Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/a5e-mm_invisible-stalker/?format=api
https://api-beta.open5e.com/v2/creatures/a5e-mm_invisible-stalker/?format=api", "key": "a5e-mm_invisible-stalker", "name": "Invisible Stalker", "document": { "name": "Monstrous Menagerie", "key": "a5e-mm", "display_name": "Monstrous Menagerie", "publisher": { "name": "EN Publishing", "key": "en-publishing", "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api" }, "gamesystem": { "name": "Advanced 5th Edition", "key": "a5e", "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api" }, "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e" }, "type": { "name": "Elemental", "key": "elemental", "url": "https://api-beta.open5e.com/v2/creaturetypes/elemental/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "6.000", "challenge_rating_text": "6", "proficiency_bonus": null, "speed": { "walk": 50.0, "unit": "feet", "fly": 50.0 }, "speed_all": { "unit": "feet", "walk": 50.0, "crawl": 25.0, "hover": false, "fly": 50.0, "burrow": 0.0, "climb": 25.0, "swim": 25.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Auran, Common", "data": [ { "name": "Common", "key": "common", "url": "https://api-beta.open5e.com/v2/languages/common/?format=api", "desc": "Typical speakers are Humans." } ] }, "armor_class": 14, "armor_detail": "", "hit_points": 104, "hit_dice": "16d8+32", "experience_points": 2300, "ability_scores": { "strength": 16, "dexterity": 18, "constitution": 14, "intelligence": 10, "wisdom": 14, "charisma": 10 }, "modifiers": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 0 }, "initiative_bonus": 4, "saving_throws": {}, "saving_throws_all": { "strength": 3, "dexterity": 4, "constitution": 2, "intelligence": 0, "wisdom": 2, "charisma": 0 }, "skill_bonuses": { "perception": 5, "stealth": 7 }, "skill_bonuses_all": { "acrobatics": 4, "animal_handling": 2, "arcana": 0, "athletics": 3, "deception": 0, "history": 0, "insight": 2, "intimidation": 0, "investigation": 0, "medicine": 2, "nature": 0, "perception": 5, "performance": 0, "persuasion": 0, "religion": 0, "sleight_of_hand": 4, "stealth": 7, "survival": 2 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "poison", "damage_immunities": [ { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "damage from nonmagical weapons", "damage_resistances": [ { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api" }, { "name": "Unconscious", "key": "unconscious", "url": "https://api-beta.open5e.com/v2/conditions/unconscious/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Gust", "desc": "The stalker briefly turns into a gust of wind and moves up to its Speed without provoking opportunity attacks. It is able to pass through an opening as narrow as 1 inch wide without squeezing.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "RECHARGE_ON_ROLL", "param": 6 } }, { "name": "Multiattack", "desc": "The stalker makes two melee attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. On a critical hit the target is pushed up to 15 feet and knocked prone.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Elemental Nature", "desc": "An invisible stalker doesnt require air, sustenance, or sleep." }, { "name": "Invisibility", "desc": "The stalker is invisible. Creatures that see invisible creatures see the stalker as a vague humanoid outline." }, { "name": "Wind Tracker", "desc": "If given a quarry by a summoner, the stalker knows the direction and distance to the quarry as long as they are on the same plane of existence and not sealed from each other by a barrier that doesnt allow air to pass." } ], "creaturesets": [], "environments": [] }{ "url": "