Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_dretch/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_dretch/?format=api", "key": "bfrd_dretch", "name": "Dretch", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Small", "key": "small", "url": "https://api-beta.open5e.com/v2/sizes/small/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 20.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 20.0, "crawl": 10.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 10.0, "swim": 10.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." } ] }, "armor_class": 11, "armor_detail": "natural armor", "hit_points": 13, "hit_dice": null, "experience_points": 50, "ability_scores": { "strength": 14, "dexterity": 10, "constitution": 12, "intelligence": 4, "wisdom": 8, "charisma": 2 }, "modifiers": { "strength": 2, "dexterity": 0, "constitution": 1, "intelligence": -3, "wisdom": -1, "charisma": -4 }, "initiative_bonus": 0, "saving_throws": { "strength": 2, "dexterity": 0, "constitution": 1, "intelligence": -3, "wisdom": -1, "charisma": -4 }, "saving_throws_all": { "strength": 2, "dexterity": 0, "constitution": 1, "intelligence": -3, "wisdom": -1, "charisma": -4 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": -1, "arcana": -3, "athletics": 2, "deception": -4, "history": -3, "insight": -1, "intimidation": -4, "investigation": -3, "medicine": -1, "nature": -3, "perception": -1, "performance": -4, "persuasion": -4, "religion": -3, "sleight_of_hand": 0, "stealth": 0, "survival": -1 }, "passive_perception": 9, "resistances_and_immunities": { "damage_immunities_display": "Demonic Resilience", "damage_immunities": [], "damage_resistances_display": "Demonic Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +4 to hit, reach 5 ft., one target. _Hit:_ 5 (1d6+2) slashing damage plus 2 (1d4) poison damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D6", "damage_bonus": 2, "damage_type": null, "extra_damage_die_count": 1, "extra_damage_die_type": "D4", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Fetid Cloud", "desc": "A 10-foot radius cloud of disgusting green gas extends out from the dretch, moves with it, and spreads around corners. The cloud's area is lightly obscured and lasts 1 minute or until a strong wind disperses it. A creature that starts its turn in the cloud must succeed on a DC 11 CON save or be poisoned until the start of its next turn. While poisoned in this way, a creature can take either an action or a bonus action on its turn, not both, and can't take reactions.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": { "type": "PER_DAY", "param": 1 } } ], "traits": [ { "name": "Abyssal Rejuvenation", "desc": "Unlike other outsiders, a dretch that dies in its home plane of the Abyss is restored in a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears in a random location in the Abyss. Only sprinkling holy water on the dretch's remains can prevent this trait from functioning." }, { "name": "Demonic Resilience", "desc": "The dretch is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition." } ], "creaturesets": [], "environments": [] }{ "url": "