list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_quasit/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_quasit/?format=api",
    "key": "bfrd_quasit",
    "name": "Quasit",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Tiny",
        "key": "tiny",
        "url": "https://api-beta.open5e.com/v2/sizes/tiny/?format=api"
    },
    "challenge_rating_decimal": "1.000",
    "challenge_rating_text": "1",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Abyssal,Common",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            }
        ]
    },
    "armor_class": 13,
    "armor_detail": "",
    "hit_points": 35,
    "hit_dice": null,
    "experience_points": 200,
    "ability_scores": {
        "strength": 4,
        "dexterity": 20,
        "constitution": 10,
        "intelligence": 6,
        "wisdom": 10,
        "charisma": 10
    },
    "modifiers": {
        "strength": -3,
        "dexterity": 5,
        "constitution": 0,
        "intelligence": -2,
        "wisdom": 0,
        "charisma": 0
    },
    "initiative_bonus": 5,
    "saving_throws": {
        "strength": -3,
        "dexterity": 5,
        "constitution": 0,
        "intelligence": -2,
        "wisdom": 0,
        "charisma": 0
    },
    "saving_throws_all": {
        "strength": -3,
        "dexterity": 5,
        "constitution": 0,
        "intelligence": -2,
        "wisdom": 0,
        "charisma": 0
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 5,
        "animal_handling": 0,
        "arcana": -2,
        "athletics": -3,
        "deception": 0,
        "history": -2,
        "insight": 0,
        "intimidation": 0,
        "investigation": -2,
        "medicine": 0,
        "nature": -2,
        "perception": 0,
        "performance": 0,
        "persuasion": 0,
        "religion": -2,
        "sleight_of_hand": 5,
        "stealth": 5,
        "survival": 0
    },
    "passive_perception": 10,
    "resistances_and_immunities": {
        "damage_immunities_display": "Demonic Resilience",
        "damage_immunities": [],
        "damage_resistances_display": "Demonic Resilience",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 120.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Change Shape",
            "desc": "The quasit magically transforms into a Medium or smaller Beast that has a CR no higher than its own or back into its true form, which is a Fiend. Its statistics, other than its size and speed, are the same in each form.<br>Any equipment it is wearing or carrying transforms with it. It reverts to its true form if it dies.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Claws",
            "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 5 (1d4+3) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or take 5 (2d4) poison damage and be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [
                {
                    "name": "Claws (True Form Only) attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D4",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Poison",
                        "key": "poison",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": "True Form Only",
            "usage_limits": null
        },
        {
            "name": "Invisibility",
            "desc": "The quasit magically turns invisible until it attacks, uses Scare, or uses Change Shape, or until its concentration ends (as if concentrating on a spell). Any equipment the quasit wears or carries is invisible with it.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": "True Form Only",
            "usage_limits": null
        },
        {
            "name": "Scare",
            "desc": "One creature of the quasit's choice within 20 feet of it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": "True Form Only",
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Slam",
            "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) bludgeoning, piercing, or slashing damage (based on the type of damage dealt by the Beast form's primary attack, such as Bite).",
            "attacks": [
                {
                    "name": "Slam (Beast Form Only) attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D6",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Slashing",
                        "key": "slashing",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": "Beast Form Only",
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Demonic Resilience",
            "desc": "The quasit is resistant to cold, fire, and lightning damage. In addition, it is immune to poison damage and to the poisoned condition."
        },
        {
            "name": "Magic Resistance",
            "desc": "The quasit has advantage on saving throws against spells and other magical effects."
        }
    ],
    "creaturesets": [],
    "environments": []
}