list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_night-hag/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_night-hag/?format=api",
    "key": "bfrd_night-hag",
    "name": "Night Hag",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "5.000",
    "challenge_rating_text": "5",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Abyssal,Common,Infernal,Primordial",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            },
            {
                "name": "Primordial",
                "key": "primordial",
                "url": "https://api-beta.open5e.com/v2/languages/primordial/?format=api",
                "desc": "Typical speakers are elementals."
            }
        ]
    },
    "armor_class": 17,
    "armor_detail": "natural armor",
    "hit_points": 104,
    "hit_dice": null,
    "experience_points": 1800,
    "ability_scores": {
        "strength": 18,
        "dexterity": 14,
        "constitution": 16,
        "intelligence": 16,
        "wisdom": 14,
        "charisma": 22
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 2,
        "constitution": 3,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 6
    },
    "initiative_bonus": 2,
    "saving_throws": {
        "strength": 4,
        "dexterity": 2,
        "constitution": 3,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 6
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 2,
        "constitution": 3,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 6
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 2,
        "animal_handling": 2,
        "arcana": 3,
        "athletics": 4,
        "deception": 6,
        "history": 3,
        "insight": 2,
        "intimidation": 6,
        "investigation": 3,
        "medicine": 2,
        "nature": 3,
        "perception": 2,
        "performance": 6,
        "persuasion": 6,
        "religion": 3,
        "sleight_of_hand": 2,
        "stealth": 2,
        "survival": 2
    },
    "passive_perception": 12,
    "resistances_and_immunities": {
        "damage_immunities_display": "charmed,unconscious",
        "damage_immunities": [],
        "damage_resistances_display": "cold,fire; bludgeoning,piercing,and slashing damage from nonmagical attacks",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 120.0,
    "actions": [
        {
            "name": "Arcane Bolt",
            "desc": "_Ranged Spell Attack:_ +6 to hit, range 60 ft., one target. _Hit:_ 19 (3d10+3) force damage.",
            "attacks": [
                {
                    "name": "Arcane Bolt attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 6,
                    "reach": null,
                    "range": 60.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D10",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Force",
                        "key": "force",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Cause Sorrow",
            "desc": "One creature the hag can see within 10 feet of it must succeed on a DC 14 CHA save or be filled with sorrow for 1 minute. While filled with sorrow, a creature is incapacitated and experiences visions or memories of sorrowful events. The target can repeat the save at the end of each of its turns (if conscious) or end of each hour (if unconscious), ending the effect on itself on a success.<br>For each hour an unconscious creature is affected, its HP maximum is reduced by 5 (1d10). This reduction lasts until removed by the greater restoration spell or similar magic. The creature dies if this effect reduces its HP maximum to 0. If an unconscious creature suffers from least 1 hour, it doesn't gain any benefits from the rest. The hag can have only one creature filled with sorrow at a time. If it uses Cause Sorrow on another, the effect on the previous creature ends.Cause Sorrow for at",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Change Shape",
            "desc": "The hag magically transforms into Medium or smaller Humanoid, or back into its true form, which is Fiend. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claw",
            "desc": "_Melee Weapon Attack:_ +7 to hit, reach 5 ft., one target. _Hit:_ 18 (4d6+4) slashing damage.",
            "attacks": [
                {
                    "name": "Claw (Hag Form Only) attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D6",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": "Hag Form Only",
            "usage_limits": null
        },
        {
            "name": "Etherealness",
            "desc": "The hag magically enters the Ethereal Plane from the Material Plane, or vice versa. The hag can use Cause Sorrow on an unconscious creature not on its plane; otherwise, the hag can't affect or be affected by anything on the other plane.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The night hag can use Cause Sorrow. It then makes two Claw or Arcane Bolt attacks. It can replace one Claw or Arcane Bolt attack with a use of Spellcasting.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Spellcasting",
            "desc": "The hag casts one of the following spells, requiring no material components and using CHA as the spellcasting ability (spell save DC 14).<br>At will: _ray of enfeeblement_, _silent image_<br>2/day each: _detect thoughts_, _plane shift_ (self only), _sleep_",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Magic Resistance",
            "desc": "The hag has advantage on saves against spells and other magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}