Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/bfrd_minotaur/?format=api
https://api-beta.open5e.com/v2/creatures/bfrd_minotaur/?format=api", "key": "bfrd_minotaur", "name": "Minotaur", "document": { "name": "Black Flag SRD", "key": "bfrd", "display_name": "Black Flag SRD", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/black-flag-reference-document/" }, "type": { "name": "Monstrosity", "key": "monstrosity", "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api" }, "size": { "name": "Large", "key": "large", "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api" }, "challenge_rating_decimal": "3.000", "challenge_rating_text": "3", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "chaotic evil", "languages": { "as_string": "Abyssal", "data": [ { "name": "Abyssal", "key": "abyssal", "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api", "desc": "Typical speakers are demons." } ] }, "armor_class": 14, "armor_detail": "natural armor", "hit_points": 80, "hit_dice": null, "experience_points": 700, "ability_scores": { "strength": 22, "dexterity": 10, "constitution": 16, "intelligence": 6, "wisdom": 16, "charisma": 8 }, "modifiers": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "initiative_bonus": 0, "saving_throws": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "saving_throws_all": { "strength": 6, "dexterity": 0, "constitution": 3, "intelligence": -2, "wisdom": 3, "charisma": -1 }, "skill_bonuses": {}, "skill_bonuses_all": { "acrobatics": 0, "animal_handling": 3, "arcana": -2, "athletics": 6, "deception": -1, "history": -2, "insight": 3, "intimidation": -1, "investigation": -2, "medicine": 3, "nature": -2, "perception": 3, "performance": -1, "persuasion": -1, "religion": -2, "sleight_of_hand": 0, "stealth": 0, "survival": 3 }, "passive_perception": 13, "resistances_and_immunities": { "damage_immunities_display": "", "damage_immunities": [], "damage_resistances_display": "Monstrosity Resilience", "damage_resistances": [], "damage_vulnerabilities_display": "", "damage_vulnerabilities": [], "condition_immunities_display": "", "condition_immunities": [] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Bleeding Frenzy", "desc": "The minotaur enters a frenzy until the start of its next turn. Until the frenzy ends, the minotaur deals an extra 3 (1d6) damage of the weapon's type each time it hits with a melee weapon attack, and the minotaur takes an extra 3 (1d6) damage of the weapon's type the first time it is hit with a melee weapon attack before the frenzy ends.", "attacks": [], "action_type": "BONUS_ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Gore", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 11 (2d6+4) piercing damage.", "attacks": [ { "name": "Gore attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D6", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 1, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Greataxe", "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 17 (2d12+4) slashing damage.", "attacks": [ { "name": "Greataxe attack", "attack_type": "WEAPON", "to_hit_mod": 6, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 2, "damage_die_type": "D12", "damage_bonus": 4, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 2, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null }, { "name": "Multiattack", "desc": "The minotaur makes one Gore attack and one Greataxe attack.", "attacks": [], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Charge", "desc": "If the minotaur moves at least 10 feet straight toward a target and then hits it with a Gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage. If the target is a creature, it must succeed on a DC 14 STR save or be pushed up to 10 feet away from the minotaur and knocked prone." }, { "name": "Labyrinthine Recall", "desc": "The minotaur can perfectly recall any path it has traveled." }, { "name": "Monstrosity Resilience", "desc": "The minotaur is resistant to exhaustion and to the frightened condition." }, { "name": "Reckless", "desc": "At the start of its turn, the minotaur can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn." }, { "name": "Siege Monster", "desc": "The minotaur deals double damage to objects and structures." } ], "creaturesets": [], "environments": [] }{ "url": "