": 11,
        "performance": 6,
        "persuasion": 6,
        "religion": 5,
        "sleight_of_hand": 4,
        "stealth": 4,
        "survival": 5
    },
    "passive_perception": 21,
    "resistances_and_immunities": {
        "damage_immunities_display": "fire, poison",
        "damage_immunities": [
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "cold, lightning; damage from nonmagical weapons",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Lightning",
                "key": "lightning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "poisoned",
        "condition_immunities": [
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 120.0,
    "actions": [
        {
            "name": "Avenging Bolt",
            "desc": "When damaged by a ranged weapon attack, spell, or magical effect, a 100-foot-long, 5-foot-wide lightning bolt springs from the balors extended sword. Each creature in the area makes a DC 19 Dexterity saving throw, taking 42 (12d6) lightning damage on a failed save or half damage on a success.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Avenging Sword",
            "desc": "When damaged by a melee weapon attack, the balor attacks with its lightning sword.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Fire Whip",
            "desc": "Melee Weapon Attack: +14 to hit, reach 45 ft., one target. Hit: 18 (3d6 + 8) slashing damage plus 14 (4d6) fire damage  and the target makes a DC 19 Strength saving throw. On a failure  it is pulled up to 40 feet towards the balor.",
            "attacks": [
                {
                    "name": "Fire Whip attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 14,
                    "reach": 45.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D6",
                    "damage_bonus": 8,
                    "damage_type": null,
                    "extra_damage_die_count": 4,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Fire",
                        "key": "fire",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Hunters Whip",
            "desc": "When damaged by a ranged weapon attack, spell, area effect, or magical effect, the balor uses Teleport and then attacks with its fire whip.",
            "attacks": [],
            "action_type": "REACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Lightning Sword",
            "desc": "Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 18 (4d8) lightning damage.",
            "attacks": [
                {
                    "name": "Lightning Sword attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 14,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 8,
                    "damage_type": null,
                    "extra_damage_die_count": 4,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Lightning",
                        "key": "lightning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The balor attacks with its lightning sword and its fire whip.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Teleport",
            "desc": "The balor magically teleports to a space within 120 feet that it can see.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Whip Crack",
            "desc": "A 90-foot cone of thunderous flame emanates from the balor. Each creature in the area makes a DC 19 Constitution saving throw  taking 28 (8d6) fire damage and 28 (8d6) thunder damage and falling prone on a failed save or taking half damage on a successful one.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        }
    ],
    "traits": [
        {
            "name": "Chaotic Evil",
            "desc": "The balor radiates a Chaotic and Evil aura."
        },
        {
            "name": "Death Throes",
            "desc": "When the balor dies, it explodes. Each creature within 30 feet makes a DC 19 Dexterity saving throw, taking 52 (15d6) fire damage on a failed save or half damage on a success."
        },
        {
            "name": "Fast Reflexes",
            "desc": "The balor general may take two reactions per round, but not more than one per turn."
        },
        {
            "name": "Fire Aura",
            "desc": "At the start of the balors turn, each creature within 10 feet takes 10 (3d6) fire damage. A creature that touches the balor or hits it with a melee attack takes 10 (3d6) fire damage."
        },
        {
            "name": "Legendary Resistance (2/Day)",
            "desc": "If the balor general fails a saving throw, it can choose to succeed instead. When it does so, it wards itself with its sword. The lightning that wreathes the sword winks out. The lightning reappears at the beginning of the balors next turn. Until then, the balors lightning sword deals no lightning damage, and the balor can't use Avenging Bolt."
        },
        {
            "name": "Magic Resistance",
            "desc": "The balor has advantage on saving throws against spells and magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}