Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_ice-devil/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_ice-devil/?format=api", "key": "bfrd_ice-devil", "name": "Ice Devil", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Fiend", "key": "fiend", "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "14.000", "challenge_rating_text": "14", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Infernal,telepathy 120 ft.", "data": [ { "name": "Infernal", "key": "infernal", "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api", "desc": "Typical speakers are devils." } ] }, "armor_class": 18, "armor_detail": "natural armor", "hit_points": 193, "hit_dice": null, "experience_points": 11500, "ability_scores": { "strength": 20, "dexterity": 24, "constitution": 28, "intelligence": 18, "wisdom": 24, "charisma": 28 }, "modifiers": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "initiative_bonus": 7, "saving_throws": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "saving_throws_all": { "strength": 5, "dexterity": 7, "constitution": 9, "intelligence": 4, "wisdom": 7, "charisma": 9 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 7, "animal_handling": 7, "arcana": 4, "athletics": 5, "deception": 9, "history": 4, "insight": 7, "intimidation": 9, "investigation": 4, "medicine": 7, "nature": 4, "perception": 7, "performance": 9, "persuasion": 9, "religion": 4, "sleight_of_hand": 7, "stealth": 7, "survival": 7 }, "passive_perception": 17, "resistances_and_immunities": { "damage_immunities_display": "cold,Devilish Resilience", "damage_immunities": [ { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" } ], "damage_resistances_display": "blinded,Devilish Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 120.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Claws", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 12 (2d6+5) slashing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Claws attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Shield", "desc": "When the ice devil or a friendly creature it can see is hit by an attack, the devil can create a magical barrier of ice to disrupt the attack. The target halves the damage from the attack.", "attacks": [], "action_type": "REACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Ice Wall", "desc": "The ice devil causes a wall of ice to magically rise from the ground at a point it can see within 60 feet of it. The wall is up to 30 feet long, 10 feet high, and 5 feet thick. It can be any shape, as long as its base is connected to the ground. If the wall cuts through a creature's space when it appears, the creature is pushed to one side (the devil's choice). If a creature would be surrounded on all sides by the wall, it can make a DC 17 DEX save. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall.<br>The wall lasts 1 minute, until the devil creates a new wall, or until the devil dies. Each 10-foot section of the wall has AC 5, 30 HP, is vulnerable to fire damage, and is immune to acid, cold, necrotic, poison, and psychic damage.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Icicle Shard", "desc": "_Ranged Spell Attack:_ +9 to hit, range 120 ft., one target. _Hit:_ 13 (2d8+4) piercing damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Icicle Shard attack", "attack_type": "SPELL", "to_hit_mod": 9, "reach": null, "range": 120.0, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D8", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 3, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The devil makes two Claw attacks and one Tail attack, or it makes three Icicle Shard attacks.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Tail", "desc": "_Melee Weapon Attack:_ +10 to hit, reach 10 ft., one target. _Hit:_ 15 (3d6+5) bludgeoning damage plus 18 (4d8) cold damage.", "attacks": [ { "name": "Tail attack", "attack_type": "WEAPON", "to_hit_mod": 10, "reach": 10.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 3, "damage_die_type": "D6", "damage_bonus": 5, "damage_type": null, "extra_damage_die_count": 4, "extra_damage_die_type": "D8", "extra_damage_bonus": 0, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Devilish Resilience", "desc": "The devil is resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks. In addition, it is immune to fire damage and poison damage and to the poisoned condition." }, { "name": "Devil's Sight", "desc": "Magical darkness doesn't impede the devil's darkvision." }, { "name": "Magic Resistance", "desc": "The devil has advantage on saves against spells and other magical effects." }, { "name": "Snow Walk", "desc": "The devil can move across icy surfaces without needing to make an ability check. In addition, difficult terrain composed of ice or snow doesn't cost it extra movement." } ], "creaturesets": [], "environments": [] }{ "url": "