list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_ogre-zombie/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_ogre-zombie/?format=api",
    "key": "bfrd_ogre-zombie",
    "name": "Ogre Zombie",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Undead",
        "key": "undead",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "2.000",
    "challenge_rating_text": "2",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "understands Common and Giant but can't speak",
        "data": []
    },
    "armor_class": 8,
    "armor_detail": "",
    "hit_points": 72,
    "hit_dice": null,
    "experience_points": 450,
    "ability_scores": {
        "strength": 18,
        "dexterity": 6,
        "constitution": 18,
        "intelligence": 2,
        "wisdom": 6,
        "charisma": 4
    },
    "modifiers": {
        "strength": 4,
        "dexterity": -2,
        "constitution": 4,
        "intelligence": -4,
        "wisdom": -2,
        "charisma": -3
    },
    "initiative_bonus": -2,
    "saving_throws": {
        "strength": 4,
        "dexterity": -2,
        "constitution": 4,
        "intelligence": -4,
        "wisdom": -2,
        "charisma": -3
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": -2,
        "constitution": 4,
        "intelligence": -4,
        "wisdom": -2,
        "charisma": -3
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": -2,
        "animal_handling": -2,
        "arcana": -4,
        "athletics": 4,
        "deception": -3,
        "history": -4,
        "insight": -2,
        "intimidation": -3,
        "investigation": -4,
        "medicine": -2,
        "nature": -4,
        "perception": -2,
        "performance": -3,
        "persuasion": -3,
        "religion": -4,
        "sleight_of_hand": -2,
        "stealth": -2,
        "survival": -2
    },
    "passive_perception": 8,
    "resistances_and_immunities": {
        "damage_immunities_display": "Undead Resilience",
        "damage_immunities": [],
        "damage_resistances_display": "",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Greatclub",
            "desc": "_Melee Weapon Attack:_ +6 to hit, reach 5 ft., one target. _Hit:_ 13 (2d8+4) bludgeoning damage.",
            "attacks": [
                {
                    "name": "Greatclub attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 6,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D8",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Lumbering Charge",
            "desc": "The ogre zombie shoulders its weapon and charges forward, shoving into creatures on its way. It moves up to 20 feet in a straight line and can move through the space of any Medium or smaller creature. The first time it enters a creature's space during this move, that creature must make a DC 14 STR save. On a failure, a creature takes 14 (4d6) bludgeoning damage and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Multiattack",
            "desc": "The ogre zombie makes two Greatclub attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Undead Fortitude",
            "desc": "If damage reduces the zombie to 0 HP, it must make a CON save with a DC equal to 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 HP instead."
        },
        {
            "name": "Undead Nature",
            "desc": "The zombie doesn't require air, food, drink, or sleep."
        },
        {
            "name": "Undead Resilience",
            "desc": "The zombie is immune to poison damage, to exhaustion, and to the poisoned condition."
        }
    ],
    "creaturesets": [],
    "environments": []
}