list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/a5e-mm_night-hag/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/a5e-mm_night-hag/?format=api",
    "key": "a5e-mm_night-hag",
    "name": "Night Hag",
    "document": {
        "name": "Monstrous Menagerie",
        "key": "a5e-mm",
        "display_name": "Monstrous Menagerie",
        "publisher": {
            "name": "EN Publishing",
            "key": "en-publishing",
            "url": "https://api-beta.open5e.com/v2/publishers/en-publishing/?format=api"
        },
        "gamesystem": {
            "name": "Advanced 5th Edition",
            "key": "a5e",
            "url": "https://api-beta.open5e.com/v2/gamesystems/a5e/?format=api"
        },
        "permalink": "https://enpublishingrpg.com/collections/level-up-advanced-5th-edition-a5e/products/level-up-monstrous-menagerie-a5e"
    },
    "type": {
        "name": "Fey",
        "key": "fey",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Abyssal, Common, Infernal",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 17,
    "armor_detail": "",
    "hit_points": 105,
    "hit_dice": "14d8+42",
    "experience_points": 1800,
    "ability_scores": {
        "strength": 18,
        "dexterity": 14,
        "constitution": 16,
        "intelligence": 16,
        "wisdom": 14,
        "charisma": 16
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 2,
        "constitution": 3,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 3
    },
    "initiative_bonus": 2,
    "saving_throws": {
        "constitution": 6,
        "wisdom": 5
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 2,
        "constitution": 6,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 3
    },
    "skill_bonuses": {
        "arcana": 6,
        "deception": 6,
        "insight": 5,
        "perception": 5,
        "stealth": 5
    },
    "skill_bonuses_all": {
        "acrobatics": 2,
        "animal_handling": 2,
        "arcana": 6,
        "athletics": 4,
        "deception": 6,
        "history": 3,
        "insight": 5,
        "intimidation": 3,
        "investigation": 3,
        "medicine": 2,
        "nature": 3,
        "perception": 5,
        "performance": 3,
        "persuasion": 3,
        "religion": 3,
        "sleight_of_hand": 2,
        "stealth": 5,
        "survival": 2
    },
    "passive_perception": 15,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Claws",
            "desc": "Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 12 (2d8 + 3) slashing damage  and the target is subject to the hags Curse trait.",
            "attacks": [
                {
                    "name": "Claws attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Nightmare Haunting",
            "desc": "While on the Ethereal Plane  the hag magically touches a sleeping creature that is under the night hags Curse and is not protected by a magic circle or protection from evil and good spell or similar magic. As long as the touch persists  the target has terrible nightmares. If the nightmares last for 1 hour  the target gains no benefit from the rest  and its hit point maximum is reduced by 5 (1d10) until the curse ends. If this effect reduces the targets hit points maximum to 0  the target dies and the hag captures its soul. The reduction to the targets hit point maximum lasts until removed by greater restoration or similar magic.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Planar Travel",
            "desc": "The hag magically enters the Ethereal Plane from the Material Plane  or vice versa. Alternatively  the hag is magically transported to the Material Plane  Hell  or the Abyss  arriving within 10 miles of its desired destination.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 3
            }
        },
        {
            "name": "Shapeshift",
            "desc": "The hag magically polymorphs into a Small or Medium humanoid. Equipment it is carrying isnt transformed. It retains its claws in any form. It has no true form and remains in its current form when it dies.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Sleep Touch",
            "desc": "Melee Spell Attack: +5 to hit, reach 5 ft., one creature. Hit: The target falls asleep for 4 hours or until it takes damage or is shaken awake. Once the hag successfully hits a target  it can't make this attack again until it finishes a long rest.",
            "attacks": [
                {
                    "name": "Sleep Touch attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": null,
                    "damage_die_type": null,
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": null,
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Curse",
            "desc": "A creature touched by the hags claws is magically cursed for 30 days. While under this curse, the target has disadvantage on attack rolls made against the hag."
        },
        {
            "name": "Evil",
            "desc": "The hag radiates an Evil aura."
        },
        {
            "name": "Magic Resistance",
            "desc": "The hag has advantage on saving throws against spells and magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}