Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_barbed-devil/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_barbed-devil/?format=api", "key": "bfrd_barbed-devil", "name": "Barbed Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "5.000", "challenge_rating_text": "5", "proficiency_bonus": null, "speed": { "walk": 30.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 30.0, "crawl": 15.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 15.0, "swim": 15.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 94, "hit_dice": null, "experience_points": 1800, "ability_scores": { "strength": 22, "dexterity": 16, "constitution": 24, "intelligence": 12, "wisdom": 20, "charisma": 20 }, "modifiers": { "strength": 6, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "initiative_bonus": 3, "saving_throws": { "strength": 6, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "saving_throws_all": { "strength": 6, "dexterity": 3, "constitution": 7, "intelligence": 1, "wisdom": 5, "charisma": 5 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 3, "animal_handling": 5, "arcana": 1, "athletics": 6, "deception": 5, "history": 1, "insight": 5, "intimidation": 5, "investigation": 1, "medicine": 5, "nature": 1, "perception": 5, "performance": 5, "persuasion": 5, "religion": 1, "sleight_of_hand": 3, "stealth": 3, "survival": 5 }, "passive_perception": 15, "resistances_and_immunities": { "damage_immunities_display": "Devilish Resilience", "damage_immunities": [], "damage_resistances_display": "Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claw", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage.", "attacks": [ { "name": "Claw attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Hurl Flame", "desc": "_Ranged Spell Attack:_ +5 to hit, range 150 ft., one target. _Hit:_ 12 (3d6+2) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.", "attacks": [ { "name": "Hurl Flame attack", "attack_type": "SPELL", "to_hit_mod": 5, "reach": null, "range": 150.0, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Hurl Flame attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 12 (2d8+3) piercing damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Barbed Death", "desc": "When the barbed devil dies, its body withers, leaving behind a mass of spikes on the ground in a 10-foot radius centered on the devil's body. The area becomes difficult terrain for 1 minute, and when a creature moves into or within the area, it takes 2d6 piercing damage for every 5 feet it travels." }, { "name": "Barbed Hide", "desc": "A creature that hits the barbed devil with a melee attack while within 5 feet of it takes 3 (1d6) piercing damage. A creature that starts its turn grappling or grappled by the barbed devil takes 3 (1d6) piercing damage." }, { "name": "Devilish Resilience", "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." } ], "creaturesets": [], "environments": [] }{ "url": "