Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_animated-armor/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_animated-armor/?format=api", "key": "bfrd_animated-armor", "name": "Animated Armor", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Construct", "key": "construct", "url": "https://api-beta.open5e.com/v2/creaturetypes/construct/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "1.000", "challenge_rating_text": "1", "proficiency_bonus": null, "speed": { "walk": 25.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 25.0, "crawl": 12.5, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 12.5, "swim": 12.5 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 34, "hit_dice": null, "experience_points": 200, "ability_scores": { "strength": 18, "dexterity": 10, "constitution": 12, "intelligence": 1, "wisdom": 6, "charisma": 1 }, "modifiers": { "strength": 4, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "initiative_bonus": 0, "saving_throws": { "strength": 4, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "saving_throws_all": { "strength": 4, "dexterity": 0, "constitution": 1, "intelligence": -5, "wisdom": -2, "charisma": -5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -2, "arcana": -5, "athletics": 4, "deception": -5, "history": -5, "insight": -2, "intimidation": -5, "investigation": -5, "medicine": -2, "nature": -5, "perception": -2, "performance": -5, "persuasion": -5, "religion": -5, "sleight_of_hand": 0, "stealth": 0, "survival": -2 }, "passive_perception": 8, "resistances_and_immunities": { "damage_immunities_display": "blinded,deafened,Construct Resilience", "damage_immunities": [], "damage_resistances_display": "slashing", "damage_resistances": [ { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" } ], "damage_vulnerabilities_display": "acid", "damage_vulnerabilities": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" } ], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Helmet Bash", "desc": "The animated armor slams its helmet into a creature it can sense within 5 feet of it. The target must succeed on a DC 13 STR save or take 5 (2d4) bludgeoning damage and be knocked prone.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The animated armor makes two Slam attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 6 (1d8+2) bludgeoning damage.", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D8", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Antimagic Susceptibility", "desc": "The armor is incapacitated while in the area of an antimagic field. If targeted by _dispel magic_, the armor must succeed on a CON save against the caster's spell save DC or fall unconscious for 1 minute." }, { "name": "Construct Nature", "desc": "The armor doesn't require air, food, drink, or sleep." }, { "name": "Construct Resilience", "desc": "The armor is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions." }, { "name": "False Appearance", "desc": "While the armor remains motionless, it is indistinguishable from a normal suit of armor." } ], "creaturesets": [], "environments": [] }{ "url": "