Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_bloatblossom/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_bloatblossom/?format=api", "key": "bfrd_bloatblossom", "name": "Bloatblossom", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Plant", "key": "plant", "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "2.000", "challenge_rating_text": "2", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "-", "data": [] }, "armor_class": 15, "armor_detail": "natural armor", "hit_points": 60, "hit_dice": null, "experience_points": 450, "ability_scores": { "strength": 16, "dexterity": 10, "constitution": 16, "intelligence": 2, "wisdom": 8, "charisma": 4 }, "modifiers": { "strength": 3, "dexterity": 0, "constitution": 3, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "initiative_bonus": 0, "saving_throws": { "strength": 3, "dexterity": 0, "constitution": 3, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "saving_throws_all": { "strength": 3, "dexterity": 0, "constitution": 3, "intelligence": -4, "wisdom": -1, "charisma": -3 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -4, "athletics": 3, "deception": -3, "history": -4, "insight": -1, "intimidation": -3, "investigation": -4, "medicine": -1, "nature": -4, "perception": -1, "performance": -3, "persuasion": -3, "religion": -4, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Plant Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": null, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bite", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) piercing damage plus 4 (1d8) poison damage.", "attacks": [ { "name": "Bite attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Instinct to Pursue", "desc": "The bloatblossom takes the Dash action toward an uninfected Humanoid it can see or sense.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The bloatblossom makes one Bite attack and one Slam attack, or it makes two Toxic Nodule attacks. If the Bite and Slam attacks both hit one Humanoid, the target must succeed on a DC 13 CON save or be infected with apocalyptic fungus (see sidebar).", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Slam", "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 6 (1d6+3) bludgeoning damage plus 4 (1d8) poison damage. If the target is Medium or smaller, it is grappled (escape DC 13).", "attacks": [ { "name": "Slam attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Toxic Nodule", "desc": "_Ranged Weapon Attack:_ +5 to hit, range 30/60 ft., one target. _Hit:_ 12 (2d8+3) poison damage, and the target must succeed on a DC 13 CON save or be poisoned until the end of its next turn.", "attacks": [ { "name": "Toxic Nodule attack", "attack_type": "WEAPON", "to_hit_mod": 5, "reach": null, "range": 30.0, "long_range": 60.0, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 3, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Heightened Hearing", "desc": "The bloatblossom's Perception is 16 while perceiving by hearing." }, { "name": "Plant Resilience", "desc": "The bloatblossom is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions." } ], "creaturesets": [], "environments": [] }{ "url": "