list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_virtuoso-lich/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_virtuoso-lich/?format=api",
    "key": "bfrd_virtuoso-lich",
    "name": "Virtuoso Lich",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Undead",
        "key": "undead",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/undead/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "12.000",
    "challenge_rating_text": "12",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Common plus up to two other languages",
        "data": []
    },
    "armor_class": 17,
    "armor_detail": "natural armor",
    "hit_points": 185,
    "hit_dice": null,
    "experience_points": 8400,
    "ability_scores": {
        "strength": 10,
        "dexterity": 24,
        "constitution": 14,
        "intelligence": 14,
        "wisdom": 20,
        "charisma": 28
    },
    "modifiers": {
        "strength": 0,
        "dexterity": 7,
        "constitution": 2,
        "intelligence": 2,
        "wisdom": 5,
        "charisma": 9
    },
    "initiative_bonus": 7,
    "saving_throws": {
        "strength": 0,
        "dexterity": 7,
        "constitution": 2,
        "intelligence": 2,
        "wisdom": 5,
        "charisma": 9
    },
    "saving_throws_all": {
        "strength": 0,
        "dexterity": 7,
        "constitution": 2,
        "intelligence": 2,
        "wisdom": 5,
        "charisma": 9
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 7,
        "animal_handling": 5,
        "arcana": 2,
        "athletics": 0,
        "deception": 9,
        "history": 2,
        "insight": 5,
        "intimidation": 9,
        "investigation": 2,
        "medicine": 5,
        "nature": 2,
        "perception": 5,
        "performance": 9,
        "persuasion": 9,
        "religion": 2,
        "sleight_of_hand": 7,
        "stealth": 7,
        "survival": 5
    },
    "passive_perception": 15,
    "resistances_and_immunities": {
        "damage_immunities_display": "blinded,deafened,charmed,frightened,paralyzed,Undead Resilience",
        "damage_immunities": [],
        "damage_resistances_display": "necrotic; bludgeoning,piercing,and slashing damage from nonmagical attacks",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 60.0,
    "actions": [
        {
            "name": "Artistic Flourish",
            "desc": "_Melee or Ranged Spell Attack:_ +9 to hit, reach 5 ft. or range 60 ft., one target. _Hit:_ 18 (3d8+5) damage of the type chosen with the Versatile Artist trait plus 9 (2d8) force damage.",
            "attacks": [
                {
                    "name": "Artistic Flourish attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 9,
                    "reach": 5.0,
                    "range": 60.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D8",
                    "damage_bonus": 5,
                    "damage_type": null,
                    "extra_damage_die_count": 2,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Force",
                        "key": "force",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/force/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Call Muse",
            "desc": "The lich uses Call Muse.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Cast a Spell",
            "desc": "The lich uses Spellcasting.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": 2,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Cast a Spell (Costs 2 Actions)",
            "desc": "The lich uses Spellcasting.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": null,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Corrupted Art",
            "desc": "The lich hums a discordant melody, paints a crumbling symbol of death in the air, performs a reality-bending pirouette, or emulates some other expression of corrupted or twisted art and targets one creature it can see, other than itself, within 60 feet. This action's effects change, depending on if the target is Undead.\n- **Non-Undead.** The target must make a DC 17 WIS save. On a failure, a creature is blinded, charmed, or deafened (the lich's choice) until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.\n- **Undead.** The target regains 18 (4d8) HP. Healing that exceeds the target's HP maximum becomes temporary HP.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Move",
            "desc": "The lich moves up to its speed without provoking opportunity attacks.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": 1,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The virtuoso lich uses Corrupted Art. It then makes three Artistic Flourish attacks. It can replace one attack with a use of Spellcasting.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Spellcasting",
            "desc": "The lich casts one of the following spells, using CHA as the spellcasting ability (spell save DC 17).<br>At will: _disguise self_, _mage hand_, _message_, _prestidigitation_<br>3/day each: _charm_, _hideous laughter_, _hold_, _invisibility_ (self only)<br>2/day each: _dispel magic_, _fear_, _dimension door_<br>1/day each: _irresistible dance_, _programmed illusion_, _seeming_",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Unrestrained Art",
            "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
            "attacks": [],
            "action_type": "LEGENDARY_ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": 3,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Unrestrained Art (Costs 3 Actions)",
            "desc": "The lich unleashes the full force of its artistic talents. Each creature with 15 feet of the lich must make a DC 17 DEX save. On a failure, a creature takes 9 (2d8) damage of the type chosen with the Versatile Artist trait and is knocked prone. On a success, a creature takes half the damage and isn't knocked prone.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": null,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Legendary Resistance (3/Day)",
            "desc": "If the lich fails a save, it can choose to succeed instead."
        },
        {
            "name": "Rejuvenation",
            "desc": "If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its HP and becoming active again. The new body appears within 5 feet of the phylactery."
        },
        {
            "name": "Turn Resistance",
            "desc": "The lich has advantage on saves against any effect that turns undead."
        },
        {
            "name": "Undead Nature",
            "desc": "The lich doesn't require air, food, drink, or sleep."
        },
        {
            "name": "Undead Resilience",
            "desc": "The lich is immune to poison damage, to exhaustion, and to the poisoned condition."
        },
        {
            "name": "Versatile Artist",
            "desc": "At the end of each long rest, the lich chooses one form of artistic expression, such as song, poetry, dance, fashion, paint, or similar. Until it finishes a long rest, the lich has immunity to one type of damage, which is associated with its artistic expression. For example, a lich expressing art through song or poetry has immunity to thunder damage, a lich expressing art through fashion has immunity to slashing damage, and a lich expressing art through paint has immunity to acid damage. This trait can't give the lich immunity to force, psychic, or radiant damage."
        }
    ],
    "creaturesets": [],
    "environments": []
}