list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/ccdx_flame-scourged-scion/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/ccdx_flame-scourged-scion/?format=api",
    "key": "ccdx_flame-scourged-scion",
    "name": "Flame-Scourged Scion",
    "document": {
        "name": "Creature Codex",
        "key": "ccdx",
        "display_name": "Creature Codex",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
    },
    "type": {
        "name": "Aberration",
        "key": "aberration",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/aberration/?format=api"
    },
    "size": {
        "name": "Huge",
        "key": "huge",
        "url": "https://api-beta.open5e.com/v2/sizes/huge/?format=api"
    },
    "challenge_rating_decimal": "9.000",
    "challenge_rating_text": "9",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet"
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 0.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "chaotic evil",
    "languages": {
        "as_string": "Common, Deep Speech, Sylvan",
        "data": [
            {
                "name": "Common",
                "key": "common",
                "url": "https://api-beta.open5e.com/v2/languages/common/?format=api",
                "desc": "Typical speakers are Humans."
            },
            {
                "name": "Deep Speech",
                "key": "deep-speech",
                "url": "https://api-beta.open5e.com/v2/languages/deep-speech/?format=api",
                "desc": "Typical speakers include aboleths and cloakers. It is only spoken."
            },
            {
                "name": "Sylvan",
                "key": "sylvan",
                "url": "https://api-beta.open5e.com/v2/languages/sylvan/?format=api",
                "desc": "Typical speakers are fey creatures."
            }
        ]
    },
    "armor_class": 16,
    "armor_detail": "natural armor",
    "hit_points": 125,
    "hit_dice": "10d12+60",
    "experience_points": 5000,
    "ability_scores": {
        "strength": 19,
        "dexterity": 17,
        "constitution": 22,
        "intelligence": 16,
        "wisdom": 6,
        "charisma": 15
    },
    "modifiers": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 6,
        "intelligence": 3,
        "wisdom": -2,
        "charisma": 2
    },
    "initiative_bonus": 3,
    "saving_throws": {
        "constitution": 10,
        "wisdom": 2,
        "charisma": 6
    },
    "saving_throws_all": {
        "strength": 4,
        "dexterity": 3,
        "constitution": 10,
        "intelligence": 3,
        "wisdom": 2,
        "charisma": 6
    },
    "skill_bonuses": {
        "insight": 6,
        "perception": 6
    },
    "skill_bonuses_all": {
        "acrobatics": 3,
        "animal_handling": -2,
        "arcana": 3,
        "athletics": 4,
        "deception": 2,
        "history": 3,
        "insight": 6,
        "intimidation": 2,
        "investigation": 3,
        "medicine": -2,
        "nature": 3,
        "perception": 6,
        "performance": 2,
        "persuasion": 2,
        "religion": 3,
        "sleight_of_hand": 3,
        "stealth": 3,
        "survival": -2
    },
    "passive_perception": 16,
    "resistances_and_immunities": {
        "damage_immunities_display": "",
        "damage_immunities": [],
        "damage_resistances_display": "fire; slashing from nonmagical attacks",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "grappled, paralyzed, restrained",
        "condition_immunities": [
            {
                "name": "Grappled",
                "key": "grappled",
                "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api"
            },
            {
                "name": "Paralyzed",
                "key": "paralyzed",
                "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api"
            },
            {
                "name": "Restrained",
                "key": "restrained",
                "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": 60.0,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": null,
    "actions": [
        {
            "name": "Embers",
            "desc": "The flame-scourged scion fills the area around itself with a cloud of burning embers. Each creature within 10 feet of the flame-scourged scion must make a DC 18 Constitution saving throw, taking 28 (8d6) fire damage on a failed save, or half as much damage on a successful one. The embers die out within moments.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 6
            }
        },
        {
            "name": "Multiattack",
            "desc": "The flame-scourged scion makes three tentacle attacks.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Tentacle",
            "desc": "Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage. If the target is a Large or smaller creature, it is grappled (escape DC 16). Until the grapple ends, the target is restrained, the flame-scourged scion can automatically hit the target with its tentacle, and it can't use the same tentacle on another target. The flame-scourged scion can grapple up to two creatures at one time.",
            "attacks": [
                {
                    "name": "Tentacle attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 8,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D10",
                    "damage_bonus": 4,
                    "damage_type": null,
                    "extra_damage_die_count": null,
                    "extra_damage_die_type": null,
                    "extra_damage_bonus": null,
                    "extra_damage_type": {
                        "name": "Bludgeoning",
                        "key": "bludgeoning",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        }
    ],
    "traits": [
        {
            "name": "Burning Rage",
            "desc": "When a flame-scourged scion takes fire damage, it has advantage on its attack rolls until the end of its next turn. If it takes more than 5 fire damage, it has advantage on its attack rolls for 2 rounds."
        },
        {
            "name": "Firesight",
            "desc": "A flame-scourged scion can see through areas obscured by fire, smoke, and fog without penalty."
        },
        {
            "name": "Groundbreaker",
            "desc": "Difficult terrain caused by rocks, sand, or natural vegetation, living or dead, doesn't cost the flamescourged scion extra movement. Its speed can't be reduced by any effect."
        }
    ],
    "creaturesets": [],
    "environments": []
}