list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_spirit-naga/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_spirit-naga/?format=api",
    "key": "bfrd_spirit-naga",
    "name": "Spirit Naga",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Monstrosity",
        "key": "monstrosity",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "8.000",
    "challenge_rating_text": "8",
    "proficiency_bonus": null,
    "speed": {
        "walk": 40.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 40.0,
        "crawl": 20.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 20.0,
        "swim": 20.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Abyssal,Celestial,Common,Infernal",
        "data": [
            {
                "name": "Abyssal",
                "key": "abyssal",
                "url": "https://api-beta.open5e.com/v2/languages/abyssal/?format=api",
                "desc": "Typical speakers are demons."
            },
            {
                "name": "Celestial",
                "key": "celestial",
                "url": "https://api-beta.open5e.com/v2/languages/celestial/?format=api",
                "desc": "Typical speakers are celestials"
            },
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 15,
    "armor_detail": "natural armor",
    "hit_points": 166,
    "hit_dice": null,
    "experience_points": 3900,
    "ability_scores": {
        "strength": 18,
        "dexterity": 22,
        "constitution": 20,
        "intelligence": 16,
        "wisdom": 20,
        "charisma": 22
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 6,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 6
    },
    "initiative_bonus": 6,
    "saving_throws": {
        "strength": 4,
        "dexterity": 6,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 6
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 6,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 6
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 6,
        "animal_handling": 5,
        "arcana": 3,
        "athletics": 4,
        "deception": 6,
        "history": 3,
        "insight": 5,
        "intimidation": 6,
        "investigation": 3,
        "medicine": 5,
        "nature": 3,
        "perception": 5,
        "performance": 6,
        "persuasion": 6,
        "religion": 3,
        "sleight_of_hand": 6,
        "stealth": 6,
        "survival": 5
    },
    "passive_perception": 15,
    "resistances_and_immunities": {
        "damage_immunities_display": "necrotic,poison,charmed,poisoned",
        "damage_immunities": [
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "Monstrosity Resilience",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "radiant",
        "damage_vulnerabilities": [
            {
                "name": "Radiant",
                "key": "radiant",
                "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api"
            }
        ],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Bite",
            "desc": "_Melee Weapon Attack:_ +7 to hit, reach 10 ft., one target. _Hit:_ 6 (1d4+4) piercing damage plus 5 (2d4) poison damage and 18 (4d8) necrotic damage.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 7,
                    "reach": 10.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 1,
                    "damage_die_type": "D4",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D4",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Hidden Step",
            "desc": "The spirit naga magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see and takes the Hide action.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The spirit naga makes two Bite or Spit Poison attacks. If both attacks hit one creature, the target must succeed on a DC 14 CON save or be poisoned for 1 minute. A poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Spellcasting",
            "desc": "The spirit naga casts one of the following spells, requiring only verbal components and using CHA as the spellcasting ability (spell save DC 14).<br>At will: _command_, _mage hand_, _minor illusion_<br>3/day each: _augury_ (as an action), _charm_, _sleep_<br>2/day each: _bestow curse_, _hold_<br>1/day: _dominate_",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Spit Poison",
            "desc": "_Ranged Weapon Attack:_ +6 to hit, range 20/60 ft., one target. _Hit:_ 10 (3d4+3) poison damage plus 18 (4d8) necrotic damage.",
            "attacks": [
                {
                    "name": "Spit Poison attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 6,
                    "reach": null,
                    "range": 20.0,
                    "long_range": 60.0,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D4",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": 4,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Guardian Projection",
            "desc": "The spirit naga's skeletal form is covered with a magical illusion that makes it look like the guardian naga it was in life. The naga can use a bonus action to dismiss this illusion until the end of its next turn. The changes wrought by this illusion fail to hold up to physical inspection. For example, a creature touching the spirit naga would feel its rough, dry scales and exposed bones instead of the smooth, cool scales of a guardian naga. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 INT (Investigation) check to discern the spirit naga's true appearance."
        },
        {
            "name": "Monstrosity Resilience",
            "desc": "The naga is resistant to exhaustion and to the frightened condition."
        },
        {
            "name": "Necrotic Strikes",
            "desc": "The naga's weapon attacks are magical. When the naga hits with any weapon attack, the weapon deals an extra 4d8 necrotic damage (included in the attack)."
        },
        {
            "name": "Rejuvenation",
            "desc": "If it dies, the naga returns to life in 1d6 days, regaining all its HP and becoming active again. Only a wish spell can prevent this trait from functioning."
        }
    ],
    "creaturesets": [],
    "environments": []
}