Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/a5e-mm_clay-guardian/?format=api
https://api-beta.open5e.com/v2/creatures/a5e-mm_clay-guardian/?format=api", "key": "a5e-mm_clay-guardian", "name": "Clay Guardian", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "9.000", "challenge_rating_text": "9", "proficiency_bonus": null, "speed": { "walk": 25.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 25.0, "crawl": 12.5, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 12.5, "swim": 12.5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "understands the languages of its creator but can't speak", "data": [] }, "armor_class": 14, "armor_detail": "", "hit_points": 133, "hit_dice": "14d10+56", "experience_points": 5000, "ability_scores": { "strength": 20, "dexterity": 10, "constitution": 18, "intelligence": 3, "wisdom": 10, "charisma": 1 }, "modifiers": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "initiative_bonus": 0, "saving_throws": {}, "saving_throws_all": { "strength": 5, "dexterity": 0, "constitution": 4, "intelligence": -4, "wisdom": 0, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 0, "arcana": -4, "athletics": 5, "deception": -5, "history": -4, "insight": 0, "intimidation": -5, "investigation": -4, "medicine": 0, "nature": -4, "perception": 0, "performance": -5, "persuasion": -5, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "acid, poison, psychic; damage from nonmagical, non-adamantine weapons", "damage_immunities": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, { "name": "Psychic", "key": "psychic", "url": "https://api-beta.open5e.com/v2/damagetypes/psychic/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_resistances_display": "", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "charmed, fatigue, frightened, paralyzed, petrified, poisoned", "condition_immunities": [ { "name": "Charmed", "key": "charmed", "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api" }, { "name": "Exhaustion", "key": "exhaustion", "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Multiattack", "desc": "The guardian attacks twice with its slam.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature it makes a DC 15 Constitution saving throw. On a failure its hit point maximum is reduced by an amount equal to the damage dealt. The target dies if its hit point maximum is reduced to 0. A greater restoration spell or similar magic removes the reduction.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 9, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D10", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Acid Absorption", "desc": "When the guardian is subjected to acid damage, it instead regains hit points equal to the acid damage dealt." }, { "name": "Berserk", "desc": "When the guardian starts its turn while bloodied , roll a d6. On a 6, the guardian goes berserk. While berserk, the guardian attacks the nearest creature it can see. If it can’t reach a creature, it attacks an object. The guardian stays berserk until it is destroyed or restored to full hit points." }, { "name": "Bloodied Haste", "desc": "While the guardian is bloodied, its speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws , and it can use its slam as a bonus action." }, { "name": "Constructed Nature", "desc": "Guardians dont require air, sustenance, or sleep." }, { "name": "Immutable Form", "desc": "The guardian is immune to any effect that would alter its form." }, { "name": "Magic Resistance", "desc": "The guardian has advantage on saving throws against spells and magical effects." } ], "creaturesets": [], "environments": [] }{ "url": "