list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_treant/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_treant/?format=api",
    "key": "bfrd_treant",
    "name": "Treant",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Plant",
        "key": "plant",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/plant/?format=api"
    },
    "size": {
        "name": "Huge",
        "key": "huge",
        "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
    },
    "challenge_rating_decimal": "9.000",
    "challenge_rating_text": "9",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Common,Druidic,Elvish,Sylvan",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Druidic",
                "key": "druidic",
                "url": "https://api-beta.open5e.com/v2/languages/druidic/?format=api",
                "desc": "The secret language of druids. Those who know it can speak the language and use it to leave hidden messages. Those who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic."
            },
            {
                "name": "Elvish",
                "key": "elvish",
                "url": "https://api-beta.open5e.com/v2/languages/elvish/?format=api",
                "desc": "Typical speakers are elves."
            },
            {
                "name": "Sylvan",
                "key": "sylvan",
                "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "desc": "Typical speakers are fey creatures."
            }
        ]
    },
    "armor_class": 16,
    "armor_detail": "natural armor",
    "hit_points": 185,
    "hit_dice": null,
    "experience_points": 5000,
    "ability_scores": {
        "strength": 22,
        "dexterity": 8,
        "constitution": 28,
        "intelligence": 12,
        "wisdom": 24,
        "charisma": 12
    },
    "modifiers": {
        "strength": 6,
        "dexterity": -1,
        "constitution": 9,
        "intelligence": 1,
        "wisdom": 7,
        "charisma": 1
    },
    "initiative_bonus": -1,
    "saving_throws": {
        "strength": 6,
        "dexterity": -1,
        "constitution": 9,
        "intelligence": 1,
        "wisdom": 7,
        "charisma": 1
    },
    "saving_throws_all": {
        "strength": 6,
        "dexterity": -1,
        "constitution": 9,
        "intelligence": 1,
        "wisdom": 7,
        "charisma": 1
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": -1,
        "animal_handling": 7,
        "arcana": 1,
        "athletics": 6,
        "deception": 1,
        "history": 1,
        "insight": 7,
        "intimidation": 1,
        "investigation": 1,
        "medicine": 7,
        "nature": 1,
        "perception": 7,
        "performance": 1,
        "persuasion": 1,
        "religion": 1,
        "sleight_of_hand": -1,
        "stealth": -1,
        "survival": 7
    },
    "passive_perception": 17,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "bludgeoning,piercing,Plant Resilience",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "fire",
        "damage_vulnerabilities": [
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            }
        ],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": 30.0,
    "truesight_range": null,
    "actions": [
        {
            "name": "Animate Trees",
            "desc": "The treant magically animates 2 trees or 2d6 shrubs it can see within 60 feet of it. The trees use the statistics of an **awakened tree**, and the shrubs use the statistics of an **awakened shrub**. The animated plants act as allies of the treant, obeying its spoken commands. The plants remain for 1 hour, until the treant dies, or until the treant dismisses them as a bonus action.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Halt Intruders",
            "desc": "The treant calls to the roots beneath up to two creatures it can see within 30 feet of it. Each target must succeed on a DC 17 STR save or be restrained by roots until the end of its next turn. The treant can target only creatures in contact with the ground and can't target creatures in contact with a manufactured floor, such as the wooden floor of a building.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The treant makes three Slam attacks, or it makes two Throw Rock attacks. If two Slam attacks hit one creature, the target must succeed on a DC 17 STR save or be knocked prone.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Slam",
            "desc": "_Melee Weapon Attack:_ +10 to hit, reach 5 ft., one target. _Hit:_ 22 (4d6+6) bludgeoning damage.",
            "attacks": [
                {
                    "name": "Slam attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 10,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 4,
                    "damage_die_type": "D6",
                    "damage_bonus": 6,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Throw Rock",
            "desc": "_Ranged Weapon Attack:_ +10 to hit, range 60/180 ft., one target. _Hit:_ 33 (5d10+6) bludgeoning damage.",
            "attacks": [
                {
                    "name": "Throw Rock attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 10,
                    "reach": null,
                    "range": 60.0,
                    "long_range": 180.0,
                    "target_creature_only": false,
                    "damage_die_count": 5,
                    "damage_die_type": "D10",
                    "damage_bonus": 6,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "False Appearance",
            "desc": "While the treant remains motionless, it is indistinguishable from a normal tree."
        },
        {
            "name": "Plant Resilience",
            "desc": "The treant is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions."
        },
        {
            "name": "Siege Monster",
            "desc": "The treant deals double damage to objects and structures."
        },
        {
            "name": "Speak with Plants",
            "desc": "The treant can communicate with Plants and nonmagical plants as if they shared a language."
        }
    ],
    "creaturesets": [],
    "environments": []
}