list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.

GET /v2/creatures/ccdx_infernal-knight/?format=api
HTTP 200 OK
Allow: GET, HEAD, OPTIONS
Content-Type: application/json
Vary: Accept

{
    "url": "https://api-beta.open5e.com/v2/creatures/ccdx_infernal-knight/?format=api",
    "key": "ccdx_infernal-knight",
    "name": "Infernal Knight",
    "document": {
        "name": "Creature Codex",
        "key": "ccdx",
        "display_name": "Creature Codex",
        "publisher": {
            "name": "Kobold Press",
            "key": "kobold-press",
            "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api"
        },
        "gamesystem": {
            "name": "5th Edition 2014",
            "key": "5e-2014",
            "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api"
        },
        "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/"
    },
    "type": {
        "name": "Fiend",
        "key": "fiend",
        "url": "https://api-beta.open5e.com/v2/creaturetypes/fiend/?format=api"
    },
    "size": {
        "name": "Medium",
        "key": "medium",
        "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api"
    },
    "challenge_rating_decimal": "16.000",
    "challenge_rating_text": "16",
    "proficiency_bonus": null,
    "speed": {
        "walk": 30.0,
        "unit": "feet",
        "fly": 60.0
    },
    "speed_all": {
        "unit": "feet",
        "walk": 30.0,
        "crawl": 15.0,
        "hover": false,
        "fly": 60.0,
        "burrow": 0.0,
        "climb": 15.0,
        "swim": 15.0
    },
    "category": "Monsters",
    "subcategory": null,
    "alignment": "lawful evil",
    "languages": {
        "as_string": "Infernal, telepathy 120 ft.",
        "data": [
            {
                "name": "Infernal",
                "key": "infernal",
                "url": "https://api-beta.open5e.com/v2/languages/infernal/?format=api",
                "desc": "Typical speakers are devils."
            }
        ]
    },
    "armor_class": 18,
    "armor_detail": "plate",
    "hit_points": 247,
    "hit_dice": "26d8+130",
    "experience_points": 15000,
    "ability_scores": {
        "strength": 24,
        "dexterity": 14,
        "constitution": 20,
        "intelligence": 17,
        "wisdom": 21,
        "charisma": 20
    },
    "modifiers": {
        "strength": 7,
        "dexterity": 2,
        "constitution": 5,
        "intelligence": 3,
        "wisdom": 5,
        "charisma": 5
    },
    "initiative_bonus": 2,
    "saving_throws": {
        "dexterity": 7,
        "constitution": 10,
        "wisdom": 10
    },
    "saving_throws_all": {
        "strength": 7,
        "dexterity": 7,
        "constitution": 10,
        "intelligence": 3,
        "wisdom": 10,
        "charisma": 5
    },
    "skill_bonuses": {
        "athletics": 12,
        "insight": 10,
        "perception": 10
    },
    "skill_bonuses_all": {
        "acrobatics": 2,
        "animal_handling": 5,
        "arcana": 3,
        "athletics": 12,
        "deception": 5,
        "history": 3,
        "insight": 10,
        "intimidation": 5,
        "investigation": 3,
        "medicine": 5,
        "nature": 3,
        "perception": 10,
        "performance": 5,
        "persuasion": 5,
        "religion": 3,
        "sleight_of_hand": 2,
        "stealth": 2,
        "survival": 5
    },
    "passive_perception": 20,
    "resistances_and_immunities": {
        "damage_immunities_display": "fire, necrotic, poison",
        "damage_immunities": [
            {
                "name": "Fire",
                "key": "fire",
                "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api"
            },
            {
                "name": "Necrotic",
                "key": "necrotic",
                "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
            },
            {
                "name": "Poison",
                "key": "poison",
                "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api"
            }
        ],
        "damage_resistances_display": "cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered",
        "damage_resistances": [
            {
                "name": "Bludgeoning",
                "key": "bludgeoning",
                "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api"
            },
            {
                "name": "Cold",
                "key": "cold",
                "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api"
            },
            {
                "name": "Piercing",
                "key": "piercing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api"
            },
            {
                "name": "Slashing",
                "key": "slashing",
                "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api"
            }
        ],
        "damage_vulnerabilities_display": "",
        "damage_vulnerabilities": [],
        "condition_immunities_display": "charmed, exhaustion, frightened, poisoned",
        "condition_immunities": [
            {
                "name": "Charmed",
                "key": "charmed",
                "url": "https://api-beta.open5e.com/v2/conditions/charmed/?format=api"
            },
            {
                "name": "Exhaustion",
                "key": "exhaustion",
                "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api"
            },
            {
                "name": "Frightened",
                "key": "frightened",
                "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api"
