list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/bfrd_winter-wolf/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/bfrd_winter-wolf/?format=api",
    "key": "bfrd_winter-wolf",
    "name": "Winter Wolf",
    "document": {
        "name": "Black Flag SRD",
        "key": "bfrd",
        "display_name": "Black Flag SRD",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/black-flag-reference-document/"
    },
    "type": {
        "name": "Monstrosity",
        "key": "monstrosity",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/monstrosity/?format=api"
    },
    "size": {
        "name": "Large",
        "key": "large",
        "url": "https://api-beta.open5e.com/v2/sizes/large/?format=api"
    },
    "challenge_rating_decimal": "3.000",
    "challenge_rating_text": "3",
    "proficiency_bonus": null,
    "speed": {
        "walk": 50.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 50.0,
        "crawl": 25.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 25.0,
        "swim": 25.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Common,Giant,Winter Wolf",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Giant",
                "key": "giant",
                "url": "https://api-beta.open5e.com/v2/languages/giant/?format=api",
                "desc": "Typical speakers include ogres, and giants."
            }
        ]
    },
    "armor_class": 13,
    "armor_detail": "natural armor",
    "hit_points": 76,
    "hit_dice": null,
    "experience_points": 700,
    "ability_scores": {
        "strength": 16,
        "dexterity": 12,
        "constitution": 14,
        "intelligence": 6,
        "wisdom": 12,
        "charisma": 8
    },
    "modifiers": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": -2,
        "wisdom": 1,
        "charisma": -1
    },
    "initiative_bonus": 1,
    "saving_throws": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": -2,
        "wisdom": 1,
        "charisma": -1
    },
    "saving_throws_all": {
        "strength": 3,
        "dexterity": 1,
        "constitution": 2,
        "intelligence": -2,
        "wisdom": 1,
        "charisma": -1
    },
    "skill_bonuses": {},
    "skill_bonuses_all": {
        "acrobatics": 1,
        "animal_handling": 1,
        "arcana": -2,
        "athletics": 3,
        "deception": -1,
        "history": -2,
        "insight": 1,
        "intimidation": -1,
        "investigation": -2,
        "medicine": 1,
        "nature": -2,
        "perception": 1,
        "performance": -1,
        "persuasion": -1,
        "religion": -2,
        "sleight_of_hand": 1,
        "stealth": 1,
        "survival": 1
    },
    "passive_perception": 11,
    "resistances_and_immunities": {
        "damage_immunities_display": "cold",
        "damage_immunities": [
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            }
        ],
        "damage_resistances_display": "Monstrosity Resilience",
        "damage_resistances": [],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "",
        "condition_immunities": []
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Bite",
            "desc": "_Melee Weapon Attack:_ +5 to hit, reach 5 ft., one target. _Hit:_ 10 (2d6+3) piercing damage plus 4 (1d8) cold damage. If the target is a creature, it must succeed on a DC 13 STR save or be knocked prone.",
            "attacks": [
                {
                    "name": "Bite attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 5,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D6",
                    "damage_bonus": 3,
                    "damage_type": null,
                    "extra_damage_die_count": 1,
                    "extra_damage_die_type": "D8",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Cold",
                        "key": "cold",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Cold Breath",
            "desc": "The winter wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 13 DEX save, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        },
        {
            "name": "Freezing Nose",
            "desc": "The winter wolf touches its nose to a creature it can see within 5 feet of it. The target must succeed on a DC 13 CON save or one of the following parts of its body (the winter wolf's choice) is encased in ice for 1 minute. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success. If the target takes fire damage, it has advantage on the next save it makes to end the effect.\n- **Body.** The target has disadvantage on CON saves and is vulnerable to the first instance of cold damage it takes each turn.\n- **Head.** The target can't breathe or speak.\n- **Lower Limb.** The target's speed is reduced to 0, and it has disadvantage on DEX checks and DEX saves.\n- **Upper Limb.** The target has disadvantage on weapon attack rolls made with that limb.",
            "attacks": [],
            "action_type": "BONUS_ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The winter wolf makes two Bite attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Heightened Hearing and Smell",
            "desc": "The winter wolf's Perception is 20 when perceiving by hearing or smell."
        },
        {
            "name": "Monstrosity Resilience",
            "desc": "The winter wolf is resistant to exhaustion and to the frightened condition."
        },
        {
            "name": "Pack Tactics",
            "desc": "The winter wolf has advantage on attack rolls against a creature if at least one of the winter wolf's allies is within 5 feet of the creature and the ally isn't incapacitated."
        },
        {
            "name": "Snow Camouflage",
            "desc": "The winter wolf's Stealth is 18 while in snowy terrain."
        }
    ],
    "creaturesets": [],
    "environments": []
}