list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_bone-devil/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_bone-devil/?format=api",
    "key": "bfrd_bone-devil",
    "name": "Bone Devil",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "9.000",
    "challenge_rating_text": "9",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet",
        "fly": 40.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 40.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Infernal,telepathy 120 ft.",
        "data": [
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 18,
    "armor_detail": "natural armor",
    "hit_points": 144,
    "hit_dice": null,
    "experience_points": 5000,
    "ability_scores": {
        "strength": 18,
        "dexterity": 16,
        "constitution": 18,
        "intelligence": 20,
        "wisdom": 22,
        "charisma": 24
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 5,
        "wisdom": 6,
        "charisma": 7
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 5,
        "wisdom": 6,
        "charisma": 7
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 4,
        "intelligence": 5,
        "wisdom": 6,
        "charisma": 7
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": 6,
        "arcana": 5,
        "athletics": 4,
        "deception": 7,
        "history": 5,
        "insight": 6,
        "intimidation": 7,
        "investigation": 5,
        "medicine": 6,
        "nature": 5,
        "perception": 6,
        "performance": 7,
        "persuasion": 7,
        "religion": 5,
        "sleight_of_hand": 3,
        "stealth": 3,
        "survival": 6
    },
    "passive_perception": 16,
    "resistances_and_immunities": {
        "damage_immunities_display": "Devilish Resilience",
        "damage_immunities": [],
        "damage_resistances_display": "Devilish Resilience",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Claw",
            "desc": "_Melee Weapon Attack:_ +8 to hit, reach 5 ft., one target. _Hit:_ 17 (3d8+4) slashing damage.",
            "attacks": [
                {
                    "name": "Claw attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Devilish Command",
            "desc": "The bone devil shouts one of the following commands at one creature it can see within 30 feet of it. The target must succeed on a DC 15 CHA save or obey the command. A lesser devil, such as a barbed devil or lemure, has disadvantage on this save.\n- **Attack.** The target uses its reaction to make one melee or ranged attack (the devil's choice) against one creature the target can see within its weapon's range.\n- **Beg for Mercy.** The target immediately falls prone and can't cast spells with verbal components on its next turn as it is magically compelled to speak pleas of mercy.\n- **Flee.** The target uses its reaction to move up to its speed directly away from the bone devil. This movement doesn't provoke opportunity attacks, but the target doesn't avoid damaging terrain, such as lava.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The devil makes two Claw attacks and one Sting attack.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Sting",
            "desc": "_Melee Weapon Attack:_ +8 to hit, reach 10 ft., one target. _Hit:_ 15 (2d10+4) piercing damage plus 14 (4d6) poison damage, and the target must succeed on a DC 15 CON save or be poisoned for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [
                {
                    "name": "Sting attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D10",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": 4,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Devilish Resilience",
            "desc": "The devil is resistant to cold damage and to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition."
        },
        {
            "name": "Devil's Sight",
            "desc": "Magical darkness doesn't impede the devil's darkvision."
        },
        {
            "name": "Magic Resistance",
            "desc": "The devil has advantage on saves against spells and other magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}