            },
            {
                "name": "Poisoned",
                "key": "poisoned",
                "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api"
            }
        ]
    },
    "normal_sight_range": 10560.0,
    "darkvision_range": null,
    "blindsight_range": null,
    "tremorsense_range": null,
    "truesight_range": 60.0,
    "actions": [
        {
            "name": "Greatsword",
            "desc": "Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage plus 17 (5d6) necrotic damage. A creature hit by the sword must succeed on a DC 18 Constitution saving throw or suffer disadvantage on attack rolls and ability checks based on Strength or Dexterity until the end of its next turn.",
            "attacks": [
                {
                    "name": "Greatsword attack",
                    "attack_type": "WEAPON",
                    "to_hit_mod": 12,
                    "reach": 5.0,
                    "range": null,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 2,
                    "damage_die_type": "D6",
                    "damage_bonus": 7,
                    "damage_type": null,
                    "extra_damage_die_count": 5,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 1,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Hellfire Bolt",
            "desc": "Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 10 (3d6) fire damage plus 17 (5d6) necrotic damage. A creature hit must succeed on a DC 18 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.",
            "attacks": [
                {
                    "name": "Hellfire Bolt attack",
                    "attack_type": "SPELL",
                    "to_hit_mod": 10,
                    "reach": null,
                    "range": 120.0,
                    "long_range": null,
                    "target_creature_only": false,
                    "damage_die_count": 3,
                    "damage_die_type": "D6) fire",
                    "damage_bonus": null,
                    "damage_type": null,
                    "extra_damage_die_count": 5,
                    "extra_damage_die_type": "D6",
                    "extra_damage_bonus": 0,
                    "extra_damage_type": {
                        "name": "Necrotic",
                        "key": "necrotic",
                        "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api"
                    },
                    "distance_unit": "feet"
                }
            ],
            "action_type": "ACTION",
            "order_in_statblock": 2,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Multiattack",
            "desc": "The infernal knight makes two melee attacks or uses its Hellfire Bolt twice. It can replace one attack with Reave Soul.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 0,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": null
        },
        {
            "name": "Planar Rift",
            "desc": "The infernal knight magically tears a rift in the fabric of the multiverse. The rift is a portal to a plane of the infernal knight's choice. The portal remains open for 1 hour, during which time any creature can pass through it, moving from one plane to the other. A dispel magic spell targeting the rift can destroy it if the caster succeeds on a DC 18 spellcasting ability check.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 4,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "PER_DAY",
                "param": 1
            }
        },
        {
            "name": "Reave Soul",
            "desc": "The infernal knight targets a creature with 0 hp that it can see within 60 feet of it. If the creature is alive, it must succeed on a DC 18 Constitution saving throw or die and have its soul drawn into the infernal knight's greatsword. If the creature is dead and has been dead for less than 1 minute, its soul is automatically captured. When the infernal knight captures a soul, it regains 30 hp, and Reave Soul recharges at the start of its next turn. While a creature's soul is trapped, that creature can't be returned to life by any means short of a wish spell.\n\nA banishment spell targeted at the greatsword forces the infernal knight to make a Charisma saving throw against the spell. On a failed save, any souls trapped in the blade are released instead of the spell's normal effect. Trapped souls are also released when the infernal knight dies.",
            "attacks": [],
            "action_type": "ACTION",
            "order_in_statblock": 3,
            "legendary_action_cost": null,
            "limited_to_form": null,
            "usage_limits": {
                "type": "RECHARGE_ON_ROLL",
                "param": 5
            }
        }
    ],
    "traits": [
        {
            "name": "Faultless Tracker",
            "desc": "If the infernal knight is given a quarry by its lord, the knight knows the direction and distance to its quarry as long as the two of them are on the same plane of existence."
        },
        {
            "name": "Magic Resistance",
            "desc": "The infernal knight has advantage on saving throws against spells and other magical effects."
        },
        {
            "name": "Magic Weapons",
            "desc": "The infernal knight's weapon attacks are magical."
        },
        {
            "name": "Regeneration",
            "desc": "The infernal knight regains 10 hp at the start of its turn if it has at least 1 hp."
        }
    ],
    "creaturesets": [],
    "environments": []
}