Creature Instance
list: API endpoint for returning a list of creatures.
retrieve: API endpoint for returning a particular creature.
GET /v2/creatures/ccdx_living-shade/?format=api
https://api-beta.open5e.com/v2/creatures/ccdx_living-shade/?format=api", "key": "ccdx_living-shade", "name": "Living Shade", "document": { "name": "Creature Codex", "key": "ccdx", "display_name": "Creature Codex", "publisher": { "name": "Kobold Press", "key": "kobold-press", "url": "https://api-beta.open5e.com/v2/publishers/kobold-press/?format=api" }, "gamesystem": { "name": "5th Edition 2014", "key": "5e-2014", "url": "https://api-beta.open5e.com/v2/gamesystems/5e-2014/?format=api" }, "permalink": "https://koboldpress.com/kpstore/product/creature-codex-for-5th-edition-dnd/" }, "type": { "name": "Fey", "key": "fey", "url": "https://api-beta.open5e.com/v2/creaturetypes/fey/?format=api" }, "size": { "name": "Medium", "key": "medium", "url": "https://api-beta.open5e.com/v2/sizes/medium/?format=api" }, "challenge_rating_decimal": "0.250", "challenge_rating_text": "1/4", "proficiency_bonus": null, "speed": { "walk": 40.0, "unit": "feet" }, "speed_all": { "unit": "feet", "walk": 40.0, "crawl": 20.0, "hover": false, "fly": 0.0, "burrow": 0.0, "climb": 20.0, "swim": 20.0 }, "category": "Monsters", "subcategory": null, "alignment": "neutral", "languages": { "as_string": "understands Common but can't speak", "data": [] }, "armor_class": 12, "armor_detail": "", "hit_points": 18, "hit_dice": "4d8", "experience_points": 50, "ability_scores": { "strength": 6, "dexterity": 14, "constitution": 10, "intelligence": 9, "wisdom": 10, "charisma": 12 }, "modifiers": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 1 }, "initiative_bonus": 2, "saving_throws": {}, "saving_throws_all": { "strength": -2, "dexterity": 2, "constitution": 0, "intelligence": -1, "wisdom": 0, "charisma": 1 }, "skill_bonuses": { "stealth": 6 }, "skill_bonuses_all": { "acrobatics": 2, "animal_handling": 0, "arcana": -1, "athletics": -2, "deception": 1, "history": -1, "insight": 0, "intimidation": 1, "investigation": -1, "medicine": 0, "nature": -1, "perception": 0, "performance": 1, "persuasion": 1, "religion": -1, "sleight_of_hand": 2, "stealth": 6, "survival": 0 }, "passive_perception": 10, "resistances_and_immunities": { "damage_immunities_display": "necrotic, poison", "damage_immunities": [ { "name": "Necrotic", "key": "necrotic", "url": "https://api-beta.open5e.com/v2/damagetypes/necrotic/?format=api" }, { "name": "Poison", "key": "poison", "url": "https://api-beta.open5e.com/v2/damagetypes/poison/?format=api" } ], "damage_resistances_display": "acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks", "damage_resistances": [ { "name": "Acid", "key": "acid", "url": "https://api-beta.open5e.com/v2/damagetypes/acid/?format=api" }, { "name": "Bludgeoning", "key": "bludgeoning", "url": "https://api-beta.open5e.com/v2/damagetypes/bludgeoning/?format=api" }, { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, { "name": "Fire", "key": "fire", "url": "https://api-beta.open5e.com/v2/damagetypes/fire/?format=api" }, { "name": "Lightning", "key": "lightning", "url": "https://api-beta.open5e.com/v2/damagetypes/lightning/?format=api" }, { "name": "Piercing", "key": "piercing", "url": "https://api-beta.open5e.com/v2/damagetypes/piercing/?format=api" }, { "name": "Slashing", "key": "slashing", "url": "https://api-beta.open5e.com/v2/damagetypes/slashing/?format=api" }, { "name": "Thunder", "key": "thunder", "url": "https://api-beta.open5e.com/v2/damagetypes/thunder/?format=api" } ], "damage_vulnerabilities_display": "radiant", "damage_vulnerabilities": [ { "name": "Radiant", "key": "radiant", "url": "https://api-beta.open5e.com/v2/damagetypes/radiant/?format=api" } ], "condition_immunities_display": "exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained", "condition_immunities": [ { "name": "Exhaustion", "key": "exhaustion", "url": "https://api-beta.open5e.com/v2/conditions/exhaustion/?format=api" }, { "name": "Frightened", "key": "frightened", "url": "https://api-beta.open5e.com/v2/conditions/frightened/?format=api" }, { "name": "Grappled", "key": "grappled", "url": "https://api-beta.open5e.com/v2/conditions/grappled/?format=api" }, { "name": "Paralyzed", "key": "paralyzed", "url": "https://api-beta.open5e.com/v2/conditions/paralyzed/?format=api" }, { "name": "Petrified", "key": "petrified", "url": "https://api-beta.open5e.com/v2/conditions/petrified/?format=api" }, { "name": "Poisoned", "key": "poisoned", "url": "https://api-beta.open5e.com/v2/conditions/poisoned/?format=api" }, { "name": "Prone", "key": "prone", "url": "https://api-beta.open5e.com/v2/conditions/prone/?format=api" }, { "name": "Restrained", "key": "restrained", "url": "https://api-beta.open5e.com/v2/conditions/restrained/?format=api" } ] }, "normal_sight_range": 10560.0, "darkvision_range": 60.0, "blindsight_range": null, "tremorsense_range": null, "truesight_range": null, "actions": [ { "name": "Shadow Touch", "desc": "Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) cold damage.", "attacks": [ { "name": "Shadow Touch attack", "attack_type": "WEAPON", "to_hit_mod": 4, "reach": 5.0, "range": null, "long_range": null, "target_creature_only": false, "damage_die_count": 1, "damage_die_type": "D4) col", "damage_bonus": null, "damage_type": null, "extra_damage_die_count": null, "extra_damage_die_type": null, "extra_damage_bonus": null, "extra_damage_type": { "name": "Cold", "key": "cold", "url": "https://api-beta.open5e.com/v2/damagetypes/cold/?format=api" }, "distance_unit": "feet" } ], "action_type": "ACTION", "order_in_statblock": 0, "legendary_action_cost": null, "limited_to_form": null, "usage_limits": null } ], "traits": [ { "name": "Amorphous", "desc": "The living shade can move through a space as narrow as 1 inch wide without squeezing." }, { "name": "Shadow Stealth", "desc": "While in dim light or darkness, the living shade can take the Hide action as a bonus action." }, { "name": "Sunlight Sensitivity", "desc": "While in sunlight, the living shade has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight." } ], "creaturesets": [], "environments": [] }{ "url": "